David Robillard
ec6ab8a048
git-svn-id: svn://localhost/ardour2/branches/3.0@3848 d708f5d6-7413-0410-9779-e7cbd77b26cf
1448 lines
36 KiB
C++
1448 lines
36 KiB
C++
/*
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Copyright (C) 2006,2007 John Anderson
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <iostream>
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#include <algorithm>
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#include <cmath>
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#include <sstream>
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#include <vector>
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#define __STDC_FORMAT_MACROS
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#include <inttypes.h>
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#include <float.h>
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#include <sys/time.h>
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#include <errno.h>
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#include <poll.h>
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#include <boost/shared_array.hpp>
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#include <midi++/types.h>
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#include <midi++/port.h>
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#include <midi++/manager.h>
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#include <pbd/pthread_utils.h>
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#include <pbd/error.h>
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#include <pbd/memento_command.h>
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#include <ardour/route.h>
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#include <ardour/session.h>
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#include <ardour/location.h>
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#include <ardour/dB.h>
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#include <ardour/panner.h>
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#include "mackie_control_protocol.h"
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#include "midi_byte_array.h"
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#include "mackie_control_exception.h"
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#include "route_signal.h"
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#include "mackie_midi_builder.h"
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#include "surface_port.h"
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#include "surface.h"
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#include "bcf_surface.h"
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#include "mackie_surface.h"
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using namespace ARDOUR;
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using namespace std;
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using namespace sigc;
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using namespace Mackie;
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using namespace PBD;
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using boost::shared_ptr;
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#include "i18n.h"
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MackieMidiBuilder builder;
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// Copied from tranzport_control_protocol.cc
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static inline double
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gain_to_slider_position (ARDOUR::gain_t g)
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{
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if (g == 0) return 0;
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return pow((6.0*log(g)/log(2.0)+192.0)/198.0, 8.0);
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}
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/*
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Copied from tranzport_control_protocol.cc
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TODO this seems to return slightly wrong values, namely
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with the UI slider at max, we get a 0.99something value.
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*/
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static inline ARDOUR::gain_t
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slider_position_to_gain (double pos)
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{
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/* XXX Marcus writes: this doesn't seem right to me. but i don't have a better answer ... */
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if (pos == 0.0) return 0;
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return pow (2.0,(sqrt(sqrt(sqrt(pos)))*198.0-192.0)/6.0);
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}
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MackieControlProtocol::MackieControlProtocol (Session& session)
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: ControlProtocol (session, X_("Mackie"))
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, _current_initial_bank( 0 )
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, connections_back( _connections )
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, _surface( 0 )
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, _ports_changed( false )
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, _polling( true )
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, pfd( 0 )
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, nfds( 0 )
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{
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//cout << "MackieControlProtocol::MackieControlProtocol" << endl;
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// will start reading from ports, as soon as there are some
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pthread_create_and_store (X_("mackie monitor"), &thread, 0, _monitor_work, this);
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}
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MackieControlProtocol::~MackieControlProtocol()
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{
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//cout << "~MackieControlProtocol::MackieControlProtocol" << endl;
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try
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{
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close();
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}
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catch ( exception & e )
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{
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cout << "~MackieControlProtocol caught " << e.what() << endl;
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}
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catch ( ... )
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{
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cout << "~MackieControlProtocol caught unknown" << endl;
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}
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//cout << "finished ~MackieControlProtocol::MackieControlProtocol" << endl;
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}
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Mackie::Surface & MackieControlProtocol::surface()
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{
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if ( _surface == 0 )
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{
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throw MackieControlException( "_surface is 0 in MackieControlProtocol::surface" );
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}
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return *_surface;
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}
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const Mackie::MackiePort & MackieControlProtocol::mcu_port() const
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{
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return dynamic_cast<const MackiePort &>( *_ports[0] );
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}
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Mackie::MackiePort & MackieControlProtocol::mcu_port()
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{
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return dynamic_cast<const MackiePort &>( *_ports[0] );
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}
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// go to the previous track.
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// Assume that get_sorted_routes().size() > route_table.size()
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void MackieControlProtocol::prev_track()
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{
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if ( _current_initial_bank >= 1 )
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{
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session->set_dirty();
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switch_banks( _current_initial_bank - 1 );
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}
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}
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// go to the next track.
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// Assume that get_sorted_routes().size() > route_table.size()
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void MackieControlProtocol::next_track()
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{
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Sorted sorted = get_sorted_routes();
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if ( _current_initial_bank + route_table.size() < sorted.size() )
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{
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session->set_dirty();
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switch_banks( _current_initial_bank + 1 );
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}
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}
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void MackieControlProtocol::clear_route_signals()
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{
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for( RouteSignals::iterator it = route_signals.begin(); it != route_signals.end(); ++it )
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{
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delete *it;
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}
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route_signals.clear();
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}
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// return the port for a given id - 0 based
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// throws an exception if no port found
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MackiePort & MackieControlProtocol::port_for_id( uint32_t index )
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{
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uint32_t current_max = 0;
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for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
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{
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current_max += (*it)->strips();
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if ( index < current_max ) return **it;
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}
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// oops - no matching port
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ostringstream os;
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os << "No port for index " << index;
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throw MackieControlException( os.str() );
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}
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// predicate for sort call in get_sorted_routes
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struct RouteByRemoteId
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{
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bool operator () ( const shared_ptr<Route> & a, const shared_ptr<Route> & b ) const
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{
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return a->remote_control_id() < b->remote_control_id();
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}
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bool operator () ( const Route & a, const Route & b ) const
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{
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return a.remote_control_id() < b.remote_control_id();
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}
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bool operator () ( const Route * a, const Route * b ) const
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{
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return a->remote_control_id() < b->remote_control_id();
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}
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};
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MackieControlProtocol::Sorted MackieControlProtocol::get_sorted_routes()
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{
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Sorted sorted;
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// fetch all routes
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boost::shared_ptr<Session::RouteList> routes = session->get_routes();
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set<uint32_t> remote_ids;
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// routes with remote_id 0 should never be added
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// TODO verify this with ardour devs
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// remote_ids.insert( 0 );
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// sort in remote_id order, and exclude master, control and hidden routes
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// and any routes that are already set.
