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livetrax/libs/pbd/filesystem.cc
Tim Mayberry e3364b72cc Add function PBD::sys::copy_file intended to replace PBD::copy_file
Basically moving PBD::copy_file implementation to pbd/filesystem.h/cc.
The implementation itself looks like it could be improved to use
much less memory when copying big files by reading and writing in
chunks but I don't think that is an issue at present.


git-svn-id: svn://localhost/ardour2/trunk@2376 d708f5d6-7413-0410-9779-e7cbd77b26cf
2007-09-04 04:48:13 +00:00

147 lines
3.0 KiB
C++

/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <sys/stat.h>
#include <glib.h>
#include <glib/gstdio.h>
#include <cerrno>
#include <fstream>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include <pbd/filesystem.h>
#include <pbd/error.h>
#include <pbd/compose.h>
#include "i18n.h"
namespace PBD {
namespace sys {
path&
path::operator/=(const path& rhs)
{
m_path = Glib::build_filename(m_path, rhs.m_path);
return *this;
}
path&
path::operator/=(const string& rhs)
{
m_path = Glib::build_filename(m_path, rhs);
return *this;
}
path&
path::operator/=(const char* rhs)
{
m_path = Glib::build_filename(m_path, rhs);
return *this;
}
bool
exists (const path & p)
{
return Glib::file_test (p.to_string(), Glib::FILE_TEST_EXISTS);
}
bool
is_directory (const path & p)
{
return Glib::file_test (p.to_string(), Glib::FILE_TEST_IS_DIR);
}
bool
create_directory(const path & p)
{
if(is_directory(p)) return false;
int error = g_mkdir (p.to_string().c_str(), S_IRWXU|S_IRWXG|S_IRWXO);
if(error == -1)
{
throw filesystem_error(g_strerror(errno), errno);
}
return true;
}
bool
create_directories(const path & p)
{
if(is_directory(p)) return false;
int error = g_mkdir_with_parents (p.to_string().c_str(), S_IRWXU|S_IRWXG|S_IRWXO);
if(error == -1)
{
throw filesystem_error(g_strerror(errno), errno);
}
return true;
}
bool
remove(const path & p)
{
if(!exists(p)) return false;
int error = g_unlink (p.to_string().c_str());
if(error == -1)
{
throw filesystem_error(g_strerror(errno), errno);
}
return true;
}
void
copy_file(const path & from_path, const path & to_path)
{
// this implementation could use mucho memory
// for big files.
std::ifstream in(from_path.to_string().c_str());
std::ofstream out(to_path.to_string().c_str());
if (!in || !out) {
throw filesystem_error(string_compose(_("Could not open files %1 and %2 for copying"),
from_path.to_string(), to_path.to_string()));
}
out << in.rdbuf();
if (!in || !out) {
throw filesystem_error(string_compose(_("Could not copy existing file %1 to %2"),
from_path.to_string(), to_path.to_string()));
remove (to_path);
}
}
string
basename (const path & p)
{
// I'm not sure if this works quite the same as boost::filesystem::basename
return Glib::path_get_basename (p.to_string ());
}
} // namespace sys
} // namespace PBD