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livetrax/gtk2_ardour/ardour_ui_dialogs.cc

501 lines
15 KiB
C++

/*
Copyright (C) 2000 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* This file contains any ARDOUR_UI methods that require knowledge of
the various dialog boxes, and exists so that no compilation dependency
exists between the main ARDOUR_UI modules and their respective classes.
This is to cut down on the compile times. It also helps with my sanity.
*/
#include "ardour/session.h"
#include "ardour/audioengine.h"
#include "ardour/automation_watch.h"
#include "actions.h"
#include "add_route_dialog.h"
#include "add_video_dialog.h"
#include "ardour_ui.h"
#include "big_clock_window.h"
#include "bundle_manager.h"
#include "global_port_matrix.h"
#include "gui_object.h"
#include "gui_thread.h"
#include "keyeditor.h"
#include "location_ui.h"
#include "main_clock.h"
#include "midi_tracer.h"
#include "mixer_ui.h"
#include "public_editor.h"
#include "rc_option_editor.h"
#include "route_params_ui.h"
#include "shuttle_control.h"
#include "session_option_editor.h"
#include "speaker_dialog.h"
#include "splash.h"
#include "sfdb_ui.h"
#include "theme_manager.h"
#include "time_info_box.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
using namespace Glib;
using namespace Gtk;
using namespace Gtkmm2ext;
void
ARDOUR_UI::set_session (Session *s)
{
SessionHandlePtr::set_session (s);
if (!_session) {
WM::Manager::instance().set_session (s);
/* Session option editor cannot exist across change-of-session */
session_option_editor.drop_window ();
/* Ditto for AddVideoDialog */
add_video_dialog.drop_window ();
return;
}
const XMLNode* node = _session->extra_xml (X_("UI"));
if (node) {
const XMLNodeList& children = node->children();
for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
if ((*i)->name() == GUIObjectState::xml_node_name) {
gui_object_state->load (**i);
break;
}
}
}
WM::Manager::instance().set_session (s);
AutomationWatch::instance().set_session (s);
if (shuttle_box) {
shuttle_box->set_session (s);
}
primary_clock->set_session (s);
secondary_clock->set_session (s);
big_clock->set_session (s);
time_info_box->set_session (s);
video_timeline->set_session (s);
/* sensitize menu bar options that are now valid */
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, true);
ActionManager::set_sensitive (ActionManager::write_sensitive_actions, _session->writable());
if (_session->locations()->num_range_markers()) {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, true);
} else {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
if (!_session->monitor_out()) {
Glib::RefPtr<Action> act = ActionManager::get_action (X_("options"), X_("SoloViaBus"));
if (act) {
act->set_sensitive (false);
}
}
/* allow wastebasket flush again */
Glib::RefPtr<Action> act = ActionManager::get_action (X_("Main"), X_("FlushWastebasket"));
if (act) {
act->set_sensitive (true);
}
/* there are never any selections on startup */
ActionManager::set_sensitive (ActionManager::time_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::track_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::line_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::point_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::playlist_selection_sensitive_actions, false);
rec_button.set_sensitive (true);
solo_alert_button.set_active (_session->soloing());
setup_session_options ();
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::transport_rec_enable_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::solo_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::sync_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::audition_blink));
Blink.connect (sigc::mem_fun(*this, &ARDOUR_UI::feedback_blink));
_session->RecordStateChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::record_state_changed, this), gui_context());
_session->StepEditStatusChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::step_edit_status_change, this, _1), gui_context());
_session->TransportStateChange.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::map_transport_state, this), gui_context());
_session->DirtyChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::update_autosave, this), gui_context());
_session->Xrun.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::xrun_handler, this, _1), gui_context());
_session->SoloActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::soloing_changed, this, _1), gui_context());
_session->AuditionActive.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::auditioning_changed, this, _1), gui_context());
_session->locations()->added.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
_session->locations()->removed.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::handle_locations_change, this, _1), gui_context());
_session->config.ParameterChanged.connect (_session_connections, MISSING_INVALIDATOR, boost::bind (&ARDOUR_UI::session_parameter_changed, this, _1), gui_context ());
#ifdef HAVE_JACK_SESSION
engine->JackSessionEvent.connect (*_session, MISSING_INVALIDATOR, boost::bind (&Session::jack_session_event, _session, _1), gui_context());
#endif
/* Clocks are on by default after we are connected to a session, so show that here.
