542 lines
22 KiB
C++
542 lines
22 KiB
C++
/*
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File: CAAUMIDIMap.h
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Abstract: Part of CoreAudio Utility Classes
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Version: 1.1
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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license, under Apple's copyrights in this original Apple software (the
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"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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provided that if you redistribute the Apple Software in its entirety and
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without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may
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be used to endorse or promote products derived from the Apple Software
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without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2014 Apple Inc. All Rights Reserved.
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*/
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#ifndef __CAAUMIDIMap_h_
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#define __CAAUMIDIMap_h_
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#include <AudioUnit/AudioUnitProperties.h>
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#include <algorithm>
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/*
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enum {
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kAUParameterMIDIMapping_AnyChannelFlag = (1L << 0),
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// If this flag is set and mStatus is a MIDI channel message, then the MIDI channel number
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// in the status byte is ignored; the mapping is from the specified MIDI message on ANY channel.
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kAUParameterMIDIMapping_AnyNoteFlag = (1L << 1),
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// If this flag is set and mStatus is a Note On, Note Off, or Polyphonic Pressure message,
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// the message's note number is ignored; the mapping is from ANY note number.
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kAUParameterMIDIMapping_SubRange = (1L << 2),
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// set this flag if the midi control should map only to a sub-range of the parameter's value
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// then specify that range in the mSubRangeMin and mSubRangeMax members
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kAUParameterMIDIMapping_Toggle = (1L << 3),
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// this is only useful for boolean typed parameters. When set, it means that the parameter's
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// value should be toggled (if true, become false and vice versa) when the represented MIDI message
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// is received
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kAUParameterMIDIMapping_Bipolar = (1L << 4),
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// this can be set to when mapping a MIDI Controller to indicate that the parameter (typically a boolean
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// style parameter) will only have its value changed to either the on or off state of a MIDI controller message
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// (0 < 64 is off, 64 < 127 is on) such as the sustain pedal. The seeting of the next flag
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// (kAUParameterMIDIMapping_Bipolar_On) determine whether the parameter is mapped to the on or off
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// state of the controller
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kAUParameterMIDIMapping_Bipolar_On = (1L << 5)
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// only a valid flag if kAUParameterMIDIMapping_Bipolar is set
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};
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// The reserved fields here are being used to reserve space (as well as align to 64 bit size) for future use
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// When/If these fields are used, the names of the fields will be changed to reflect their functionality
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// so, apps should NOT refer to these reserved fields directly by name
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typedef struct AUParameterMIDIMapping
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{
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AudioUnitScope mScope;
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AudioUnitElement mElement;
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AudioUnitParameterID mParameterID;
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UInt32 mFlags;
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Float32 mSubRangeMin;
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Float32 mSubRangeMax;
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UInt8 mStatus;
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UInt8 mData1;
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UInt8 reserved1; // MUST be set to zero
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UInt8 reserved2; // MUST be set to zero
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UInt32 reserved3; // MUST be set to zero
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} AUParameterMIDIMapping;
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*/
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/*
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Parameter To MIDI Mapping Properties
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These properties are used to:
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Describe a current set of mappings between MIDI messages and Parameter value setting
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Create a mapping between a parameter and a MIDI message through either:
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- explicitly adding (or removing) the mapping
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- telling the AU to hot-map the next MIDI message to a specified Parameter
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The same MIDI Message can map to one or more parameters
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One Parameter can be mapped from multiple MIDI messages
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In general usage, these properties only apply to AU's that implement the MIDI API
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AU Instruments (type=='aumu') and Music Effects (type == 'aumf')
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These properties are used in the Global scope. The scope and element members of the structure describe
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the scope and element of the parameter. In all usages, mScope, mElement and mParameterID must be
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correctly specified.
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* The AUParameterMIDIMapping Structure
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Command mStatus mData1
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Note Off 0x8n Note Num
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Note On 0x9n Note Num
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Key Pressure 0xAn Note Num
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Control Change 0xBn ControllerID
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Patch Change 0xCn Patch Num
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Channel Pressure DxDn 0 (Unused)
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Pitch Bend 0xEn 0 (Unused)
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(where n is 0-0xF to correspond to MIDI channels 1-16)
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Details:
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In general MIDI Commands can be mapped to either a specific channel as specified in the mStatus bit.
