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livetrax/libs/appleutility/CoreAudio/PublicUtility/CAVectorUnit.h

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C++

/*
File: CAVectorUnit.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
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*/
#ifndef __CAVectorUnit_h__
#define __CAVectorUnit_h__
#include <TargetConditionals.h>
#include "CAVectorUnitTypes.h"
#include <stdlib.h>
#include <stdio.h>
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
#include <CoreFoundation/CFBase.h>
#else
#include "CFBase.h"
#endif
// Unify checks for vector units.
// Allow setting an environment variable "CA_NoVector" to turn off vectorized code at runtime (very useful for performance testing).
extern int gCAVectorUnitType;
#ifdef __cplusplus
extern "C" {
#endif
extern SInt32 CAVectorUnit_Examine(); // expensive. use GetType() for lazy initialization and caching.
static inline SInt32 CAVectorUnit_GetType()
{
int x = gCAVectorUnitType;
return (x != kVecUninitialized) ? x : CAVectorUnit_Examine();
}
static inline Boolean CAVectorUnit_HasVectorUnit()
{
return CAVectorUnit_GetType() > kVecNone;
}
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
class CAVectorUnit {
public:
static SInt32 GetVectorUnitType() { return CAVectorUnit_GetType(); }
static bool HasVectorUnit() { return GetVectorUnitType() > kVecNone; }
static bool HasAltivec() { return GetVectorUnitType() == kVecAltivec; }
static bool HasSSE2() { return GetVectorUnitType() >= kVecSSE2; }
static bool HasSSE3() { return GetVectorUnitType() >= kVecSSE3; }
static bool HasAVX1() { return GetVectorUnitType() >= kVecAVX1; }
static bool HasNeon() { return GetVectorUnitType() == kVecNeon; }
};
#endif
#endif // __CAVectorUnit_h__