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livetrax/libs/pbd/pbd/signals.h

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4.5 KiB
C++

/*
* Copyright (C) 2009-2016 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2010-2012 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2013 John Emmas <john@creativepost.co.uk>
* Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __pbd_signals_h__
#define __pbd_signals_h__
#include <csignal>
#include <list>
#include <map>
#ifdef nil
#undef nil
#endif
#include <glibmm/threads.h>
#include <boost/noncopyable.hpp>
#include <boost/bind.hpp>
#include <boost/bind/protect.hpp>
#include <boost/function.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/optional.hpp>
#include "pbd/libpbd_visibility.h"
#include "pbd/event_loop.h"
#ifndef NDEBUG
#define DEBUG_PBD_SIGNAL_CONNECTIONS
#endif
#ifdef DEBUG_PBD_SIGNAL_CONNECTIONS
#include "pbd/stacktrace.h"
#include <iostream>
#endif
namespace PBD {
class LIBPBD_API Connection;
class LIBPBD_API SignalBase
{
public:
SignalBase ()
#ifdef DEBUG_PBD_SIGNAL_CONNECTIONS
: _debug_connection (false)
#endif
{}
virtual ~SignalBase () {}
virtual void disconnect (boost::shared_ptr<Connection>) = 0;
#ifdef DEBUG_PBD_SIGNAL_CONNECTIONS
void set_debug_connection (bool yn) { _debug_connection = yn; }
#endif
protected:
mutable Glib::Threads::Mutex _mutex;
#ifdef DEBUG_PBD_SIGNAL_CONNECTIONS
bool _debug_connection;
#endif
};
class LIBPBD_API Connection : public boost::enable_shared_from_this<Connection>
{
public:
Connection (SignalBase* b, PBD::EventLoop::InvalidationRecord* ir) : _signal (b), _invalidation_record (ir)
{
if (_invalidation_record) {
_invalidation_record->ref ();
}
}
void disconnect ()
{
Glib::Threads::Mutex::Lock lm (_mutex);
if (_signal) {
_signal->disconnect (shared_from_this ());
_signal = 0;
}
}
void disconnected ()
{
if (_invalidation_record) {
_invalidation_record->unref ();
}
}
void signal_going_away ()
{
Glib::Threads::Mutex::Lock lm (_mutex);
if (_invalidation_record) {
_invalidation_record->unref ();
}
_signal = 0;
}
private:
Glib::Threads::Mutex _mutex;
SignalBase* _signal;
PBD::EventLoop::InvalidationRecord* _invalidation_record;
};
template<typename R>
class /*LIBPBD_API*/ OptionalLastValue
{
public:
typedef boost::optional<R> result_type;
template <typename Iter>
result_type operator() (Iter first, Iter last) const {
result_type r;
while (first != last) {
r = *first;
++first;
}
return r;
}
};
typedef boost::shared_ptr<Connection> UnscopedConnection;
class LIBPBD_API ScopedConnection
{
public:
ScopedConnection () {}
ScopedConnection (UnscopedConnection c) : _c (c) {}
~ScopedConnection () {
disconnect ();
}
void disconnect ()
{
if (_c) {
_c->disconnect ();
}
}
ScopedConnection& operator= (UnscopedConnection const & o)
{
if (_c == o) {
return *this;
}
disconnect ();
_c = o;
return *this;
}
private:
UnscopedConnection _c;
};
class LIBPBD_API ScopedConnectionList : public boost::noncopyable
{
public:
ScopedConnectionList();
virtual ~ScopedConnectionList ();
void add_connection (const UnscopedConnection& c);
void drop_connections ();
private:
/* this class is not copyable */
ScopedConnectionList(const ScopedConnectionList&);
/* Even though our signals code is thread-safe, this additional list of
scoped connections needs to be protected in 2 cases:
(1) (unlikely) we make a connection involving a callback on the
same object from 2 threads. (wouldn't that just be appalling
programming style?)
(2) where we are dropping connections in one thread and adding
one from another.
*/
Glib::Threads::Mutex _scoped_connection_lock;
typedef std::list<ScopedConnection*> ConnectionList;
ConnectionList _scoped_connection_list;
};
#include "pbd/signals_generated.h"
} /* namespace */
#endif /* __pbd_signals_h__ */