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If the kAUParameterMIDIMapping_AnyChannelFlag bit is set mStatus is a MIDI channel message, then the
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MIDI channel number in the status byte is ignored; the mapping is from the specified MIDI message on ANY channel.
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For note commands (note on, note off, key pressure), the MIDI message can trigger either with just a specific
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note number, or any note number if the kAUParameterMIDIMapping_AnyNoteFlag bit is set. In these instances, the
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note number is used as the trigger value (for instance, a note message could be used to set the
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cut off frequency of a filter).
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The Properties:
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kAudioUnitProperty_AllParameterMIDIMappings array of AUParameterMIDIMapping (read/write)
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This property is used to both retreive and set the current mapping state between (some/many/all of) its parameters
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and MIDI messages. When set, it should replace any previous mapped settings the AU had.
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If this property is implemented by a non-MIDI capable AU (such as an 'aufx' type), then the property is
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read only, and recommends a suggested set of mappings for the host to perform. In this case, it is the
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host's responsibility to map MIDI message to the AU parameters. As described previously, there are a set
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of default mappings (see AudioToolbox/AUMIDIController.h) that the host can recommend to the user
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in this circumstance.
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This property's size will be very dynamic, depending on the number of mappings currently in affect, so the
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caller should always get the size of the property first before retrieving it. The AU should return an error
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if the caller doesn't provide enough space to return all of the current mappings.
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kAudioUnitProperty_AddParameterMIDIMapping array of AUParameterMIDIMapping (write only)
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This property is used to Add mappings to the existing set of mappings the AU possesses. It does NOT replace
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any existing mappings.
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kAudioUnitProperty_RemoveParameterMIDIMapping array of AUParameterMIDIMapping (write only)
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This property is used to remove the specified mappings from the AU. If a mapping is specified that does not
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currently exist in the AU, then it should just be ignored.
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kAudioUnitProperty_HotMapParameterMIDIMapping AUParameterMIDIMapping (read/write)
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This property is used in two ways, determined by the value supplied by the caller.
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(1) If a mapping struct is provided, then that struct provides *all* of the information that the AU should
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use to map the parameter, *except* for the MIDI message. The AU should then listen for the next MIDI message
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and associate that MIDI message with the supplied AUParameter mapping. When this MIDI message is received and
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the mapping made, the AU should also issue a notification on this property
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(kAudioUnitProperty_HotMapParameterMIDIMapping) to indicate to the host that the mapping has been made. The host
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can then retrieve the mapping that was made by getting the value of this property.
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To avoid possible confusion, it is recommended that once the host has retrieved this mapping (if it is
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presenting a UI to describe the mappings for example), that it then clears the mapping state as described next.
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Thus, the only time this property will return a valid value is when the AU has made a mapping. If the AU's mapping
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state has been cleared (or it has not been asked to make a mapping), then the AU should return
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kAudioUnitErr_InvalidPropertyValue if the host tries to read this value.
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(2) If the value passed in is NULL, then if the AU had a parameter that it was in the process of mapping, it
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should disregard that (stop listening to the MIDI messages to create a mapping) and discard the partially
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mapped struct. If the value is NULL and the AU is not in the process of mapping, the AU can ignore the request.
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At all times, the _AllMappings property will completely describe the current known state of the AU's mappings
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of MIDI messages to parameters.
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*/
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/*
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When mapping, it is recommended that LSB controllers are in general not mapped (ie. the controller range of 32 < 64)
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as many host parsers will map 14 bit control values. If you know (or can present an option) that the host deals with
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7 bit controllers only, then these controller ID's can be mapped of course.