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for ( Session::RouteList::iterator it = routes->begin(); it != routes->end(); ++it )
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{
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Route & route = **it;
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if (
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route.active()
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&& !route.is_master()
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&& !route.is_hidden()
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&& !route.is_control()
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&& remote_ids.find( route.remote_control_id() ) == remote_ids.end()
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)
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{
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sorted.push_back( *it );
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remote_ids.insert( route.remote_control_id() );
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}
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}
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sort( sorted.begin(), sorted.end(), RouteByRemoteId() );
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return sorted;
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}
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void MackieControlProtocol::refresh_current_bank()
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{
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switch_banks( _current_initial_bank );
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}
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void MackieControlProtocol::switch_banks( int initial )
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{
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// DON'T prevent bank switch if initial == _current_initial_bank
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// because then this method can't be used as a refresh
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// sanity checking
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Sorted sorted = get_sorted_routes();
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int delta = sorted.size() - route_table.size();
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if ( initial < 0 || ( delta > 0 && initial > delta ) )
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{
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#ifdef DEBUG
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cout << "not switching to " << initial << endl;
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#endif
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return;
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}
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_current_initial_bank = initial;
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// first clear the signals from old routes
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// taken care of by the RouteSignal destructors
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clear_route_signals();
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// now set the signals for new routes
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if ( _current_initial_bank <= sorted.size() )
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{
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// fetch the bank start and end to switch to
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uint32_t end_pos = min( route_table.size(), sorted.size() );
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Sorted::iterator it = sorted.begin() + _current_initial_bank;
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Sorted::iterator end = sorted.begin() + _current_initial_bank + end_pos;
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//cout << "switch to " << _current_initial_bank << ", " << end_pos << endl;
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// link routes to strips
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uint32_t i = 0;
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for ( ; it != end && it != sorted.end(); ++it, ++i )
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{
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boost::shared_ptr<Route> route = *it;
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Strip & strip = *surface().strips[i];
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//cout << "remote id " << route->remote_control_id() << " connecting " << route->name() << " to " << strip.name() << " with port " << port_for_id(i) << endl;
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route_table[i] = route;
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RouteSignal * rs = new RouteSignal( *route, *this, strip, port_for_id(i) );
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route_signals.push_back( rs );
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// update strip from route
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rs->notify_all();
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}
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// create dead strips if there aren't enough routes to
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// fill a bank
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for ( ; i < route_table.size(); ++i )
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{
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Strip & strip = *surface().strips[i];
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// send zero for this strip
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port_for_id(i).write( builder.zero_strip( strip ) );
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}
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}
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// display the current start bank.
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if ( mcu_port().emulation() == MackiePort::bcf2000 )
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{
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if ( _current_initial_bank == 0 )
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{
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// send Ar. to 2-char display on the master
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mcu_port().write( builder.two_char_display( "Ar", ".." ) );
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}
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else
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{
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// write the current first remote_id to the 2-char display
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mcu_port().write( builder.two_char_display( _current_initial_bank ) );
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}
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}
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}
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void MackieControlProtocol::zero_all()
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{
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// TODO turn off 55-char and SMPTE displays
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if ( mcu_port().emulation() == MackiePort::bcf2000 )
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{
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// clear 2-char display
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mcu_port().write( builder.two_char_display( "LC" ) );
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}
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// zero all strips
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for ( Surface::Strips::iterator it = surface().strips.begin(); it != surface().strips.end(); ++it )
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{
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port_for_id( (*it)->index() ).write( builder.zero_strip( **it ) );
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}
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// and the master strip
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mcu_port().write( builder.zero_strip( master_strip() ) );
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// and the led ring for the master strip, in bcf mode
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if ( mcu_port().emulation() == MackiePort::bcf2000 )
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{
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Control & control = *surface().controls_by_name["jog"];
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mcu_port().write( builder.build_led_ring( dynamic_cast<Pot &>( control ), off ) );
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}
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// turn off global buttons and leds
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// global buttons are only ever on mcu_port, so we don't have
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// to figure out which port.
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for ( Surface::Controls::iterator it = surface().controls.begin(); it != surface().controls.end(); ++it )
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{
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Control & control = **it;
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if ( !control.group().is_strip() && control.accepts_feedback() )
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{
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mcu_port().write( builder.zero_control( control ) );
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}
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}
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}
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int MackieControlProtocol::set_active (bool yn)
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{
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if ( yn != _active )
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{
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try
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{
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// the reason for the locking and unlocking is that
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// glibmm can't do a condition wait on a RecMutex
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if ( yn )
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{
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// TODO what happens if this fails half way?
