369 lines
8.2 KiB
C++
369 lines
8.2 KiB
C++
/*
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Copyright (C) 2012 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <pthread.h>
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#include <signal.h>
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#include <dlfcn.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <glib.h>
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#include "pbd/gstdio_compat.h"
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#include <glibmm/miscutils.h>
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#include <glibmm/fileutils.h>
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#include "ardour/linux_vst_support.h"
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#include "pbd/basename.h"
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#include "pbd/error.h"
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#include "pbd/i18n.h"
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/***********************************************************/
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/* VSTFX - A set of modules for managing linux VST plugins */
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/* vstfx.cc, vstfxwin.cc and vstfxinfofile.cc */
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/***********************************************************/
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/*Simple error handler stuff for VSTFX*/
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void vstfx_error (const char *fmt, ...)
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{
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va_list ap;
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char buffer[512];
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va_start (ap, fmt);
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vsnprintf (buffer, sizeof(buffer), fmt, ap);
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vstfx_error_callback (buffer);
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va_end (ap);
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}
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/*default error handler callback*/
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static void default_vstfx_error_callback (const char *desc)
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{
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PBD::error << desc << endmsg;
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}
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void (*vstfx_error_callback)(const char *desc) = &default_vstfx_error_callback;
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/* --- */
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/*Create and return a pointer to a new VSTFX handle*/
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static VSTHandle *
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vstfx_handle_new ()
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{
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VSTHandle* vstfx = (VSTHandle *) calloc (1, sizeof (VSTHandle));
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return vstfx;
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}
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/*Create and return a pointer to a new vstfx instance*/
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static VSTState *
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vstfx_new ()
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{
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VSTState* vstfx = (VSTState *) calloc (1, sizeof (VSTState));
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vststate_init (vstfx);
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return vstfx;
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}
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/*This loads the plugin shared library*/
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static void* vstfx_load_vst_library(const char* path)
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{
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void* dll;
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char* full_path = NULL;
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char* envdup;
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char* lxvst_path;
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size_t len1;
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size_t len2;
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/*Try and load the shared library pointed to by the path -
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NOTE: You have to give RTLD_LAZY or RTLD_NOW to dlopen or
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you get some occasional failures to load - dlerror reports
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invalid arguments*/
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if ((dll = dlopen (path, RTLD_LOCAL | RTLD_LAZY)) != 0) {
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return dll;
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}
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if (Glib::file_test (path, Glib::FILE_TEST_EXISTS)) {
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PBD::error << string_compose (_("Could not open existing LXVST plugin: %1"), dlerror()) << endmsg;
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return 0;
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}
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/*We didn't find the library so try and get the path specified in the
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env variable LXVST_PATH*/
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envdup = getenv ("LXVST_PATH");
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/*Path not specified - not much more we can do*/
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if (envdup == 0)
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return 0;
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/*Copy the path into envdup*/
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envdup = strdup (envdup);
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if (envdup == 0)
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return 0;
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len2 = strlen(path);
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/*Try all the possibilities in the path - deliminated by : */
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char *saveptr;
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lxvst_path = strtok_r (envdup, ":", &saveptr);
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while (lxvst_path != 0)
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{
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vstfx_error ("\"%s\"", lxvst_path);
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len1 = strlen(lxvst_path);
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if (full_path) free(full_path);
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full_path = (char*)malloc(len1 + 1 + len2 + 1);
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memcpy(full_path, lxvst_path, len1);
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full_path[len1] = '/';
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memcpy(full_path + len1 + 1, path, len2);
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full_path[len1 + 1 + len2] = '\0';
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/*Try and load the library*/
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if ((dll = dlopen(full_path, RTLD_LOCAL | RTLD_LAZY)) != 0)
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{
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/*Succeeded */
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break;
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}
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/*Try again*/
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lxvst_path = strtok_r (0, ":", &saveptr);
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}
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/*Free the path*/
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if (full_path) free(full_path);
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free(envdup);
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return dll;
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}
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/*This loads up a plugin, given the path to its .so file and
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finds its main entry point etc*/
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VSTHandle *
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vstfx_load (const char *path)
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{
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char* buf = 0;
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VSTHandle* fhandle;
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/*Create a new handle we can use to reference the plugin*/
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fhandle = vstfx_handle_new();
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/*See if we have .so appended to the path - if not we need to make sure it is added*/
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if (strstr (path, ".so") == 0)
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{
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/*Append the .so to the path - Make sure the path has enough space*/
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buf = (char *)malloc(strlen(path) + 4); //The .so and a terminating zero
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sprintf (buf, "%s.so", path);
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}
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else
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{
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/*We already have .so appened to the filename*/
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buf = strdup(path);
