git-svn-id: svn://localhost/ardour2/branches/3.0@2991 d708f5d6-7413-0410-9779-e7cbd77b26cf
108 lines
2.0 KiB
C++
108 lines
2.0 KiB
C++
#include <string>
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#include <pbd/failed_constructor.h>
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#include <pbd/file_utils.h>
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#include <ardour/ardour.h>
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#include <ardour/filesystem_paths.h>
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#include "splash.h"
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#include "i18n.h"
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using namespace Gtk;
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using namespace Glib;
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using namespace std;
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using namespace ARDOUR;
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Splash* Splash::the_splash = 0;
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Splash::Splash ()
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{
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sys::path splash_file;
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if (!find_file_in_search_path (ardour_search_path(), "splash.png", splash_file)) {
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throw failed_constructor();
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}
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try {
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pixbuf = Gdk::Pixbuf::create_from_file (splash_file.to_string());
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}
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catch (...) {
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throw failed_constructor();
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}
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darea.set_size_request (pixbuf->get_width(), pixbuf->get_height());
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set_keep_above (true);
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set_position (WIN_POS_CENTER);
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darea.add_events (Gdk::BUTTON_PRESS_MASK|Gdk::BUTTON_RELEASE_MASK);
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layout = create_pango_layout ("");
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string str = "<b>";
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string i18n = _("Ardour loading ...");
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str += i18n;
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str += "</b>";
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layout->set_markup (str);
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darea.show ();
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darea.signal_expose_event().connect (mem_fun (*this, &Splash::expose));
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add (darea);
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the_splash = this;
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}
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void
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Splash::pop_back ()
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{
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set_keep_above (false);
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}
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void
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Splash::on_realize ()
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{
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Window::on_realize ();
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get_window()->set_decorations (Gdk::WMDecoration(0));
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layout->set_font_description (get_style()->get_font());
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}
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bool
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Splash::on_button_release_event (GdkEventButton* ev)
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{
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hide ();
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return true;
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}
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bool
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Splash::expose (GdkEventExpose* ev)
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{
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RefPtr<Gdk::Window> window = darea.get_window();
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window->draw_pixbuf (get_style()->get_bg_gc (STATE_NORMAL), pixbuf,
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ev->area.x, ev->area.y,
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ev->area.x, ev->area.y,
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ev->area.width, ev->area.height,
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Gdk::RGB_DITHER_NONE, 0, 0);
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Glib::RefPtr<Gtk::Style> style = darea.get_style();
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Glib::RefPtr<Gdk::GC> white = style->get_white_gc();
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window->draw_layout (white, 10, pixbuf->get_height() - 30, layout);
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return true;
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}
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void
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Splash::message (const string& msg)
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{
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string str ("<b>");
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str += msg;
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str += "</b>";
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layout->set_markup (str);
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darea.queue_draw ();
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get_window()->process_updates (true);
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}
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