7c87036ee3
git-svn-id: svn://localhost/ardour2/branches/3.0@10808 d708f5d6-7413-0410-9779-e7cbd77b26cf
488 lines
10 KiB
C++
488 lines
10 KiB
C++
#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <libgen.h>
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#include <pthread.h>
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#include <signal.h>
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#include <dlfcn.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <pthread.h>
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#include "ardour/linux_vst_support.h"
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#include "pbd/error.h"
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/***********************************************************/
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/* VSTFX - A set of modules for managing linux VST plugins */
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/* vstfx.cc, vstfxwin.cc and vstfxinfofile.cc */
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/***********************************************************/
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/*Simple error handler stuff for VSTFX*/
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void vstfx_error (const char *fmt, ...)
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{
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va_list ap;
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char buffer[512];
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va_start (ap, fmt);
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vsnprintf (buffer, sizeof(buffer), fmt, ap);
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vstfx_error_callback (buffer);
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va_end (ap);
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}
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/*default error handler callback*/
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void default_vstfx_error_callback (const char *desc)
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{
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PBD::error << desc << endmsg;
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}
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void (*vstfx_error_callback)(const char *desc) = &default_vstfx_error_callback;
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/* --- */
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/*Create and return a pointer to a new VSTFX handle*/
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VSTHandle *
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vstfx_handle_new ()
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{
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VSTHandle* vstfx = (VSTHandle *) calloc (1, sizeof (VSTHandle));
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return vstfx;
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}
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/*Create and return a pointer to a new vstfx instance*/
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VSTState *
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vstfx_new ()
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{
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VSTState* vstfx = (VSTState *) calloc (1, sizeof (VSTState));
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/*Mutexes*/
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pthread_mutex_init (&vstfx->lock, NULL);
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pthread_cond_init (&vstfx->window_status_change, NULL);
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pthread_cond_init (&vstfx->plugin_dispatcher_called, NULL);
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pthread_cond_init (&vstfx->window_created, NULL);
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/*Safe values*/
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vstfx->want_program = -1;
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vstfx->want_chunk = 0;
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vstfx->n_pending_keys = 0;
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vstfx->has_editor = 0;
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vstfx->program_set_without_editor = 0;
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vstfx->linux_window = 0;
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vstfx->linux_plugin_ui_window = 0;
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vstfx->eventProc = NULL;
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vstfx->extra_data = NULL;
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vstfx->want_resize = 0;
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return vstfx;
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}
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/*This loads the plugin shared library*/
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void* vstfx_load_vst_library(const char* path)
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{
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void* dll;
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char* full_path;
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char* envdup;
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char* lxvst_path;
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size_t len1;
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size_t len2;
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/*Try and load the shared library pointed to by the path -
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NOTE: You have to give RTLD_LAZY or RTLD_NOW to dlopen or
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you get some occasional failures to load - dlerror reports
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invalid arguments*/
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if ((dll = dlopen (path, RTLD_LOCAL | RTLD_LAZY)) != NULL)
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return dll;
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/*We didn't find the library so try and get the path specified in the
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env variable LXVST_PATH*/
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envdup = getenv ("LXVST_PATH");
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/*Path not specified - not much more we can do*/
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if (envdup == NULL)
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return NULL;
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/*Copy the path into envdup*/
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envdup = strdup (envdup);
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if (envdup == NULL)
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return NULL;
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len2 = strlen(path);
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/*Try all the possibilities in the path - deliminated by : */
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lxvst_path = strtok (envdup, ":");
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while (lxvst_path != NULL)
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{
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vstfx_error ("\"%s\"", lxvst_path);
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len1 = strlen(lxvst_path);
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full_path = (char*)malloc(len1 + 1 + len2 + 1);
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memcpy(full_path, lxvst_path, len1);
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full_path[len1] = '/';
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memcpy(full_path + len1 + 1, path, len2);
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full_path[len1 + 1 + len2] = '\0';
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/*Try and load the library*/
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if ((dll = dlopen(full_path, RTLD_LOCAL | RTLD_LAZY)) != NULL)
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{
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/*Succeeded */
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break;
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}
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/*Try again*/
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lxvst_path = strtok (NULL, ":");
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}
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/*Free the path*/
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free(envdup);
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return dll;
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}
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/*This loads up a plugin, given the path to its .so file and
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finds its main entry point etc*/
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VSTHandle *
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vstfx_load (const char *path)
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{
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char* buf = NULL;
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VSTHandle* fhandle;
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int i;
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/*Create a new handle we can use to reference the plugin*/
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fhandle = vstfx_handle_new();
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/*See if we have .so appended to the path - if not we need to make sure it is added*/
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if (strstr (path, ".so") == NULL)
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{
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/*Append the .so to the path - Make sure the path has enough space*/
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buf = (char *)malloc(strlen(path) + 4); //The .so and a terminating zero
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sprintf (buf, "%s.so", path);
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fhandle->nameptr = strdup (path);
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}
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else
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{
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/*We already have .so appened to the filename*/
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buf = strdup(path);
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fhandle->nameptr = strdup (path);
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}
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/*Use basename to shorten the path and then strip off the .so - the old VST problem,
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we don't know anything about its name until we load and instantiate the plugin
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which we don't want to do at this point*/
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for(i=0; i < (int)strlen(fhandle->nameptr); i++)
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{
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if(fhandle->nameptr[i] == '.')