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}
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/* get a name for the plugin based on the path: ye old VST problem where
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we don't know anything about its name until we load and instantiate the plugin
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which we don't want to do at this point
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*/
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fhandle->name = strdup (PBD::basename_nosuffix (path).c_str());
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/*call load_vstfx_library to actually load the .so into memory*/
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if ((fhandle->dll = vstfx_load_vst_library (buf)) == 0)
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{
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vstfx_unload (fhandle);
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free(buf);
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return 0;
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}
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/*Find the main entry point into the plugin*/
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fhandle->main_entry = (main_entry_t) dlsym(fhandle->dll, "VSTPluginMain");
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if (fhandle->main_entry == 0) {
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fhandle->main_entry = (main_entry_t) dlsym(fhandle->dll, "main");
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}
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if (fhandle->main_entry == 0)
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{
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/*If it can't be found, unload the plugin and return a 0 handle*/
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vstfx_unload (fhandle);
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free(buf);
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return 0;
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}
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free(buf);
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/*return the handle of the plugin*/
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return fhandle;
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}
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/*This unloads a plugin*/
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int
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vstfx_unload (VSTHandle* fhandle)
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{
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if (fhandle->plugincnt)
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{
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/*Still have plugin instances - can't unload the library
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- actually dlclose keeps an instance count anyway*/
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return -1;
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}
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/*Valid plugin loaded?*/
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if (fhandle->dll)
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{
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dlclose(fhandle->dll);
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fhandle->dll = 0;
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}
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if (fhandle->name)
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{
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free (fhandle->name);
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}
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/*Don't need the plugin handle any more*/
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free (fhandle);
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return 0;
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}
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/*This instantiates a plugin*/
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VSTState *
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vstfx_instantiate (VSTHandle* fhandle, audioMasterCallback amc, void* userptr)
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{
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VSTState* vstfx = vstfx_new ();
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if(fhandle == 0)
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{
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vstfx_error( "** ERROR ** VSTFX : The handle was 0\n" );
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free (vstfx);
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return 0;
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}
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if ((vstfx->plugin = fhandle->main_entry (amc)) == 0)
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{
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vstfx_error ("** ERROR ** VSTFX : %s could not be instantiated :(\n", fhandle->name);
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free (vstfx);
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return 0;
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}
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vstfx->handle = fhandle;
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vstfx->plugin->ptr1 = userptr;
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if (vstfx->plugin->magic != kEffectMagic)
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{
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vstfx_error ("** ERROR ** VSTFX : %s is not a VST plugin\n", fhandle->name);
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free (vstfx);
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return 0;
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}
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if (!userptr) {
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/* scanning.. or w/o master-callback userptr == 0, open now.
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*
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* Session::vst_callback needs a pointer to the AEffect
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* ((VSTPlugin*)userptr)->_plugin = vstfx->plugin
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* before calling effOpen, because effOpen may call back
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*/
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vstfx->plugin->dispatcher (vstfx->plugin, effOpen, 0, 0, 0, 0);
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vstfx->vst_version = vstfx->plugin->dispatcher (vstfx->plugin, effGetVstVersion, 0, 0, 0, 0);
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}
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vstfx->handle->plugincnt++;
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vstfx->wantIdle = 0;
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return vstfx;
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}
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/*Close a vstfx instance*/
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void vstfx_close (VSTState* vstfx)
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{
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vstfx_destroy_editor(vstfx);
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if(vstfx->plugin)
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{
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vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 0, 0, 0);
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/*Calling dispatcher with effClose will cause the plugin's destructor to
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be called, which will also remove the editor if it exists*/
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vstfx->plugin->dispatcher (vstfx->plugin, effClose, 0, 0, 0, 0);
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}
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if (vstfx->handle->plugincnt)
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vstfx->handle->plugincnt--;
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/*vstfx_unload will unload the dll if the instance count allows -
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we need to do this because some plugins keep their own instance count
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and (JUCE) manages the plugin UI in its own thread. When the plugins
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internal instance count reaches zero, JUCE stops the UI thread and won't
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restart it until the next time the library is loaded. If we don't unload
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the lib JUCE will never restart*/
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if (vstfx->handle->plugincnt)
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{
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return;
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}
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/*Valid plugin loaded - so we can unload it and 0 the pointer
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to it. We can't free the handle here because we don't know what else
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might need it. It should be / is freed when the plugin is deleted*/
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if (vstfx->handle->dll)
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{
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dlclose(vstfx->handle->dll); //dlclose keeps its own reference count
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vstfx->handle->dll = 0;
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}
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free(vstfx);
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}
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