David Robillard
133a66920b
git-svn-id: svn://localhost/ardour2/trunk@2098 d708f5d6-7413-0410-9779-e7cbd77b26cf
1298 lines
36 KiB
C++
1298 lines
36 KiB
C++
/*
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Copyright (C) 2004 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cmath>
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#include <sigc++/bind.h>
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#include <gtkmm/frame.h>
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#include <gtkmm/image.h>
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#include <gtkmm/scrolledwindow.h>
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#include <libgnomecanvasmm/line.h>
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#include <ardour/automation_event.h>
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#include <ardour/curve.h>
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#include <ardour/crossfade.h>
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#include <ardour/session.h>
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#include <ardour/auditioner.h>
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#include <ardour/audioplaylist.h>
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#include <ardour/audiosource.h>
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#include <ardour/playlist_templates.h>
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#include <ardour/region_factory.h>
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#include <gtkmm2ext/gtk_ui.h>
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#include "ardour_ui.h"
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#include "crossfade_edit.h"
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#include "rgb_macros.h"
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#include "keyboard.h"
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#include "utils.h"
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#include "gui_thread.h"
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#include "canvas_impl.h"
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#include "simplerect.h"
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#include "waveview.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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using namespace Gtk;
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using namespace sigc;
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using namespace Editing;
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#include "i18n.h"
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const int32_t CrossfadeEditor::Point::size = 7;
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const double CrossfadeEditor::canvas_border = 10;
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CrossfadeEditor::Presets* CrossfadeEditor::fade_in_presets = 0;
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CrossfadeEditor::Presets* CrossfadeEditor::fade_out_presets = 0;
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CrossfadeEditor::Half::Half ()
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: line (0),
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normative_curve (Parameter(GainAutomation), 0.0, 1.0, 1.0), // FIXME: GainAutomation?
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gain_curve (Parameter(GainAutomation), 0.0, 2.0, 1.0)
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{
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}
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CrossfadeEditor::CrossfadeEditor (Session& s, boost::shared_ptr<Crossfade> xf, double my, double mxy)
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: ArdourDialog (_("ardour: x-fade edit")),
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xfade (xf),
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session (s),
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clear_button (_("Clear")),
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revert_button (_("Reset")),
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audition_both_button (_("Fade")),
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audition_left_dry_button (_("Out (dry)")),
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audition_left_button (_("Out")),
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audition_right_dry_button (_("In (dry)")),
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audition_right_button (_("In")),
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preroll_button (_("With Pre-roll")),
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postroll_button (_("With Post-roll")),
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miny (my),
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maxy (mxy),
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fade_in_table (3, 3),
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fade_out_table (3, 3),
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select_in_button (_("Fade In")),
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select_out_button (_("Fade Out"))
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{
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set_wmclass (X_("ardour_automationedit"), "Ardour");
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set_name ("CrossfadeEditWindow");
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set_position (Gtk::WIN_POS_MOUSE);
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add_events (Gdk::KEY_PRESS_MASK|Gdk::KEY_RELEASE_MASK|Gdk::POINTER_MOTION_MASK);
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RadioButtonGroup sel_but_group = select_in_button.get_group();
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select_out_button.set_group (sel_but_group);
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select_out_button.set_mode (false);
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select_in_button.set_mode (false);
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get_action_area()->set_layout(BUTTONBOX_SPREAD);
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get_action_area()->pack_start(clear_button);
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get_action_area()->pack_start(revert_button);
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cancel_button = add_button ("Cancel", RESPONSE_CANCEL);
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ok_button = add_button ("OK", RESPONSE_ACCEPT);
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if (fade_in_presets == 0) {
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build_presets ();
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}
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point_grabbed = false;
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toplevel = 0;
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canvas = new ArdourCanvas::CanvasAA ();
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canvas->signal_size_allocate().connect (mem_fun(*this, &CrossfadeEditor::canvas_allocation));
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canvas->set_size_request (425, 200);
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toplevel = new ArdourCanvas::SimpleRect (*(canvas->root()));
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toplevel->property_x1() = 0.0;
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toplevel->property_y1() = 0.0;
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toplevel->property_x2() = 10.0;
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toplevel->property_y2() = 10.0;
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toplevel->property_fill() = true;
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toplevel->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorBase.get();
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toplevel->property_outline_pixels() = 0;
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toplevel->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
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fade[Out].line = new ArdourCanvas::Line (*(canvas->root()));
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fade[Out].line->property_width_pixels() = 1;
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fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
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fade[Out].shading = new ArdourCanvas::Polygon (*(canvas->root()));
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fade[Out].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get();
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fade[In].line = new ArdourCanvas::Line (*(canvas->root()));
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fade[In].line->property_width_pixels() = 1;
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fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
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fade[In].shading = new ArdourCanvas::Polygon (*(canvas->root()));
