d26260f51d
git-svn-id: svn://localhost/ardour2/branches/3.0@11062 d708f5d6-7413-0410-9779-e7cbd77b26cf
496 lines
13 KiB
C++
496 lines
13 KiB
C++
/*
|
|
Copyright (C) 2009 Paul Davis
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
*/
|
|
|
|
#ifdef WAF_BUILD
|
|
#include "libardour-config.h"
|
|
#endif
|
|
|
|
#include <stdexcept>
|
|
|
|
#include <jack/weakjack.h> // so that we can test for new functions at runtime
|
|
|
|
#include "pbd/error.h"
|
|
#include "pbd/compose.h"
|
|
|
|
#include "ardour/debug.h"
|
|
#include "ardour/port.h"
|
|
#include "ardour/audioengine.h"
|
|
#include "pbd/failed_constructor.h"
|
|
|
|
#include "i18n.h"
|
|
|
|
using namespace std;
|
|
using namespace ARDOUR;
|
|
using namespace PBD;
|
|
|
|
AudioEngine* Port::_engine = 0;
|
|
bool Port::_connecting_blocked = false;
|
|
pframes_t Port::_global_port_buffer_offset = 0;
|
|
pframes_t Port::_cycle_nframes = 0;
|
|
|
|
/** @param n Port short name */
|
|
Port::Port (std::string const & n, DataType t, Flags f)
|
|
: _port_buffer_offset (0)
|
|
, _name (n)
|
|
, _flags (f)
|
|
, _last_monitor (false)
|
|
{
|
|
_private_playback_latency.min = 0;
|
|
_private_playback_latency.max = 0;
|
|
_private_capture_latency.min = 0;
|
|
_private_capture_latency.max = 0;
|
|
|
|
/* Unfortunately we have to pass the DataType into this constructor so that
|
|
we can create the right kind of JACK port; aside from this we'll use the
|
|
virtual function type () to establish type.
|
|
*/
|
|
|
|
assert (_name.find_first_of (':') == std::string::npos);
|
|
|
|
if (!_engine->connected()) {
|
|
throw failed_constructor ();
|
|
}
|
|
|
|
if ((_jack_port = jack_port_register (_engine->jack (), _name.c_str (), t.to_jack_type (), _flags, 0)) == 0) {
|
|
cerr << "Failed to register JACK port, reason is unknown from here\n";
|
|
throw failed_constructor ();
|
|
}
|
|
}
|
|
|
|
/** Port destructor */
|
|
Port::~Port ()
|
|
{
|
|
if (_engine->jack ()) {
|
|
jack_port_unregister (_engine->jack (), _jack_port);
|
|
}
|
|
}
|
|
|
|
/** @return true if this port is connected to anything */
|
|
bool
|
|
Port::connected () const
|
|
{
|
|
return (jack_port_connected (_jack_port) != 0);
|
|
}
|
|
|
|
int
|
|
Port::disconnect_all ()
|
|
{
|
|
jack_port_disconnect (_engine->jack(), _jack_port);
|
|
_connections.clear ();
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** @param o Port name
|
|
* @return true if this port is connected to o, otherwise false.
|
|
*/
|
|
bool
|
|
Port::connected_to (std::string const & o) const
|
|
{
|
|
if (!_engine->connected()) {
|
|
/* in some senses, this answer isn't the right one all the time,
|
|
because we know about our connections and will re-establish
|
|
them when we reconnect to JACK.