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// create MackiePorts
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{
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Glib::Mutex::Lock lock( update_mutex );
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create_ports();
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}
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// make sure the ports are being listened to
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update_ports();
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// wait until poll thread is running, with ports to poll
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// the mutex is only there because conditions require a mutex
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{
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Glib::Mutex::Lock lock( update_mutex );
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while ( nfds == 0 ) update_cond.wait( update_mutex );
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}
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// now initialise MackiePorts - ie exchange sysex messages
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for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
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{
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(*it)->open();
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}
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// wait until all ports are active
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// TODO a more sophisticated approach would
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// allow things to start up with only an MCU, even if
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// extenders were specified but not responding.
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for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
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{
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(*it)->wait_for_init();
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}
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// create surface object. This depends on the ports being
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// correctly initialised
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initialize_surface();
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connect_session_signals();
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// yeehah!
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_active = true;
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// send current control positions to surface
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// must come after _active = true otherwise it won't run
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update_surface();
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}
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else
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{
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close();
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_active = false;
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}
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}
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catch( exception & e )
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{
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#ifdef DEBUG
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cout << "set_active to false because exception caught: " << e.what() << endl;
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#endif
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_active = false;
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throw;
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}
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}
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return 0;
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}
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bool MackieControlProtocol::handle_strip_button( Control & control, ButtonState bs, boost::shared_ptr<Route> route )
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{
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bool state = false;
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if ( bs == press )
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{
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if ( control.name() == "recenable" )
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{
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state = !route->record_enabled();
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route->set_record_enable( state, this );
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}
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else if ( control.name() == "mute" )
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{
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state = !route->muted();
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route->set_mute( state, this );
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}
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else if ( control.name() == "solo" )
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{
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state = !route->soloed();
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route->set_solo( state, this );
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}
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else if ( control.name() == "select" )
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{
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// TODO make the track selected. Whatever that means.
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//state = default_button_press( dynamic_cast<Button&>( control ) );
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}
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else if ( control.name() == "vselect" )
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{
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// TODO could be used to select different things to apply the pot to?
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//state = default_button_press( dynamic_cast<Button&>( control ) );
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}
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}
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if ( control.name() == "fader_touch" )
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{
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state = bs == press;
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control.strip().gain().touch( state );
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}
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return state;
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}
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void MackieControlProtocol::update_led( Mackie::Button & button, Mackie::LedState ls )
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{
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MackiePort * port = 0;
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if ( button.group().is_strip() )
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{
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if ( button.group().is_master() )
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{
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port = &mcu_port();
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}
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else
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{
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port = &port_for_id( dynamic_cast<const Strip&>( button.group() ).index() );
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}
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}
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else
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{
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port = &mcu_port();
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}
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if ( ls != none ) port->write( builder.build_led( button, ls ) );
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}
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void MackieControlProtocol::update_global_button( const string & name, LedState ls )
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{
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if ( surface().controls_by_name.find( name ) !=surface().controls_by_name.end() )
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{
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Button * button = dynamic_cast<Button*>( surface().controls_by_name[name] );
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mcu_port().write( builder.build_led( button->led(), ls ) );
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}
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else
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{
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#ifdef DEBUG
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cout << "Button " << name << " not found" << endl;
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#endif
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}
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}
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// send messages to surface to set controls to correct values
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void MackieControlProtocol::update_surface()
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{
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if ( _active )
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{
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// do the initial bank switch to connect signals
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// _current_initial_bank is initialised by set_state
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switch_banks( _current_initial_bank );
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// create a RouteSignal for the master route
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// but only the first time around
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master_route_signal = shared_ptr<RouteSignal>( new RouteSignal( *master_route(), *this, master_strip(), mcu_port() ) );
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// update strip from route
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master_route_signal->notify_all();
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// update global buttons and displays
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notify_record_state_changed();
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notify_transport_state_changed();
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}
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}
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void MackieControlProtocol::connect_session_signals()
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{
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// receive routes added
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connections_back = session->RouteAdded.connect( ( mem_fun (*this, &MackieControlProtocol::notify_route_added) ) );
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// receive record state toggled
|
|
connections_back = session->RecordStateChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_record_state_changed) ) );
|
|
// receive transport state changed
|
|
connections_back = session->TransportStateChange.connect( ( mem_fun (*this, &MackieControlProtocol::notify_transport_state_changed) ) );
|
|
// receive punch-in and punch-out
|
|
connections_back = Config->ParameterChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_parameter_changed) ) );
|
|
// receive rude solo changed
|
|
connections_back = session->SoloActive.connect( ( mem_fun (*this, &MackieControlProtocol::notify_solo_active_changed) ) );
|
|
|
|
// make sure remote id changed signals reach here
|
|
// see also notify_route_added
|
|
Sorted sorted = get_sorted_routes();
|
|
for ( Sorted::iterator it = sorted.begin(); it != sorted.end(); ++it )
|
|
{
|
|
connections_back = (*it)->RemoteControlIDChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_remote_id_changed) ) );
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::add_port( MIDI::Port & midi_port, int number )
|
|
{
|
|
MackiePort * sport = new MackiePort( *this, midi_port, number );
|
|
_ports.push_back( sport );
|
|
|
|
connections_back = sport->init_event.connect(
|
|
sigc::bind (
|
|
mem_fun (*this, &MackieControlProtocol::handle_port_init)
|
|
, sport
|
|
)
|
|
);
|
|
|
|
connections_back = sport->active_event.connect(
|
|
sigc::bind (
|
|
mem_fun (*this, &MackieControlProtocol::handle_port_active)
|
|
, sport
|
|
)
|
|
);
|
|
|
|
connections_back = sport->inactive_event.connect(
|
|
sigc::bind (
|
|
mem_fun (*this, &MackieControlProtocol::handle_port_inactive)
|
|
, sport
|
|
)
|
|
);
|
|
|
|
_ports_changed = true;
|
|
}
|
|
|
|
void MackieControlProtocol::create_ports()
|
|
{
|
|
MIDI::Manager * mm = MIDI::Manager::instance();
|
|
|
|
// open main port
|
|
{
|
|
MIDI::Port * midi_port = mm->port( default_port_name );
|
|
|
|
if ( midi_port == 0 ) {
|
|
ostringstream os;
|
|
os << string_compose( _("no MIDI port named \"%1\" exists - Mackie control disabled"), default_port_name );
|
|
error << os.str() << endmsg;
|
|
throw MackieControlException( os.str() );
|
|
}
|
|
add_port( *midi_port, 0 );
|
|
}
|
|
|
|
// open extender ports. Up to 9. Should be enough.