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fade[In].shading->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLineShading.get();
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fade[In].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
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fade[In].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
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fade[Out].shading->signal_event().connect (mem_fun (*this, &CrossfadeEditor::canvas_event));
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fade[Out].line->signal_event().connect (mem_fun (*this, &CrossfadeEditor::curve_event));
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select_in_button.set_name (X_("CrossfadeEditCurveButton"));
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select_out_button.set_name (X_("CrossfadeEditCurveButton"));
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select_in_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), In));
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select_out_button.signal_clicked().connect (bind (mem_fun (*this, &CrossfadeEditor::curve_select_clicked), Out));
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HBox* acbox = manage (new HBox);
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audition_box.set_border_width (7);
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audition_box.set_spacing (5);
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audition_box.set_homogeneous (false);
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audition_box.pack_start (audition_left_dry_button, false, false);
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audition_box.pack_start (audition_left_button, false, false);
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audition_box.pack_start (audition_both_button, false, false);
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audition_box.pack_start (audition_right_button, false, false);
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audition_box.pack_start (audition_right_dry_button, false, false);
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Frame* audition_frame = manage (new Frame (_("Audition")));
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audition_frame->set_name (X_("CrossfadeEditFrame"));
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audition_frame->add (audition_box);
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acbox->pack_start (*audition_frame, true, false);
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Frame* canvas_frame = manage (new Frame);
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canvas_frame->add (*canvas);
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canvas_frame->set_shadow_type (Gtk::SHADOW_IN);
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fade_in_table.attach (select_in_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
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fade_out_table.attach (select_out_button, 0, 2, 0, 1, Gtk::FILL|Gtk::EXPAND);
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Image *pxmap;
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Button* pbutton;
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int row;
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int col;
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row = 1;
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col = 0;
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for (list<Preset*>::iterator i = fade_in_presets->begin(); i != fade_in_presets->end(); ++i) {
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pxmap = manage (new Image (::get_icon ((*i)->image_name)));
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pbutton = manage (new Button);
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pbutton->add (*pxmap);
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pbutton->set_name ("CrossfadeEditButton");
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pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
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fade_in_table.attach (*pbutton, col, col+1, row, row+1);
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fade_in_buttons.push_back (pbutton);
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col++;
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if (col == 2) {
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col = 0;
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row++;
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}
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}
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row = 1;
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col = 0;
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for (list<Preset*>::iterator i = fade_out_presets->begin(); i != fade_out_presets->end(); ++i) {
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pxmap = manage (new Image (::get_icon ((*i)->image_name)));
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pbutton = manage (new Button);
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pbutton->add (*pxmap);
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pbutton->set_name ("CrossfadeEditButton");
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pbutton->signal_clicked().connect (bind (mem_fun(*this, &CrossfadeEditor::apply_preset), *i));
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fade_out_table.attach (*pbutton, col, col+1, row, row+1);
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fade_out_buttons.push_back (pbutton);
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col++;
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if (col == 2) {
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col = 0;
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row++;
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}
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}
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clear_button.set_name ("CrossfadeEditButton");
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revert_button.set_name ("CrossfadeEditButton");
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ok_button->set_name ("CrossfadeEditButton");
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cancel_button->set_name ("CrossfadeEditButton");
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preroll_button.set_name ("CrossfadeEditButton");
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postroll_button.set_name ("CrossfadeEditButton");
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audition_both_button.set_name ("CrossfadeEditAuditionButton");
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audition_left_dry_button.set_name ("CrossfadeEditAuditionButton");
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audition_left_button.set_name ("CrossfadeEditAuditionButton");
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audition_right_dry_button.set_name ("CrossfadeEditAuditionButton");
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audition_right_button.set_name ("CrossfadeEditAuditionButton");
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clear_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::clear));
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revert_button.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::reset));
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audition_both_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_toggled));
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audition_right_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_toggled));
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audition_right_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_right_dry_toggled));
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audition_left_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_toggled));
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audition_left_dry_button.signal_toggled().connect (mem_fun(*this, &CrossfadeEditor::audition_left_dry_toggled));
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roll_box.pack_start (preroll_button, false, false);
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roll_box.pack_start (postroll_button, false, false);
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Gtk::HBox* rcenter_box = manage (new HBox);
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rcenter_box->pack_start (roll_box, true, false);
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VBox* vpacker2 = manage (new (VBox));
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vpacker2->set_border_width (12);
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vpacker2->set_spacing (7);
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vpacker2->pack_start (*acbox, false, false);
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vpacker2->pack_start (*rcenter_box, false, false);
