539 lines
14 KiB
C++
539 lines
14 KiB
C++
/*
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* Copyright (C) 2016 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include <cstring>
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#include <glibmm.h>
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#include "pbd/error.h"
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#include "pbd/file_utils.h"
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#include "pbd/compose.h"
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#include "ardour/directory_names.h"
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#include "ardour/filesystem_paths.h"
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#include "ardour/luascripting.h"
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#include "ardour/lua_script_params.h"
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#include "ardour/search_paths.h"
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#include "ardour/utils.h"
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#include "lua/luastate.h"
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#include "LuaBridge/LuaBridge.h"
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#include "pbd/i18n.h"
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#include "sha1.c"
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using namespace ARDOUR;
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using namespace PBD;
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using namespace std;
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LuaScripting* LuaScripting::_instance = 0;
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LuaScripting&
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LuaScripting::instance ()
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{
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if (!_instance) {
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_instance = new LuaScripting;
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}
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return *_instance;
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}
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LuaScripting::LuaScripting ()
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: _sl_dsp (0)
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, _sl_session (0)
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, _sl_hook (0)
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, _sl_action (0)
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, _sl_snippet (0)
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, _sl_setup (0)
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, _sl_tracks (0)
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{
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;
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}
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LuaScripting::~LuaScripting ()
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{
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if (getenv ("ARDOUR_RUNNING_UNDER_VALGRIND")) {
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// don't bother, just exit quickly.
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delete _sl_dsp;
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delete _sl_session;
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delete _sl_hook;
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delete _sl_action;
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delete _sl_snippet;
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delete _sl_setup;
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delete _sl_tracks;
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}
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}
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void
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LuaScripting::refresh (bool run_scan)
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{
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Glib::Threads::Mutex::Lock lm (_lock);
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delete _sl_dsp;
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delete _sl_session;
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delete _sl_hook;
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delete _sl_action;
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delete _sl_snippet;
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delete _sl_setup;
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delete _sl_tracks;
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_sl_dsp = 0;
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_sl_session = 0;
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_sl_hook = 0;
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_sl_action = 0;
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_sl_snippet = 0;
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_sl_setup = 0;
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_sl_tracks = 0;
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if (run_scan) {
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lm.release ();
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scan ();
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}
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}
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bool
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LuaScripting::Sorter::operator() (LuaScriptInfoPtr const a, LuaScriptInfoPtr const b) const {
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return ARDOUR::cmp_nocase_utf8 (a->name, b->name) < 0;
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}
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LuaScriptInfoPtr
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LuaScripting::script_info (const std::string &script) {
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return scan_script ("", script);
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}
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void
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LuaScripting::scan ()
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{
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Glib::Threads::Mutex::Lock lm (_lock);
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#define CLEAR_OR_NEW(LIST) \
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if (LIST) { LIST->clear (); } else { LIST = new LuaScriptList (); }
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CLEAR_OR_NEW (_sl_dsp)
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CLEAR_OR_NEW (_sl_session)
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CLEAR_OR_NEW (_sl_hook)
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CLEAR_OR_NEW (_sl_action)
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CLEAR_OR_NEW (_sl_snippet)
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CLEAR_OR_NEW (_sl_setup)
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CLEAR_OR_NEW (_sl_tracks)
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#undef CLEAR_OR_NEW
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vector<string> luascripts;
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find_files_matching_pattern (luascripts, lua_search_path (), "*.lua");
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for (vector<string>::iterator i = luascripts.begin(); i != luascripts.end (); ++i) {
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LuaScriptInfoPtr lsi = scan_script (*i);
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if (!lsi) {
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PBD::info << string_compose (_("Script '%1' has no valid descriptor."), *i) << endmsg;
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continue;
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}
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switch (lsi->type) {
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case LuaScriptInfo::DSP:
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_sl_dsp->push_back(lsi);
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break;
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case LuaScriptInfo::Session:
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_sl_session->push_back(lsi);
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break;
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case LuaScriptInfo::EditorHook:
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_sl_hook->push_back(lsi);
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break;
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case LuaScriptInfo::EditorAction:
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_sl_action->push_back(lsi);
