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livetrax/libs/backends/wavesaudio/wavesapi/MiscUtils/UMicroseconds.h

106 lines
2.5 KiB
C++

#ifndef __UMicroseconds_h__
#define __UMicroseconds_h__
/* Copy to include
#include "UMicroseconds.h"
*/
#include "BasicTypes/WUDefines.h"
#include "BasicTypes/WUTypes.h"
namespace wvNS {
// a wraper for Microseconds function from Timer.h
class DllExport UMicroseconds
{
public:
#ifdef PLATFORM_WINDOWS
typedef int64_t TimeKeeper;
#endif
#ifdef __APPLE__
typedef uint64_t TimeKeeper;
#endif
#ifdef __linux__
typedef uint64_t TimeKeeper;
#endif
private:
TimeKeeper theTime;
public:
UMicroseconds()
{
ReadTime();
}
UMicroseconds(const TimeKeeper in_initVal) : theTime(in_initVal) {}
UMicroseconds(const UMicroseconds& inUM) : theTime(inUM.theTime) {}
UMicroseconds& operator=(const UMicroseconds& inUM) {theTime = inUM.theTime; return *this;}
UMicroseconds& operator+=(const TimeKeeper in_timeToAdd) {theTime += in_timeToAdd; return *this;}
UMicroseconds& ReadTime();
TimeKeeper GetNativeTime() const {return theTime;}
operator uint64_t () {return static_cast<uint64_t>(theTime);}
operator double () const {return static_cast<const double>(theTime);}
double Seconds() const {return static_cast<double>(theTime) / double(1000000);}
double MilliSeconds() const {return static_cast<double>(theTime) / double(1000);}
double MicroSeconds() const {return static_cast<double>(theTime);}
#ifdef __APPLE__
uint32_t hi();
uint32_t lo();
#endif
};
inline UMicroseconds operator-(const UMicroseconds& in_one, const UMicroseconds& in_two)
{
UMicroseconds retVal(in_one.GetNativeTime() - in_two.GetNativeTime());
return retVal;
}
class UMicrosecondsAccumulator
{
public:
UMicrosecondsAccumulator() : m_start_time(0), m_accumulator(0) {}
void Start();
void Stop();
void Clear();
UMicroseconds GetAccumulatedTime() const;
UMicrosecondsAccumulator& operator+=(const UMicrosecondsAccumulator&);
protected:
UMicroseconds m_start_time;
UMicroseconds m_accumulator;
};
inline UMicroseconds operator-(const UMicrosecondsAccumulator& in_one, const UMicrosecondsAccumulator& in_two)
{
UMicroseconds retVal(in_one.GetAccumulatedTime() - in_two.GetAccumulatedTime());
return retVal;
}
//=========================================================================================//
inline void MicrosecondDelay(double amt)
//=========================================================================================//
{
UMicroseconds than;
UMicroseconds now;
do
{
now.ReadTime();
} while ((now.MicroSeconds() - than.MicroSeconds()) < amt);
}
} // namespace wvNS {
#endif //#ifndef __UMicroseconds_h__