|
|
// could also use mm->get_midi_ports()
|
|
string ext_port_base = "mcu_xt_";
|
|
for ( int index = 1; index <= 9; ++index )
|
|
{
|
|
ostringstream os;
|
|
os << ext_port_base << index;
|
|
MIDI::Port * midi_port = mm->port( os.str() );
|
|
if ( midi_port != 0 ) add_port( *midi_port, index );
|
|
}
|
|
}
|
|
|
|
shared_ptr<Route> MackieControlProtocol::master_route()
|
|
{
|
|
shared_ptr<Route> retval;
|
|
retval = session->route_by_name( "master" );
|
|
if ( retval == 0 )
|
|
{
|
|
// TODO search through all routes for one with the master attribute set
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
Strip & MackieControlProtocol::master_strip()
|
|
{
|
|
return dynamic_cast<Strip&>( *surface().groups["master"] );
|
|
}
|
|
|
|
void MackieControlProtocol::initialize_surface()
|
|
{
|
|
// set up the route table
|
|
int strips = 0;
|
|
for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
|
|
{
|
|
strips += (*it)->strips();
|
|
}
|
|
|
|
set_route_table_size( strips );
|
|
|
|
switch ( mcu_port().emulation() )
|
|
{
|
|
case MackiePort::bcf2000: _surface = new BcfSurface( strips ); break;
|
|
case MackiePort::mackie: _surface = new MackieSurface( strips ); break;
|
|
default:
|
|
ostringstream os;
|
|
os << "no Surface class found for emulation: " << mcu_port().emulation();
|
|
throw MackieControlException( os.str() );
|
|
}
|
|
_surface->init();
|
|
|
|
// Connect events. Must be after route table otherwise there will be trouble
|
|
for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
|
|
{
|
|
connections_back = (*it)->control_event.connect( ( mem_fun (*this, &MackieControlProtocol::handle_control_event) ) );
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::close()
|
|
{
|
|
// TODO disconnect port active/inactive signals
|
|
// Or at least put a lock here
|
|
|
|
// disconnect global signals from Session
|
|
// TODO Since *this is a sigc::trackable, this shouldn't be necessary
|
|
// but it is for some reason
|
|
#if 0
|
|
for( vector<sigc::connection>::iterator it = _connections.begin(); it != _connections.end(); ++it )
|
|
{
|
|
it->disconnect();
|
|
}
|
|
#endif
|
|
|
|
if ( _surface != 0 )
|
|
{
|
|
// These will fail if the port has gone away.
|
|
// So catch the exception and do the rest of the
|
|
// close afterwards
|
|
// because the bcf doesn't respond to the next 3 sysex messages
|
|
try
|
|
{
|
|
zero_all();
|
|
}
|
|
catch ( exception & e )
|
|
{
|
|
#ifdef DEBUG
|
|
cout << "MackieControlProtocol::close caught exception: " << e.what() << endl;
|
|
#endif
|
|
}
|
|
|
|
for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
|
|
{
|
|
try
|
|
{
|
|
MackiePort & port = **it;
|
|
// faders to minimum
|
|
port.write_sysex( 0x61 );
|
|
// All LEDs off
|
|
port.write_sysex( 0x62 );
|
|
// Reset (reboot into offline mode)
|
|
port.write_sysex( 0x63 );
|
|
}
|
|
catch ( exception & e )
|
|
{
|
|
#ifdef DEBUG
|
|
cout << "MackieControlProtocol::close caught exception: " << e.what() << endl;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// disconnect routes from strips
|
|
clear_route_signals();
|
|
|
|
delete _surface;
|
|
_surface = 0;
|
|
}
|
|
|
|
// stop polling, and wait for it...
