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livetrax/gtk2_ardour/luasignal_syms.inc.h
Mads Kiilerich 140670541f Use .inc.h for #include files that not are plain headers
Regular .h files *should* be self-contained and independent of previous
includes and guarded to only include once. Make it clear which files
that *doesn't* apply for at all.
2024-10-20 03:11:53 +02:00

110 lines
4.1 KiB
C++

/*
* Copyright (C) 2016-2017 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2016-2018 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// editor
#if 0
STATIC(SessionLoad, &)
STATIC(SessionClose, &)
#endif
STATIC(ConfigChanged, &ARDOUR::Config->ParameterChanged)
// engine instance
ENGINE(EngineRunning, Running)
ENGINE(EngineStopped, Stopped)
ENGINE(EngineHalted, Halted)
ENGINE(EngineDeviceListChanged, DeviceListChanged)
ENGINE(BufferSizeChanged, BufferSizeChanged)
ENGINE(SampleRateChanged, SampleRateChanged)
// session static
STATIC(FeedbackDetected, &ARDOUR::Session::FeedbackDetected)
STATIC(SuccessfulGraphSort, &ARDOUR::Session::SuccessfulGraphSort)
STATIC(StartTimeChanged, &ARDOUR::Session::StartTimeChanged)
STATIC(EndTimeChanged, &ARDOUR::Session::EndTimeChanged)
STATIC(Exported, &ARDOUR::Session::Exported)
// stripable static globals
STATIC(Change, &PresentationInfo::Change)
// session specific (re-subscribe when session changes)
SESSION(SessionConfigChanged, config.ParameterChanged)
SESSION(TransportStateChange, TransportStateChange)
SESSION(DirtyChanged, DirtyChanged)
SESSION(StateSaved, StateSaved)
SESSION(Xrun, Xrun)
SESSION(TransportLooped, TransportLooped)
SESSION(SoloActive, SoloActive)
SESSION(SoloChanged, SoloChanged)
SESSION(IsolatedChanged, IsolatedChanged)
SESSION(MonitorChanged, MonitorChanged)
SESSION(RecordStateChanged, RecordStateChanged)
SESSION(RecordArmStateChanged, RecordArmStateChanged)
SESSION(AudioLoopLocationChanged, auto_loop_location_changed)
SESSION(AudioPunchLocationChanged, auto_punch_location_changed)
SESSION(LocationsModified, locations_modified)
SESSION(AuditionActive, AuditionActive)
SESSION(BundleAddedOrRemoved, BundleAddedOrRemoved)
SESSION(PositionChanged, PositionChanged)
SESSION(Located, Located)
SESSION(RoutesReconnected, session_routes_reconnected)
SESSION(RouteAdded, RouteAdded)
SESSION(RouteGroupPropertyChanged, RouteGroupPropertyChanged)
SESSION(RouteAddedToRouteGroup, RouteAddedToRouteGroup)
SESSION(RouteRemovedFromRouteGroup, RouteRemovedFromRouteGroup)
SESSION(StepEditStatusChange, StepEditStatusChange)
SESSION(RouteGroupAdded, route_group_added)
SESSION(RouteGroupRemoved, route_group_removed)
SESSION(RouteGroupsReordered, route_groups_reordered)
// plugin manager instance
STATIC(PluginListChanged, &(PluginManager::instance().PluginListChanged))
STATIC(PluginStatusChanged, &(PluginManager::instance().PluginStatusChanged))
//STATIC(PluginStatusesChanged, &(PluginManager::instance().PluginTagsChanged))
// Diskstream static global
STATIC(DiskOverrun, &ARDOUR::DiskWriter::Overrun)
STATIC(DiskUnderrun, &ARDOUR::DiskReader::Underrun)
// Region static
STATIC(RegionsPropertyChanged, &ARDOUR::Region::RegionsPropertyChanged)
// Timers
STATIC(LuaTimerS, &LuaInstance::LuaTimerS)
STATIC(LuaTimerDS, &LuaInstance::LuaTimerDS)
// Session load
STATIC(SetSession, &LuaInstance::SetSession)
// Editor Selection Changed
STATIC(SelectionChanged, &LuaInstance::SelectionChanged)
// TODO per track/route signals,
// TODO per plugin actions / controllables
// TODO per region actions
//SESSIONOBJECT(PropertyChanged, &ARDOUR::Stateful::PropertyChanged, 1)
// TODO any location action
// /////////////////////////////////////////////////////////////////////
// NOTE: WHEN ADDING/REMOVING SIGNALS, UPDATE libs/ardour/luabindings.cc
// TO MATCH THE TOTAL NUMBER OF SIGNALS.
//
// CLASSKEYS(std::bitset<50ul>); // LuaSignal::LAST_SIGNAL
// /////////////////////////////////////////////////////////////////////