|
|
*/
|
|
return false;
|
|
}
|
|
|
|
return jack_port_connected_to (_jack_port,
|
|
_engine->make_port_name_non_relative(o).c_str ());
|
|
}
|
|
|
|
/** @param o Filled in with port full names of ports that we are connected to */
|
|
int
|
|
Port::get_connections (std::vector<std::string> & c) const
|
|
{
|
|
int n = 0;
|
|
|
|
if (_engine->connected()) {
|
|
const char** jc = jack_port_get_connections (_jack_port);
|
|
if (jc) {
|
|
for (int i = 0; jc[i]; ++i) {
|
|
c.push_back (jc[i]);
|
|
++n;
|
|
}
|
|
|
|
if (jack_free) {
|
|
jack_free (jc);
|
|
} else {
|
|
free (jc);
|
|
}
|
|
}
|
|
}
|
|
|
|
return n;
|
|
}
|
|
|
|
int
|
|
Port::connect (std::string const & other)
|
|
{
|
|
std::string const other_shrt = _engine->make_port_name_non_relative (other);
|
|
std::string const this_shrt = _engine->make_port_name_non_relative (_name);
|
|
|
|
int r = 0;
|
|
|
|
if (_connecting_blocked) {
|
|
return r;
|
|
}
|
|
|
|
if (sends_output ()) {
|
|
r = jack_connect (_engine->jack (), this_shrt.c_str (), other_shrt.c_str ());
|
|
} else {
|
|
r = jack_connect (_engine->jack (), other_shrt.c_str (), this_shrt.c_str());
|
|
}
|
|
|
|
if (r == 0) {
|
|
_connections.insert (other);
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
int
|
|
Port::disconnect (std::string const & other)
|
|
{
|
|
std::string const other_shrt = _engine->make_port_name_non_relative (other);
|
|
std::string const this_shrt = _engine->make_port_name_non_relative (_name);
|
|
|
|
int r = 0;
|
|
|
|
if (sends_output ()) {
|
|
r = jack_disconnect (_engine->jack (), this_shrt.c_str (), other_shrt.c_str ());
|
|
} else {
|
|
r = jack_disconnect (_engine->jack (), other_shrt.c_str (), this_shrt.c_str ());
|
|
}
|
|
|
|
if (r == 0) {
|
|
_connections.erase (other);
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
bool
|
|
Port::connected_to (Port* o) const
|
|
{
|
|
return connected_to (o->name ());
|
|
}
|
|
|
|
int
|
|
Port::connect (Port* o)
|
|
{
|
|
return connect (o->name ());
|
|
}
|
|
|
|
int
|
|
Port::disconnect (Port* o)
|
|
{
|
|
return disconnect (o->name ());
|
|
}
|
|
|
|
void
|
|
Port::set_engine (AudioEngine* e)
|
|
{
|
|
_engine = e;
|
|
}
|
|
|
|
void
|
|
Port::ensure_jack_monitors_input (bool yn)
|
|
{
|
|
jack_port_ensure_monitor (_jack_port, yn);
|
|
}
|
|
|
|
bool
|
|
Port::jack_monitoring_input () const
|
|
{
|
|
return jack_port_monitoring_input (_jack_port);
|
|
}
|
|
|
|
void
|
|
Port::reset ()
|
|
{
|
|
_last_monitor = false;
|
|
}
|
|
|
|
void
|
|
Port::cycle_start (pframes_t)
|
|
{
|
|
_port_buffer_offset = 0;
|
|
}
|
|
|
|
void
|
|
Port::increment_port_buffer_offset (pframes_t nframes)
|
|
{
|
|
_port_buffer_offset += nframes;
|
|
}
|
|
|
|
void
|
|
Port::set_public_latency_range (jack_latency_range_t& range, bool playback) const
|
|
{
|
|
/* this sets the visible latency that the rest of JACK sees. because we do latency
|
|
compensation, all (most) of our visible port latency values are identical.
|
|
*/
|
|
|
|
if (!jack_port_set_latency_range) {
|
|
return;
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::Latency,
|
|
string_compose ("SET PORT %1 %4 PUBLIC latency now [%2 - %3]\n",
|
|
name(), range.min, range.max,
|
|
(playback ? "PLAYBACK" : "CAPTURE")));;
|
|
|
|
jack_port_set_latency_range (_jack_port,
|
|
(playback ? JackPlaybackLatency : JackCaptureLatency),
|
|
&range);
|
|
}
|
|
|
|
void
|
|
Port::set_private_latency_range (jack_latency_range_t& range, bool playback)
|
|
{
|
|
if (playback) {
|
|
_private_playback_latency = range;
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"SET PORT %1 playback PRIVATE latency now [%2 - %3]\n",
|
|
name(),
|
|
_private_playback_latency.min,
|
|
_private_playback_latency.max));
|
|
} else {
|
|
_private_capture_latency = range;
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"SET PORT %1 capture PRIVATE latency now [%2 - %3]\n",
|
|
name(),
|
|
_private_capture_latency.min,
|
|
_private_capture_latency.max));
|
|
}
|
|
|
|
/* push to public (JACK) location so that everyone else can see it */
|
|
|
|
set_public_latency_range (range, playback);
|
|
}
|
|
|
|
const jack_latency_range_t&
|
|
Port::private_latency_range (bool playback) const
|
|
{
|
|
if (playback) {
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"GET PORT %1 playback PRIVATE latency now [%2 - %3]\n",
|
|
name(),
|
|
_private_playback_latency.min,
|
|
_private_playback_latency.max));
|
|
return _private_playback_latency;
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"GET PORT %1 capture PRIVATE latency now [%2 - %3]\n",
|
|
name(),
|
|
_private_playback_latency.min,
|
|
_private_playback_latency.max));
|
|
return _private_capture_latency;
|
|
}
|
|
}
|
|
|
|
jack_latency_range_t
|
|
Port::public_latency_range (bool /*playback*/) const
|
|
{
|
|
jack_latency_range_t r;
|
|
|
|
jack_port_get_latency_range (_jack_port,
|
|
sends_output() ? JackPlaybackLatency : JackCaptureLatency,
|
|
&r);
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"GET PORT %1: %4 PUBLIC latency range %2 .. %3\n",
|
|
name(), r.min, r.max,
|
|
sends_output() ? "PLAYBACK" : "CAPTURE"));
|
|
return r;
|
|
}
|
|
|
|
void
|
|
Port::get_connected_latency_range (jack_latency_range_t& range, bool playback) const
|
|
{
|
|
if (!jack_port_get_latency_range) {
|
|
return;
|
|
}
|
|
|
|
vector<string> connections;
|
|
jack_client_t* jack = _engine->jack();
|
|
|
|
if (!jack) {
|
|
range.min = 0;
|
|
range.max = 0;
|
|
PBD::warning << _("get_connected_latency_range() called while disconnected from JACK") << endmsg;
|
|
return;
|
|
}
|
|
|
|
get_connections (connections);
|
|
|
|
if (!connections.empty()) {
|
|
|
|
range.min = ~((jack_nframes_t) 0);
|
|
range.max = 0;
|
|
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: %2 connections to check for latency range\n", name(), connections.size()));
|
|
|
|
for (vector<string>::const_iterator c = connections.begin();
|
|
c != connections.end(); ++c) {
|
|
|
|
jack_latency_range_t lr;
|
|
|
|
if (!AudioEngine::instance()->port_is_mine (*c)) {
|
|
|
|
/* port belongs to some other JACK client, use
|
|
* JACK to lookup its latency information.
