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livetrax/gtk2_ardour/selection.h

252 lines
8.4 KiB
C++

/*
* Copyright (C) 2005 Taybin Rutkin <taybin@taybin.com>
* Copyright (C) 2006-2014 David Robillard <d@drobilla.net>
* Copyright (C) 2006-2017 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2007-2012 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2014-2018 Ben Loftis <ben@harrisonconsoles.com>
* Copyright (C) 2015-2016 Nick Mainsbridge <mainsbridge@gmail.com>
* Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <memory>
#include <vector>
#include <sigc++/signal.h>
#include "pbd/signals.h"
#include "ardour/types.h"
#include "time_selection.h"
#include "region_selection.h"
#include "track_selection.h"
#include "automation_selection.h"
#include "playlist_selection.h"
#include "processor_selection.h"
#include "point_selection.h"
#include "marker_selection.h"
#include "midi_selection.h"
#include "trigger_selection.h"
class TimeAxisView;
class RegionView;
class Selectable;
class EditingContext;
class MidiRegionView;
class EditorAutomationLine;
class ControlPoint;
namespace ARDOUR {
class Region;
class AudioRegion;
class Playlist;
class Processor;
class AutomationList;
}
namespace Evoral {
class ControlList;
}
/// Lists of selected things
/** The Selection class holds lists of selected items (tracks, regions, etc. etc.). */
class Selection : public sigc::trackable, public PBD::ScopedConnectionList
{
public:
enum SelectionType {
Object = 0x1,
Range = 0x2
};
TrackSelection tracks;
RegionSelection regions;
TimeSelection time;
AutomationSelection lines;
PlaylistSelection playlists;
PointSelection points;
MarkerSelection markers;
TriggerSelection triggers;
/** only used when this class is used as a cut buffer */
MidiNoteSelection midi_notes;
/** we don't store MidiRegionViews in their own selection, we just pull
* them from "regions" as a convenience for various operations.
*/
MidiRegionSelection midi_regions();
Selection (EditingContext const * e, bool manage_libardour_selection);
// Selection& operator= (const Selection& other);
sigc::signal<void> TracksChanged;
sigc::signal<void> RegionsChanged;
sigc::signal<void> TimeChanged;
sigc::signal<void> LinesChanged;
sigc::signal<void> PlaylistsChanged;
sigc::signal<void> PointsChanged;
sigc::signal<void> MarkersChanged;
sigc::signal<void> MidiNotesChanged;
sigc::signal<void> TriggersChanged;
void clear ();
/** check if all selections are empty
* @param internal_selection also check object internals (e.g midi notes, automation points), when false only check objects.
* @return true if nothing is selected.
*/
bool empty (bool internal_selection = false);
void dump_region_layers();
bool selected (TimeAxisView*) const;
bool selected (RegionView*) const;
bool selected (ArdourMarker*) const;
bool selected (ControlPoint*) const;
bool selected (TriggerEntry*) const;
/* ToDo: some region operations (midi quantize, audio reverse) expect
* a RegionSelection (a list of regionviews). We're likely going to
* need a region_view + time_axis_view proxy, and this will get it.