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*/
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struct MIDIValueTransformer {
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virtual double tolinear(double) = 0;
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virtual double fromlinear(double) = 0;
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#if DEBUG
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// suppress warning
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virtual ~MIDIValueTransformer() { }
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#endif
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};
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struct MIDILinearTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return x; }
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virtual double fromlinear(double x) { return x; }
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};
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struct MIDILogTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return log(std::max(x, .00001)); }
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virtual double fromlinear(double x) { return exp(x); }
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};
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struct MIDIExpTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return exp(x); }
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virtual double fromlinear(double x) { return log(std::max(x, .00001)); }
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};
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struct MIDISqrtTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return x < 0. ? -(sqrt(-x)) : sqrt(x); }
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virtual double fromlinear(double x) { return x < 0. ? -(x * x) : x * x; }
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};
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struct MIDISquareTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return x < 0. ? -(x * x) : x * x; }
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virtual double fromlinear(double x) { return x < 0. ? -(sqrt(-x)) : sqrt(x); }
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};
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struct MIDICubeRtTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return x < 0. ? -(pow(-x, 1./3.)) : pow(x, 1./3.); }
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virtual double fromlinear(double x) { return x * x * x; }
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};
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struct MIDICubeTransformer : public MIDIValueTransformer {
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virtual double tolinear(double x) { return x * x * x; }
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virtual double fromlinear(double x) { return x < 0. ? -(pow(-x, 1./3.)) : pow(x, 1./3.); }
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};
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class CAAUMIDIMap : public AUParameterMIDIMapping {
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public:
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// variables for more efficient parsing of MIDI to Param value
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Float32 mMinValue;
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Float32 mMaxValue;
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MIDIValueTransformer *mTransType;
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// methods
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static MIDIValueTransformer *GetTransformer (UInt32 inFlags);
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CAAUMIDIMap() { memset(this, 0, sizeof(CAAUMIDIMap)); }
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CAAUMIDIMap (const AUParameterMIDIMapping& inMap)
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{
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memset(this, 0, sizeof(CAAUMIDIMap));
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memcpy (this, &inMap, sizeof(inMap));
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}
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CAAUMIDIMap (AudioUnitScope inScope, AudioUnitElement inElement, AudioUnitParameterID inParam)
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{
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memset(this, 0, sizeof(CAAUMIDIMap));
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mScope = inScope;
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mElement = inElement;
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mParameterID = inParam;
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}
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bool IsValid () const { return mStatus != 0; }
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// returns -1 if any channel bit is set
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SInt32 Channel () const { return IsAnyChannel() ? -1 : (mStatus & 0xF); }
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bool IsAnyChannel () const {
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return mFlags & kAUParameterMIDIMapping_AnyChannelFlag;
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}
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// preserves the existing channel info in the status byte
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// preserves any previously set mFlags value
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void SetAnyChannel (bool inFlag)
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{
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if (inFlag)
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mFlags |= kAUParameterMIDIMapping_AnyChannelFlag;
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else
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mFlags &= ~kAUParameterMIDIMapping_AnyChannelFlag;
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}
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bool IsAnyNote () const {
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return (mFlags & kAUParameterMIDIMapping_AnyNoteFlag) != 0;
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}
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// preserves the existing key num in the mData1 byte
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// preserves any previously set mFlags value
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void SetAnyNote (bool inFlag)
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{
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if (inFlag)
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mFlags |= kAUParameterMIDIMapping_AnyNoteFlag;
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else
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mFlags &= ~kAUParameterMIDIMapping_AnyNoteFlag;
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}
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bool IsToggle() const { return (mFlags & kAUParameterMIDIMapping_Toggle) != 0; }
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void SetToggle (bool inFlag)
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{
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if (inFlag)
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mFlags |= kAUParameterMIDIMapping_Toggle;
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else
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mFlags &= ~kAUParameterMIDIMapping_Toggle;
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}
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bool IsBipolar() const { return (mFlags & kAUParameterMIDIMapping_Bipolar) != 0; }
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// inUseOnValue is valid ONLY if inFlag is true
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void SetBipolar (bool inFlag, bool inUseOnValue = false)
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{
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if (inFlag) {
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mFlags |= kAUParameterMIDIMapping_Bipolar;
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if (inUseOnValue)
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mFlags |= kAUParameterMIDIMapping_Bipolar_On;
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else
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mFlags &= ~kAUParameterMIDIMapping_Bipolar_On;
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} else {
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mFlags &= ~kAUParameterMIDIMapping_Bipolar;
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mFlags &= ~kAUParameterMIDIMapping_Bipolar_On;
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}
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}
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bool IsBipolar_OnValue () const { return (mFlags & kAUParameterMIDIMapping_Bipolar_On) != 0; }
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bool IsSubRange () const { return (mFlags & kAUParameterMIDIMapping_SubRange) != 0; }
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void SetSubRange (Float32 inStartValue, Float32 inStopValue)
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{
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mFlags |= kAUParameterMIDIMapping_SubRange;
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mSubRangeMin = inStartValue;
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mSubRangeMax = inStopValue;
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}
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void SetParamRange(Float32 minValue, Float32 maxValue)
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{
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mMinValue = minValue;
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mMaxValue = maxValue;
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}
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// this will retain the subrange values previously set.
