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0
livetrax/patchfiles/Roland_SC_88.midnam
Robin Gareus 32b5eb30b8
Import MIDNAM collection from Harrison Mixbus
Kudos to Nik and Ben at Harrisonconsoles. You Rock!
2019-04-08 14:48:26 +02:00

7626 lines
271 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 0.7//EN" "http://www.sonosphere.com/dtds/MIDINameDocument.dtd">
<MIDINameDocument>
<Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
<MasterDeviceNames>
<Manufacturer>Roland</Manufacturer>
<Model>SC-88</Model>
<CustomDeviceMode Name="Mode 1" >
<DeviceModeEnable>
<MIDICommands>
<SysEx>F0 41 <SysExDeviceID Offset="00" /> 42 12 40 00 7F 00 41 F7</SysEx>
</MIDICommands>
</DeviceModeEnable>
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="2" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="3" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="4" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="5" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="6" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="7" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="8" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="9" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="10" NameSet="Name Set 2" />
<ChannelNameSetAssign Channel="11" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="12" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="13" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="14" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="15" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="16" NameSet="Name Set 1" />
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Name Set 1" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true" />
<AvailableChannel Channel="2" Available="true" />
<AvailableChannel Channel="3" Available="true" />
<AvailableChannel Channel="4" Available="true" />
<AvailableChannel Channel="5" Available="true" />
<AvailableChannel Channel="6" Available="true" />
<AvailableChannel Channel="7" Available="true" />
<AvailableChannel Channel="8" Available="true" />
<AvailableChannel Channel="9" Available="true" />
<AvailableChannel Channel="10" Available="false" />
<AvailableChannel Channel="11" Available="true" />
<AvailableChannel Channel="12" Available="true" />
<AvailableChannel Channel="13" Available="true" />
<AvailableChannel Channel="14" Available="true" />
<AvailableChannel Channel="15" Available="true" />
<AvailableChannel Channel="16" Available="true" />
</AvailableForChannels>
<PatchBank Name="Piano" >
<PatchNameList>
<Patch Number="001" Name="Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1d" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1d" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="*Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="*Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="*Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="*Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="*Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="*Honky-tonk w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="Old Upright" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="*E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*Detuned EP1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="St.Soft EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="FM+SA EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="60's E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Hard Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="MellowRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*E.Piano 1v" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*60's E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="*E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Detuned EP 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*Detuned EP 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="St.FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Hard FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*E.Piano 2v" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="*Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Coupled Hps." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Coupled Hps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="*Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="#Detuned EP1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="#E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Acou Piano1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Acou Piano2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Acou Piano3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Elec Piano1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Elec Piano2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Elec Piano3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Elec Piano4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#Honkytonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Harpsi 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Harpsi 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Harpsi 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Clavi 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Clavi 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Clavi 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Chromatic Percussion" >
<PatchNameList>
<Patch Number="009" Name="Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Glockenspiel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="*Glockenspl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="*Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="*Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Hard Vibe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vib.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="*Vib.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="*Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="*Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Log Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="*Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Tubular-bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="*Tubularbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="*Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Santur 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Cimbalom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Celesta 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Celesta 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="#Vibe 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="#Vibe 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="#Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="#Tube Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="#Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="#Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Organ" >
<PatchNameList>
<Patch Number="017" Name="Organ 1" >
<PatchMIDICommands>
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<ProgramChange Number="16" />
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</Patch>
<Patch Number="017" Name="*Organ 1" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ 101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Detuned Or.1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*Detuned Or1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ 109" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*60's Organ1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Cheese Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*Organ 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Even Bar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
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<ProgramChange Number="16" />
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<Patch Number="018" Name="Organ 2" >
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<Patch Number="018" Name="*Organ 2" >
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<ControlChange Control="0" Value="0" />
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<ProgramChange Number="17" />
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</Patch>
<Patch Number="018+" Name="Organ 201" >
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<ControlChange Control="0" Value="1" />
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<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Detuned Or.2" >
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<ProgramChange Number="17" />
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</Patch>
<Patch Number="018+" Name="*Detuned Or2" >
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<ControlChange Control="0" Value="8" />
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<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Organ 5" >
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<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="*Organ 5" >
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<Patch Number="019" Name="Organ 3" >
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<ControlChange Control="0" Value="0" />
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org." >
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<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.S" >
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<ControlChange Control="0" Value="16" />
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<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.F" >
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<ProgramChange Number="18" />
</PatchMIDICommands>
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<Patch Number="020" Name="Church Org.1" >
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<Patch Number="020" Name="*Church Org1" >