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break;
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case LuaScriptInfo::Snippet:
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_sl_snippet->push_back(lsi);
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break;
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case LuaScriptInfo::SessionInit:
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_sl_setup->push_back(lsi);
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break;
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default:
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break;
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}
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}
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std::sort (_sl_dsp->begin(), _sl_dsp->end(), Sorter());
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std::sort (_sl_session->begin(), _sl_session->end(), Sorter());
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std::sort (_sl_hook->begin(), _sl_hook->end(), Sorter());
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std::sort (_sl_action->begin(), _sl_action->end(), Sorter());
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std::sort (_sl_snippet->begin(), _sl_snippet->end(), Sorter());
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std::sort (_sl_setup->begin(), _sl_setup->end(), Sorter());
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std::sort (_sl_tracks->begin(), _sl_tracks->end(), Sorter());
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scripts_changed (); /* EMIT SIGNAL */
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}
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void
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LuaScripting::lua_print (std::string s) {
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PBD::info << "Lua: " << s << "\n";
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}
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LuaScriptInfoPtr
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LuaScripting::scan_script (const std::string &fn, const std::string &sc)
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{
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LuaState lua;
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if (!(fn.empty() ^ sc.empty())){
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// give either file OR script
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assert (0);
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return LuaScriptInfoPtr();
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}
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lua_State* L = lua.getState();
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lua.Print.connect (&LuaScripting::lua_print);
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lua.sandbox (true);
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lua.do_command (
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"ardourluainfo = {}"
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"function ardour (entry)"
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" ardourluainfo['type'] = assert(entry['type'])"
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" ardourluainfo['name'] = assert(entry['name'])"
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" ardourluainfo['category'] = entry['category'] or 'Unknown'"
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" ardourluainfo['author'] = entry['author'] or 'Unknown'"
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" ardourluainfo['license'] = entry['license'] or ''"
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" ardourluainfo['description'] = entry['description'] or ''"
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" end"
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);
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try {
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int err;
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if (fn.empty()) {
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err = lua.do_command (sc);
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} else {
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err = lua.do_file (fn);
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}
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if (err) {
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#ifndef NDEBUG
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cerr << "failed to load lua script\n";
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#endif
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return LuaScriptInfoPtr();
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}
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} catch (...) { // luabridge::LuaException
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#ifndef NDEBUG
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cerr << "failed to parse lua script\n";
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#endif
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return LuaScriptInfoPtr();
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}
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luabridge::LuaRef nfo = luabridge::getGlobal (L, "ardourluainfo");
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if (nfo.type() != LUA_TTABLE) {
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#ifndef NDEBUG
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cerr << "failed to get ardour{} table from script\n";
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#endif
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return LuaScriptInfoPtr();
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}
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if (nfo["name"].type() != LUA_TSTRING || nfo["type"].type() != LUA_TSTRING) {
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#ifndef NDEBUG
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cerr << "script-type or script-name is not a string\n";
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#endif
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return LuaScriptInfoPtr();
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}
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std::string name = nfo["name"].cast<std::string>();
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LuaScriptInfo::ScriptType type = LuaScriptInfo::str2type (nfo["type"].cast<std::string>());
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if (name.empty() || type == LuaScriptInfo::Invalid) {
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#ifndef NDEBUG
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cerr << "invalid script-type or missing script name\n";
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#endif
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return LuaScriptInfoPtr();
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}
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char hash[41];
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Sha1Digest s;
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sha1_init (&s);
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if (fn.empty()) {
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sha1_write (&s, (const uint8_t *) sc.c_str(), sc.size ());
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} else {
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try {
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std::string script = Glib::file_get_contents (fn);
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sha1_write (&s, (const uint8_t *) script.c_str(), script.size ());
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} catch (Glib::FileError const& err) {
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return LuaScriptInfoPtr();
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}
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}
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sha1_result_hash (&s, hash);
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LuaScriptInfoPtr lsi (new LuaScriptInfo (type, name, fn, hash));
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for (luabridge::Iterator i(nfo); !i.isNil (); ++i) {
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if (!i.key().isString() || !i.value().isString()) {
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return LuaScriptInfoPtr();
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}
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std::string key = i.key().tostring();
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std::string val = i.value().tostring();