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curve_button_box.set_spacing (7);
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curve_button_box.pack_start (fade_out_table, false, false, 12);
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curve_button_box.pack_start (*vpacker2, false, false, 12);
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curve_button_box.pack_start (fade_in_table, false, false, 12);
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get_vbox()->pack_start (*canvas_frame, true, true);
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get_vbox()->pack_start (curve_button_box, false, false);
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/* button to allow hackers to check the actual curve values */
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// Button* foobut = manage (new Button ("dump"));
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// foobut-.signal_clicked().connect (mem_fun(*this, &CrossfadeEditor::dump));
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// vpacker.pack_start (*foobut, false, false);
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current = In;
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set (xfade->fade_in(), In);
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current = Out;
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set (xfade->fade_out(), Out);
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curve_select_clicked (In);
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xfade->StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
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session.AuditionActive.connect (mem_fun(*this, &CrossfadeEditor::audition_state_changed));
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show_all_children();
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}
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CrossfadeEditor::~CrossfadeEditor()
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{
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/* most objects will be destroyed when the toplevel window is. */
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for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
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delete *i;
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}
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for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
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delete *i;
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}
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}
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void
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CrossfadeEditor::dump ()
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{
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for (AutomationList::iterator i = fade[Out].normative_curve.begin(); i != fade[Out].normative_curve.end(); ++i) {
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cerr << (*i)->when << ' ' << (*i)->value << endl;
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}
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}
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void
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CrossfadeEditor::audition_state_changed (bool yn)
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{
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ENSURE_GUI_THREAD (bind (mem_fun(*this, &CrossfadeEditor::audition_state_changed), yn));
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if (!yn) {
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audition_both_button.set_active (false);
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audition_left_button.set_active (false);
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audition_right_button.set_active (false);
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audition_left_dry_button.set_active (false);
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audition_right_dry_button.set_active (false);
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}
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}
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void
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CrossfadeEditor::set (const ARDOUR::AutomationList& curve, WhichFade which)
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{
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double firstx, endx;
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ARDOUR::AutomationList::const_iterator the_end;
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for (list<Point*>::iterator i = fade[which].points.begin(); i != fade[which].points.end(); ++i) {
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delete *i;
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}
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fade[which].points.clear ();
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fade[which].gain_curve.clear ();
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fade[which].normative_curve.clear ();
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if (curve.empty()) {
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goto out;
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}
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the_end = curve.const_end();
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--the_end;
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firstx = (*curve.const_begin())->when;
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endx = (*the_end)->when;
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for (ARDOUR::AutomationList::const_iterator i = curve.const_begin(); i != curve.const_end(); ++i) {
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double xfract = ((*i)->when - firstx) / (endx - firstx);
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double yfract = ((*i)->value - miny) / (maxy - miny);
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Point* p = make_point ();
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p->move_to (x_coordinate (xfract), y_coordinate (yfract),
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xfract, yfract);
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fade[which].points.push_back (p);
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}
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/* no need to sort because curve is already time-ordered */
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out:
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swap (which, current);
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redraw ();
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swap (which, current);
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}
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bool
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CrossfadeEditor::curve_event (GdkEvent* event)
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{
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/* treat it like a toplevel event */
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return canvas_event (event);
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}
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bool
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CrossfadeEditor::point_event (GdkEvent* event, Point* point)
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{
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if (point->curve != fade[current].line) {
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return FALSE;
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}
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switch (event->type) {
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case GDK_BUTTON_PRESS:
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point_grabbed = true;
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break;
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case GDK_BUTTON_RELEASE:
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point_grabbed = false;
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if (Keyboard::is_delete_event (&event->button)) {
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fade[current].points.remove (point);
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delete point;
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}
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redraw ();
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break;
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case GDK_MOTION_NOTIFY:
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if (point_grabbed) {
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double new_x, new_y;
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/* can't drag first or last points horizontally */