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fhandle->nameptr[i] = 0;
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}
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fhandle->name = basename (fhandle->nameptr);
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/*call load_vstfx_library to actually load the .so into memory*/
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if ((fhandle->dll = vstfx_load_vst_library (buf)) == NULL)
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{
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vstfx_unload (fhandle);
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free(buf);
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return NULL;
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}
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/*Find the main entry point into the plugin*/
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if ((fhandle->main_entry = (main_entry_t) dlsym(fhandle->dll, "main")) == NULL)
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{
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/*If it can't be found, unload the plugin and return a NULL handle*/
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vstfx_unload (fhandle);
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free(buf);
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return NULL;
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}
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free(buf);
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/*return the handle of the plugin*/
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return fhandle;
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}
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/*This unloads a plugin*/
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int
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vstfx_unload (VSTHandle* fhandle)
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{
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if (fhandle->plugincnt)
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{
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/*Still have plugin instances - can't unload the library
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- actually dlclose keeps an instance count anyway*/
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return -1;
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}
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/*Valid plugin loaded?*/
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if (fhandle->dll)
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{
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dlclose(fhandle->dll);
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fhandle->dll = NULL;
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}
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if (fhandle->nameptr)
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{
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free (fhandle->nameptr);
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fhandle->name = NULL;
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}
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/*Don't need the plugin handle any more*/
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free (fhandle);
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return 0;
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}
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/*This instantiates a plugin*/
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VSTState *
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vstfx_instantiate (VSTHandle* fhandle, audioMasterCallback amc, void* userptr)
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{
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VSTState* vstfx = vstfx_new ();
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if(fhandle == NULL)
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{
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vstfx_error( "** ERROR ** VSTFX : The handle was NULL\n" );
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return NULL;
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}
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if ((vstfx->plugin = fhandle->main_entry (amc)) == NULL)
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{
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vstfx_error ("** ERROR ** VSTFX : %s could not be instantiated :(\n", fhandle->name);
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free (vstfx);
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return NULL;
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}
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vstfx->handle = fhandle;
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vstfx->plugin->user = userptr;
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if (vstfx->plugin->magic != kEffectMagic)
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{
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vstfx_error ("** ERROR ** VSTFX : %s is not a VST plugin\n", fhandle->name);
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free (vstfx);
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return NULL;
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}
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vstfx->plugin->dispatcher (vstfx->plugin, effOpen, 0, 0, 0, 0);
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/*May or May not need to 'switch the plugin on' here - unlikely
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since FST doesn't and most plugins start up 'On' by default - I think this is the least of our worries*/
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//vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 1, NULL, 0);
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vstfx->vst_version = vstfx->plugin->dispatcher (vstfx->plugin, effGetVstVersion, 0, 0, 0, 0);
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vstfx->handle->plugincnt++;
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vstfx->wantIdle = 0;
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return vstfx;
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}
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/*Close a vstfx instance*/
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void vstfx_close (VSTState* vstfx)
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{
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vstfx_destroy_editor(vstfx);
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if(vstfx->plugin)
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{
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vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 0, NULL, 0);
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/*Calling dispatcher with effClose will cause the plugin's destructor to
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be called, which will also remove the editor if it exists*/
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vstfx->plugin->dispatcher (vstfx->plugin, effClose, 0, 0, 0, 0);
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}
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if (vstfx->handle->plugincnt)
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vstfx->handle->plugincnt--;
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/*vstfx_unload will unload the dll if the instance count allows -
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we need to do this because some plugins keep their own instance count
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and (JUCE) manages the plugin UI in its own thread. When the plugins
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internal instance count reaches zero, JUCE stops the UI thread and won't
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restart it until the next time the library is loaded. If we don't unload
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the lib JUCE will never restart*/
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if (vstfx->handle->plugincnt)
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{
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return;
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}
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/*Valid plugin loaded - so we can unload it and NULL the pointer
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to it. We can't free the handle here because we don't know what else
