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livetrax/libs/appleutility/CoreAudio/PublicUtility/CASpectralProcessor.h

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/*
File: CASpectralProcessor.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
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*/
#ifndef _SpectralProcesor_H_
#define _SpectralProcesor_H_
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
#include <CoreAudio/CoreAudioTypes.h>
#include <CoreFoundation/CoreFoundation.h>
#else
#include <CoreAudioTypes.h>
#include <CoreFoundation.h>
#endif
#include <Accelerate/Accelerate.h>
#include "CAAutoDisposer.h"
struct SpectralBufferList
{
UInt32 mNumberSpectra;
DSPSplitComplex mDSPSplitComplex[1];
};
class CASpectralProcessor
{
public:
CASpectralProcessor(UInt32 inFFTSize, UInt32 inHopSize, UInt32 inNumChannels, UInt32 inMaxFrames);
virtual ~CASpectralProcessor();
void Reset();
void Process(UInt32 inNumFrames, AudioBufferList* inInput, AudioBufferList* outOutput);
typedef void (*SpectralFunction)(SpectralBufferList* inSpectra, void* inUserData);
void SetSpectralFunction(SpectralFunction inFunction, void* inUserData);
UInt32 FFTSize() const { return mFFTSize; }
UInt32 MaxFrames() const { return mMaxFrames; }
UInt32 NumChannels() const { return mNumChannels; }
UInt32 HopSize() const { return mHopSize; }
Float32* Window() const { return mWindow; }
void HanningWindow(); // set up a hanning window
void SineWindow();
void GetFrequencies(Float32* freqs, Float32 sampleRate); // only for processed forward
void GetMagnitude(AudioBufferList* inCopy, Float32* min, Float32* max); // only for processed forward
virtual bool ProcessForwards(UInt32 inNumFrames, AudioBufferList* inInput);
bool ProcessBackwards(UInt32 inNumFrames, AudioBufferList* outOutput);
void PrintSpectralBufferList();
protected:
void CopyInput(UInt32 inNumFrames, AudioBufferList* inInput);
void CopyInputToFFT();
void DoWindowing();
void DoFwdFFT();
void DoInvFFT();
void OverlapAddOutput();
void CopyOutput(UInt32 inNumFrames, AudioBufferList* inOutput);
void ProcessSpectrum(UInt32 inFFTSize, SpectralBufferList* inSpectra);
UInt32 mFFTSize;
UInt32 mHopSize;
UInt32 mNumChannels;
UInt32 mMaxFrames;
UInt32 mLog2FFTSize;
UInt32 mFFTMask;
UInt32 mFFTByteSize;
UInt32 mIOBufSize;
UInt32 mIOMask;
UInt32 mInputSize;
UInt32 mInputPos;
UInt32 mOutputPos;
UInt32 mInFFTPos;
UInt32 mOutFFTPos;
FFTSetup mFFTSetup;
CAAutoFree<Float32> mWindow;
struct SpectralChannel
{
CAAutoFree<Float32> mInputBuf; // log2ceil(FFT size + max frames)
CAAutoFree<Float32> mOutputBuf; // log2ceil(FFT size + max frames)
CAAutoFree<Float32> mFFTBuf; // FFT size
CAAutoFree<Float32> mSplitFFTBuf; // FFT size
};
CAAutoArrayDelete<SpectralChannel> mChannels;
CAAutoFree<SpectralBufferList> mSpectralBufferList;
SpectralFunction mSpectralFunction;
void *mUserData;
};
#endif