*/
connect_dependents_to_session (s);
/* listen to clock mode changes. don't do this earlier because otherwise as the clocks
restore their modes or are explicitly set, we will cause the "new" mode to be saved
back to the session XML ("Extra") state.
*/
AudioClock::ModeChanged.connect (sigc::mem_fun (*this, &ARDOUR_UI::store_clock_modes));
Glib::signal_idle().connect (sigc::mem_fun (*this, &ARDOUR_UI::first_idle));
start_clocking ();
start_blinking ();
map_transport_state ();
second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_second), 1000);
point_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
point_zero_one_second_connection = Glib::signal_timeout().connect (sigc::mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
update_format ();
}
int
ARDOUR_UI::unload_session (bool hide_stuff)
{
if (_session) {
ARDOUR_UI::instance()->video_timeline->sync_session_state();
}
if (_session && _session->dirty()) {
std::vector<std::string> actions;
actions.push_back (_("Don't close"));
actions.push_back (_("Just close"));
actions.push_back (_("Save and close"));
switch (ask_about_saving_session (actions)) {
case -1:
// cancel
return 1;
case 1:
_session->save_state ("");
break;
}
}
if (hide_stuff) {
editor->hide ();
mixer->hide ();
meterbridge->hide ();
theme_manager->hide ();
audio_port_matrix->hide();
midi_port_matrix->hide();
route_params->hide();
}
second_connection.disconnect ();
point_one_second_connection.disconnect ();
point_oh_five_second_connection.disconnect ();
point_zero_one_second_connection.disconnect();
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, false);
rec_button.set_sensitive (false);
WM::Manager::instance().set_session ((ARDOUR::Session*) 0);
ARDOUR_UI::instance()->video_timeline->close_session();
stop_blinking ();
stop_clocking ();
/* drop everything attached to the blink signal */
Blink.clear ();
delete _session;
_session = 0;
session_loaded = false;
update_buffer_load ();
return 0;
}
static bool
_hide_splash (gpointer arg)
{
((ARDOUR_UI*)arg)->hide_splash();
return false;
}
void
ARDOUR_UI::goto_editor_window ()
{
if (splash && splash->is_visible()) {
// in 2 seconds, hide the splash screen
Glib::signal_timeout().connect (sigc::bind (sigc::ptr_fun (_hide_splash), this), 2000);
}
editor->show_window ();
editor->present ();
/* mixer should now be on top */
WM::Manager::instance().set_transient_for (editor);
_mixer_on_top = false;
}
void
ARDOUR_UI::goto_mixer_window ()
{
Glib::RefPtr<Gdk::Window> win;
Glib::RefPtr<Gdk::Screen> screen;
if (editor) {
win = editor->get_window ();
}
if (win) {
screen = win->get_screen();
} else {
screen = Gdk::Screen::get_default();
}
if (screen && screen->get_height() < 700) {
Gtk::MessageDialog msg (_("This screen is not tall enough to display the mixer window"));
msg.run ();
return;
}
mixer->show_window ();
mixer->present ();
/* mixer should now be on top */
WM::Manager::instance().set_transient_for (mixer);
_mixer_on_top = true;
}
void
ARDOUR_UI::toggle_mixer_window ()
{
Glib::RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("toggle-mixer"));
if (!act) {
return;
}
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic (act);
if (tact->get_active()) {
goto_mixer_window ();
} else {
mixer->hide ();
}
}
void
ARDOUR_UI::toggle_meterbridge ()
{
Glib::RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("toggle-meterbridge"));
if (!act) {
return;
}
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic (act);
if (tact->get_active()) {
meterbridge->show_window ();
} else {
meterbridge->hide_window (NULL);
}
}
void
ARDOUR_UI::toggle_editor_mixer ()
{
bool obscuring = false;
/* currently, if windows are on different
screens then we do nothing; but in the
future we may want to bring the window
to the front or something, so I'm leaving this
variable for future use
*/
bool same_screen = true;
if (editor && mixer) {
/* remeber: Screen != Monitor (Screen is a separately rendered
* continuous geometry that make include 1 or more monitors.