|
|
_polling = false;
|
|
pthread_join( thread, 0 );
|
|
|
|
// shut down MackiePorts
|
|
for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
|
|
{
|
|
delete *it;
|
|
}
|
|
_ports.clear();
|
|
|
|
// this is done already in monitor_work. But it's here so we know.
|
|
delete[] pfd;
|
|
pfd = 0;
|
|
nfds = 0;
|
|
}
|
|
|
|
void* MackieControlProtocol::_monitor_work (void* arg)
|
|
{
|
|
return static_cast<MackieControlProtocol*>(arg)->monitor_work ();
|
|
}
|
|
|
|
XMLNode & MackieControlProtocol::get_state()
|
|
{
|
|
//cout << "MackieControlProtocol::get_state" << endl;
|
|
|
|
// add name of protocol
|
|
XMLNode* node = new XMLNode( X_("Protocol") );
|
|
node->add_property( X_("name"), _name );
|
|
|
|
// add current bank
|
|
ostringstream os;
|
|
os << _current_initial_bank;
|
|
node->add_property( X_("bank"), os.str() );
|
|
|
|
return *node;
|
|
}
|
|
|
|
int MackieControlProtocol::set_state( const XMLNode & node )
|
|
{
|
|
//cout << "MackieControlProtocol::set_state: active " << _active << endl;
|
|
int retval = 0;
|
|
|
|
// fetch current bank
|
|
if ( node.property( X_("bank") ) != 0 )
|
|
{
|
|
string bank = node.property( X_("bank") )->value();
|
|
try
|
|
{
|
|
set_active( true );
|
|
uint32_t new_bank = atoi( bank.c_str() );
|
|
if ( _current_initial_bank != new_bank ) switch_banks( new_bank );
|
|
}
|
|
catch ( exception & e )
|
|
{
|
|
#ifdef DEBUG
|
|
cout << "exception in MackieControlProtocol::set_state: " << e.what() << endl;
|
|
#endif
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
void MackieControlProtocol::handle_control_event( SurfacePort & port, Control & control, const ControlState & state )
|
|
{
|
|
uint32_t index = control.ordinal() - 1 + ( port.number() * port.strips() );
|
|
boost::shared_ptr<Route> route;
|
|
if ( control.group().is_strip() )
|
|
{
|
|
if ( control.group().is_master() )
|
|
{
|
|
route = master_route();
|
|
}
|
|
else if ( index < route_table.size() )
|
|
route = route_table[index];
|
|
else
|
|
cerr << "Warning: index is " << index << " which is not in the route table, size: " << route_table.size() << endl;
|
|
}
|
|
|
|
// This handles control element events from the surface
|
|
// the state of the controls on the surface is usually updated
|
|
// from UI events.
|
|
switch ( control.type() )
|
|
{
|
|
case Control::type_fader:
|
|
if ( control.group().is_strip() )
|
|
{
|
|
// find the route in the route table for the id
|
|
// if the route isn't available, skip it
|
|
// at which point the fader should just reset itself
|
|
if ( route != 0 )
|
|
{
|
|
route->set_gain( slider_position_to_gain( state.pos ), this );
|
|
|
|
// must echo bytes back to slider now, because
|
|
// the notifier only works if the fader is not being
|
|
// touched. Which it is if we're getting input.
|
|
port.write( builder.build_fader( (Fader&)control, state.pos ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// master fader
|
|
boost::shared_ptr<Route> route = master_route();
|
|
if ( route )
|
|
{
|
|
route->set_gain( slider_position_to_gain( state.pos ), this );
|
|
port.write( builder.build_fader( (Fader&)control, state.pos ) );
|
|
}
|
|
}
|
|
break;
|
|
|
|
case Control::type_button:
|
|
if ( control.group().is_strip() )
|
|
{
|
|
// strips
|
|
if ( route != 0 )
|
|
{
|
|
handle_strip_button( control, state.button_state, route );
|
|
}
|
|
else
|
|
{
|
|
// no route so always switch the light off
|
|
// because no signals will be emitted by a non-route
|
|
port.write( builder.build_led( control.led(), off ) );
|
|
}
|
|
}
|
|
else if ( control.group().is_master() )
|
|
{
|
|
// master fader touch
|
|
boost::shared_ptr<Route> route = master_route();
|
|
if ( route )
|
|
handle_strip_button( control, state.button_state, route );
|
|
}
|
|
else
|
|
{
|
|
// handle all non-strip buttons
|
|
surface().handle_button( *this, state.button_state, dynamic_cast<Button&>( control ) );
|
|
}
|
|
break;
|
|
|
|
// pot (jog wheel, external control)
|
|
case Control::type_pot:
|
|
if ( control.group().is_strip() )
|
|
{
|
|
if ( route != 0 )
|
|
{
|
|
if ( route->panner().npanners() == 1 )
|
|
{
|
|
// assume pan for now
|
|
float xpos = route->panner().pan_control(0)->get_value ();
|
|
|
|
// calculate new value, and trim
|
|
xpos += state.delta;
|
|
if ( xpos > 1.0 )
|
|
xpos = 1.0;
|
|
else if ( xpos < 0.0 )
|
|
xpos = 0.0;
|
|
|
|
route->panner().pan_control(0)->set_value( xpos );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// it's a pot for an umnapped route, so turn all the lights off
|
|
port.write( builder.build_led_ring( dynamic_cast<Pot &>( control ), off ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( control.name() == "jog" )
|
|
{
|
|
// TODO use current snap-to setting?
