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livetrax/libs/backends/wavesaudio/wavesapi/devicemanager/WCMRNativeAudio.cpp

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//----------------------------------------------------------------------------------
//
// Copyright (c) 2008 Waves Audio Ltd. All rights reserved.
//
//! \file WCMRNativeAudio.cpp
//!
//! WCMRNativeAudioConnection and related class defienitions
//!
//---------------------------------------------------------------------------------*/
#if defined(__APPLE__)
#include <CoreAudio/CoreAudio.h>
#endif
#include "WCMRNativeAudio.h"
#include "MiscUtils/pthread_utils.h"
#include "MiscUtils/safe_delete.h"
#include <iostream>
#include <sstream>
#include <boost/assign/list_of.hpp>
#define NONE_DEVICE_NAME "None"
#define NONE_DEVICE_INPUT_NAMES "Input "
#define NONE_DEVICE_OUTPUT_NAMES "Output "
//**********************************************************************************************
// WCMRNativeAudioNoneDevice::WCMRNativeAudioNoneDevice
//
//! Constructor for the dummy "None" device. This constructor simply adds supported SRs,
//! buffer sizes, and channels, so that it may look like a real native device to
//! the applications.
//!
//! \param pManager : The managing device manager - simply passed on to the base class.
//!
//!
//**********************************************************************************************
WCMRNativeAudioNoneDevice::WCMRNativeAudioNoneDevice (WCMRAudioDeviceManager *pManager)
: WCMRNativeAudioDevice (pManager, false /*useMultiThreading*/)
#if defined (PLATFORM_WINDOWS)
, _waitableTimerForUsleep (CreateWaitableTimer(NULL, TRUE, NULL))
#endif
{
mark_pthread_inactive (m_SilenceThread);
m_DeviceName = NONE_DEVICE_NAME;
m_SamplingRates = boost::assign::list_of (m_CurrentSamplingRate=44100)(48000)(88200)(96000)(176400)(192000);
m_BufferSizes = boost::assign::list_of (32)(64)(128)(m_CurrentBufferSize=256)(512)(1024);
for (int channel = 0; channel < __m_NumInputChannels; channel++)
{
std::stringstream name;
name << NONE_DEVICE_INPUT_NAMES;
name << (channel + 1);
m_InputChannels.push_back(name.str());
}
for (int channel = 0; channel < __m_NumOutputChannels; channel++)
{
std::stringstream name;
name << NONE_DEVICE_INPUT_NAMES;
name << (channel + 1);
m_OutputChannels.push_back(name.str());
}
_m_inputBuffer = new float[__m_NumInputChannels * m_BufferSizes.back()];
_m_outputBuffer = new float[__m_NumOutputChannels * m_BufferSizes.back()];
m_DefaultBufferSize = m_BufferSizes.back();
m_CurrentBufferSize = m_BufferSizes.back();
}
WCMRNativeAudioNoneDevice::~WCMRNativeAudioNoneDevice ()
{
#if defined (PLATFORM_WINDOWS)
if(_waitableTimerForUsleep) {
CloseHandle(_waitableTimerForUsleep);
}
#endif
}
WTErr WCMRNativeAudioNoneDevice::SetActive (bool newState)
{
//This will most likely be overridden, the base class simply
//changes the member.
if (Active() == newState)
{
return (eNoErr);
}
if (Active() && Streaming())
{
SetStreaming(false);
}
return WCMRAudioDevice::SetActive(newState);
}
WTErr WCMRNativeAudioNoneDevice::SetCurrentBufferSize (int newSize)
{
//changes the status.
int oldSize = CurrentBufferSize();
bool oldActive = Active();
//same size, nothing to do.
if (oldSize == newSize)
return eNoErr;
//see if this is one of our supported rates...