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if (point == fade[current].points.front() || point == fade[current].points.back()) {
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new_x = point->x;
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} else {
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new_x = (event->motion.x - canvas_border)/effective_width();
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}
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new_y = 1.0 - ((event->motion.y - canvas_border)/effective_height());
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point->move_to (x_coordinate (new_x), y_coordinate (new_y),
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new_x, new_y);
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redraw ();
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}
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break;
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default:
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break;
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}
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return TRUE;
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}
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bool
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CrossfadeEditor::canvas_event (GdkEvent* event)
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{
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switch (event->type) {
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case GDK_BUTTON_PRESS:
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add_control_point ((event->button.x - canvas_border)/effective_width(),
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1.0 - ((event->button.y - canvas_border)/effective_height()));
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return TRUE;
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break;
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default:
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break;
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}
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return FALSE;
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}
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CrossfadeEditor::Point::~Point()
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{
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delete box;
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}
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CrossfadeEditor::Point*
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CrossfadeEditor::make_point ()
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{
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Point* p = new Point;
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p->box = new ArdourCanvas::SimpleRect (*(canvas->root()));
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p->box->property_fill() = true;
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p->box->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointFill.get();
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p->box->property_outline_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorPointOutline.get();
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p->box->property_outline_pixels() = 1;
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p->curve = fade[current].line;
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p->box->signal_event().connect (bind (mem_fun (*this, &CrossfadeEditor::point_event), p));
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return p;
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}
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void
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CrossfadeEditor::add_control_point (double x, double y)
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{
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PointSorter cmp;
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/* enforce end point x location */
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if (fade[current].points.empty()) {
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x = 0.0;
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} else if (fade[current].points.size() == 1) {
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x = 1.0;
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}
|
|
|
|
Point* p = make_point ();
|
|
|
|
p->move_to (x_coordinate (x), y_coordinate (y), x, y);
|
|
|
|
fade[current].points.push_back (p);
|
|
fade[current].points.sort (cmp);
|
|
|
|
redraw ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::Point::move_to (double nx, double ny, double xfract, double yfract)
|
|
{
|
|
const double half_size = rint(size/2.0);
|
|
double x1 = nx - half_size;
|
|
double x2 = nx + half_size;
|
|
|
|
box->property_x1() = x1;
|
|
box->property_x2() = x2;
|
|
|
|
box->property_y1() = ny - half_size;
|
|
box->property_y2() = ny + half_size;
|
|
|
|
x = xfract;
|
|
y = yfract;
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::canvas_allocation (Gtk::Allocation& alloc)
|
|
{
|
|
if (toplevel) {
|
|
toplevel->property_x1() = 0.0;
|
|
toplevel->property_y1() = 0.0;
|
|
toplevel->property_x2() = (double) canvas->get_allocation().get_width() + canvas_border;
|
|
toplevel->property_y2() = (double) canvas->get_allocation().get_height() + canvas_border;
|
|
}
|
|
|
|
canvas->set_scroll_region (0.0, 0.0,
|
|
canvas->get_allocation().get_width(),
|
|
canvas->get_allocation().get_height());
|
|
|
|
Point* end = make_point ();
|
|
PointSorter cmp;
|
|
|
|
if (fade[In].points.size() > 1) {
|
|
Point* old_end = fade[In].points.back();
|
|
fade[In].points.pop_back ();
|
|
end->move_to (x_coordinate (old_end->x),
|
|
y_coordinate (old_end->y),
|
|
old_end->x, old_end->y);
|
|
delete old_end;
|
|
} else {
|
|
double x = 1.0;
|
|
double y = 0.5;
|
|
end->move_to (x_coordinate (x), y_coordinate (y), x, y);
|
|
|
|
}
|
|
|
|
fade[In].points.push_back (end);
|
|
fade[In].points.sort (cmp);
|
|
|
|
for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
|
|
(*i)->move_to (x_coordinate((*i)->x), y_coordinate((*i)->y),
|
|
(*i)->x, (*i)->y);
|
|
}
|
|
|
|
end = make_point ();
|
|
|
|
if (fade[Out].points.size() > 1) {
|
|
Point* old_end = fade[Out].points.back();
|
|
fade[Out].points.pop_back ();
|
|
end->move_to (x_coordinate (old_end->x),
|
|
y_coordinate (old_end->y),
|
|
old_end->x, old_end->y);
|
|
delete old_end;
|
|
} else {
|
|
double x = 1.0;
|
|
double y = 0.5;
|
|
end->move_to (x_coordinate (x), y_coordinate (y), x, y);
|
|
|
|
}
|
|
|
|
fade[Out].points.push_back (end);
|
|
fade[Out].points.sort (cmp);
|
|
|
|
for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
|
|
(*i)->move_to (x_coordinate ((*i)->x),
|
|
y_coordinate ((*i)->y),
|
|
(*i)->x, (*i)->y);
|
|
}
|
|
|
|
WhichFade old_current = current;
|
|
current = In;
|
|
redraw ();
|
|
current = Out;
|
|
redraw ();
|
|
current = old_current;
|
|
|
|
double spu = xfade->length() / (double) effective_width();
|
|
|
|
if (fade[In].waves.empty()) {
|
|
make_waves (xfade->in(), In);
|
|
}
|
|
|
|
if (fade[Out].waves.empty()) {
|
|
make_waves (xfade->out(), Out);
|
|
}
|
|
|
|
double ht;
|
|
vector<ArdourCanvas::WaveView*>::iterator i;
|
|
uint32_t n;
|
|
|
|
ht = canvas->get_allocation().get_height() / xfade->in()->n_channels();
|
|
|
|
for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) {
|
|
double yoff;
|
|
|
|
yoff = n * ht;
|
|
|
|
(*i)->property_y() = yoff;
|
|
(*i)->property_height() = ht;
|
|
(*i)->property_samples_per_unit() = spu;
|
|
}
|
|
|
|
ht = canvas->get_allocation().get_height() / xfade->out()->n_channels();
|
|
|
|
for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) {
|
|
double yoff;
|
|
|
|
yoff = n * ht;
|
|
|
|
(*i)->property_y() = yoff;
|
|
(*i)->property_height() = ht;
|
|
(*i)->property_samples_per_unit() = spu;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void
|
|
CrossfadeEditor::xfade_changed (Change ignored)
|
|
{
|
|
set (xfade->fade_in(), In);
|
|
set (xfade->fade_out(), Out);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::redraw ()
|
|
{
|
|
if (canvas->get_allocation().get_width() < 2) {
|
|
return;
|
|
}
|
|
|
|
nframes_t len = xfade->length ();
|
|
|
|
fade[current].normative_curve.clear ();
|
|
fade[current].gain_curve.clear ();
|
|
|
|
for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
|
|
fade[current].normative_curve.add ((*i)->x, (*i)->y);
|
|
fade[current].gain_curve.add (((*i)->x * len), (*i)->y);
|
|
}
|
|
|
|
size_t npoints = (size_t) effective_width();
|
|
float vec[npoints];
|
|
|
|
fade[current].normative_curve.curve().get_vector (0, 1.0, vec, npoints);
|
|
|
|
ArdourCanvas::Points pts;
|
|
ArdourCanvas::Points spts;
|
|
|
|
while (pts.size() < npoints) {
|
|
pts.push_back (Gnome::Art::Point (0,0));
|
|
}
|
|
|
|
while (spts.size() < npoints + 3) {
|
|
spts.push_back (Gnome::Art::Point (0,0));
|
|
}
|
|
|
|
/* the shade coordinates *MUST* be in anti-clockwise order.
