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livetrax/libs/pbd3/pbd/undo.h
Hans Fugal 6337a1894c r132@gandalf: fugalh | 2006-06-29 12:45:16 -0600
Coding for undo/redo starts in earnest. Paul and I decided to go with a
 standard gang of four Command pattern, with serialization. This overcomes the
 terrible difficulties we were having with static type checking and the sigc++
 approach.  I'm adding the requirement that each command support undo,
 simplifying undo/redo. NOTE that an important fallout here is that
 Command::operator()() is the opposite of the old UndoAction::operator()(), i.e.
 Command::operator()() is execute/redo, and Command::undo() is undo.
 
 This commit is a reworking of the infrastructure, and won't compile until
 creating Command subclasses for the various commands being performed. That is
 primarily where you find get_memento and/or calls to add_(undo|redo.*).


git-svn-id: svn://localhost/ardour2/branches/undo@655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-06-29 18:49:03 +00:00

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2.2 KiB
C++

/*
Copyright (C) 2002 Brett Viren & Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id$
*/
#ifndef __lib_pbd_undo_h__
#define __lib_pbd_undo_h__
#include <string>
#include <list>
#include <map>
#include <sigc++/slot.h>
#include <sigc++/bind.h>
#include <sys/time.h>
#include <pbd/command.h>
using std::string;
using std::list;
typedef Command UndoAction;
class UndoTransaction : public Command
{
public:
UndoTransaction ();
UndoTransaction (const UndoTransaction&);
UndoTransaction& operator= (const UndoTransaction&);
void clear ();
void add_command (const UndoAction&);
void operator() ();
void undo();
void set_name (const string& str) {
_name = str;
}
const string& name() const { return _name; }
void set_timestamp (struct timeval &t) {
_timestamp = t;
}
const struct timeval& timestamp() const {
return _timestamp;
}
private:
list<UndoAction> actions;
struct timeval _timestamp;
string _name;
};
class UndoHistory
{
public:
UndoHistory() {}
~UndoHistory() {}
void add (UndoTransaction ut);
void undo (unsigned int n);
void redo (unsigned int n);
unsigned long undo_depth() const { return UndoList.size(); }
unsigned long redo_depth() const { return RedoList.size(); }
string next_undo() const { return (UndoList.empty() ? string("") : UndoList.back().name()); }
string next_redo() const { return (RedoList.empty() ? string("") : RedoList.back().name()); }
void clear ();
void clear_undo ();
void clear_redo ();
private:
list<UndoTransaction> UndoList;
list<UndoTransaction> RedoList;
};
#endif /* __lib_pbd_undo_h__ */