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void SetSubRange (bool inFlag)
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{
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if (inFlag)
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mFlags |= kAUParameterMIDIMapping_SubRange;
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else
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mFlags &= ~kAUParameterMIDIMapping_SubRange;
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}
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bool IsAnyValue() const{return !IsBipolar();}
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bool IsOnValue() const{return IsBipolar_OnValue();}
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bool IsOffValue() const{return IsBipolar();}
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bool IsNoteOff () const { return ((mStatus & 0xF0) == 0x80); }
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bool IsNoteOn () const { return ((mStatus & 0xF0) == 0x90); }
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bool IsKeyPressure () const { return ((mStatus & 0xF0) == 0xA0); }
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bool IsKeyEvent () const { return (mStatus > 0x7F) && (mStatus < 0xB0); }
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bool IsPatchChange () const { return ((mStatus & 0xF0) == 0xC0); }
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bool IsChannelPressure () const { return ((mStatus & 0xF0) == 0xD0); }
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bool IsPitchBend () const { return ((mStatus & 0xF0) == 0xE0); }
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bool IsControlChange () const { return ((mStatus & 0xF0) == 0xB0); }
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void SetControllerOnValue(){SetBipolar(true,true);}
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void SetControllerOffValue(){SetBipolar(true,false);}
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void SetControllerAnyValue(){SetBipolar(false,false);}
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// All of these Set calls will reset the mFlags field based on the
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// anyChannel param value
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void SetNoteOff (UInt8 key, SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0x80 | (channel & 0xF);
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mData1 = key;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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void SetNoteOn (UInt8 key, SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0x90 | (channel & 0xF);
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mData1 = key;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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void SetPolyKey (UInt8 key, SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0xA0 | (channel & 0xF);
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mData1 = key;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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void SetControlChange (UInt8 controllerID, SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0xB0 | (channel & 0xF);
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mData1 = controllerID;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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void SetPatchChange (UInt8 patchChange, SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0xC0 | (channel & 0xF);
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mData1 = patchChange;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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void SetChannelPressure (SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0xD0 | (channel & 0xF);
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mData1 = 0;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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void SetPitchBend (SInt8 channel, bool anyChannel = false)
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{
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mStatus = 0xE0 | (channel & 0xF);
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mData1 = 0;
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mFlags = (anyChannel ? kAUParameterMIDIMapping_AnyChannelFlag : 0);
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}
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Float32 ParamValueFromMIDILinear (Float32 inLinearValue) const
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{
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Float32 low, high;
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if (IsSubRange()){
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low = mSubRangeMin;
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high = mSubRangeMax;
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}
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else {
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low = mMinValue;
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high = mMaxValue;
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}
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// WE ARE ASSUMING YOU HAVE SET THIS UP PROPERLY!!!!! (or this will crash cause it will be NULL)
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return (Float32)mTransType->fromlinear((inLinearValue * (high - low)) + low);
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}
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// The CALLER of this method must ensure that the status byte's MIDI Command (ignoring the channel) matches!!!