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<ControlChange Control="0" Value="0" />
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</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.2" >
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<ControlChange Control="0" Value="8" />
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</Patch>
<Patch Number="020+" Name="*Church Org2" >
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<ControlChange Control="0" Value="8" />
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</Patch>
<Patch Number="020+" Name="Church Org.3" >
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<ControlChange Control="0" Value="16" />
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</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="*Church Org3" >
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<ControlChange Control="0" Value="16" />
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</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Organ Flute" >
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<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Trem.Flute" >
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<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="0" />
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</Patch>
<Patch Number="021" Name="Reed Organ" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
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<Patch Number="022" Name="Accordion Fr" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Accordion It" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="*Accordion I" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
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<Patch Number="023" Name="Harmonica" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="023+" Name="Harmonica 2" >
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<ControlChange Control="0" Value="1" />
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</Patch>
<Patch Number="024" Name="Bandoneon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
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</Patch>
<Patch Number="024" Name="*Bandoneon" >
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<Patch Number="038" Name="#Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
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</Patch>
<Patch Number="039" Name="#Organ 1" >
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<Patch Number="040" Name="#Organ 1" >
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<ControlChange Control="0" Value="126" />
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<ControlChange Control="0" Value="126" />
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<Patch Number="042" Name="#Organ 1" >
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<Patch Number="043" Name="#Organ 1" >
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<ControlChange Control="0" Value="126" />
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<Patch Number="044" Name="#Organ 2" >
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<Patch Number="045" Name="#Organ 2" >
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<Patch Number="046" Name="#Organ 2" >
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<ControlChange Control="0" Value="126" />
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<ProgramChange Number="45" />
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</Patch>
<Patch Number="009" Name="#Elec Org 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
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<Patch Number="010" Name="#Elec Org 2" >
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<ControlChange Control="0" Value="127" />
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<Patch Number="011" Name="#Elec Org 3" >
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<ControlChange Control="0" Value="127" />
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<Patch Number="012" Name="#Elec Org 4" >
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<ControlChange Control="0" Value="127" />
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</Patch>
<Patch Number="013" Name="#Pipe Org 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
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<Patch Number="014" Name="#Pipe Org 2" >
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<ControlChange Control="0" Value="127" />
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<Patch Number="015" Name="#Pipe Org 3" >
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<ControlChange Control="0" Value="127" />
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<ProgramChange Number="14" />
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<ControlChange Control="0" Value="127" />
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<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
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</Patch>
</PatchNameList>
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<PatchBank Name="Guitar" >
<PatchNameList>
<Patch Number="025" Name="Nylon-str.Gt" >
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<ControlChange Control="32" Value="0" />
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="24" />
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</Patch>
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<ControlChange Control="0" Value="8" />
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</Patch>
<Patch Number="025+" Name="Nylon Gt.o" >
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<ControlChange Control="0" Value="16" />
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</Patch>
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</Patch>
<Patch Number="025+" Name="Velo Harmnix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
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<ProgramChange Number="24" />
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</Patch>
<Patch Number="025+" Name="Nylon Gt.2" >
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<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.2" >
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<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Lequint Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
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<Patch Number="026" Name="Steel-str.Gt" >
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</Patch>
<Patch Number="026" Name="*Steel Gt." >
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<ControlChange Control="0" Value="0" />
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</Patch>
<Patch Number="026+" Name="12-str. Gt." >
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<ControlChange Control="0" Value="8" />
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<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*12-str.Gt" >
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</Patch>
<Patch Number="026+" Name="Nylon+Steel" >
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<ControlChange Control="0" Value="9" />
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<ProgramChange Number="25" />
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</Patch>
<Patch Number="026+" Name="Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
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<ProgramChange Number="25" />
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</Patch>
<Patch Number="026+" Name="*Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Steel Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="*Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="Mellow Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="Pedal Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="*Hawaiian Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="*Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="*Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="*Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Muted Dis.Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Overdrive Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="*Overdrive Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="DistortionGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="*Dist.Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist. Gt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dazed Guitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="*Feedback Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Guitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="5th Dist." >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt.Harmonics" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="*Gt.Harmonics" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt. Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="*Gt.Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Ac.Gt.Harmnx" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="#Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="#Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="#12-str. Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="#Funk Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="#Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Guitar 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Guitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Elec Gtr 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Elec Gtr 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass" >
<PatchNameList>