|
|
long delta = state.ticks * 1000;
|
|
nframes_t next = session->transport_frame() + delta;
|
|
if ( delta < 0 && session->transport_frame() < (nframes_t) abs( delta ) )
|
|
{
|
|
next = session->current_start_frame();
|
|
}
|
|
else if ( next > session->current_end_frame() )
|
|
{
|
|
next = session->current_end_frame();
|
|
}
|
|
|
|
// doesn't work very well
|
|
session->request_locate( next, session->transport_rolling() );
|
|
|
|
// turn off the led ring, for bcf emulation mode
|
|
port.write( builder.build_led_ring( dynamic_cast<Pot &>( control ), off ) );
|
|
}
|
|
else
|
|
{
|
|
cout << "external controller" << state.ticks << endl;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
cout << "Control::type not handled: " << control.type() << endl;
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////
|
|
// handlers for Route signals
|
|
// TODO should these be part of RouteSignal?
|
|
// They started off as sigc handlers for signals
|
|
// from Route, but they're also used in polling for automation
|
|
/////////////////////////////////////////////////
|
|
|
|
void MackieControlProtocol::notify_solo_changed( RouteSignal * route_signal )
|
|
{
|
|
try
|
|
{
|
|
Button & button = route_signal->strip().solo();
|
|
route_signal->port().write( builder.build_led( button, route_signal->route().soloed() ) );
|
|
}
|
|
catch( exception & e )
|
|
{
|
|
cout << e.what() << endl;
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::notify_mute_changed( RouteSignal * route_signal )
|
|
{
|
|
try
|
|
{
|
|
Button & button = route_signal->strip().mute();
|
|
route_signal->port().write( builder.build_led( button, route_signal->route().muted() ) );
|
|
}
|
|
catch( exception & e )
|
|
{
|
|
cout << e.what() << endl;
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::notify_record_enable_changed( RouteSignal * route_signal )
|
|
{
|
|
try
|
|
{
|
|
Button & button = route_signal->strip().recenable();
|
|
route_signal->port().write( builder.build_led( button, route_signal->route().record_enabled() ) );
|
|
}
|
|
catch( exception & e )
|
|
{
|
|
cout << e.what() << endl;
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::notify_gain_changed( RouteSignal * route_signal )
|
|
{
|
|
try
|
|
{
|
|
Fader & fader = route_signal->strip().gain();
|
|
if ( !fader.touch() )
|
|
{
|
|
route_signal->port().write( builder.build_fader( fader, gain_to_slider_position( route_signal->route().effective_gain() ) ) );
|
|
}
|
|
}
|
|
catch( exception & e )
|
|
{
|
|
cout << e.what() << endl;
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::notify_name_changed( RouteSignal * route_signal )
|
|
{
|
|
try
|
|
{
|
|
// TODO implement MackieControlProtocol::notify_name_changed
|
|
}
|
|
catch( exception & e )
|
|
{
|
|
cout << e.what() << endl;
|
|
}
|
|
}
|
|
|
|
// TODO deal with > 1 channel being panned
|
|
void MackieControlProtocol::notify_panner_changed( RouteSignal * route_signal )
|
|
{
|
|
try
|
|
{
|
|
Pot & pot = route_signal->strip().vpot();
|
|
|
|
if ( route_signal->route().panner().npanners() == 1 )
|
|
{
|
|
float pos = route_signal->route().panner().pan_control(0)->get_value();
|
|
route_signal->port().write( builder.build_led_ring( pot, ControlState( on, pos ) ) );
|
|
}
|
|
else
|
|
{
|
|
route_signal->port().write( builder.zero_control( pot ) );
|
|
}
|
|
}
|
|
catch( exception & e )
|
|
{
|
|
cout << e.what() << endl;
|
|
}
|
|
}
|
|
|
|
// TODO handle plugin automation polling
|
|
void MackieControlProtocol::update_automation( RouteSignal & rs )
|
|
{
|
|
ARDOUR::AutoState gain_state = rs.route().gain_control()->alist()->automation_state();
|
|
if ( gain_state == Touch || gain_state == Play )
|
|
{
|
|
notify_gain_changed( &rs );
|
|
}
|
|
|
|
ARDOUR::AutoState panner_state = rs.route().panner().automation_state();
|
|
if ( panner_state == Touch || panner_state == Play )
|
|
{
|
|
notify_panner_changed( &rs );
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::poll_automation()
|
|
{
|
|
if ( _active )
|
|
{
|
|
// do all currently mapped routes
|
|
for( RouteSignals::iterator it = route_signals.begin(); it != route_signals.end(); ++it )
|
|
{
|
|
update_automation( **it );
|
|
}
|
|
|
|
// and the master strip
|
|
if ( master_route_signal != 0 ) update_automation( *master_route_signal );
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////
|
|
// Transport Buttons
|
|
/////////////////////////////////////
|
|
