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livetrax/libs/ardour/luascripting.cc

539 lines
14 KiB
C++

/*
* Copyright (C) 2016 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <cstring>
#include <glibmm.h>
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "pbd/compose.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
#include "ardour/luascripting.h"
#include "ardour/lua_script_params.h"
#include "ardour/search_paths.h"
#include "ardour/utils.h"
#include "lua/luastate.h"
#include "LuaBridge/LuaBridge.h"
#include "pbd/i18n.h"
#include "sha1.c"
using namespace ARDOUR;
using namespace PBD;
using namespace std;
LuaScripting* LuaScripting::_instance = 0;
LuaScripting&
LuaScripting::instance ()
{
if (!_instance) {
_instance = new LuaScripting;
}
return *_instance;
}
LuaScripting::LuaScripting ()
: _sl_dsp (0)
, _sl_session (0)
, _sl_hook (0)
, _sl_action (0)
, _sl_snippet (0)
, _sl_setup (0)
, _sl_tracks (0)
{
;
}
LuaScripting::~LuaScripting ()
{
if (getenv ("ARDOUR_RUNNING_UNDER_VALGRIND")) {
// don't bother, just exit quickly.
delete _sl_dsp;
delete _sl_session;
delete _sl_hook;
delete _sl_action;
delete _sl_snippet;
delete _sl_setup;
delete _sl_tracks;
}
}
void
LuaScripting::refresh (bool run_scan)
{
Glib::Threads::Mutex::Lock lm (_lock);
delete _sl_dsp;
delete _sl_session;
delete _sl_hook;
delete _sl_action;
delete _sl_snippet;
delete _sl_setup;
delete _sl_tracks;
_sl_dsp = 0;
_sl_session = 0;
_sl_hook = 0;
_sl_action = 0;
_sl_snippet = 0;
_sl_setup = 0;
_sl_tracks = 0;
if (run_scan) {
lm.release ();
scan ();
}
}
bool
LuaScripting::Sorter::operator() (LuaScriptInfoPtr const a, LuaScriptInfoPtr const b) const {
return ARDOUR::cmp_nocase_utf8 (a->name, b->name) < 0;
}
LuaScriptInfoPtr
LuaScripting::script_info (const std::string &script) {
return scan_script ("", script);
}
void
LuaScripting::scan ()
{
Glib::Threads::Mutex::Lock lm (_lock);
#define CLEAR_OR_NEW(LIST) \
if (LIST) { LIST->clear (); } else { LIST = new LuaScriptList (); }
CLEAR_OR_NEW (_sl_dsp)
CLEAR_OR_NEW (_sl_session)
CLEAR_OR_NEW (_sl_hook)
CLEAR_OR_NEW (_sl_action)
CLEAR_OR_NEW (_sl_snippet)
CLEAR_OR_NEW (_sl_setup)
CLEAR_OR_NEW (_sl_tracks)
#undef CLEAR_OR_NEW
vector<string> luascripts;
find_files_matching_pattern (luascripts, lua_search_path (), "*.lua");
for (vector<string>::iterator i = luascripts.begin(); i != luascripts.end (); ++i) {
LuaScriptInfoPtr lsi = scan_script (*i);
if (!lsi) {
PBD::info << string_compose (_("Script '%1' has no valid descriptor."), *i) << endmsg;
continue;
}
switch (lsi->type) {
case LuaScriptInfo::DSP:
_sl_dsp->push_back(lsi);
break;
case LuaScriptInfo::Session:
_sl_session->push_back(lsi);
break;
case LuaScriptInfo::EditorHook:
_sl_hook->push_back(lsi);
break;
case LuaScriptInfo::EditorAction:
_sl_action->push_back(lsi);
break;
case LuaScriptInfo::Snippet:
_sl_snippet->push_back(lsi);
break;
case LuaScriptInfo::SessionInit:
_sl_setup->push_back(lsi);
break;
default:
break;
}
}
std::sort (_sl_dsp->begin(), _sl_dsp->end(), Sorter());
std::sort (_sl_session->begin(), _sl_session->end(), Sorter());
std::sort (_sl_hook->begin(), _sl_hook->end(), Sorter());
std::sort (_sl_action->begin(), _sl_action->end(), Sorter());