<Patch Number="033" Name="Acoustic Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*Acoustic Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="*Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Fingered Bs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="*Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Mute PickBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="*Fretless Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Syn Fretless" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Mr.Smooth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="*Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Reso Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="*Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Synth Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="*Syn.Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="SynthBass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Acid Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Tekno Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso SH Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Synth Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="*Syn.Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SynthBass201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Syn.Bass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Modular Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Seq Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Beef FM Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="X Wire Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Rubber Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Rubber Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Smooth Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="#Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="#Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Fretless Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Acoustic Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Syn Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="#Syn Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="#Syn Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="#Syn Bass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="#Acou Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="#Acou Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="#Elec Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="#Elec Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="#Fretless 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="#Fretless 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Strings/orchestra" >
<PatchNameList>
<Patch Number="041" Name="Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="*Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="*Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="Viola" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="*Viola" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="Cello" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="*Cello" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="*Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="*Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Slow Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Suspense Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="PizzicatoStr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="*Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="*Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="*Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="#Str Sect 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="#Str Sect 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="#Str Sect 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="#Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="#Violin 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="#Violin 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Cello 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Cello 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="#Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Harp 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="#Harp 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="#Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ensemble" >
<PatchNameList>
<Patch Number="049" Name="Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="*Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Strings 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="*Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Orchestra 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Tremolo Orch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Choir Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="St.Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Velo Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Slow Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="*Slow Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="SlowStrings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="Legato Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="Warm Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="St.Slow Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="Syn.Strings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="*Syn.Strings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="OB Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Syn.Strings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="*Syn.Strings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="Syn.Strings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="*Syn.Strings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="*Choir Aah" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="St.Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Mello Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Choir Aahs 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="*Choir Aahs 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="*Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="*SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Syn.Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="OrchestraHit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="*Orchest.Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Impact Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Philly Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Double Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Lo Fi Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="#SlowStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="#Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="#SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="#SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="#Orchest.Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="#Orche Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Brass" >
<PatchNameList>
<Patch Number="057" Name="Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="*Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Trumpet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Flugel Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Bright Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Warm Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="*Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058+" Name="Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058+" Name="*Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="*Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="059+" Name="Tuba 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="MutedTrumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="*Mute Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="French Horns" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="*French Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Fr.Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="*Fr.Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Fr.Horn Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Horn Orch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="*Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="*Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass Fall" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Synth Brass1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="*Syn.Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Poly Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Synth Brass3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Quack Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Octave Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="*Syn.Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="*Analog Brs1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Synth Brass2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="*Syn.Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Soft Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Synth Brass4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Velo Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="*Velo Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Velo Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="*Syn.Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
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</Patch>
<Patch Number="025" Name="#Syn Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Syn Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
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</Patch>
<Patch Number="027" Name="#Syn Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Syn Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="#Trumpet 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="88" />
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</Patch>
<Patch Number="090" Name="#Trumpet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="89" />