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bool MIDI_Matches (UInt8 inChannel, UInt8 inData1, UInt8 inData2, Float32 &outLinear) const;
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void Print () const;
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void Save (CFPropertyListRef &outData) const;
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void Restore (CFDictionaryRef inData);
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static void SaveAsMapPList (AudioUnit inUnit,
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const AUParameterMIDIMapping * inMappings,
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UInt32 inNumMappings,
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CFPropertyListRef &outData,
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CFStringRef inName = NULL);
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// inNumMappings describes how much memory is allocated in outMappings
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static void RestoreFromMapPList (const CFDictionaryRef inData,
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AUParameterMIDIMapping * outMappings,
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UInt32 inNumMappings);
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|
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static UInt32 NumberOfMaps (const CFDictionaryRef inData);
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};
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|
|
|
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// these sorting operations sort for run-time efficiency based on the MIDI messages
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inline bool operator== (const CAAUMIDIMap &a, const CAAUMIDIMap &b)
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{
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// ignore channel first
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return (((a.mStatus & 0xF0) == (b.mStatus & 0xF0))
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&& (a.mData1 == b.mData1)
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&& ((a.mStatus & 0xF) == (b.mStatus & 0xf)) // now compare the channel
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&& (a.mParameterID == b.mParameterID)
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&& (a.mElement == b.mElement)
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|
&& (a.mScope == b.mScope));
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|
|
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// reserved field comparisons - ignored until/if they are used
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|
}
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|
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inline bool operator< (const CAAUMIDIMap &a, const CAAUMIDIMap &b)
|
|
{
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|
if ((a.mStatus & 0xF0) != (b.mStatus & 0xF0))
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|
return ((a.mStatus & 0xF0) < (b.mStatus & 0xF0));
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|
|
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if (a.mData1 != b.mData1)
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|
return (a.mData1 < b.mData1);
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|
|
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if ((a.mStatus & 0xF) != (b.mStatus & 0xf)) // now compare the channel
|
|
return ((a.mStatus & 0xF) < (b.mStatus & 0xf));
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|
|
|
// reserved field comparisons - ignored until/if they are used
|
|
|
|
// we're sorting this by MIDI, so we don't really care how the rest is sorted
|
|
return ((a.mParameterID < b.mParameterID)
|
|
&& (a.mElement < b.mElement)
|
|
&& (a.mScope < b.mScope));
|
|
}
|
|
|
|
|
|
|
|
class CompareMIDIMap {
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|
int compare (const CAAUMIDIMap &a, const CAAUMIDIMap &b)
|
|
{
|
|
if ((a.mStatus & 0xF0) < (b.mStatus & 0xF0))
|
|
return -1;
|
|
if ((a.mStatus & 0xF0) > (b.mStatus & 0xF0))
|
|
return 1;
|
|
|
|
// note event
|
|
if (a.mStatus < 0xB0 || a.mStatus >= 0xD0)
|
|
return 0;
|
|
if (a.mData1 > b.mData1) return 1;
|
|
if (a.mData1 < b.mData1) return -1;
|
|
return 0;
|
|
}
|
|
|
|
public:
|
|
bool operator() (const CAAUMIDIMap &a, const CAAUMIDIMap &b) {
|
|
return compare (a, b) < 0;
|
|
}
|
|
bool Finish (const CAAUMIDIMap &a, const CAAUMIDIMap &b) {
|
|
return compare (a, b) != 0;
|
|
}
|
|
};
|
|
|
|
|
|
/*
|
|
usage: To find potential mapped events for a given status byte, where mMMapEvents is a sorted vec
|
|
CompareMIDIMap comparObj;
|
|
sortVecIter lower_iter = std::lower_bound(mMMapEvents.begin(), mMMapEvents.end(), inStatusByte, compareObj);
|
|
for (;lower_iter < mMMapEvents.end(); ++lower_iter) {
|
|
// then, see if we go out of the status byte range, using the Finish method
|
|
if (compareObj.Finish(map, tempMap)) // tempMap is a CAAUMIDIMap object with the status/dataByte 1 set
|
|
break;
|
|
// ...
|
|
}
|
|
|
|
in the for loop you call the MIDI_Matches call, to see if the MIDI event matches a given AUMIDIParam mapping
|
|
special note: you HAVE to transform note on (with vel zero) events to the note off status byte
|
|
*/
|
|
|
|
#endif
|