|
|
*/
|
|
|
|
if (current == In) {
|
|
|
|
/* lower left */
|
|
|
|
spts[0].set_x (canvas_border);
|
|
spts[0].set_y (effective_height() + canvas_border);
|
|
|
|
/* lower right */
|
|
|
|
spts[1].set_x (effective_width() + canvas_border);
|
|
spts[1].set_y (effective_height() + canvas_border);
|
|
|
|
/* upper right */
|
|
|
|
spts[2].set_x (effective_width() + canvas_border);
|
|
spts[2].set_y (canvas_border);
|
|
|
|
|
|
} else {
|
|
|
|
/* upper left */
|
|
|
|
spts[0].set_x (canvas_border);
|
|
spts[0].set_y (canvas_border);
|
|
|
|
/* lower left */
|
|
|
|
spts[1].set_x (canvas_border);
|
|
spts[1].set_y (effective_height() + canvas_border);
|
|
|
|
/* lower right */
|
|
|
|
spts[2].set_x (effective_width() + canvas_border);
|
|
spts[2].set_y (effective_height() + canvas_border);
|
|
|
|
}
|
|
|
|
size_t last_spt = (npoints + 3) - 1;
|
|
|
|
for (size_t i = 0; i < npoints; ++i) {
|
|
|
|
double y = vec[i];
|
|
|
|
pts[i].set_x (canvas_border + i);
|
|
pts[i].set_y (y_coordinate (y));
|
|
|
|
spts[last_spt - i].set_x (canvas_border + i);
|
|
spts[last_spt - i].set_y (pts[i].get_y());
|
|
}
|
|
|
|
fade[current].line->property_points() = pts;
|
|
fade[current].shading->property_points() = spts;
|
|
|
|
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[current].waves.begin(); i != fade[current].waves.end(); ++i) {
|
|
(*i)->property_gain_src() = &fade[current].gain_curve;
|
|
}
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::apply_preset (Preset *preset)
|
|
{
|
|
|
|
WhichFade wf = find(fade_in_presets->begin(), fade_in_presets->end(), preset) != fade_in_presets->end() ? In : Out;
|
|
|
|
if (current != wf) {
|
|
|
|
if (wf == In) {
|
|
select_in_button.clicked();
|
|
} else {
|
|
select_out_button.clicked();
|
|
}
|
|
|
|
curve_select_clicked (wf);
|
|
}
|
|
|
|
for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
|
|
fade[current].points.clear ();
|
|
|
|
for (Preset::iterator i = preset->begin(); i != preset->end(); ++i) {
|
|
Point* p = make_point ();
|
|
p->move_to (x_coordinate ((*i).x), y_coordinate ((*i).y),
|
|
(*i).x, (*i).y);
|
|
fade[current].points.push_back (p);
|
|
}
|
|
|
|
redraw ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::apply ()
|
|
{
|
|
_apply_to (xfade);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::_apply_to (boost::shared_ptr<Crossfade> xf)
|
|
{
|
|
ARDOUR::AutomationList& in (xf->fade_in());
|
|
ARDOUR::AutomationList& out (xf->fade_out());
|
|
|
|
/* IN */
|
|
|
|
|
|
ARDOUR::AutomationList::const_iterator the_end = in.const_end();
|
|
--the_end;
|
|
|
|
double firstx = (*in.begin())->when;
|
|
double endx = (*the_end)->when;
|
|
double miny = in.get_min_y ();
|
|
double maxy = in.get_max_y ();
|
|
|
|
in.freeze ();
|
|
in.clear ();
|
|
|
|
for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
|
|
|
|
double when = firstx + ((*i)->x * (endx - firstx));
|
|
double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
|
|
in.add (when, value);
|
|
}
|
|
|
|
/* OUT */
|
|
|
|
the_end = out.const_end();
|
|
--the_end;
|
|
|
|
firstx = (*out.begin())->when;
|
|
endx = (*the_end)->when;
|
|
miny = out.get_min_y ();
|
|
maxy = out.get_max_y ();
|
|
|
|
out.freeze ();
|
|
out.clear ();
|
|
|
|
for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
|
|
|
|
double when = firstx + ((*i)->x * (endx - firstx));
|
|
double value = (*i)->y; // miny + ((*i)->y * (maxy - miny));
|
|
out.add (when, value);
|
|
}
|
|
|
|
in.thaw ();
|
|
out.thaw ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::setup (boost::shared_ptr<Crossfade> xfade)
|
|
{
|
|
_apply_to (xfade);
|
|
xfade->set_active (true);
|
|
xfade->fade_in().curve().solve ();
|
|
xfade->fade_out().curve().solve ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::clear ()
|
|
{
|
|
for (list<Point*>::iterator i = fade[current].points.begin(); i != fade[current].points.end(); ++i) {
|
|
delete *i;
|
|
}
|
|
|
|
fade[current].points.clear ();
|
|
|
|
redraw ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::reset ()
|
|
{
|
|
set (xfade->fade_in(), In);
|
|
set (xfade->fade_out(), Out);
|
|
|
|
curve_select_clicked (current);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::build_presets ()
|
|
{
|
|
Preset* p;
|
|
|
|
fade_in_presets = new Presets;
|
|
fade_out_presets = new Presets;
|
|
|
|
/* FADE OUT */
|
|
// p = new Preset ("hiin.xpm");
|
|
p = new Preset ("crossfade_in_fast-cut");
|
|
p->push_back (PresetPoint (0, 0));
|
|