|
|
*/
|
|
|
|
jack_port_t* remote_port = jack_port_by_name (_engine->jack(), (*c).c_str());
|
|
|
|
if (remote_port) {
|
|
jack_port_get_latency_range (
|
|
remote_port,
|
|
(playback ? JackPlaybackLatency : JackCaptureLatency),
|
|
&lr);
|
|
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"\t%1 <-> %2 : latter has latency range %3 .. %4\n",
|
|
name(), *c, lr.min, lr.max));
|
|
|
|
range.min = min (range.min, lr.min);
|
|
range.max = max (range.max, lr.max);
|
|
}
|
|
|
|
} else {
|
|
|
|
/* port belongs to this instance of ardour,
|
|
so look up its latency information
|
|
internally, because our published/public
|
|
values already contain our plugin
|
|
latency compensation.
|
|
*/
|
|
|
|
boost::shared_ptr<Port> remote_port = AudioEngine::instance()->get_port_by_name (*c);
|
|
if (remote_port) {
|
|
lr = remote_port->private_latency_range ((playback ? JackPlaybackLatency : JackCaptureLatency));
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose (
|
|
"\t%1 <-LOCAL-> %2 : latter has latency range %3 .. %4\n",
|
|
name(), *c, lr.min, lr.max));
|
|
|
|
range.min = min (range.min, lr.min);
|
|
range.max = max (range.max, lr.max);
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: not connected to anything\n", name()));
|
|
range.min = 0;
|
|
range.max = 0;
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::Latency, string_compose ("%1: final connected latency range [ %2 .. %3 ] \n", name(), range.min, range.max));
|
|
}
|
|
|
|
int
|
|
Port::reestablish ()
|
|
{
|
|
jack_client_t* jack = _engine->jack();
|
|
|
|
if (!jack) {
|
|
return -1;
|
|
}
|
|
|
|
_jack_port = jack_port_register (jack, _name.c_str(), type().to_jack_type(), _flags, 0);
|
|
|
|
if (_jack_port == 0) {
|
|
PBD::error << string_compose (_("could not reregister %1"), _name) << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
reset ();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int
|
|
Port::reconnect ()
|
|
{
|
|
/* caller must hold process lock; intended to be used only after reestablish() */
|
|
|
|
for (std::set<string>::iterator i = _connections.begin(); i != _connections.end(); ++i) {
|
|
if (connect (*i)) {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** @param n Short port name (no JACK client name) */
|
|
int
|
|
Port::set_name (std::string const & n)
|
|
{
|
|
if (n == _name) {
|
|
return 0;
|
|
}
|
|
|
|
int const r = jack_port_set_name (_jack_port, n.c_str());
|
|
|
|
if (r == 0) {
|
|
_name = n;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
void
|
|
Port::request_jack_monitors_input (bool yn)
|
|
{
|
|
jack_port_request_monitor (_jack_port, yn);
|
|
}
|
|
|
|
bool
|
|
Port::physically_connected () const
|
|
{
|
|
const char** jc = jack_port_get_connections (_jack_port);
|
|
|
|
if (jc) {
|
|
for (int i = 0; jc[i]; ++i) {
|
|
|
|
jack_port_t* port = jack_port_by_name (_engine->jack(), jc[i]);
|
|
|
|
if (port && (jack_port_flags (port) & JackPortIsPhysical)) {
|
|
if (jack_free) {
|
|
jack_free (jc);
|
|
} else {
|
|
free (jc);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
if (jack_free) {
|
|
jack_free (jc);
|
|
} else {
|
|
free (jc);
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|