std::sort (_sl_snippet->begin(), _sl_snippet->end(), Sorter());
std::sort (_sl_setup->begin(), _sl_setup->end(), Sorter());
std::sort (_sl_tracks->begin(), _sl_tracks->end(), Sorter());
scripts_changed (); /* EMIT SIGNAL */
}
void
LuaScripting::lua_print (std::string s) {
PBD::info << "Lua: " << s << "\n";
}
LuaScriptInfoPtr
LuaScripting::scan_script (const std::string &fn, const std::string &sc)
{
LuaState lua;
if (!(fn.empty() ^ sc.empty())){
// give either file OR script
assert (0);
return LuaScriptInfoPtr();
}
lua_State* L = lua.getState();
lua.Print.connect (&LuaScripting::lua_print);
lua.sandbox (true);
lua.do_command (
"ardourluainfo = {}"
"function ardour (entry)"
" ardourluainfo['type'] = assert(entry['type'])"
" ardourluainfo['name'] = assert(entry['name'])"
" ardourluainfo['category'] = entry['category'] or 'Unknown'"
" ardourluainfo['author'] = entry['author'] or 'Unknown'"
" ardourluainfo['license'] = entry['license'] or ''"
" ardourluainfo['description'] = entry['description'] or ''"
" end"
);
try {
int err;
if (fn.empty()) {
err = lua.do_command (sc);
} else {
err = lua.do_file (fn);
}
if (err) {
#ifndef NDEBUG
cerr << "failed to load lua script\n";
#endif
return LuaScriptInfoPtr();
}
} catch (...) { // luabridge::LuaException
#ifndef NDEBUG
cerr << "failed to parse lua script\n";
#endif
return LuaScriptInfoPtr();
}
luabridge::LuaRef nfo = luabridge::getGlobal (L, "ardourluainfo");
if (nfo.type() != LUA_TTABLE) {
#ifndef NDEBUG
cerr << "failed to get ardour{} table from script\n";
#endif
return LuaScriptInfoPtr();
}
if (nfo["name"].type() != LUA_TSTRING || nfo["type"].type() != LUA_TSTRING) {
#ifndef NDEBUG
cerr << "script-type or script-name is not a string\n";
#endif
return LuaScriptInfoPtr();
}
std::string name = nfo["name"].cast<std::string>();
LuaScriptInfo::ScriptType type = LuaScriptInfo::str2type (nfo["type"].cast<std::string>());
if (name.empty() || type == LuaScriptInfo::Invalid) {
#ifndef NDEBUG
cerr << "invalid script-type or missing script name\n";
#endif
return LuaScriptInfoPtr();
}
char hash[41];
Sha1Digest s;
sha1_init (&s);
if (fn.empty()) {
sha1_write (&s, (const uint8_t *) sc.c_str(), sc.size ());
} else {
try {
std::string script = Glib::file_get_contents (fn);
sha1_write (&s, (const uint8_t *) script.c_str(), script.size ());
} catch (Glib::FileError const& err) {
return LuaScriptInfoPtr();
}
}
sha1_result_hash (&s, hash);
LuaScriptInfoPtr lsi (new LuaScriptInfo (type, name, fn, hash));
for (luabridge::Iterator i(nfo); !i.isNil (); ++i) {
if (!i.key().isString() || !i.value().isString()) {
return LuaScriptInfoPtr();
}
std::string key = i.key().tostring();
std::string val = i.value().tostring();
if (key == "author") { lsi->author = val; }
if (key == "license") { lsi->license = val; }
if (key == "description") { lsi->description = val; }
if (key == "category") { lsi->category = val; }
}
if (type == LuaScriptInfo::EditorAction) {
luabridge::LuaRef lua_rs = luabridge::getGlobal (L, "route_setup");
if (lua_rs.isFunction ()) {
lsi->subtype |= LuaScriptInfo::RouteSetup;
}
luabridge::LuaRef lua_ss = luabridge::getGlobal (L, "session_setup");
if (lua_ss.isFunction ()) {