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might need it. It should be / is freed when the plugin is deleted*/
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if (vstfx->handle->dll)
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{
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dlclose(vstfx->handle->dll); //dlclose keeps its own reference count
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vstfx->handle->dll = NULL;
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}
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}
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bool
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vstfx_save_state (VSTState* vstfx, char * filename)
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{
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FILE* f = fopen (filename, "wb");
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if (f)
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{
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int bytelen;
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int numParams = vstfx->plugin->numParams;
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int i;
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char productString[64];
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char effectName[64];
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char vendorString[64];
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int success;
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/* write header */
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fprintf(f, "<plugin_state>\n");
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success = vstfx_call_dispatcher(vstfx, effGetProductString, 0, 0, productString, 0);
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if(success == 1)
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{
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fprintf (f, " <check field=\"productString\" value=\"%s\"/>\n", productString);
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}
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else
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{
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printf ("No product string\n");
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}
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success = vstfx_call_dispatcher(vstfx, effGetEffectName, 0, 0, effectName, 0);
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if(success == 1)
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{
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fprintf (f, " <check field=\"effectName\" value=\"%s\"/>\n", effectName);
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printf ("Effect name: %s\n", effectName);
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}
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else
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{
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printf ("No effect name\n");
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}
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success = vstfx_call_dispatcher(vstfx, effGetVendorString, 0, 0, vendorString, 0);
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if( success == 1 )
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{
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fprintf (f, " <check field=\"vendorString\" value=\"%s\"/>\n", vendorString);
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printf ("Vendor string: %s\n", vendorString);
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}
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else
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{
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printf ("No vendor string\n");
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}
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if(vstfx->plugin->flags & 32 )
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{
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numParams = 0;
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}
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for(i=0; i < numParams; i++)
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{
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float val;
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pthread_mutex_lock( &vstfx->lock );
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val = vstfx->plugin->getParameter(vstfx->plugin, i );
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pthread_mutex_unlock( &vstfx->lock );
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fprintf( f, " <param index=\"%d\" value=\"%f\"/>\n", i, val );
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}
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if(vstfx->plugin->flags & 32 )
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{
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printf( "getting chunk...\n" );
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void * chunk;
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bytelen = vstfx_call_dispatcher(vstfx, 23, 0, 0, &chunk, 0 );
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printf( "got tha chunk..\n" );
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if( bytelen )
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{
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if( bytelen < 0 )
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{
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printf( "Chunke len < 0 !!! Not saving chunk.\n" );
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}
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else
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{
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//char *encoded = g_base64_encode( chunk, bytelen );
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//fprintf( f, " <chunk size=\"%d\">\n %s\n </chunk>\n", bytelen, encoded );
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//g_free( encoded );
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}
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}
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}
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fprintf( f, "</plugin_state>\n" );
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fclose( f );
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}
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else
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{
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printf ("Could not open state file\n");
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return false;
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}
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return true;
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}
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/*Set up a call to the plugins 'dispatcher' function*/
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int vstfx_call_dispatcher (VSTState* vstfx, int opcode, int index, int val, void *ptr, float opt)
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{
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pthread_mutex_lock (&vstfx->lock);
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/*Set up the opcode and parameters*/
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vstfx->dispatcher_opcode = opcode;
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vstfx->dispatcher_index = index;
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vstfx->dispatcher_val = val;
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vstfx->dispatcher_ptr = ptr;
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vstfx->dispatcher_opt = opt;
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/*Signal that we want the call to happen*/
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vstfx->dispatcher_wantcall = 1;
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/*Wait for the call to happen*/
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pthread_cond_wait (&vstfx->plugin_dispatcher_called, &vstfx->lock);
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pthread_mutex_unlock (&vstfx->lock);
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/*Return the result*/
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return vstfx->dispatcher_retval;
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}
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