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</Patch>
<Patch Number="091" Name="#Trombone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="90" />
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</Patch>
<Patch Number="092" Name="#Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="91" />
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</Patch>
<Patch Number="093" Name="#Fr Horn 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="#Fr Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="#Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="#Brs Sect 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="95" />
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</Patch>
<Patch Number="097" Name="#Brs Sect 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Reed" >
<PatchNameList>
<Patch Number="065" Name="Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="64" />
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</Patch>
<Patch Number="065" Name="*Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="64" />
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</Patch>
<Patch Number="066" Name="Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="65" />
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</Patch>
<Patch Number="066" Name="*Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="Hyper Alto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="66" />
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</Patch>
<Patch Number="067" Name="*Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="BreathyTenor" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="Baritone Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="*Baritone Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="68" />
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</Patch>
<Patch Number="069" Name="*Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="English Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="*EnglishHorn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="*Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="*Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Bs Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
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</Patch>
<Patch Number="057" Name="#BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="#Oboe 2001" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="#Sax 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="#Sax 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="#Sax 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="#Sax 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="#Clarinet 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="#Clarinet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="#Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="#Engl Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="#Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Pipe" >
<PatchNameList>
<Patch Number="073" Name="Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="*Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="*Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="*Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="*Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Kawala" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="*Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="*Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="*Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="*Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="#Flute 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="#Flute 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="#Piccolo 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="#Piccolo 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="#Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="#Pan Pipes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="#Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="#Whistle 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="#Whistle 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="#Bottleblow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="#Breathpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth lead" >
<PatchNameList>
<Patch Number="081" Name="Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="*Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Hollow Mini" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Mellow FM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="CC Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Shmoog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="LM Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Sine Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Sine Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="*Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Pulse Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Feline GR" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Big Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Velo Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="GR-300" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="LA Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Waspy Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Syn.Calliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="*SynCalliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Vent Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Pure PanLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="Chiffer Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="*ChifferLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="*Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dist.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="*Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="5th Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="*5th Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="Big Fives" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="*Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Big &amp; Raw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Fat &amp; Perky" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="#Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="#School Daze" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Bellsinger" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth pad, etc." >
<PatchNameList>
<Patch Number="089" Name="Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="*Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Fantasia 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="*Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Thick Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Horn Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Rotary Strng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Soft Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="*Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="80's PolySyn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="*Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Heaven II" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="*Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="*Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Tine Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Panner Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="*Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="*Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Polar Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Converge" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Shwimmer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Celestial Pd" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Fantasy" >
<PatchMIDICommands>
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</Patch>
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<ControlChange Control="0" Value="127" />
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<Patch Number="036" Name="#Glasses" >
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<ControlChange Control="0" Value="127" />
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<PatchBank Name="Synth SFX" >
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<PatchMIDICommands>
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<Patch Number="097" Name="*Ice Rain" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Harmo Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
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<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="African Wood" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Clavi Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="96" />
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<Patch Number="098" Name="Soundtrack" >
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<ControlChange Control="0" Value="0" />
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<Patch Number="098" Name="*Soundtrack" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Ancestral" >
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<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Rave" >
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<ControlChange Control="0" Value="8" />
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<Patch Number="099" Name="Crystal" >
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<ProgramChange Number="98" />
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<ControlChange Control="0" Value="0" />
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<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Syn Mallet" >
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<ControlChange Control="0" Value="1" />