try {
if (lua_ss () == true) {
lsi->subtype |= LuaScriptInfo::SessionSetup;
}
} catch (...) { }
}
}
return lsi;
}
LuaScriptList &
LuaScripting::scripts (LuaScriptInfo::ScriptType type) {
if (!_sl_dsp || !_sl_session || !_sl_hook || !_sl_action || !_sl_snippet || ! _sl_setup || ! _sl_tracks) {
scan ();
}
switch (type) {
case LuaScriptInfo::DSP:
return *_sl_dsp;
break;
case LuaScriptInfo::Session:
return *_sl_session;
break;
case LuaScriptInfo::EditorHook:
return *_sl_hook;
break;
case LuaScriptInfo::EditorAction:
return *_sl_action;
break;
case LuaScriptInfo::Snippet:
return *_sl_snippet;
break;
case LuaScriptInfo::SessionInit:
return *_sl_setup;
break;
default:
break;
}
return _empty_script_info; // make some compilers happy
}
std::string
LuaScriptInfo::type2str (const ScriptType t) {
switch (t) {
case LuaScriptInfo::DSP: return "DSP";
case LuaScriptInfo::Session: return "Session";
case LuaScriptInfo::EditorHook: return "EditorHook";
case LuaScriptInfo::EditorAction: return "EditorAction";
case LuaScriptInfo::Snippet: return "Snippet";
case LuaScriptInfo::SessionInit: return "SessionInit";
default: return "Invalid";
}
}
LuaScriptInfo::ScriptType
LuaScriptInfo::str2type (const std::string& str) {
const char* type = str.c_str();
if (!strcasecmp (type, "DSP")) {return LuaScriptInfo::DSP;}
if (!strcasecmp (type, "Session")) {return LuaScriptInfo::Session;}
if (!strcasecmp (type, "EditorHook")) {return LuaScriptInfo::EditorHook;}
if (!strcasecmp (type, "EditorAction")) {return LuaScriptInfo::EditorAction;}
if (!strcasecmp (type, "Snippet")) {return LuaScriptInfo::Snippet;}
if (!strcasecmp (type, "SessionInit")) {return LuaScriptInfo::SessionInit;}
return LuaScriptInfo::Invalid;
}
LuaScriptParamList
LuaScriptParams::script_params (const LuaScriptInfoPtr& lsi, const std::string &pname)
{
assert (lsi);
return LuaScriptParams::script_params (lsi->path, pname);
}
LuaScriptParamList
LuaScriptParams::script_params (const std::string& s, const std::string &pname, bool file)
{
LuaState lua;
return LuaScriptParams::script_params (lua, s, pname, file);
}
LuaScriptParamList
LuaScriptParams::script_params (LuaState& lua, const std::string& s, const std::string &pname, bool file)
{
LuaScriptParamList rv;
lua_State* L = lua.getState();
lua.sandbox (true);
lua.do_command ("function ardour () end");
try {
if (file) {
lua.do_file (s);
} else {
lua.do_command (s);
}
} catch (...) {
return rv;
}
luabridge::LuaRef lua_params = luabridge::getGlobal (L, pname.c_str());
if (lua_params.isFunction ()) {
luabridge::LuaRef params = lua_params ();
if (params.isTable ()) {
for (luabridge::Iterator i (params); !i.isNil (); ++i) {
if (!i.key ().isString ()) { continue; }
if (!i.value ().isTable ()) { continue; }
if (!i.value ()["title"].isString ()) { continue; }
std::string name = i.key ().cast<std::string> ();
std::string title = i.value ()["title"].cast<std::string> ();
std::string dflt;
bool optional = false;
bool preseeded = false;
if (i.value ()["default"].isString ()) {
dflt = i.value ()["default"].cast<std::string> ();
}
if (i.value ()["optional"].isBoolean ()) {
optional = i.value ()["optional"].cast<bool> ();
}