|
|
LedState MackieControlProtocol::frm_left_press( Button & button )
|
|
{
|
|
// can use first_mark_before/after as well
|
|
Location * loc = session->locations()->first_location_before (
|
|
session->transport_frame()
|
|
);
|
|
if ( loc != 0 ) session->request_locate( loc->start(), session->transport_rolling() );
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::frm_left_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::frm_right_press( Button & button )
|
|
{
|
|
// can use first_mark_before/after as well
|
|
Location * loc = session->locations()->first_location_after (
|
|
session->transport_frame()
|
|
);
|
|
if ( loc != 0 ) session->request_locate( loc->start(), session->transport_rolling() );
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::frm_right_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::stop_press( Button & button )
|
|
{
|
|
session->request_stop();
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::stop_release( Button & button )
|
|
{
|
|
return session->transport_stopped();
|
|
}
|
|
|
|
LedState MackieControlProtocol::play_press( Button & button )
|
|
{
|
|
session->request_transport_speed( 1.0 );
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::play_release( Button & button )
|
|
{
|
|
return session->transport_rolling();
|
|
}
|
|
|
|
LedState MackieControlProtocol::record_press( Button & button )
|
|
{
|
|
if ( session->get_record_enabled() )
|
|
session->disable_record( false );
|
|
else
|
|
session->maybe_enable_record();
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::record_release( Button & button )
|
|
{
|
|
if ( session->get_record_enabled() )
|
|
{
|
|
if ( session->transport_rolling() )
|
|
return on;
|
|
else
|
|
return flashing;
|
|
}
|
|
else
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::rewind_press( Button & button )
|
|
{
|
|
session->request_transport_speed( -4.0 );
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::rewind_release( Button & button )
|
|
{
|
|
if ( _transport_previously_rolling )
|
|
session->request_transport_speed( 1.0 );
|
|
else
|
|
session->request_stop();
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::ffwd_press( Button & button )
|
|
{
|
|
session->request_transport_speed( 4.0 );
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::ffwd_release( Button & button )
|
|
{
|
|
if ( _transport_previously_rolling )
|
|
session->request_transport_speed( 1.0 );
|
|
else
|
|
session->request_stop();
|
|
return off;
|
|
}
|
|
|
|
///////////////////////////////////////////
|
|
// Session signals
|
|
///////////////////////////////////////////
|
|
|
|
void MackieControlProtocol::notify_parameter_changed( const char * name_str )
|
|
{
|
|
string name( name_str );
|
|
if ( name == "punch-in" )
|
|
{
|
|
update_global_button( "punch_in", Config->get_punch_in() );
|
|
}
|
|
else if ( name == "punch-out" )
|
|
{
|
|
update_global_button( "punch_out", Config->get_punch_out() );
|
|
}
|
|
else if ( name == "clicking" )
|
|
{
|
|
update_global_button( "clicking", Config->get_clicking() );
|
|
}
|
|
else
|
|
{
|
|
#ifdef DEBUG
|
|
cout << "parameter changed: " << name << endl;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
// RouteList is the set of routes that have just been added
|
|
void MackieControlProtocol::notify_route_added( ARDOUR::Session::RouteList & rl )
|
|
{
|
|
// currently assigned banks are less than the full set of
|
|
// strips, so activate the new strip now.
|
|
if ( route_signals.size() < route_table.size() )
|
|
{
|
|
refresh_current_bank();
|
|
}
|
|
// otherwise route added, but current bank needs no updating
|
|
|
|
// make sure remote id changes in the new route are handled
|
|
typedef ARDOUR::Session::RouteList ARS;
|
|
for ( ARS::iterator it = rl.begin(); it != rl.end(); ++it )
|
|
{
|
|
connections_back = (*it)->RemoteControlIDChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_remote_id_changed) ) );
|
|
}
|
|
}
|
|
|
|
void MackieControlProtocol::notify_solo_active_changed( bool active )
|
|
{
|
|
Button * rude_solo = reinterpret_cast<Button*>( surface().controls_by_name["solo"] );
|
|
mcu_port().write( builder.build_led( *rude_solo, active ? flashing : off ) );
|
|
}
|
|
|
|
void MackieControlProtocol::notify_remote_id_changed()
|
|
{
|
|
Sorted sorted = get_sorted_routes();
|
|
|
|
// if a remote id has been moved off the end, we need to shift
|
|
// the current bank backwards.