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<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="*Syn Mallet" >
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<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Soft Crystal" >
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<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Round Glock" >
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<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Loud Glock" >
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<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="GlockenChime" >
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<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Clear Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="ChristmasBel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Vibra Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Digi Bells" >
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<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Choral Bells" >
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<ControlChange Control="0" Value="16" />
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<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Air Bells" >
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<ControlChange Control="0" Value="17" />
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<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Bell Harp" >
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<ControlChange Control="0" Value="18" />
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<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Gamelimba" >
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<ControlChange Control="0" Value="19" />
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<ControlChange Control="0" Value="0" />
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<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Warm Atmos" >
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<ControlChange Control="0" Value="1" />
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<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon Harp" >
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<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Harpvox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="HollowReleas" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon+Rhodes" >
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<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Ambient Pad" >
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<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="Brightness" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="100" />
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<Patch Number="101" Name="*Brightness" >
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<Patch Number="102" Name="Goblin" >
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<ControlChange Control="0" Value="0" />
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<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Goblinson" >
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<ControlChange Control="0" Value="1" />
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<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="50's Sci-Fi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
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<Patch Number="103" Name="Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
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<ControlChange Control="0" Value="0" />
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<ProgramChange Number="102" />
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</Patch>
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</Patch>
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</Patch>
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<ControlChange Control="0" Value="2" />
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<ProgramChange Number="102" />
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</Patch>
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<ControlChange Control="0" Value="2" />
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<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan 2" >
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<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Big Panner" >
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<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Reso Panner" >
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<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Water Piano" >
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<ControlChange Control="0" Value="6" />
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<Patch Number="104" Name="Star Theme" >
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<Patch Number="107+" Name="Tsugaru" >
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<ControlChange Control="0" Value="0" />
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<Patch Number="112+" Name="Shanai 2" >
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<ControlChange Control="0" Value="1" />
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<ProgramChange Number="111" />
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<Patch Number="112+" Name="Pungi" >
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<ControlChange Control="0" Value="8" />
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<ProgramChange Number="111" />
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<Patch Number="112+" Name="Hichiriki" >
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<ControlChange Control="0" Value="16" />
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<Patch Number="064" Name="#Sitar" >
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</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="*Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Applause 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="*Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="*Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="*Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="*Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="#Telephone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="#Bird Tweet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="#One Note Jam" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="#Water Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="#Jungle Tune" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<ChannelNameSet Name="Name Set 2" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false" />
<AvailableChannel Channel="2" Available="false" />
<AvailableChannel Channel="3" Available="false" />
<AvailableChannel Channel="4" Available="false" />
<AvailableChannel Channel="5" Available="false" />
<AvailableChannel Channel="6" Available="false" />
<AvailableChannel Channel="7" Available="false" />
<AvailableChannel Channel="8" Available="false" />
<AvailableChannel Channel="9" Available="false" />
<AvailableChannel Channel="10" Available="true" />
<AvailableChannel Channel="11" Available="false" />
<AvailableChannel Channel="12" Available="false" />
<AvailableChannel Channel="13" Available="false" />
<AvailableChannel Channel="14" Available="false" />
<AvailableChannel Channel="15" Available="false" />
<AvailableChannel Channel="16" Available="false" />
</AvailableForChannels>
<PatchBank Name="Drum sets" >
<PatchNameList>
<Patch Number="001" Name="STANDARD 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="STANDARD 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="ROOM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="POWER" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="ELECTRONIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="TR-808/909" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="DANCE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="JAZZ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="BRUSH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="ORCHESTRA" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="ETHNIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="KICK &amp; SNARE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="SFX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="RHYTHM FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="0" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*STANDARD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*ROOM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="*POWER" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="*ELECTRONIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="*TR-808" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*JAZZ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="*BRUSH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="*ORCHESTRA" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="*SFX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="#CM-64/32L" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<NoteNameList Name="Standard Set 1" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Standard Kick 2" />
<Note Number="36" Name="Standard Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Snare Drum 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Snare Drum 2" />
<Note Number="41" Name="Low Tom 2" />
<Note Number="42" Name="Closed HiHat 1" />
<Note Number="43" Name="Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Mid Tom 1" />