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if (key == "author") { lsi->author = val; }
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if (key == "license") { lsi->license = val; }
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if (key == "description") { lsi->description = val; }
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if (key == "category") { lsi->category = val; }
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}
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if (type == LuaScriptInfo::EditorAction) {
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luabridge::LuaRef lua_rs = luabridge::getGlobal (L, "route_setup");
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if (lua_rs.isFunction ()) {
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lsi->subtype |= LuaScriptInfo::RouteSetup;
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}
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luabridge::LuaRef lua_ss = luabridge::getGlobal (L, "session_setup");
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if (lua_ss.isFunction ()) {
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try {
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if (lua_ss () == true) {
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lsi->subtype |= LuaScriptInfo::SessionSetup;
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}
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} catch (...) { }
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}
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}
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return lsi;
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}
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LuaScriptList &
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LuaScripting::scripts (LuaScriptInfo::ScriptType type) {
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if (!_sl_dsp || !_sl_session || !_sl_hook || !_sl_action || !_sl_snippet || ! _sl_setup || ! _sl_tracks) {
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scan ();
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}
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switch (type) {
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case LuaScriptInfo::DSP:
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return *_sl_dsp;
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break;
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case LuaScriptInfo::Session:
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return *_sl_session;
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break;
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case LuaScriptInfo::EditorHook:
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return *_sl_hook;
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break;
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case LuaScriptInfo::EditorAction:
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return *_sl_action;
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break;
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case LuaScriptInfo::Snippet:
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return *_sl_snippet;
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break;
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case LuaScriptInfo::SessionInit:
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return *_sl_setup;
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break;
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default:
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break;
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}
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return _empty_script_info; // make some compilers happy
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}
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std::string
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LuaScriptInfo::type2str (const ScriptType t) {
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switch (t) {
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case LuaScriptInfo::DSP: return "DSP";
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case LuaScriptInfo::Session: return "Session";
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case LuaScriptInfo::EditorHook: return "EditorHook";
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case LuaScriptInfo::EditorAction: return "EditorAction";
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case LuaScriptInfo::Snippet: return "Snippet";
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case LuaScriptInfo::SessionInit: return "SessionInit";
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default: return "Invalid";
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}
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}
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LuaScriptInfo::ScriptType
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LuaScriptInfo::str2type (const std::string& str) {
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const char* type = str.c_str();
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if (!strcasecmp (type, "DSP")) {return LuaScriptInfo::DSP;}
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if (!strcasecmp (type, "Session")) {return LuaScriptInfo::Session;}
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if (!strcasecmp (type, "EditorHook")) {return LuaScriptInfo::EditorHook;}
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if (!strcasecmp (type, "EditorAction")) {return LuaScriptInfo::EditorAction;}
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if (!strcasecmp (type, "Snippet")) {return LuaScriptInfo::Snippet;}
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if (!strcasecmp (type, "SessionInit")) {return LuaScriptInfo::SessionInit;}
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return LuaScriptInfo::Invalid;
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}
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LuaScriptParamList
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LuaScriptParams::script_params (const LuaScriptInfoPtr& lsi, const std::string &pname)
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{
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assert (lsi);
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return LuaScriptParams::script_params (lsi->path, pname);
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}
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LuaScriptParamList
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LuaScriptParams::script_params (const std::string& s, const std::string &pname, bool file)
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{
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LuaState lua;
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return LuaScriptParams::script_params (lua, s, pname, file);
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}
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LuaScriptParamList
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LuaScriptParams::script_params (LuaState& lua, const std::string& s, const std::string &pname, bool file)
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{
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LuaScriptParamList rv;
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lua_State* L = lua.getState();
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lua.sandbox (true);
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lua.do_command ("function ardour () end");
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try {
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if (file) {
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lua.do_file (s);
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} else {
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lua.do_command (s);
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}
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} catch (...) {
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return rv;
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}
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luabridge::LuaRef lua_params = luabridge::getGlobal (L, pname.c_str());
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if (lua_params.isFunction ()) {
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luabridge::LuaRef params = lua_params ();
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if (params.isTable ()) {
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for (luabridge::Iterator i (params); !i.isNil (); ++i) {
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if (!i.key ().isString ()) { continue; }
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if (!i.value ().isTable ()) { continue; }