|
|
if ( sorted.size() - _current_initial_bank < route_signals.size() )
|
|
{
|
|
// but don't shift backwards past the zeroth channel
|
|
switch_banks( max((Sorted::size_type) 0, sorted.size() - route_signals.size() ) );
|
|
}
|
|
// Otherwise just refresh the current bank
|
|
else
|
|
{
|
|
refresh_current_bank();
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////
|
|
// Transport signals
|
|
///////////////////////////////////////////
|
|
|
|
void MackieControlProtocol::notify_record_state_changed()
|
|
{
|
|
// switch rec button on / off / flashing
|
|
Button * rec = reinterpret_cast<Button*>( surface().controls_by_name["record"] );
|
|
mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) );
|
|
}
|
|
|
|
void MackieControlProtocol::notify_transport_state_changed()
|
|
{
|
|
// switch various play and stop buttons on / off
|
|
update_global_button( "play", session->transport_rolling() );
|
|
update_global_button( "stop", !session->transport_rolling() );
|
|
update_global_button( "loop", session->get_play_loop() );
|
|
|
|
_transport_previously_rolling = session->transport_rolling();
|
|
|
|
// rec is special because it's tristate
|
|
Button * rec = reinterpret_cast<Button*>( surface().controls_by_name["record"] );
|
|
mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) );
|
|
}
|
|
|
|
LedState MackieControlProtocol::loop_press( Button & button )
|
|
{
|
|
session->request_play_loop( !session->get_play_loop() );
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::loop_release( Button & button )
|
|
{
|
|
return session->get_play_loop();
|
|
}
|
|
|
|
LedState MackieControlProtocol::punch_in_press( Button & button )
|
|
{
|
|
bool state = !Config->get_punch_in();
|
|
Config->set_punch_in( state );
|
|
return state;
|
|
}
|
|
|
|
LedState MackieControlProtocol::punch_in_release( Button & button )
|
|
{
|
|
return Config->get_punch_in();
|
|
}
|
|
|
|
LedState MackieControlProtocol::punch_out_press( Button & button )
|
|
{
|
|
bool state = !Config->get_punch_out();
|
|
Config->set_punch_out( state );
|
|
return state;
|
|
}
|
|
|
|
LedState MackieControlProtocol::punch_out_release( Button & button )
|
|
{
|
|
return Config->get_punch_out();
|
|
}
|
|
|
|
LedState MackieControlProtocol::home_press( Button & button )
|
|
{
|
|
session->goto_start();
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::home_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::end_press( Button & button )
|
|
{
|
|
session->goto_end();
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::end_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::clicking_press( Button & button )
|
|
{
|
|
bool state = !Config->get_clicking();
|
|
Config->set_clicking( state );
|
|
return state;
|
|
}
|
|
|
|
LedState MackieControlProtocol::clicking_release( Button & button )
|
|
{
|
|
return Config->get_clicking();
|
|
}
|
|
|
|
LedState MackieControlProtocol::global_solo_press( Button & button )
|
|
{
|
|
bool state = !session->soloing();
|
|
session->set_all_solo ( state );
|
|
return state;
|
|
}
|
|
|
|
LedState MackieControlProtocol::global_solo_release( Button & button )
|
|
{
|
|
return session->soloing();
|
|
}
|
|
|
|
/////////////////////////////////////
|
|
// Bank Switching
|
|
/////////////////////////////////////
|
|
LedState MackieControlProtocol::left_press( Button & button )
|
|
{
|
|
Sorted sorted = get_sorted_routes();
|
|
if ( sorted.size() > route_table.size() )
|
|
{
|
|
int new_initial = _current_initial_bank - route_table.size();
|
|
if ( new_initial < 0 ) new_initial = 0;
|
|
if ( new_initial != int( _current_initial_bank ) )
|
|
{
|
|
session->set_dirty();
|
|
switch_banks( new_initial );
|
|
}
|
|
|
|
return on;
|
|
}
|
|
else
|
|
{
|
|
return flashing;
|
|
}
|
|
}
|
|
|
|
LedState MackieControlProtocol::left_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::right_press( Button & button )
|
|
{
|
|
Sorted sorted = get_sorted_routes();
|
|
if ( sorted.size() > route_table.size() )
|
|
{
|
|
uint32_t delta = sorted.size() - ( route_table.size() + _current_initial_bank );
|
|
if ( delta > route_table.size() ) delta = route_table.size();
|
|
if ( delta > 0 )
|
|
{
|
|
session->set_dirty();
|
|
switch_banks( _current_initial_bank + delta );
|
|
}
|
|
|
|
return on;
|
|
}
|
|
else
|
|
{
|
|
return flashing;
|
|
}
|
|
}
|
|
|
|
LedState MackieControlProtocol::right_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::channel_left_press( Button & button )
|
|
{
|
|
Sorted sorted = get_sorted_routes();
|
|
if ( sorted.size() > route_table.size() )
|
|
{
|
|
prev_track();
|
|
return on;
|
|
}
|
|
else
|
|
{
|
|
return flashing;
|
|
}
|
|
}
|
|
|
|
LedState MackieControlProtocol::channel_left_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
LedState MackieControlProtocol::channel_right_press( Button & button )
|
|
{
|
|
Sorted sorted = get_sorted_routes();
|
|
if ( sorted.size() > route_table.size() )
|
|
{
|
|
next_track();
|
|
return on;
|
|
}
|
|
else
|
|
{
|
|
return flashing;
|
|
}
|
|
}
|
|
|
|
LedState MackieControlProtocol::channel_right_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|
|
|
|
/////////////////////////////////////
|
|
// Functions
|
|
/////////////////////////////////////
|
|
LedState MackieControlProtocol::marker_press( Button & button )
|
|
{
|
|
// cut'n'paste from LocationUI::add_new_location()
|
|
string markername;
|
|
nframes_t where = session->audible_frame();
|
|
session->locations()->next_available_name(markername,"mcu");
|
|
Location *location = new Location (where, where, markername, Location::IsMark);
|
|
session->begin_reversible_command (_("add marker"));
|
|
XMLNode &before = session->locations()->get_state();
|
|
session->locations()->add (location, true);
|
|
XMLNode &after = session->locations()->get_state();
|
|
session->add_command (new MementoCommand<Locations>(*(session->locations()), &before, &after));
|
|
session->commit_reversible_command ();
|
|
return on;
|
|
}
|
|
|
|
LedState MackieControlProtocol::marker_release( Button & button )
|
|
{
|
|
return off;
|
|
}
|