<Note Number="48" Name="Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Standard Set 2" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Standard 2 Kick 2" />
<Note Number="36" Name="Standard 2 Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Snare 2 Drum 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Snare 2 Drum 2" />
<Note Number="41" Name="Low Tom 2" />
<Note Number="42" Name="Cl HiHat 2" />
<Note Number="43" Name="Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Mid Tom 2" />
<Note Number="46" Name="Open HiHat 2" />
<Note Number="47" Name="Mid Tom 1" />
<Note Number="48" Name="Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bar Chimes" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Room Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Room Kick 2" />
<Note Number="36" Name="Room Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Room Snare 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Room Snare 2" />
<Note Number="41" Name="Room Low Tom 2" />
<Note Number="42" Name="Closed HiHat 3" />
<Note Number="43" Name="Room Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Room Mid Tom 2" />
<Note Number="46" Name="Open HiHat 3" />
<Note Number="47" Name="Room Mid Tom 1" />
<Note Number="48" Name="Room Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Room Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Power Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Power Kick 2" />
<Note Number="36" Name="Power Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Power Snare 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Power Snare 2" />
<Note Number="41" Name="Power Low Tom 2" />
<Note Number="42" Name="Closed HiHat 3" />
<Note Number="43" Name="Power Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Power Mid Tom 2" />
<Note Number="46" Name="Open HiHat 3" />
<Note Number="47" Name="Power Mid Tom 1" />
<Note Number="48" Name="Power Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Power Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Electronic Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push 2" />
<Note Number="30" Name="Scratch Pull 2" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Electric Kick 2" />
<Note Number="36" Name="Electric Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Electric Snare 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Electric Snare 2" />
<Note Number="41" Name="Electric Low Tom 2" />
<Note Number="42" Name="Closed HiHat 2" />
<Note Number="43" Name="Electric Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Electric Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Electric Mid Tom 1" />
<Note Number="48" Name="Electric Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Electric Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="Reverse Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="TR 808/909 Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push 2" />
<Note Number="30" Name="Scratch Pull 2" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="909 Bass Drum" />
<Note Number="36" Name="808 Bass Drum" />
<Note Number="37" Name="808 Rim Shot" />
<Note Number="38" Name="808 Snare 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="909 Snare 1" />
<Note Number="41" Name="808 Low Tom 2" />
<Note Number="42" Name="808 CHH" />
<Note Number="43" Name="808 Low Tom 1" />
<Note Number="44" Name="808 CHH" />
<Note Number="45" Name="808 Mid Tom 2" />
<Note Number="46" Name="808 OHH" />
<Note Number="47" Name="808 Mid Tom 1" />
<Note Number="48" Name="808 Hi Tom 2" />
<Note Number="49" Name="808 Cymbal" />
<Note Number="50" Name="808 Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="808 Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="808 High Conga" />
<Note Number="63" Name="808 Mid Conga" />
<Note Number="64" Name="808 Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="808 Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="808 Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Dance Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push 2" />
<Note Number="30" Name="Scratch Pull 2" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Dance Kick" />
<Note Number="36" Name="Electric Kick 2" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Dance Snare 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Dance Snare 2" />
<Note Number="41" Name="Electric Low Tom 2" />
<Note Number="42" Name="CR 78 Closed HiHat" />
<Note Number="43" Name="Electric Low Tom 1" />
<Note Number="44" Name="808 CHH" />
<Note Number="45" Name="Electric Mid Tom 2" />
<Note Number="46" Name="CR 78 OHH" />
<Note Number="47" Name="Electric Mid Tom 1" />
<Note Number="48" Name="Electric Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Electric Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="Reverse Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="High Hoo" />
<Note Number="79" Name="Low Hoo" />
<Note Number="80" Name="Electric Mute Triangle" />
<Note Number="81" Name="Electric Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Jazz Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Jazz Kick 2" />
<Note Number="36" Name="Jazz Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Jazz Snare 1" />
<Note Number="39" Name="Hand Claps 2" />
<Note Number="40" Name="Jazz Snare 2" />
<Note Number="41" Name="Low Tom 2" />
<Note Number="42" Name="Closed HiHat 2" />
<Note Number="43" Name="Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Mid Tom 2" />
<Note Number="46" Name="Open HiHat 2" />
<Note Number="47" Name="Mid Tom 1" />
<Note Number="48" Name="Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Brush Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Jazz Kick 2" />
<Note Number="36" Name="Jazz Kick 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Brush Tap 1" />
<Note Number="39" Name="Brush Slap 1" />
<Note Number="40" Name="Brush Swirl 1" />
<Note Number="41" Name="Brush Low Tom 2" />
<Note Number="42" Name="Brush Closed HiHat 1" />
<Note Number="43" Name="Brush Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Brush Mid Tom 2" />
<Note Number="46" Name="Brush Open HiHat" />
<Note Number="47" Name="Brush Mid Tom 1" />
<Note Number="48" Name="Brush Hi Tom 2" />
<Note Number="49" Name="Brush Crash Cymbal" />
<Note Number="50" Name="Brush Hi Tom 1" />
<Note Number="51" Name="Brush Ride Cymbal" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Brush Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Orchestra Set" >
<Note Number="25" Name="Snare Roll" />
<Note Number="26" Name="Finger Snap" />
<Note Number="27" Name="Closed Hi Hat 2" />
<Note Number="28" Name="Pedal Hi Hat" />
<Note Number="29" Name="Open Hi Hat 2" />
<Note Number="30" Name="Ride Cymbal 1" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Jazz Kick 2" />
<Note Number="36" Name="Concert BD 1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Concert SD" />
<Note Number="39" Name="Castanet" />
<Note Number="40" Name="Concert SD" />
<Note Number="41" Name="Timpani F" />
<Note Number="42" Name="Timpani F#" />
<Note Number="43" Name="Timpani G" />
<Note Number="44" Name="Timpani G#" />
<Note Number="45" Name="Timpani A" />
<Note Number="46" Name="Timpani A#" />
<Note Number="47" Name="Timpani B" />
<Note Number="48" Name="Timpani C" />
<Note Number="49" Name="Timpani C#" />
<Note Number="50" Name="Timpani D" />
<Note Number="51" Name="Timpani D#" />
<Note Number="52" Name="Timpani E" />
<Note Number="53" Name="Timpani F" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Concert Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Concert Cymbal 1" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Ethnic Set" >
<Note Number="25" Name="Finger Snap" />
<Note Number="26" Name="Tambourine" />
<Note Number="27" Name="Castanets" />
<Note Number="28" Name="Crash Cymbal 1" />
<Note Number="29" Name="Snare Roll" />
<Note Number="30" Name="Concert Snare Drum" />
<Note Number="31" Name="Concert Cymbal" />
<Note Number="32" Name="Concert BD 1" />
<Note Number="33" Name="Jingle Bell" />
<Note Number="34" Name="Bell Tree" />
<Note Number="35" Name="Bar Chimes" />
<Note Number="36" Name="Wadaiko" />
<Note Number="37" Name="Wadaiko Rim" />
<Note Number="38" Name="Shaim Taiko" />
<Note Number="39" Name="Atarigane" />
<Note Number="40" Name="Hyoushigi" />
<Note Number="41" Name="Ohkawa" />
<Note Number="42" Name="High Kotsuzumi" />
<Note Number="43" Name="Low Kotsuzumi" />
<Note Number="44" Name="Ban Gu" />
<Note Number="45" Name="Big Gong" />
<Note Number="46" Name="Small Gong" />
<Note Number="47" Name="Bend Gong" />
<Note Number="48" Name="Thai Gong" />
<Note Number="49" Name="Rama Cymbal" />
<Note Number="50" Name="Gamelan Gong" />
<Note Number="51" Name="Udo Short" />
<Note Number="52" Name="Udo Long" />
<Note Number="53" Name="Udo Slap" />
<Note Number="54" Name="Bendir" />
<Note Number="55" Name="Req Drum" />
<Note Number="56" Name="Req Tik" />
<Note Number="57" Name="Tabla Te" />
<Note Number="58" Name="Tabla Na" />
<Note Number="59" Name="Tabla Tun" />
<Note Number="60" Name="Tabla Ge" />
<Note Number="61" Name="Table Ge Hi" />
<Note Number="62" Name="Talking Drum" />
<Note Number="63" Name="Bend Talking Drum" />
<Note Number="64" Name="Caxixi" />
<Note Number="65" Name="Djembe" />
<Note Number="66" Name="Djembe Rim" />
<Note Number="67" Name="Timbales Low" />
<Note Number="68" Name="Timbales Paila" />
<Note Number="69" Name="Timbales High" />
<Note Number="70" Name="Cowbell" />
<Note Number="71" Name="Hi Bongo" />
<Note Number="72" Name="Low Bongo" />
<Note Number="73" Name="Mute High Conga" />
<Note Number="74" Name="Open High Conga" />
<Note Number="75" Name="Mute Low Conga" />
<Note Number="76" Name="Conga Slap" />
<Note Number="77" Name="Open Low Conga" />
<Note Number="78" Name="Conga Slide" />
<Note Number="79" Name="Mute Pandiero" />