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if (!i.value ()["title"].isString ()) { continue; }
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std::string name = i.key ().cast<std::string> ();
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std::string title = i.value ()["title"].cast<std::string> ();
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std::string dflt;
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bool optional = false;
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bool preseeded = false;
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if (i.value ()["default"].isString ()) {
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dflt = i.value ()["default"].cast<std::string> ();
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}
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if (i.value ()["optional"].isBoolean ()) {
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optional = i.value ()["optional"].cast<bool> ();
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}
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if (i.value ()["preseeded"].isBoolean ()) {
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preseeded = i.value ()["preseeded"].cast<bool> ();
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}
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LuaScriptParamPtr lsspp (new LuaScriptParam(name, title, dflt, optional, preseeded));
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rv.push_back (lsspp);
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}
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}
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}
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return rv;
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}
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void
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LuaScriptParams::params_to_ref (luabridge::LuaRef *tbl_args, const LuaScriptParamList& args)
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{
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assert (tbl_args && (*tbl_args).isTable ());
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for (LuaScriptParamList::const_iterator i = args.begin(); i != args.end(); ++i) {
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if ((*i)->optional && !(*i)->is_set) { continue; }
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(*tbl_args)[(*i)->name] = (*i)->value;
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}
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}
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void
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LuaScriptParams::ref_to_params (LuaScriptParamList& args, luabridge::LuaRef *tbl_ref)
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{
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assert (tbl_ref && (*tbl_ref).isTable ());
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for (luabridge::Iterator i (*tbl_ref); !i.isNil (); ++i) {
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if (!i.key ().isString ()) { assert(0); continue; }
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std::string name = i.key ().cast<std::string> ();
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std::string value = i.value ().cast<std::string> ();
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for (LuaScriptParamList::const_iterator ii = args.begin(); ii != args.end(); ++ii) {
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if ((*ii)->name == name) {
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(*ii)->value = value;
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break;
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}
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}
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}
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}
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bool
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LuaScripting::try_compile (const std::string& script, const LuaScriptParamList& args)
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{
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const std::string& bytecode = get_factory_bytecode (script);
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if (bytecode.empty()) {
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return false;
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}
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LuaState l;
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l.Print.connect (&LuaScripting::lua_print);
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l.sandbox (true);
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lua_State* L = l.getState();
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l.do_command (""
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" function checkfactory (b, a)"
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" assert(type(b) == 'string', 'ByteCode must be string')"
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" load(b)()" // assigns f
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" assert(type(f) == 'string', 'Assigned ByteCode must be string')"
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" local factory = load(f)"
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" assert(type(factory) == 'function', 'Factory is a not a function')"
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" local env = _ENV; env.f = nil env.os = nil env.io = nil"
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" load (string.dump(factory, true), nil, nil, env)(a)"
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" end"
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);
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try {
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luabridge::LuaRef lua_test = luabridge::getGlobal (L, "checkfactory");
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l.do_command ("checkfactory = nil"); // hide it.
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l.do_command ("collectgarbage()");
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luabridge::LuaRef tbl_arg (luabridge::newTable(L));
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LuaScriptParams::params_to_ref (&tbl_arg, args);
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lua_test (bytecode, tbl_arg);
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return true; // OK
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} catch (luabridge::LuaException const& e) {
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#ifndef NDEBUG
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cerr << e.what() << "\n";
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#endif
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lua_print (e.what());
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} catch (...) { }
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return false;
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}
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std::string
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LuaScripting::get_factory_bytecode (const std::string& script, const std::string& ffn, const std::string& fp)
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{
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LuaState l;
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l.Print.connect (&LuaScripting::lua_print);
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l.sandbox (true);
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lua_State* L = l.getState();
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l.do_command (
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" function ardour () end"
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""
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" function dump_function (f)"
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" assert(type(f) == 'function', 'Factory is a not a function')"
|
|
" return string.format(\"" + fp + " = %q\", string.dump(f, true))"
|
|
" end"
|
|
);
|
|
|
|
try {
|
|
luabridge::LuaRef lua_dump = luabridge::getGlobal (L, "dump_function");
|
|
l.do_command ("dump_function = nil"); // hide it
|
|
l.do_command (script); // register "factory"
|
|
luabridge::LuaRef lua_factory = luabridge::getGlobal (L, ffn.c_str());
|
|
|
|
if (lua_factory.isFunction()) {
|
|
return (lua_dump(lua_factory)).cast<std::string> ();
|
|
}
|
|
} catch (...) { }
|
|
return "";
|
|
}
|
|
|
|
std::string
|
|
LuaScripting::user_script_dir ()
|
|
{
|
|
std::string dir = Glib::build_filename (user_config_directory(), lua_dir_name);
|
|
g_mkdir_with_parents (dir.c_str(), 0744);
|
|
return dir;
|
|
}
|