p->push_back (PresetPoint (0.0207373, 0.197222));
|
|
p->push_back (PresetPoint (0.0645161, 0.525));
|
|
p->push_back (PresetPoint (0.152074, 0.802778));
|
|
p->push_back (PresetPoint (0.276498, 0.919444));
|
|
p->push_back (PresetPoint (0.481567, 0.980556));
|
|
p->push_back (PresetPoint (0.767281, 1));
|
|
p->push_back (PresetPoint (1, 1));
|
|
fade_in_presets->push_back (p);
|
|
|
|
// p = new Preset ("loin.xpm");
|
|
p = new Preset ("crossfade_in_transition");
|
|
p->push_back (PresetPoint (0, 0));
|
|
p->push_back (PresetPoint (0.389401, 0.0333333));
|
|
p->push_back (PresetPoint (0.629032, 0.0861111));
|
|
p->push_back (PresetPoint (0.829493, 0.233333));
|
|
p->push_back (PresetPoint (0.9447, 0.483333));
|
|
p->push_back (PresetPoint (0.976959, 0.697222));
|
|
p->push_back (PresetPoint (1, 1));
|
|
fade_in_presets->push_back (p);
|
|
|
|
// p = new Preset ("regin.xpm");
|
|
p = new Preset ("crossfade_in_constant");
|
|
p->push_back (PresetPoint (0, 0));
|
|
p->push_back (PresetPoint (0.0737327, 0.308333));
|
|
p->push_back (PresetPoint (0.246544, 0.658333));
|
|
p->push_back (PresetPoint (0.470046, 0.886111));
|
|
p->push_back (PresetPoint (0.652074, 0.972222));
|
|
p->push_back (PresetPoint (0.771889, 0.988889));
|
|
p->push_back (PresetPoint (1, 1));
|
|
fade_in_presets->push_back (p);
|
|
|
|
// p = new Preset ("regin2.xpm");
|
|
p = new Preset ("crossfade_in_slow-cut");
|
|
p->push_back (PresetPoint (0, 0));
|
|
p->push_back (PresetPoint (0.304147, 0.0694444));
|
|
p->push_back (PresetPoint (0.529954, 0.152778));
|
|
p->push_back (PresetPoint (0.725806, 0.333333));
|
|
p->push_back (PresetPoint (0.847926, 0.558333));
|
|
p->push_back (PresetPoint (0.919355, 0.730556));
|
|
p->push_back (PresetPoint (1, 1));
|
|
fade_in_presets->push_back (p);
|
|
|
|
// p = new Preset ("linin.xpm");
|
|
p = new Preset ("crossfade_in_dipped");
|
|
p->push_back (PresetPoint (0, 0));
|
|
p->push_back (PresetPoint (1, 1));
|
|
fade_in_presets->push_back (p);
|
|
|
|
p = new Preset ("crossfade_in_default");
|
|
p->push_back (PresetPoint (0, 0));
|
|
p->push_back (PresetPoint (0.1, 0.01));
|
|
p->push_back (PresetPoint (0.2, 0.03));
|
|
p->push_back (PresetPoint (0.8, 0.97));
|
|
p->push_back (PresetPoint (0.9, 0.99));
|
|
p->push_back (PresetPoint (1, 1));
|
|
fade_in_presets->push_back (p);
|
|
|
|
/* FADE OUT */
|
|
|
|
// p = new Preset ("hiout.xpm");
|
|
p = new Preset ("crossfade_out_fast-cut");
|
|
p->push_back (PresetPoint (0, 1));
|
|
p->push_back (PresetPoint (0.305556, 1));
|
|
p->push_back (PresetPoint (0.548611, 0.991736));
|
|
p->push_back (PresetPoint (0.759259, 0.931129));
|
|
p->push_back (PresetPoint (0.918981, 0.68595));
|
|
p->push_back (PresetPoint (0.976852, 0.22865));
|
|
p->push_back (PresetPoint (1, 0));
|
|
fade_out_presets->push_back (p);
|
|
|
|
// p = new Preset ("regout.xpm");
|
|
p = new Preset ("crossfade_out_constant");
|
|
p->push_back (PresetPoint (0, 1));
|
|
p->push_back (PresetPoint (0.228111, 0.988889));
|
|
p->push_back (PresetPoint (0.347926, 0.972222));
|
|
p->push_back (PresetPoint (0.529954, 0.886111));
|
|
p->push_back (PresetPoint (0.753456, 0.658333));
|
|
p->push_back (PresetPoint (0.9262673, 0.308333));
|
|
p->push_back (PresetPoint (1, 0));
|
|
fade_out_presets->push_back (p);
|
|
|
|
// p = new Preset ("loout.xpm");
|
|
p = new Preset ("crossfade_out_transition");
|
|
p->push_back (PresetPoint (0, 1));
|
|
p->push_back (PresetPoint (0.023041, 0.697222));
|
|
p->push_back (PresetPoint (0.0553, 0.483333));
|
|
p->push_back (PresetPoint (0.170507, 0.233333));
|
|
p->push_back (PresetPoint (0.370968, 0.0861111));
|
|
p->push_back (PresetPoint (0.610599, 0.0333333));
|
|
p->push_back (PresetPoint (1, 0));
|
|
fade_out_presets->push_back (p);
|
|
|
|
// p = new Preset ("regout2.xpm");
|
|
p = new Preset ("crossfade_out_slow-fade");
|
|
p->push_back (PresetPoint (0, 1));
|
|
p->push_back (PresetPoint (0.080645, 0.730556));
|
|
p->push_back (PresetPoint (0.277778, 0.289256));
|
|
p->push_back (PresetPoint (0.470046, 0.152778));
|
|
p->push_back (PresetPoint (0.695853, 0.0694444));
|
|
p->push_back (PresetPoint (1, 0));
|
|
fade_out_presets->push_back (p);
|
|
|
|
// p = new Preset ("linout.xpm");
|
|
p = new Preset ("crossfade_out_dipped");
|
|
p->push_back (PresetPoint (0, 1));
|
|
p->push_back (PresetPoint (1, 0));
|
|
fade_out_presets->push_back (p);
|
|
|
|
p = new Preset ("crossfade_out_default");
|
|
p->push_back (PresetPoint (0, 1));
|
|
