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livetrax/gtk2_ardour/ui_config.cc
Paul Davis 01df705f70 change the way font specifications are used in UI config files
If no font family is specified, enforce use of Sans to match GTK behaviour (which we inadvertently relied on, it appears)
2014-06-19 11:18:44 -04:00

326 lines
7.7 KiB
C++

/*
Copyright (C) 1999-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <unistd.h>
#include <cstdlib>
#include <cstdio> /* for snprintf, grrr */
#include <glibmm/miscutils.h>
#include "pbd/failed_constructor.h"
#include "pbd/xml++.h"
#include "pbd/file_utils.h"
#include "pbd/error.h"
#include "gtkmm2ext/rgb_macros.h"
#include "ardour/filesystem_paths.h"
#include "ui_config.h"
#include "i18n.h"
using namespace std;
using namespace PBD;
using namespace ARDOUR;
UIConfiguration::UIConfiguration ()
:
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,val) var (name,val),
#define CANVAS_VARIABLE(var,name) var (name),
#define CANVAS_STRING_VARIABLE(var,name) var (name),
#define CANVAS_FONT_VARIABLE(var,name) var (name),
#include "ui_config_vars.h"
#include "canvas_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
_dirty (false)
{
load_state();
}
UIConfiguration::~UIConfiguration ()
{
}
void
UIConfiguration::map_parameters (boost::function<void (std::string)>& functor)
{
#undef UI_CONFIG_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,Name,value) functor (Name);
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
}
int
UIConfiguration::load_defaults ()
{
int found = 0;
std::string default_ui_rc_file;
std::string rcfile;
if (getenv ("ARDOUR_SAE")) {
rcfile = "ardour3_ui_sae.conf";
} else {
rcfile = "ardour3_ui_default.conf";
}
if (find_file_in_search_path (ardour_config_search_path(), rcfile, default_ui_rc_file) ) {
XMLTree tree;
found = 1;
string rcfile = default_ui_rc_file;
info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
if (!tree.read (rcfile.c_str())) {
error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
return -1;
}
if (set_state (*tree.root(), Stateful::loading_state_version)) {
error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
return -1;
}
_dirty = false;
}
return found;
}
int
UIConfiguration::load_state ()
{
bool found = false;
std::string default_ui_rc_file;
if ( find_file_in_search_path (ardour_config_search_path(), "ardour3_ui_default.conf", default_ui_rc_file)) {
XMLTree tree;
found = true;
string rcfile = default_ui_rc_file;
info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
if (!tree.read (rcfile.c_str())) {
error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
return -1;
}
if (set_state (*tree.root(), Stateful::loading_state_version)) {
error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
return -1;
}
}
std::string user_ui_rc_file;
if (find_file_in_search_path (ardour_config_search_path(), "ardour3_ui.conf", user_ui_rc_file)) {
XMLTree tree;
found = true;
string rcfile = user_ui_rc_file;
info << string_compose (_("Loading user ui configuration file %1"), rcfile) << endmsg;
if (!tree.read (rcfile)) {
error << string_compose(_("cannot read ui configuration file \"%1\""), rcfile) << endmsg;
return -1;
}
if (set_state (*tree.root(), Stateful::loading_state_version)) {
error << string_compose(_("user ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
return -1;
}
_dirty = false;
}
if (!found)
error << _("could not find any ui configuration file, canvas will look broken.") << endmsg;
pack_canvasvars();
return 0;
}
int
UIConfiguration::save_state()
{
XMLTree tree;
std::string rcfile(user_config_directory());
rcfile = Glib::build_filename (rcfile, "ardour3_ui.conf");
// this test seems bogus?
if (rcfile.length()) {
tree.set_root (&get_state());
if (!tree.write (rcfile.c_str())){
error << string_compose (_("Config file %1 not saved"), rcfile) << endmsg;
return -1;
}
}
_dirty = false;
return 0;
}
XMLNode&
UIConfiguration::get_state ()
{
XMLNode* root;
LocaleGuard lg (X_("POSIX"));
root = new XMLNode("Ardour");
root->add_child_nocopy (get_variables ("UI"));
root->add_child_nocopy (get_variables ("Canvas"));
if (_extra_xml) {
root->add_child_copy (*_extra_xml);
}
return *root;
}
XMLNode&
UIConfiguration::get_variables (std::string which_node)
{
XMLNode* node;
LocaleGuard lg (X_("POSIX"));
node = new XMLNode(which_node);
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,Name,value) if (node->name() == "UI") { var.add_to_node (*node); }
#define CANVAS_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); }
#define CANVAS_STRING_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); }
#define CANVAS_FONT_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); }
#include "ui_config_vars.h"
#include "canvas_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
return *node;
}
int
UIConfiguration::set_state (const XMLNode& root, int /*version*/)
{
if (root.name() != "Ardour") {
return -1;
}
Stateful::save_extra_xml (root);
XMLNodeList nlist = root.children();
XMLNodeConstIterator niter;
XMLNode *node;
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
node = *niter;
if (node->name() == "Canvas" || node->name() == "UI") {
set_variables (*node);
}
}
return 0;
}
void
UIConfiguration::set_variables (const XMLNode& node)
{
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,val) \
if (var.set_from_node (node)) { \
ParameterChanged (name); \
}
#define CANVAS_VARIABLE(var,name) \
if (var.set_from_node (node)) { \
ParameterChanged (name); \
}
#define CANVAS_STRING_VARIABLE(var,name) \
if (var.set_from_node (node)) { \
ParameterChanged (name); \
}
#define CANVAS_FONT_VARIABLE(var,name) \
if (var.set_from_node (node)) { \
ParameterChanged (name); \
}
#include "ui_config_vars.h"
#include "canvas_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
}
void
UIConfiguration::pack_canvasvars ()
{
#undef CANVAS_VARIABLE
#define CANVAS_VARIABLE(var,name) canvas_colors.insert (std::pair<std::string,ColorVariable<uint32_t>* >(name,&var));
#define CANVAS_STRING_VARIABLE(var,name)
#define CANVAS_FONT_VARIABLE(var,name)
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
}
uint32_t
UIConfiguration::color_by_name (const std::string& name)
{
map<std::string,ColorVariable<uint32_t>* >::iterator i = canvas_colors.find (name);
if (i != canvas_colors.end()) {
return i->second->get();
}
// cerr << string_compose (_("Color %1 not found"), name) << endl;
return RGBA_TO_UINT (g_random_int()%256,g_random_int()%256,g_random_int()%256,0xff);
}
void
UIConfiguration::set_dirty ()
{
_dirty = true;
}
bool
UIConfiguration::dirty () const
{
return _dirty;
}