<Note Number="80" Name="Open Pandiero" />
<Note Number="81" Name="Open Surdo" />
<Note Number="82" Name="Mute Surdo" />
<Note Number="83" Name="Tamborim" />
<Note Number="84" Name="High Agogo" />
<Note Number="85" Name="Low Agogo" />
<Note Number="86" Name="Shaker" />
<Note Number="87" Name="High Whistle" />
<Note Number="88" Name="Low Whistle" />
<Note Number="89" Name="Mute Cuica" />
<Note Number="90" Name="Open Cuica" />
<Note Number="91" Name="Mute Triangle" />
<Note Number="92" Name="Open Triangle" />
<Note Number="93" Name="Short Guiro" />
<Note Number="94" Name="Long Guiro" />
<Note Number="95" Name="Cabasa Up" />
<Note Number="96" Name="Cabasa Down" />
<Note Number="97" Name="Claves" />
<Note Number="98" Name="High Wood Block" />
<Note Number="99" Name="Low Wood Block" />
</NoteNameList>
<NoteNameList Name="Kick and Snare Set" >
<Note Number="40" Name="Standard 1 Kick 1" />
<Note Number="41" Name="Standard 1 Kick 2" />
<Note Number="42" Name="Standard 2 Kick 1" />
<Note Number="43" Name="Standard 2 Kick 2" />
<Note Number="44" Name="Kick 1" />
<Note Number="45" Name="Kick 2" />
<Note Number="46" Name="Soft Kick" />
<Note Number="47" Name="Jazz Kick 1" />
<Note Number="48" Name="Jazz Kick 2" />
<Note Number="49" Name="Concert BD" />
<Note Number="50" Name="Room Kick 1" />
<Note Number="51" Name="Room Kick 2" />
<Note Number="52" Name="Power Kick 1" />
<Note Number="53" Name="Power Kick 2" />
<Note Number="54" Name="Electric Kick 2" />
<Note Number="55" Name="Electric Kick 1" />
<Note Number="56" Name="Electric Kick" />
<Note Number="57" Name="808 Bass Drum" />
<Note Number="58" Name="909 Bass Drum" />
<Note Number="59" Name="Dance Kick" />
<Note Number="60" Name="Standard 1 Snare 1" />
<Note Number="61" Name="Standard 1 Snare 2" />
<Note Number="62" Name="Standard 2 Snare 1" />
<Note Number="63" Name="Standard 2 Snard 2" />
<Note Number="64" Name="Tight Snare" />
<Note Number="65" Name="Concert Snare" />
<Note Number="66" Name="Jazz Snare 1" />
<Note Number="67" Name="Jazz Snare 2" />
<Note Number="68" Name="Room Snare 1" />
<Note Number="69" Name="Room Snare 2" />
<Note Number="70" Name="Power Snare 1" />
<Note Number="71" Name="Power Snare 2" />
<Note Number="72" Name="Gated Snare" />
<Note Number="73" Name="Dnace Snare 1" />
<Note Number="74" Name="Dance Snare 2" />
<Note Number="75" Name="Disco Snare" />
<Note Number="76" Name="Electric Snare 2" />
<Note Number="77" Name="House Snare" />
<Note Number="78" Name="Electric Snare 1" />
<Note Number="79" Name="Electric Snare 3" />
<Note Number="80" Name="808 Snare 1" />
<Note Number="81" Name="808 Snare 2" />
<Note Number="82" Name="909 Snare 1" />
<Note Number="83" Name="909 Snare 2" />
<Note Number="84" Name="Brush Tap 1" />
<Note Number="85" Name="Brush Tap 2" />
<Note Number="86" Name="Brush Slap" />
<Note Number="87" Name="Brush Slap 2" />
<Note Number="88" Name="Brush Slap 3" />
<Note Number="89" Name="Brush Swirl 1" />
<Note Number="90" Name="Brush Swirl 2" />
<Note Number="91" Name="Brush Long Swirl" />
</NoteNameList>
<NoteNameList Name="SFX Set" >
<Note Number="31" Name="Scratch Push 2" />
<Note Number="32" Name="Scratch Pull 2" />
<Note Number="33" Name="Cutting Noise 2 Up" />
<Note Number="34" Name="Cutting Noise 2 Down" />
<Note Number="35" Name="Distortion Guitar Noise Up" />
<Note Number="36" Name="Distortions Guitar Noise Down" />
<Note Number="37" Name="Bass Slide" />
<Note Number="38" Name="Pick Scrape" />
<Note Number="39" Name="High Q" />
<Note Number="40" Name="Slap" />
<Note Number="41" Name="Scratch Push" />
<Note Number="42" Name="Scratch Pull" />
<Note Number="43" Name="Sticks" />
<Note Number="44" Name="Square Click" />
<Note Number="45" Name="Metronome Click" />
<Note Number="46" Name="Metronome Bell" />
<Note Number="47" Name="Guitar Fret Noise" />
<Note Number="48" Name="Guitar Noise Up" />
<Note Number="49" Name="Guitar Noise Down" />
<Note Number="50" Name="Double Bass String Slap" />
<Note Number="51" Name="FL Key Click" />
<Note Number="52" Name="Laughing" />
<Note Number="53" Name="Scream" />
<Note Number="54" Name="Punch" />
<Note Number="55" Name="Heartbeat" />
<Note Number="56" Name="Footsteps 1" />
<Note Number="57" Name="Footsteps 2" />
<Note Number="58" Name="Applause" />
<Note Number="59" Name="Door Creaking" />
<Note Number="60" Name="Door" />
<Note Number="61" Name="Scratch" />
<Note Number="62" Name="Wind Chimes" />
<Note Number="63" Name="Car Engine" />
<Note Number="64" Name="Car Stop" />
<Note Number="65" Name="Car Pass" />
<Note Number="66" Name="Car Crash" />
<Note Number="67" Name="Siren" />
<Note Number="68" Name="Train" />
<Note Number="69" Name="Jetplane" />
<Note Number="70" Name="Helicopter" />
<Note Number="71" Name="Starship" />
<Note Number="72" Name="Gunshot" />
<Note Number="73" Name="Machine Gun" />
<Note Number="74" Name="Laser Gun" />
<Note Number="75" Name="Explosion" />
<Note Number="76" Name="Dog" />
<Note Number="77" Name="Horse Gallop" />
<Note Number="78" Name="Birds" />
<Note Number="79" Name="Rain" />
<Note Number="80" Name="Thunder" />
<Note Number="81" Name="Wind" />
<Note Number="82" Name="Seashore" />
<Note Number="83" Name="Stream" />
<Note Number="84" Name="Bubble" />
<Note Number="85" Name="Kitty" />
<Note Number="86" Name="Bird 2" />
<Note Number="87" Name="Growl" />
<Note Number="88" Name="Applause" />
<Note Number="89" Name="Telephone 1" />
<Note Number="90" Name="Telephone 2" />
</NoteNameList>
<NoteNameList Name="Rhythm FX Set" >
<Note Number="36" Name="Reverse Kick 1" />
<Note Number="37" Name="Reverse Concert BD 1" />
<Note Number="38" Name="Reverse Power Kick 1" />
<Note Number="39" Name="Reverse Electric Kick 1" />
<Note Number="40" Name="Reverse Snare 1" />
<Note Number="41" Name="Reverse Snare 2" />
<Note Number="42" Name="Reverse Standard 1 Snare 1" />
<Note Number="43" Name="Reverse Tight Snare" />
<Note Number="44" Name="Reverse Dance Snare" />
<Note Number="45" Name="Reverse 808 Snare" />
<Note Number="46" Name="Reverse Tom 1" />
<Note Number="47" Name="Reverse Tom 2" />
<Note Number="48" Name="Reverse Sticks" />
<Note Number="49" Name="Reverse Slap" />
<Note Number="50" Name="Reverse Cymbal 1" />
<Note Number="51" Name="Reverse Cymbal 2" />
<Note Number="52" Name="Reverse Open Hi Hat" />
<Note Number="53" Name="Reverse Open Ride Cymbal" />
<Note Number="54" Name="Reverse CR 78 OHH" />
<Note Number="55" Name="Reverse Closed Hi Hat" />
<Note Number="56" Name="Reverse Gong" />
<Note Number="57" Name="Reverse Bell Tree" />
<Note Number="58" Name="Reverse Guiro" />
<Note Number="59" Name="Reverse Bendir" />
<Note Number="60" Name="Reverse Gun Shot" />
<Note Number="61" Name="Reverse Scratch" />
<Note Number="62" Name="Reverse Laser" />
<Note Number="63" Name="Key Click" />
<Note Number="64" Name="Tekno Thip" />
<Note Number="65" Name="Pop Drop" />
<Note Number="66" Name="Woody Slap" />
<Note Number="67" Name="Distortion Kick" />
<Note Number="68" Name="Syn Drop" />
<Note Number="69" Name="Reverse High Q" />
<Note Number="70" Name="Pipe" />
<Note Number="71" Name="Ice Block" />
<Note Number="72" Name="Digital Tambourine" />
<Note Number="73" Name="Alias" />
<Note Number="74" Name="Modulated Bell" />
<Note Number="75" Name="Spark" />
<Note Number="76" Name="Metallic Percussion" />
<Note Number="77" Name="Velocity Noise FX" />
<Note Number="78" Name="Stereo Noise Clap" />
<Note Number="79" Name="Swish" />
<Note Number="80" Name="Slappy" />
<Note Number="81" Name="Voice Ou" />
<Note Number="82" Name="Voice Au" />
<Note Number="83" Name="Hoo" />
<Note Number="84" Name="Tape Stop 1" />
<Note Number="85" Name="Tape Stop 2" />
<Note Number="86" Name="Missle" />
<Note Number="87" Name="Space Bird" />
<Note Number="88" Name="Flying Monster" />
</NoteNameList>
<NoteNameList Name="Standard Set/Jazz Set" >
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Kick Drum2/Jazz BD2" />
<Note Number="36" Name="Kick Drum1/Jazz BD1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Snare Drum 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Snare Drum 2" />
<Note Number="41" Name="Low Tom 2" />
<Note Number="42" Name="Closed HiHat 1" />
<Note Number="43" Name="Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Mid Tom 1" />
<Note Number="48" Name="Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Room Set" >
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Kick Drum2/Jazz BD2" />
<Note Number="36" Name="Kick Drum1/Jazz BD1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Snare Drum 1" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Snare Drum 2" />
<Note Number="41" Name="Room Low Tom 2" />
<Note Number="42" Name="Closed HiHat 1" />
<Note Number="43" Name="Room Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Room Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Room Mid Tom 1" />
<Note Number="48" Name="Room Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Room Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Power Set Set" >
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Kick Drum2/Jazz BD2" />
<Note Number="36" Name="Mondo Kick" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Gated SD" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Snare Drum 2" />
<Note Number="41" Name="Room Low Tom 2" />
<Note Number="42" Name="Closed HiHat 1" />
<Note Number="43" Name="Room Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Room Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Room Mid Tom 1" />
<Note Number="48" Name="Room Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Room Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Electronic Set" >
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Kick Drum2/Jazz BD2" />