p->push_back (PresetPoint (0.1, 0.99));
|
|
p->push_back (PresetPoint (0.2, 0.97));
|
|
p->push_back (PresetPoint (0.8, 0.03));
|
|
p->push_back (PresetPoint (0.9, 0.01));
|
|
p->push_back (PresetPoint (1, 0));
|
|
fade_out_presets->push_back (p);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::curve_select_clicked (WhichFade wf)
|
|
{
|
|
current = wf;
|
|
|
|
if (wf == In) {
|
|
|
|
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
|
|
(*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
|
|
}
|
|
|
|
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
|
|
(*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
|
|
}
|
|
|
|
fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get();
|
|
fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
|
|
fade[Out].shading->hide();
|
|
fade[In].shading->show();
|
|
|
|
for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
|
|
(*i)->box->hide();
|
|
}
|
|
|
|
for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
|
|
(*i)->box->show ();
|
|
}
|
|
|
|
} else {
|
|
|
|
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i) {
|
|
(*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
|
|
}
|
|
|
|
for (vector<ArdourCanvas::WaveView*>::iterator i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i) {
|
|
(*i)->property_wave_color() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
|
|
}
|
|
|
|
fade[Out].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorLine.get();
|
|
fade[In].line->property_fill_color_rgba() = ARDOUR_UI::config()->canvasvar_CrossfadeEditorLine.get();
|
|
fade[In].shading->hide();
|
|
fade[Out].shading->show();
|
|
|
|
for (list<Point*>::iterator i = fade[In].points.begin(); i != fade[In].points.end(); ++i) {
|
|
(*i)->box->hide();
|
|
}
|
|
|
|
for (list<Point*>::iterator i = fade[Out].points.begin(); i != fade[Out].points.end(); ++i) {
|
|
(*i)->box->show();
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
double
|
|
CrossfadeEditor::x_coordinate (double& xfract) const
|
|
{
|
|
xfract = min (1.0, xfract);
|
|
xfract = max (0.0, xfract);
|
|
|
|
return canvas_border + (xfract * effective_width());
|
|
}
|
|
|
|
double
|
|
CrossfadeEditor::y_coordinate (double& yfract) const
|
|
{
|
|
yfract = min (1.0, yfract);
|
|
yfract = max (0.0, yfract);
|
|
|
|
return (canvas->get_allocation().get_height() - (canvas_border)) - (yfract * effective_height());
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::make_waves (boost::shared_ptr<AudioRegion> region, WhichFade which)
|
|
{
|
|
gdouble ht;
|
|
uint32_t nchans = region->n_channels();
|
|
guint32 color;
|
|
double spu;
|
|
|
|
if (which == In) {
|
|
color = ARDOUR_UI::config()->canvasvar_SelectedCrossfadeEditorWave.get();
|
|
} else {
|
|
color = ARDOUR_UI::config()->canvasvar_CrossfadeEditorWave.get();
|
|
}
|
|
|
|
ht = canvas->get_allocation().get_height() / (double) nchans;
|
|
spu = xfade->length() / (double) effective_width();
|
|
|
|
for (uint32_t n = 0; n < nchans; ++n) {
|
|
|
|
gdouble yoff = n * ht;
|
|
|
|
if (region->audio_source(n)->peaks_ready (bind (mem_fun(*this, &CrossfadeEditor::peaks_ready), region, which), peaks_ready_connection)) {
|
|
WaveView* waveview = new WaveView (*(canvas->root()));
|
|
|
|
waveview->property_data_src() = region.get();
|
|
waveview->property_cache_updater() = true;
|
|
waveview->property_cache() = WaveView::create_cache();
|
|
waveview->property_channel() = n;
|
|
waveview->property_length_function() = (void*) region_length_from_c;
|
|
waveview->property_sourcefile_length_function() = (void*) sourcefile_length_from_c;
|
|
waveview->property_peak_function() = (void*) region_read_peaks_from_c;
|
|
waveview->property_gain_function() = (void*) curve_get_vector_from_c;
|
|
waveview->property_gain_src() = &fade[which].gain_curve;
|
|
waveview->property_x() = canvas_border;
|
|
waveview->property_y() = yoff;
|
|
waveview->property_height() = ht;
|
|
waveview->property_samples_per_unit() = spu;
|
|
waveview->property_amplitude_above_axis() = 2.0;
|
|
waveview->property_wave_color() = color;
|
|
|
|
waveview->lower_to_bottom();
|
|
fade[which].waves.push_back (waveview);
|
|
}
|
|
}
|
|
|
|
toplevel->lower_to_bottom();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::peaks_ready (boost::shared_ptr<AudioRegion> r, WhichFade which)
|
|
{
|
|
/* this should never be called, because the peak files for an xfade
|
|
will be ready by the time we want them. but our API forces us
|
|
to provide this, so ..
