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livetrax/libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACCodecDispatchTypes.h

260 lines
8.1 KiB
C

/*
File: ACCodecDispatchTypes.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
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expressly stated in this notice, no other rights or licenses, express or
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Copyright (C) 2014 Apple Inc. All Rights Reserved.
*/
#if !defined(__ACCodecDispatchTypes_h__)
#define __ACCodecDispatchTypes_h__
//=============================================================================
// Includes
//=============================================================================
// note that AudioCodec.h needs to be included prior to including this file
#if !defined(__AudioCodec_h__)
#error AudioCodec.h needs to be included prior to including this file
#endif
//=============================================================================
// Parameter Blocks for AudioCodec Component Routines
//
// Note that the arguments for all the AudioCodec component routines are
// 4 bytes in size (assuming pointers are 4 bytes). This means that even on
// Windows (where all arguments are forced into SInt32s), we can get away with
// mass casting the argument list through the appropriate paramblock structure.
// This gets around the fact that the component glue passes the arguments in
// a different order depending on the platform and therefore makes writing the
// calling glue and the dispatcher much simpler.
//=============================================================================
#if PRAGMA_STRUCT_ALIGN
#pragma options align=mac68k
#elif PRAGMA_STRUCT_PACKPUSH
#pragma pack(push, 2)
#elif PRAGMA_STRUCT_PACK
#pragma pack(2)
#endif
#define AudioCodecStandardGluePBFields UInt8 componentFlags; UInt8 componentParamSize; SInt16 componentWhat
#if !TARGET_OS_WIN32
struct AudioCodecOpenGluePB {
AudioCodecStandardGluePBFields;
AudioCodec inCodec;
void* unused;
};
#else
struct AudioCodecOpenGluePB {
AudioCodecStandardGluePBFields;
AudioCodec inCodec;
};
#endif
typedef struct AudioCodecOpenGluePB AudioCodecOpenGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecGetPropertyInfoGluePB
{
AudioCodecStandardGluePBFields;
Boolean* outWritable;
UInt32* outSize;
AudioCodecPropertyID inPropertyID;
AudioCodec inCodec;
};
#else
struct AudioCodecGetPropertyInfoGluePB
{
AudioCodecStandardGluePBFields;
AudioCodecPropertyID inPropertyID;
UInt32* outSize;
Boolean* outWritable;
};
#endif
typedef struct AudioCodecGetPropertyInfoGluePB AudioCodecGetPropertyInfoGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecGetPropertyGluePB
{
AudioCodecStandardGluePBFields;
void* outPropertyData;
UInt32* ioPropertyDataSize;
AudioCodecPropertyID inPropertyID;
AudioCodec inCodec;
};
#else
struct AudioCodecGetPropertyGluePB
{
AudioCodecStandardGluePBFields;
AudioCodecPropertyID inPropertyID;
UInt32* ioPropertyDataSize;
void* outPropertyData;
};
#endif
typedef struct AudioCodecGetPropertyGluePB AudioCodecGetPropertyGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecSetPropertyGluePB
{
AudioCodecStandardGluePBFields;
const void* inPropertyData;
UInt32 inPropertyDataSize;
AudioCodecPropertyID inPropertyID;
AudioCodec inCodec;
};
#else
struct AudioCodecSetPropertyGluePB
{
AudioCodecStandardGluePBFields;
AudioCodecPropertyID inPropertyID;
UInt32 inPropertyDataSize;
const void* inPropertyData;
};
#endif
typedef struct AudioCodecSetPropertyGluePB AudioCodecSetPropertyGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecInitializeGluePB
{
AudioCodecStandardGluePBFields;
UInt32 inMagicCookieByteSize;
const void* inMagicCookie;
const AudioStreamBasicDescription* inOutputFormat;
const AudioStreamBasicDescription* inInputFormat;
AudioCodec inCodec;
};
#else
struct AudioCodecInitializeGluePB
{
AudioCodecStandardGluePBFields;
const AudioStreamBasicDescription* inInputFormat;
const AudioStreamBasicDescription* inOutputFormat;
const void* inMagicCookie;
UInt32 inMagicCookieByteSize;
};
#endif
typedef struct AudioCodecInitializeGluePB AudioCodecInitializeGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecUninitializeGluePB
{
AudioCodecStandardGluePBFields;
AudioCodec inCodec;
};
#else
struct AudioCodecUninitializeGluePB
{
AudioCodecStandardGluePBFields;
};
#endif
typedef struct AudioCodecUninitializeGluePB AudioCodecUninitializeGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecAppendInputDataGluePB
{
AudioCodecStandardGluePBFields;
const AudioStreamPacketDescription* inPacketDescription;
UInt32* ioNumberPackets;
UInt32* ioInputDataByteSize;
const void* inInputData;
AudioCodec inCodec;
};
#else
struct AudioCodecAppendInputDataGluePB
{
AudioCodecStandardGluePBFields;
const void* inInputData;
UInt32* ioInputDataByteSize;
UInt32* ioNumberPackets;
const AudioStreamPacketDescription* inPacketDescription;
};
#endif
typedef struct AudioCodecAppendInputDataGluePB AudioCodecAppendInputDataGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecProduceOutputPacketsGluePB
{
AudioCodecStandardGluePBFields;
UInt32* outStatus;
AudioStreamPacketDescription* outPacketDescription;
UInt32* ioNumberPackets;
UInt32* ioOutputDataByteSize;
void* outOutputData;
AudioCodec inCodec;
};
#else
struct AudioCodecProduceOutputPacketsGluePB
{
AudioCodecStandardGluePBFields;
void* outOutputData;
UInt32* ioOutputDataByteSize;
UInt32* ioNumberPackets;
AudioStreamPacketDescription* outPacketDescription;
UInt32* outStatus;
};
#endif
typedef struct AudioCodecProduceOutputPacketsGluePB AudioCodecProduceOutputPacketsGluePB;
#if !TARGET_OS_WIN32
struct AudioCodecResetGluePB
{
AudioCodecStandardGluePBFields;
AudioCodec inCodec;
};
#else
struct AudioCodecResetGluePB
{
AudioCodecStandardGluePBFields;
};
#endif
typedef struct AudioCodecResetGluePB AudioCodecResetGluePB;
#if PRAGMA_STRUCT_ALIGN
#pragma options align=reset
#elif PRAGMA_STRUCT_PACKPUSH
#pragma pack(pop)
#elif PRAGMA_STRUCT_PACK
#pragma pack()
#endif
#endif