std::vector<int>::iterator intIter = find(m_BufferSizes.begin(), m_BufferSizes.end(), newSize);
if (intIter == m_BufferSizes.end())
{
//Can't change, perhaps use an "invalid param" type of error
return eCommandLineParameter;
}
if (Streaming())
{
//Can't change, perhaps use an "in use" type of error
return eGenericErr;
}
return WCMRAudioDevice::SetCurrentBufferSize(newSize);
}
WTErr WCMRNativeAudioNoneDevice::UpdateDeviceInfo ()
{
return eNoErr;
}
WTErr WCMRNativeAudioNoneDevice::SetStreaming (bool newState)
{
if (Streaming() == newState)
{
return (eNoErr);
}
WCMRAudioDevice::SetStreaming(newState);
if (Streaming())
{
if (is_pthread_active (m_SilenceThread))
std::cerr << "\t\t\t\t\t !!!!!!!!!!!!!!! Warning: the inactive NONE-DEVICE was streaming!" << std::endl;
pthread_attr_t attributes;
size_t stack_size = 100000;
#ifdef __APPLE__
stack_size = (((stack_size - 1) / PTHREAD_STACK_MIN) + 1) * PTHREAD_STACK_MIN;
#endif
if (pthread_attr_init (&attributes)) {
std::cerr << "WCMRNativeAudioNoneDevice::SetStreaming (): pthread_attr_init () failed!" << std::endl;
return eGenericErr;
}
if (pthread_attr_setstacksize (&attributes, stack_size)) {
std::cerr << "WCMRNativeAudioNoneDevice::SetStreaming (): pthread_attr_setstacksize () failed!" << std::endl;
return eGenericErr;
}
if (pthread_create (&m_SilenceThread, &attributes, __SilenceThread, this)) {
mark_pthread_inactive (m_SilenceThread);
std::cerr << "WCMRNativeAudioNoneDevice::SetStreaming (): pthread_create () failed!" << std::endl;
return eGenericErr;
}
}
else
{
if (!is_pthread_active (m_SilenceThread))
{
std::cerr << "\t\t\t\t\t !!!!!!!!!!!!!!! Warning: the active NONE-DEVICE was NOT streaming!" << std::endl;
}
while (is_pthread_active (m_SilenceThread))
{
_usleep(1); //now wait for ended thread;
}
}
return eNoErr;
}
void WCMRNativeAudioNoneDevice::_SilenceThread()
{
#if defined(PLATFORM_WINDOWS)
float* theInpBuffers[__m_NumInputChannels];
for(int i = 0; i < __m_NumInputChannels; ++i)
{
theInpBuffers[i] = _m_inputBuffer + m_BufferSizes.back() * i;
}
#else
float* theInpBuffers = _m_inputBuffer;
#endif
const size_t buffer_size = CurrentBufferSize();
const uint64_t cyclePeriodNanos = (1000000000.0 * buffer_size) / CurrentSamplingRate();
struct WCMRAudioDeviceManagerClient::AudioCallbackData audioCallbackData =
{
(const float*)theInpBuffers,
_m_outputBuffer,
buffer_size,
0,
0
};
audioCallbackData.acdCycleStartTimeNanos =__get_time_nanos();
// VERY ROUGH IMPLEMENTATION:
while(Streaming()) {
uint64_t cycleEndTimeNanos = audioCallbackData.acdCycleStartTimeNanos + cyclePeriodNanos;
m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::AudioCallback, (void *)&audioCallbackData);
audioCallbackData.acdSampleTime += buffer_size;
int64_t timeToSleepUsecs = ((int64_t)cycleEndTimeNanos - (int64_t)__get_time_nanos())/1000;
if (timeToSleepUsecs > 0) {
_usleep (timeToSleepUsecs);
}
audioCallbackData.acdCycleStartTimeNanos = cycleEndTimeNanos+1;
}
mark_pthread_inactive (m_SilenceThread);
}
void* WCMRNativeAudioNoneDevice::__SilenceThread(void *This)
{
((WCMRNativeAudioNoneDevice*)This)->_SilenceThread();
return 0;
}
#if defined(PLATFORM_WINDOWS)
void WCMRNativeAudioNoneDevice::_usleep(uint64_t duration_usec)
{
LARGE_INTEGER ft;
ft.QuadPart = -(10*duration_usec); // Convert to 100 nanosecond interval, negative value indicates relative time
SetWaitableTimer(_waitableTimerForUsleep, &ft, 0, NULL, NULL, 0);
WaitForSingleObject(_waitableTimerForUsleep, INFINITE);
}
#endif
uint64_t
WCMRNativeAudioNoneDevice::__get_time_nanos ()
{
#ifdef __APPLE__
// here we exploit the time counting API which is used by the WCMRCoreAudioDeviceManager. However,
// the API should be a part of WCMRCoreAudioDeviceManager to give a chance of being tied to the
// audio device transport time<6D>.
return AudioConvertHostTimeToNanos (AudioGetCurrentHostTime ());
#elif PLATFORM_WINDOWS
LARGE_INTEGER Frequency, Count ;
QueryPerformanceFrequency (&Frequency) ;
QueryPerformanceCounter (&Count);
return uint64_t ((Count.QuadPart * 1000000000.0 / Frequency.QuadPart));
#endif
}