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livetrax/gtk2_ardour/tempo_lines.cc

251 lines
6.6 KiB
C++

/*
Copyright (C) 2002-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "canvas/line.h"
#include "canvas/canvas.h"
#include "canvas/debug.h"
#include "tempo_lines.h"
#include "ardour_ui.h"
using namespace std;
#define MAX_CACHED_LINES 128
TempoLines::TempoLines (ArdourCanvas::GtkCanvasViewport& canvas_viewport, ArdourCanvas::Group* group, double screen_height)
: _canvas_viewport (canvas_viewport)
, _group(group)
, _clean_left(DBL_MAX)
, _clean_right(0.0)
, _height(screen_height)
{
}
void
TempoLines::tempo_map_changed()
{
_clean_left = DBL_MAX;
_clean_right = 0.0;
double_t d = 1.0;
// TODO: Dirty/slow, but 'needed' for zoom :(
for (Lines::iterator i = _lines.begin(); i != _lines.end(); d += 1.0) {
Lines::iterator next = i;
++next;
i->second->set_x0 (-d);
i->second->set_x1 (-d);
ArdourCanvas::Line* f = i->second;
_lines.erase(i);
_lines.insert(make_pair(- d, f));
i = next;
}
}
void
TempoLines::show ()
{
for (Lines::iterator i = _lines.begin(); i != _lines.end(); ++i) {
i->second->show();
}
}
void
TempoLines::hide ()
{
for (Lines::iterator i = _lines.begin(); i != _lines.end(); ++i) {
i->second->hide();
}
}
void
TempoLines::draw (const ARDOUR::TempoMap::BBTPointList::const_iterator& begin,
const ARDOUR::TempoMap::BBTPointList::const_iterator& end,
double frames_per_pixel)
{
ARDOUR::TempoMap::BBTPointList::const_iterator i;
ArdourCanvas::Line *line = 0;
gdouble xpos;
double beat_density;
uint32_t beats = 0;
uint32_t bars = 0;
uint32_t color;
const size_t needed = distance (begin, end);
ArdourCanvas::Rect const visible = _canvas_viewport.visible_area ();
/* get the first bar spacing */
i = end;
i--;
bars = (*i).bar - (*begin).bar;
beats = distance (begin, end) - bars;
beat_density = (beats * 10.0f) / visible.width ();
if (beat_density > 4.0f) {
/* if the lines are too close together, they become useless */
tempo_map_changed();
return;
}
xpos = rint(((framepos_t)(*i).frame) / (double)frames_per_pixel);
const double needed_right = xpos;
i = begin;
xpos = rint(((framepos_t)(*i).frame) / (double)frames_per_pixel);
const double needed_left = xpos;
Lines::iterator left = _lines.lower_bound(xpos); // first line >= xpos
bool exhausted = (left == _lines.end());
Lines::iterator li = left;
if (li != _lines.end())
line = li->second;
// Tempo map hasn't changed and we're entirely within a clean
// range, don't need to do anything. Yay.
if (needed_left >= _clean_left && needed_right <= _clean_right) {
// cout << endl << "*** LINE CACHE PERFECT HIT" << endl;
return;
}
//cout << endl << "*** LINE CACHE MISS" << endl;
bool invalidated = false;
for (i = begin; i != end; ++i) {
if ((*i).is_bar()) {
color = ARDOUR_UI::config()->canvasvar_MeasureLineBar.get();
} else {
if (beat_density > 2.0) {
continue; /* only draw beat lines if the gaps between beats are large. */
}
color = ARDOUR_UI::config()->canvasvar_MeasureLineBeat.get();
}
xpos = rint(((framepos_t)(*i).frame) / (double)frames_per_pixel);
li = _lines.lower_bound(xpos); // first line >= xpos
line = (li != _lines.end()) ? li->second : 0;
assert(!line || line->x0() == li->first);
Lines::iterator next = li;
if (next != _lines.end())
++next;
exhausted = (next == _lines.end());
// Hooray, line is perfect
if (line && line->x0() == xpos) {
if (li != _lines.end())
++li;
line->set_outline_color (color);
// Use existing line, moving if necessary
} else if (!exhausted) {
Lines::iterator steal = _lines.end();
--steal;
// Steal from the right
if (left->first > needed_left && li != steal && steal->first > needed_right) {
//cout << "*** STEALING FROM RIGHT" << endl;
double const x = steal->first;
line = steal->second;
_lines.erase(steal);
line->set_x0 (xpos);
line->set_x1 (xpos);
line->set_outline_color (color);
_lines.insert(make_pair(xpos, line));
invalidated = true;
// Shift clean range left
_clean_left = min(_clean_left, xpos);
_clean_right = min(_clean_right, x);
// Move this line to where we need it
} else {
Lines::iterator existing = _lines.find(xpos);
if (existing != _lines.end()) {
//cout << "*** EXISTING LINE" << endl;
li = existing;
li->second->set_outline_color (color);
} else {
//cout << "*** MOVING LINE" << endl;
const double x1 = line->x0();
const bool was_clean = x1 >= _clean_left && x1 <= _clean_right;
invalidated = invalidated || was_clean;
// Invalidate clean portion (XXX: too harsh?)
_clean_left = needed_left;
_clean_right = needed_right;
_lines.erase(li);
line->set_outline_color (color);
line->set_x0 (xpos);
line->set_x1 (xpos);
_lines.insert(make_pair(xpos, line));
}
}
// Create a new line
} else if (_lines.size() < needed || _lines.size() < MAX_CACHED_LINES) {
//cout << "*** CREATING LINE" << endl;
/* if we already have a line there ... don't sweat it */
if (_lines.find (xpos) == _lines.end()) {
line = new ArdourCanvas::Line (_group);
line->set_x0 (xpos);
line->set_x1 (xpos);
line->set_y0 (0.0);
line->set_y1 (_height);
line->set_outline_color (color);
_lines.insert(make_pair(xpos, line));
}
// Steal from the left
} else {
//cout << "*** STEALING FROM LEFT" << endl;
if (_lines.find (xpos) == _lines.end()) {
Lines::iterator steal = _lines.begin();
double const x = steal->first;
line = steal->second;
_lines.erase(steal);
line->set_outline_color (color);
line->set_x0 (xpos);
line->set_x1 (xpos);
_lines.insert(make_pair(xpos, line));
invalidated = true;
// Shift clean range right
_clean_left = max(_clean_left, x);
_clean_right = max(_clean_right, xpos);
}
}
}
// Extend range to what we've 'fixed'
if (!invalidated) {
_clean_left = min(_clean_left, needed_left);
_clean_right = max(_clean_right, needed_right);
}
}