*/
if (editor->get_screen() != mixer->get_screen() && (mixer->get_screen() != 0) && (editor->get_screen() != 0)) {
// different screens, so don't do anything
same_screen = false;
} else {
// they are on the same screen, see if they are obscuring each other
gint ex, ey, ew, eh;
gint mx, my, mw, mh;
editor->get_position (ex, ey);
editor->get_size (ew, eh);
mixer->get_position (mx, my);
mixer->get_size (mw, mh);
GdkRectangle e;
GdkRectangle m;
GdkRectangle r;
e.x = ex;
e.y = ey;
e.width = ew;
e.height = eh;
m.x = mx;
m.y = my;
m.width = mw;
m.height = mh;
if (gdk_rectangle_intersect (&e, &m, &r)) {
obscuring = true;
}
}
}
if (mixer && !mixer->not_visible() && mixer->property_has_toplevel_focus()) {
if (obscuring && same_screen) {
goto_editor_window();
}
} else if (editor && !editor->not_visible() && editor->property_has_toplevel_focus()) {
if (obscuring && same_screen) {
goto_mixer_window();
}
} else if (mixer && mixer->not_visible()) {
if (obscuring && same_screen) {
goto_mixer_window ();
}
} else if (editor && editor->not_visible()) {
if (obscuring && same_screen) {
goto_editor_window ();
}
} else if (obscuring && same_screen) {
//it's unclear what to do here, so just do the opposite of what we did last time (old behavior)
if (_mixer_on_top) {
goto_editor_window ();
} else {
goto_mixer_window ();
}
}
}
void
ARDOUR_UI::new_midi_tracer_window ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("NewMIDITracer"));
if (!act) {
return;
}
std::list<MidiTracer*>::iterator i = _midi_tracer_windows.begin ();
while (i != _midi_tracer_windows.end() && (*i)->get_visible() == true) {
++i;
}
if (i == _midi_tracer_windows.end()) {
/* all our MIDITracer windows are visible; make a new one */
MidiTracer* t = new MidiTracer ();
t->show_all ();
_midi_tracer_windows.push_back (t);
} else {
/* re-use the hidden one */
(*i)->show_all ();
}
}
BundleManager*
ARDOUR_UI::create_bundle_manager ()
{
return new BundleManager (_session);
}
AddVideoDialog*
ARDOUR_UI::create_add_video_dialog ()
{
return new AddVideoDialog (_session);
}
SessionOptionEditor*
ARDOUR_UI::create_session_option_editor ()
{
return new SessionOptionEditor (_session);
}
BigClockWindow*
ARDOUR_UI::create_big_clock_window ()
{
return new BigClockWindow (*big_clock);
}
void
ARDOUR_UI::handle_locations_change (Location *)
{
if (_session) {
if (_session->locations()->num_range_markers()) {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, true);
} else {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
}
}
bool
ARDOUR_UI::main_window_state_event_handler (GdkEventWindowState* ev, bool window_was_editor)
{
if (window_was_editor) {
if ((ev->changed_mask & GDK_WINDOW_STATE_FULLSCREEN) &&
(ev->new_window_state & GDK_WINDOW_STATE_FULLSCREEN)) {
if (big_clock_window) {
big_clock_window->set_transient_for (*editor);
}
}
} else {
if ((ev->changed_mask & GDK_WINDOW_STATE_FULLSCREEN) &&
(ev->new_window_state & GDK_WINDOW_STATE_FULLSCREEN)) {
if (big_clock_window) {
big_clock_window->set_transient_for (*mixer);
}
}
}
return false;
}