|
|
*/
|
|
peaks_ready_connection.disconnect ();
|
|
make_waves (r, which);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_both ()
|
|
{
|
|
AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
|
|
nframes_t preroll;
|
|
nframes_t postroll;
|
|
nframes_t length;
|
|
nframes_t left_start_offset;
|
|
nframes_t right_length;
|
|
nframes_t left_length;
|
|
|
|
if (preroll_button.get_active()) {
|
|
preroll = ARDOUR_UI::instance()->preroll_clock.current_duration ();
|
|
} else {
|
|
preroll = 0;
|
|
}
|
|
|
|
if (postroll_button.get_active()) {
|
|
postroll = ARDOUR_UI::instance()->postroll_clock.current_duration ();
|
|
} else {
|
|
postroll = 0;
|
|
}
|
|
|
|
if ((left_start_offset = xfade->out()->length() - xfade->length()) >= preroll) {
|
|
left_start_offset -= preroll;
|
|
}
|
|
|
|
length = 0;
|
|
|
|
if ((left_length = xfade->length()) < xfade->out()->length() - left_start_offset) {
|
|
length += postroll;
|
|
}
|
|
|
|
right_length = xfade->length();
|
|
|
|
if (xfade->in()->length() - right_length < postroll) {
|
|
right_length += postroll;
|
|
}
|
|
|
|
boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), left_start_offset, left_length, "xfade out",
|
|
0, Region::DefaultFlags, false)));
|
|
boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, right_length, "xfade in",
|
|
0, Region::DefaultFlags, false)));
|
|
|
|
pl.add_region (left, 0);
|
|
pl.add_region (right, 1+preroll);
|
|
|
|
/* there is only one ... */
|
|
|
|
pl.foreach_crossfade (this, &CrossfadeEditor::setup);
|
|
|
|
session.audition_playlist ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_left_dry ()
|
|
{
|
|
boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade left",
|
|
0, Region::DefaultFlags, false)));
|
|
|
|
session.audition_region (left);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_left ()
|
|
{
|
|
AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
|
|
|
|
boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade left",
|
|
0, Region::DefaultFlags, false)));
|
|
boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, xfade->length(), "xfade in",
|
|
0, Region::DefaultFlags, false)));
|
|
|
|
pl.add_region (left, 0);
|
|
pl.add_region (right, 1);
|
|
|
|
right->set_muted (true);
|
|
|
|
/* there is only one ... */
|
|
|
|
pl.foreach_crossfade (this, &CrossfadeEditor::setup);
|
|
|
|
session.audition_playlist ();
|
|
|
|
/* memory leak for regions */
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_right_dry ()
|
|
{
|
|
boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, xfade->length(), "xfade in",
|
|
0, Region::DefaultFlags, false)));
|
|
session.audition_region (right);
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_right ()
|
|
{
|
|
AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
|
|
|
|
boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade out",
|
|
0, Region::DefaultFlags, false)));
|
|
boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), 0, xfade->length(), "xfade out",
|
|
0, Region::DefaultFlags, false)));
|
|
|
|
pl.add_region (left, 0);
|
|
pl.add_region (right, 1);
|
|
|
|
left->set_muted (true);
|
|
|
|
/* there is only one ... */
|
|
|
|
pl.foreach_crossfade (this, &CrossfadeEditor::setup);
|
|
|
|
session.audition_playlist ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::cancel_audition ()
|
|
{
|
|
session.cancel_audition ();
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_toggled ()
|
|
{
|
|
bool x;
|
|
|
|
if ((x = audition_both_button.get_active ()) != session.is_auditioning()) {
|
|
|
|
if (x) {
|
|
audition_both ();
|
|
} else {
|
|
cancel_audition ();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_right_toggled ()
|
|
{
|
|
bool x;
|
|
|
|
if ((x = audition_right_button.get_active ()) != session.is_auditioning()) {
|
|
|
|
if (x) {
|
|
audition_right ();
|
|
} else {
|
|
cancel_audition ();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_right_dry_toggled ()
|
|
{
|
|
bool x;
|
|
|
|
if ((x = audition_right_dry_button.get_active ()) != session.is_auditioning()) {
|
|
|
|
if (x) {
|
|
audition_right_dry ();
|
|
} else {
|
|
cancel_audition ();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_left_toggled ()
|
|
{
|
|
bool x;
|
|
|
|
if ((x = audition_left_button.get_active ()) != session.is_auditioning()) {
|
|
|
|
if (x) {
|
|
audition_left ();
|
|
} else {
|
|
cancel_audition ();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CrossfadeEditor::audition_left_dry_toggled ()
|
|
{
|
|
bool x;
|
|
|
|
if ((x = audition_left_dry_button.get_active ()) != session.is_auditioning()) {
|
|
|
|
if (x) {
|
|
audition_left_dry ();
|
|
} else {
|
|
cancel_audition ();
|
|
}
|
|
}
|
|
}
|