d09f6b3016
git-svn-id: svn://localhost/trunk/ardour2@4 d708f5d6-7413-0410-9779-e7cbd77b26cf
244 lines
6.2 KiB
C++
244 lines
6.2 KiB
C++
// -*- c++ -*-
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/* $Id$ */
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/* Copyright (C) 2002 The gtkmm Development Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cstddef>
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#include <cstring>
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#include <glibmm/miscutils.h>
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#include <glibmm/utility.h>
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#include <glib.h>
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namespace Glib
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{
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Glib::ustring get_application_name()
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{
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if(const char *const application_name = g_get_application_name())
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{
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// Lets be a bit more strict than the original GLib function and ensure
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// we always return valid UTF-8. gtkmm coders surely won't expect invalid
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// UTF-8 in a Glib::ustring returned by a glibmm function.
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if(g_utf8_validate(application_name, -1, 0))
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return Glib::ustring(application_name);
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char *const appname_utf8 = g_filename_to_utf8(application_name, -1, 0, 0, 0);
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g_return_val_if_fail(appname_utf8 != 0, "");
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return Glib::ustring(ScopedPtr<char>(appname_utf8).get());
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}
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return Glib::ustring();
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}
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void set_application_name(const Glib::ustring& application_name)
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{
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g_set_application_name(application_name.c_str());
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}
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std::string get_prgname()
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{
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const char *const prgname = g_get_prgname();
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return (prgname) ? std::string(prgname) : std::string();
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}
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void set_prgname(const std::string& prgname)
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{
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g_set_prgname(prgname.c_str());
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}
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std::string getenv(const std::string& variable, bool& found)
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{
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const char *const value = g_getenv(variable.c_str());
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found = (value != 0);
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return (value) ? std::string(value) : std::string();
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}
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std::string getenv(const std::string& variable)
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{
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const char *const value = g_getenv(variable.c_str());
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return (value) ? std::string(value) : std::string();
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}
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bool setenv(const std::string& variable, const std::string& value, bool overwrite)
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{
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return g_setenv(variable.c_str(), value.c_str(), overwrite);
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}
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void unsetenv(const std::string& variable)
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{
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g_unsetenv(variable.c_str());
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}
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std::string get_user_name()
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{
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return std::string(g_get_user_name());
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}
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std::string get_real_name()
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{
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return std::string(g_get_real_name());
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}
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std::string get_home_dir()
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{
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return std::string(g_get_home_dir());
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}
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std::string get_tmp_dir()
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{
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return std::string(g_get_tmp_dir());
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}
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std::string get_current_dir()
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{
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const ScopedPtr<char> buf (g_get_current_dir());
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return std::string(buf.get());
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}
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bool path_is_absolute(const std::string& filename)
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{
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return g_path_is_absolute(filename.c_str());
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}
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std::string path_skip_root(const std::string& filename)
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{
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// g_path_skip_root() returns a pointer _into_ the argument string,
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// or NULL if there was no root component.
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if(const char *const ptr = g_path_skip_root(filename.c_str()))
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return std::string(ptr);
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else
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return std::string();
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}
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std::string path_get_basename(const std::string& filename)
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{
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const ScopedPtr<char> buf (g_path_get_basename(filename.c_str()));
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return std::string(buf.get());
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}
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std::string path_get_dirname(const std::string& filename)
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{
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const ScopedPtr<char> buf (g_path_get_dirname(filename.c_str()));
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return std::string(buf.get());
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}
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std::string build_filename(const Glib::ArrayHandle<std::string>& elements)
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{
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return build_path(G_DIR_SEPARATOR_S, elements);
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}
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std::string build_filename(const std::string& elem1, const std::string& elem2)
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{
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const char *const elements[] = { elem1.c_str(), elem2.c_str(), 0 };
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return build_path(G_DIR_SEPARATOR_S, elements);
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}
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/* Yes, this reimplements the functionality of g_build_path() -- because
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* it takes a varargs list, and calling it several times would result
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* in different behaviour.
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*/
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std::string build_path(const std::string& separator, const Glib::ArrayHandle<std::string>& elements)
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{
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std::string result;
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result.reserve(256); //TODO: Explain why this magic number is useful. murrayc
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const char *const sep = separator.c_str();
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const size_t seplen = separator.length();
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bool is_first = true;
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bool have_leading = false;
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const char* single_element = 0;
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const char* last_trailing = 0;
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const char *const *const elements_begin = elements.data();
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const char *const *const elements_end = elements_begin + elements.size();
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for(const char *const * pelement = elements_begin; pelement != elements_end; ++pelement)
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{
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const char* start = *pelement;
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if(*start == '\0')
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continue; // ignore empty elements
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if(seplen != 0)
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{
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while(strncmp(start, sep, seplen) == 0)
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start += seplen;
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}
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const char* end = start + strlen(start);
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if(seplen != 0)
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{
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while(end >= start + seplen && strncmp(end - seplen, sep, seplen) == 0)
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end -= seplen;
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last_trailing = end;
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while(last_trailing >= *pelement + seplen && strncmp(last_trailing - seplen, sep, seplen) == 0)
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last_trailing -= seplen;
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if(!have_leading)
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{
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// If the leading and trailing separator strings are in the
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// same element and overlap, the result is exactly that element.
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//
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if(last_trailing <= start)
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single_element = *pelement;
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result.append(*pelement, start);
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have_leading = true;
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}
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else
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single_element = 0;
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}
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if(end == start)
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continue;
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if(!is_first)
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result += separator;
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result.append(start, end);
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is_first = false;
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}
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if(single_element)
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result = single_element;
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else if(last_trailing)
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result += last_trailing;
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return result;
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}
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std::string find_program_in_path(const std::string& program)
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{
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if(char *const buf = g_find_program_in_path(program.c_str()))
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return std::string(ScopedPtr<char>(buf).get());
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else
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return std::string();
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}
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} // namespace Glib
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