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livetrax/libs/appleutility/CoreAudio/AudioCodecs/ACPublic/ACBaseCodec.h

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C++

/*
File: ACBaseCodec.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
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*/
#if !defined(__ACBaseCodec_h__)
#define __ACBaseCodec_h__
//=============================================================================
// Includes
//=============================================================================
#include "ACCodec.h"
#include "CAStreamBasicDescription.h"
#include <vector>
#include "GetCodecBundle.h"
//=============================================================================
// ACBaseCodec
//
// An abstract subclass of ACCodec that implements all the nuts and bolts
// of the ACCodec interface, except for buffer handling. This class does
// the proper dispatching of property requests and manages the list of
// input and output formats.
//=============================================================================
class ACBaseCodec
:
public ACCodec
{
// Construction/Destruction
public:
ACBaseCodec( AudioComponentInstance inInstance );
virtual ~ACBaseCodec();
// Property Management
public:
virtual void GetPropertyInfo(AudioCodecPropertyID inPropertyID, UInt32& outPropertyDataSize, Boolean& outWritable);
virtual void GetProperty(AudioCodecPropertyID inPropertyID, UInt32& ioPropertyDataSize, void* outPropertyData);
virtual void SetProperty(AudioCodecPropertyID inPropertyID, UInt32 inPropertyDataSize, const void* inPropertyData);
// Data Handling
public:
bool IsInitialized() const { return mIsInitialized; }
virtual void Initialize(const AudioStreamBasicDescription* inInputFormat, const AudioStreamBasicDescription* inOutputFormat, const void* inMagicCookie, UInt32 inMagicCookieByteSize);
virtual void Uninitialize();
virtual void Reset();
virtual UInt32 GetInputBufferByteSize() const = 0;
virtual UInt32 GetUsedInputBufferByteSize() const = 0;
protected:
virtual void ReallocateInputBuffer(UInt32 inInputBufferByteSize) = 0;
bool mIsInitialized;
// Format Management
public:
UInt32 GetNumberSupportedInputFormats() const;
void GetSupportedInputFormats(AudioStreamBasicDescription* outInputFormats, UInt32& ioNumberInputFormats) const;
void GetCurrentInputFormat(AudioStreamBasicDescription& outInputFormat);
virtual void SetCurrentInputFormat(const AudioStreamBasicDescription& inInputFormat);
UInt32 GetNumberSupportedOutputFormats() const;
void GetSupportedOutputFormats(AudioStreamBasicDescription* outOutputFormats, UInt32& ioNumberOutputFormats) const;
void GetCurrentOutputFormat(AudioStreamBasicDescription& outOutputFormat);
virtual void SetCurrentOutputFormat(const AudioStreamBasicDescription& inOutputFormat);
virtual UInt32 GetMagicCookieByteSize() const;
virtual void GetMagicCookie(void* outMagicCookieData, UInt32& ioMagicCookieDataByteSize) const;
virtual void SetMagicCookie(const void* outMagicCookieData, UInt32 inMagicCookieDataByteSize);
virtual bool ImplementsFeature(UInt32 /* feature */) const { return false; }
virtual void AppendInputBufferList(const AudioBufferList * /* ioBufferList */, UInt32& /* ioNumberPackets */, const AudioStreamPacketDescription * /* inPacketDescription */, UInt32 * /* outBytesConsumed */) { CODEC_THROW(-4); /*unimpErr*/ }
virtual UInt32 ProduceOutputBufferList(AudioBufferList * /* ioBufferList */, UInt32& /* ioNumberPackets */, AudioStreamPacketDescription * /* outPacketDescription */) { CODEC_THROW(-4); /*unimpErr*/ }
protected:
void AddInputFormat(const AudioStreamBasicDescription& inInputFormat);
void AddOutputFormat(const AudioStreamBasicDescription& inOutputFormat);
OSType GetSubType();
typedef std::vector<CAStreamBasicDescription> FormatList;
FormatList mInputFormatList;
#if TARGET_OS_WIN32
// VC 2005 screws up if this is not aligned to 8-byte boundaries
__declspec(align(8)) CAStreamBasicDescription mInputFormat;
#else
CAStreamBasicDescription mInputFormat;
#endif
FormatList mOutputFormatList;
#if TARGET_OS_WIN32
// VC 2005 screws up if this is not aligned to 8-byte boundaries
__declspec(align(8)) CAStreamBasicDescription mOutputFormat;
#else
CAStreamBasicDescription mOutputFormat;
#endif
OSType mCodecSubType;
UInt32 mPadding[3]; // Align this with 16-byte boundaries
};
#endif