<Note Number="36" Name="Elec BD" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Elec SD" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Gated SD" />
<Note Number="41" Name="Elec Low Tom 2" />
<Note Number="42" Name="Closed HiHat 1" />
<Note Number="43" Name="Elec Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Elec Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Elec Mid Tom 1" />
<Note Number="48" Name="Elec Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Elec Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="Reverse Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="TR 808 Set" >
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Kick Drum2/Jazz BD2" />
<Note Number="36" Name="808 Bass Drum" />
<Note Number="37" Name="808 Rim Shot" />
<Note Number="38" Name="808 Snare Drum" />
<Note Number="39" Name="Hand Claps" />
<Note Number="40" Name="Snare Drum 2" />
<Note Number="41" Name="808 Low Tom 2" />
<Note Number="42" Name="808 Closed HiHat" />
<Note Number="43" Name="808 Low Tom 1" />
<Note Number="44" Name="808 CHH" />
<Note Number="45" Name="808 Mid Tom 2" />
<Note Number="46" Name="808 Open HiHat" />
<Note Number="47" Name="808 Mid Tom 1" />
<Note Number="48" Name="808 Hi Tom 2" />
<Note Number="49" Name="808 Cymbal" />
<Note Number="50" Name="808 Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="808 Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="808 High Conga" />
<Note Number="63" Name="808 Mid Conga" />
<Note Number="64" Name="808 Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="808 Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="808 Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Brush Set" >
<Note Number="27" Name="High Q" />
<Note Number="28" Name="Slap" />
<Note Number="29" Name="Scratch Push" />
<Note Number="30" Name="Scratch Pull" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Jazz BD2" />
<Note Number="36" Name="Jazz BD1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Brush Tap" />
<Note Number="39" Name="Brush Slap" />
<Note Number="40" Name="Brush Swirl" />
<Note Number="41" Name="Low Tom 2" />
<Note Number="42" Name="Closed HiHat 1" />
<Note Number="43" Name="Low Tom 1" />
<Note Number="44" Name="Pedal HiHat" />
<Note Number="45" Name="Mid Tom 2" />
<Note Number="46" Name="Open HiHat" />
<Note Number="47" Name="Mid Tom 1" />
<Note Number="48" Name="Hi Tom 2" />
<Note Number="49" Name="Crash 1" />
<Note Number="50" Name="Hi Tom 1" />
<Note Number="51" Name="Ride 1" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="Orchestra Set" >
<Note Number="27" Name="Closed Hi Hat" />
<Note Number="28" Name="Pedal Hi Hat" />
<Note Number="29" Name="Open Hi Hat" />
<Note Number="30" Name="Ride Cymbal" />
<Note Number="31" Name="Sticks" />
<Note Number="32" Name="Square Click" />
<Note Number="33" Name="Metronome Click" />
<Note Number="34" Name="Metronome Bell" />
<Note Number="35" Name="Concert BD2" />
<Note Number="36" Name="Concert BD1" />
<Note Number="37" Name="Side Kick" />
<Note Number="38" Name="Concert SD" />
<Note Number="39" Name="Castanet" />
<Note Number="40" Name="Concert SD" />
<Note Number="41" Name="Timpani F" />
<Note Number="42" Name="Timpani F#" />
<Note Number="43" Name="Timpani G" />
<Note Number="44" Name="Timpani G#" />
<Note Number="45" Name="Timpani A" />
<Note Number="46" Name="Timpani A#" />
<Note Number="47" Name="Timpani B" />
<Note Number="48" Name="Timpani C" />
<Note Number="49" Name="Timpani C#" />
<Note Number="50" Name="Timpani D" />
<Note Number="51" Name="Timpani D#" />
<Note Number="52" Name="Timpani E" />
<Note Number="53" Name="Timpani F" />
<Note Number="54" Name="Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="Cowbell" />
<Note Number="57" Name="Concert Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Concert Cymbal 1" />
<Note Number="60" Name="Hi Bongo" />
<Note Number="61" Name="Low Bongo" />
<Note Number="62" Name="Mute High Conga" />
<Note Number="63" Name="Open High Conga" />
<Note Number="64" Name="Low Conga" />
<Note Number="65" Name="High Timbale" />
<Note Number="66" Name="Low Timbale" />
<Note Number="67" Name="High Agogo" />
<Note Number="68" Name="Low Agogo" />
<Note Number="69" Name="Cabasa" />
<Note Number="70" Name="Maracas" />
<Note Number="71" Name="Short Hi Whistle" />
<Note Number="72" Name="Long Low Whistle" />
<Note Number="73" Name="Short Guiro" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="Claves" />
<Note Number="76" Name="Hi Wood Block" />
<Note Number="77" Name="Low Wood Block" />
<Note Number="78" Name="Mute Cuiga" />
<Note Number="79" Name="Open Cuiga" />
<Note Number="80" Name="Mute Triangle" />
<Note Number="81" Name="Open Triangle" />
<Note Number="82" Name="Shaker" />
<Note Number="83" Name="Jingle bell" />
<Note Number="84" Name="Bell Tree" />
<Note Number="85" Name="Castanets" />
<Note Number="86" Name="Mute Surdo" />
<Note Number="87" Name="Open Surdo" />
</NoteNameList>
<NoteNameList Name="SFX Set" >
<Note Number="39" Name="High Q" />
<Note Number="40" Name="Slap" />
<Note Number="41" Name="Scratch Push" />
<Note Number="42" Name="Scratch Pull" />
<Note Number="43" Name="Sticks" />
<Note Number="44" Name="Square Click" />
<Note Number="45" Name="Metronome Click" />
<Note Number="46" Name="Metronome Bell" />
<Note Number="47" Name="Guitar Fret Noise" />
<Note Number="48" Name="Guitar Noise Up" />
<Note Number="49" Name="Guitar Noise Down" />
<Note Number="50" Name="Double Bass String Slap" />
<Note Number="51" Name="FL Key Click" />
<Note Number="52" Name="Laughing" />
<Note Number="53" Name="Scream" />
<Note Number="54" Name="Punch" />
<Note Number="55" Name="Heartbeat" />
<Note Number="56" Name="Footsteps 1" />
<Note Number="57" Name="Footsteps 2" />
<Note Number="58" Name="Applause" />
<Note Number="59" Name="Door Creaking" />
<Note Number="60" Name="Door" />
<Note Number="61" Name="Scratch" />
<Note Number="62" Name="Wind Chimes" />
<Note Number="63" Name="Car Engine" />
<Note Number="64" Name="Car Stop" />
<Note Number="65" Name="Car Pass" />
<Note Number="66" Name="Car Crash" />
<Note Number="67" Name="Siren" />
<Note Number="68" Name="Train" />
<Note Number="69" Name="Jetplane" />
<Note Number="70" Name="Helicopter" />
<Note Number="71" Name="Starship" />
<Note Number="72" Name="Gunshot" />
<Note Number="73" Name="Machine Gun" />
<Note Number="74" Name="Laser Gun" />
<Note Number="75" Name="Explosion" />
<Note Number="76" Name="Dog" />
<Note Number="77" Name="Horse Gallop" />
<Note Number="78" Name="Birds" />
<Note Number="79" Name="Rain" />
<Note Number="80" Name="Thunder" />
<Note Number="81" Name="Wind" />
<Note Number="82" Name="Seashore" />
<Note Number="83" Name="Stream" />
<Note Number="84" Name="Bubble" />
</NoteNameList>
<NoteNameList Name="Standard Set 1" >
<Note Number="35" Name="CM Kick Drum" />
<Note Number="36" Name="CM Kick Drum" />
<Note Number="37" Name="CM Rim Shot" />
<Note Number="38" Name="CM Snare Drum " />
<Note Number="39" Name="CM Hand Claps" />
<Note Number="40" Name="CM Electronic Snare Drum" />
<Note Number="41" Name="CM Acoustic Low Tom" />
<Note Number="42" Name="CM Closed HiHat 1" />
<Note Number="43" Name="CM Acoustic Low Tom" />
<Note Number="44" Name="CM Open HiHat 2" />
<Note Number="45" Name="CM Acoustic Mid Tom" />
<Note Number="46" Name="CN Open HiHat1" />
<Note Number="47" Name="CM Acoustic Mid Tom" />
<Note Number="48" Name="CM Acoustic Hi Tom" />
<Note Number="49" Name="CM Crash" />
<Note Number="50" Name="CM Acoustic Hi Tom" />
<Note Number="51" Name="CM Ride Cymbal" />
<Note Number="52" Name="China Cymbal" />
<Note Number="53" Name="Ride Bell" />
<Note Number="54" Name="CM Tambourine" />
<Note Number="55" Name="Splash Cymbal" />
<Note Number="56" Name="CM Cowbell" />
<Note Number="57" Name="Crash Cymbal 2" />
<Note Number="58" Name="Vibra-slap" />
<Note Number="59" Name="Ride Cymbal 2" />
<Note Number="60" Name="CM Hi Bongo" />
<Note Number="61" Name="CM Low Bongo" />
<Note Number="62" Name="CM Mute High Conga" />
<Note Number="63" Name="CM Open High Conga" />
<Note Number="64" Name="CM Low Conga" />
<Note Number="65" Name="CM High Timbale" />
<Note Number="66" Name="CM Low Timbale" />
<Note Number="67" Name="CM High Agogo" />
<Note Number="68" Name="CM Low Agogo" />
<Note Number="69" Name="CM Cabasa" />
<Note Number="70" Name="CM Maracas" />
<Note Number="71" Name="CM Short Hi Whistle" />
<Note Number="72" Name="CM Long Low Whistle" />
<Note Number="73" Name="CM Vibrato Slap" />
<Note Number="74" Name="Long Guiro" />
<Note Number="75" Name="CM Claves" />
<Note Number="76" Name="Laughing" />
<Note Number="77" Name="Scream" />
<Note Number="78" Name="Punch" />
<Note Number="79" Name="Heartbeat" />
<Note Number="80" Name="Footsteps 1" />
<Note Number="81" Name="Footsteps 2" />
<Note Number="82" Name="Applause" />
<Note Number="83" Name="Door Creaking" />
<Note Number="84" Name="Door" />
<Note Number="85" Name="Scratch" />
<Note Number="86" Name="Wind Chimes" />
<Note Number="87" Name="Car Engine" />
<Note Number="88" Name="Car Stop" />
<Note Number="89" Name="Car Pass" />
<Note Number="90" Name="Car Crash" />
<Note Number="91" Name="Siren" />
<Note Number="92" Name="Train" />
<Note Number="93" Name="Jetplane" />
<Note Number="94" Name="Helicopter" />
<Note Number="95" Name="Starship" />
<Note Number="96" Name="Gunshot" />
<Note Number="97" Name="Machine Gun" />
<Note Number="98" Name="Laser Gun" />
<Note Number="99" Name="Explosion" />
<Note Number="100" Name="Dog" />
<Note Number="101" Name="Horse Gallop" />
<Note Number="102" Name="Birds" />
<Note Number="103" Name="Rain" />
<Note Number="104" Name="Thunder" />
<Note Number="105" Name="Wind" />
<Note Number="106" Name="Seashore" />
<Note Number="107" Name="Stream" />
<Note Number="108" Name="Bubble" />
</NoteNameList>
</MasterDeviceNames>
</MIDINameDocument>