if (i.value ()["preseeded"].isBoolean ()) {
preseeded = i.value ()["preseeded"].cast<bool> ();
}
LuaScriptParamPtr lsspp (new LuaScriptParam(name, title, dflt, optional, preseeded));
rv.push_back (lsspp);
}
}
}
return rv;
}
void
LuaScriptParams::params_to_ref (luabridge::LuaRef *tbl_args, const LuaScriptParamList& args)
{
assert (tbl_args && (*tbl_args).isTable ());
for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
if ((*i)->optional && !(*i)->is_set) { continue; }
(*tbl_args)[(*i)->name] = (*i)->value;
}
}
void
LuaScriptParams::ref_to_params (LuaScriptParamList& args, luabridge::LuaRef *tbl_ref)
{
assert (tbl_ref && (*tbl_ref).isTable ());
for (luabridge::Iterator i (*tbl_ref); !i.isNil (); ++i) {
if (!i.key ().isString ()) { assert(0); continue; }
std::string name = i.key ().cast<std::string> ();
std::string value = i.value ().cast<std::string> ();
for (LuaScriptParamList::const_iterator ii = args.begin(); ii != args.end(); ++ii) {
if ((*ii)->name == name) {
(*ii)->value = value;
break;
}
}
}
}
bool
LuaScripting::try_compile (const std::string& script, const LuaScriptParamList& args)
{
const std::string& bytecode = get_factory_bytecode (script);
if (bytecode.empty()) {
return false;
}
LuaState l;
l.Print.connect (&LuaScripting::lua_print);
l.sandbox (true);
lua_State* L = l.getState();
l.do_command (""
" function checkfactory (b, a)"
" assert(type(b) == 'string', 'ByteCode must be string')"
" load(b)()" // assigns f
" assert(type(f) == 'string', 'Assigned ByteCode must be string')"
" local factory = load(f)"
" assert(type(factory) == 'function', 'Factory is a not a function')"
" local env = _ENV; env.f = nil env.os = nil env.io = nil"
" load (string.dump(factory, true), nil, nil, env)(a)"
" end"
);
try {
luabridge::LuaRef lua_test = luabridge::getGlobal (L, "checkfactory");
l.do_command ("checkfactory = nil"); // hide it.
l.do_command ("collectgarbage()");
luabridge::LuaRef tbl_arg (luabridge::newTable(L));
LuaScriptParams::params_to_ref (&tbl_arg, args);
lua_test (bytecode, tbl_arg);
return true; // OK
} catch (luabridge::LuaException const& e) {
#ifndef NDEBUG
cerr << e.what() << "\n";
#endif
lua_print (e.what());
} catch (...) { }
return false;
}
std::string
LuaScripting::get_factory_bytecode (const std::string& script, const std::string& ffn, const std::string& fp)
{
LuaState l;
l.Print.connect (&LuaScripting::lua_print);
l.sandbox (true);
lua_State* L = l.getState();
l.do_command (
" function ardour () end"
""
" function dump_function (f)"
" assert(type(f) == 'function', 'Factory is a not a function')"
" return string.format(\"" + fp + " = %q\", string.dump(f, true))"
" end"
);
try {
luabridge::LuaRef lua_dump = luabridge::getGlobal (L, "dump_function");
l.do_command ("dump_function = nil"); // hide it
l.do_command (script); // register "factory"
luabridge::LuaRef lua_factory = luabridge::getGlobal (L, ffn.c_str());
if (lua_factory.isFunction()) {
return (lua_dump(lua_factory)).cast<std::string> ();
}
} catch (...) { }
return "";
}
std::string
LuaScripting::user_script_dir ()
{
std::string dir = Glib::build_filename (user_config_directory(), lua_dir_name);
g_mkdir_with_parents (dir.c_str(), 0744);
return dir;
}