*/
RegionSelection trigger_regionview_proxy () const;
void set (std::list<Selectable*> const &);
void add (std::list<Selectable*> const &);
void toggle (std::list<Selectable*> const &);
void set (TimeAxisView*);
void set (const TrackViewList&);
void set (const MidiNoteSelection&);
void set (RegionView*, bool also_clear_tracks = true);
void set (std::vector<RegionView*>&);
long set (Temporal::timepos_t const &, Temporal::timepos_t const &);
void set_preserving_all_ranges (Temporal::timepos_t const &, Temporal::timepos_t const &);
void set (std::shared_ptr<Evoral::ControlList>);
void set (std::shared_ptr<ARDOUR::Playlist>);
void set (const std::list<std::shared_ptr<ARDOUR::Playlist> >&);
void set (ControlPoint *);
void set (ArdourMarker*);
void set (const RegionSelection&);
void set (TriggerEntry*);
void toggle (TimeAxisView*);
void toggle (const TrackViewList&);
void toggle (const MidiNoteSelection&);
void toggle (RegionView*);
void toggle (MidiCutBuffer*);
void toggle (std::vector<RegionView*>&);
long toggle (Temporal::timepos_t const &, Temporal::timepos_t const &);
void toggle (ARDOUR::AutomationList*);
void toggle (std::shared_ptr<ARDOUR::Playlist>);
void toggle (const std::list<std::shared_ptr<ARDOUR::Playlist> >&);
void toggle (ControlPoint *);
void toggle (std::vector<ControlPoint*> const &);
void toggle (ArdourMarker*);
void toggle (TriggerEntry*);
void add (TimeAxisView*);
void add (const TrackViewList&);
void add (const MidiNoteSelection&);
void add (RegionView*);
void add (MidiCutBuffer*);
void add (std::vector<RegionView*>&);
long add (Temporal::timepos_t const &, Temporal::timepos_t const &);
void add (std::shared_ptr<Evoral::ControlList>);
void add (std::shared_ptr<ARDOUR::Playlist>);
void add (const std::list<std::shared_ptr<ARDOUR::Playlist> >&);
void add (ControlPoint *);
void add (std::vector<ControlPoint*> const &);
void add (ArdourMarker*);
void add (const std::list<ArdourMarker*>&);
void add (const RegionSelection&);
void add (const PointSelection&);
void add (TriggerEntry*);
void remove (TimeAxisView*);
void remove (const TrackViewList&);
void remove (const MidiNoteSelection&);
void remove (RegionView*);
void remove (std::vector<RegionView*>);
void remove (MidiCutBuffer*);
void remove (uint32_t selection_id);
void remove (samplepos_t, samplepos_t);
void remove (std::shared_ptr<ARDOUR::AutomationList>);
void remove (std::shared_ptr<ARDOUR::Playlist>);
void remove (const std::list<std::shared_ptr<ARDOUR::Playlist> >&);
void remove (const std::list<Selectable*>&);
void remove (ArdourMarker*);
void remove (ControlPoint *);
void remove (TriggerEntry*);
void remove_regions (TimeAxisView *);
void move_time (Temporal::timecnt_t const &);
void replace (uint32_t time_index, Temporal::timepos_t const & start, Temporal::timepos_t const & end);
/*
* A note about items in an editing Selection:
* At a high level, selections can include Tracks, Objects, or Time Ranges
* Range and Object selections are mutually exclusive.
* Selecting a Range will deselect all Objects, and vice versa.
* This is done to avoid confusion over what will happen in an operation such as Delete
* Tracks are somewhat orthogonal b/c editing operations don't apply to tracks.
* The Track selection isn't affected when ranges or objects are added.
*/
void clear_all() { clear_time(); clear_tracks(); clear_objects(); }
void clear_time(bool with_signal = true); //clears any time selection ( i.e. Range )
void clear_tracks (bool with_signal = true); //clears the track header selections
void clear_objects(bool with_signal = true); //clears the items listed below
// these items get cleared wholesale in clear_objects
void clear_regions(bool with_signal = true);
void clear_lines (bool with_signal = true);
void clear_playlists (bool with_signal = true);
void clear_points (bool with_signal = true);
void clear_markers (bool with_signal = true);
void clear_midi_notes (bool with_signal = true);
void clear_triggers (bool with_signal = true);
void foreach_region (void (ARDOUR::Region::*method)(void));
void foreach_regionview (void (RegionView::*method)(void));
void foreach_midi_regionview (void (MidiRegionView::*method)(void));
template<class A> void foreach_region (void (ARDOUR::Region::*method)(A), A arg);
XMLNode& get_state () const;
int set_state (XMLNode const &, int);
std::list<std::pair<PBD::ID const, std::list<Evoral::event_id_t> > > pending_midi_note_selection;
void core_selection_changed (PBD::PropertyChange const & pc);
private:
EditingContext const * editor;
uint32_t next_time_id;
bool manage_libardour_selection;
};
bool operator==(const Selection& a, const Selection& b);