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livetrax/gtk2_ardour/panner_ui.cc
David Robillard e0aaed6d65 *** NEW CODING POLICY ***
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.

Do this:

#include "ardour/types.h"

NOT this:

#include <ardour/types.h>

Rationale:

This is best practice in general, to ensure we include the local version
and not the system version.  That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.

More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly.  That is:

!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!

Failure to comply is punishable by death by torture. :)

P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).


git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-02-25 18:26:51 +00:00

877 lines
21 KiB
C++

/*
Copyright (C) 2004 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <limits.h>
#include "ardour/io.h"
#include "ardour/dB.h"
#include <gtkmm2ext/utils.h>
#include <gtkmm2ext/stop_signal.h>
#include <gtkmm2ext/barcontroller.h>
#include "midi++/manager.h"
#include "pbd/fastlog.h"
#include "ardour_ui.h"
#include "panner_ui.h"
#include "panner2d.h"
#include "utils.h"
#include "panner.h"
#include "gui_thread.h"
#include "ardour/session.h"
#include "ardour/panner.h"
#include "ardour/route.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
using namespace Gtkmm2ext;
using namespace Gtk;
using namespace sigc;
const int PannerUI::pan_bar_height = 30;
PannerUI::PannerUI (Session& s)
: _session (s),
hAdjustment(0.0, 0.0, 0.0),
vAdjustment(0.0, 0.0, 0.0),
panning_viewport(hAdjustment, vAdjustment),
panning_up_arrow (Gtk::ARROW_UP, Gtk::SHADOW_OUT),
panning_down_arrow (Gtk::ARROW_DOWN, Gtk::SHADOW_OUT),
panning_link_button (_("link")),
pan_automation_style_button (""),
pan_automation_state_button ("")
{
ignore_toggle = false;
pan_menu = 0;
pan_astate_menu = 0;
pan_astyle_menu = 0;
in_pan_update = false;
pan_automation_style_button.set_name ("MixerAutomationModeButton");
pan_automation_state_button.set_name ("MixerAutomationPlaybackButton");
ARDOUR_UI::instance()->tooltips().set_tip (pan_automation_state_button, _("Pan automation mode"));
ARDOUR_UI::instance()->tooltips().set_tip (pan_automation_style_button, _("Pan automation type"));
//set_size_request_to_display_given_text (pan_automation_state_button, X_("O"), 2, 2);
//set_size_request_to_display_given_text (pan_automation_style_button, X_("0"), 2, 2);
pan_bar_packer.set_size_request (-1, 61);
panning_viewport.set_size_request (-1, 61);
panning_viewport.set_name (X_("BaseFrame"));
ARDOUR_UI::instance()->tooltips().set_tip (panning_link_button,
_("panning link control"));
ARDOUR_UI::instance()->tooltips().set_tip (panning_link_direction_button,
_("panning link direction"));
pan_automation_style_button.unset_flags (Gtk::CAN_FOCUS);
pan_automation_state_button.unset_flags (Gtk::CAN_FOCUS);
pan_automation_style_button.signal_button_press_event().connect (mem_fun(*this, &PannerUI::pan_automation_style_button_event), false);
pan_automation_state_button.signal_button_press_event().connect (mem_fun(*this, &PannerUI::pan_automation_state_button_event), false);
panning_link_button.set_name (X_("PanningLinkButton"));
panning_link_direction_button.set_name (X_("PanningLinkDirectionButton"));
panning_link_box.pack_start (panning_link_button, true, true);
panning_link_box.pack_start (panning_link_direction_button, true, true);
panning_link_box.pack_start (pan_automation_state_button, true, true);
/* the pixmap will be reset at some point, but the key thing is that
we need a pixmap in the button just to get started.
*/
panning_link_direction_button.add (*(manage (new Image (get_xpm("forwardblarrow.xpm")))));
panning_link_direction_button.signal_clicked().connect
(mem_fun(*this, &PannerUI::panning_link_direction_clicked));
panning_link_button.signal_button_press_event().connect
(mem_fun(*this, &PannerUI::panning_link_button_press), false);
panning_link_button.signal_button_release_event().connect
(mem_fun(*this, &PannerUI::panning_link_button_release), false);
panning_up.set_border_width (3);
panning_down.set_border_width (3);
panning_up.add (panning_up_arrow);
panning_down.add (panning_down_arrow);
panning_up.set_name (X_("PanScrollerBase"));
panning_down.set_name (X_("PanScrollerBase"));
panning_up_arrow.set_name (X_("PanScrollerArrow"));
panning_down_arrow.set_name (X_("PanScrollerArrow"));
pan_vbox.set_spacing (2);
pan_vbox.pack_start (panning_viewport, Gtk::PACK_SHRINK);
pan_vbox.pack_start (panning_link_box, Gtk::PACK_SHRINK);
pack_start (pan_vbox, true, true);
panner = 0;
big_window = 0;
set_width(Narrow);
}
void
PannerUI::set_io (boost::shared_ptr<IO> io)
{
connections.clear ();
delete pan_astyle_menu;
pan_astyle_menu = 0;
delete pan_astate_menu;
pan_astate_menu = 0;
_io = io;
connections.push_back (_io->panner().Changed.connect (mem_fun(*this, &PannerUI::panner_changed)));
connections.push_back (_io->panner().LinkStateChanged.connect (mem_fun(*this, &PannerUI::update_pan_linkage)));
connections.push_back (_io->panner().StateChanged.connect (mem_fun(*this, &PannerUI::update_pan_state)));
delete panner;
panner = 0;
setup_pan ();
pan_changed (0);
update_pan_sensitive ();
update_pan_linkage ();
pan_automation_state_changed ();
#if WHERE_DOES_THIS_LIVE
pan_bar_packer.show();
panning_viewport.show();
panning_up.show();
panning_up_arrow.show();
panning_down.show();
panning_down_arrow.show();
pan_vbox.show();
panning_link_button.show();
panning_link_direction_button.show();
panning_link_box.show();
pan_automation_style_button.show();
pan_automation_state_button.show();
show();
#endif
}
void
PannerUI::build_astate_menu ()
{
using namespace Menu_Helpers;
if (pan_astate_menu == 0) {
pan_astate_menu = new Menu;
pan_astate_menu->set_name ("ArdourContextMenu");
} else {
pan_astate_menu->items().clear ();
}
pan_astate_menu->items().push_back (MenuElem (_("Manual"),
bind (mem_fun (_io->panner(), &Panner::set_automation_state), (AutoState) Off)));
pan_astate_menu->items().push_back (MenuElem (_("Play"),
bind (mem_fun (_io->panner(), &Panner::set_automation_state), (AutoState) Play)));
pan_astate_menu->items().push_back (MenuElem (_("Write"),
bind (mem_fun (_io->panner(), &Panner::set_automation_state), (AutoState) Write)));
pan_astate_menu->items().push_back (MenuElem (_("Touch"),
bind (mem_fun (_io->panner(), &Panner::set_automation_state), (AutoState) Touch)));
}
void
PannerUI::build_astyle_menu ()
{
using namespace Menu_Helpers;
if (pan_astyle_menu == 0) {
pan_astyle_menu = new Menu;
pan_astyle_menu->set_name ("ArdourContextMenu");
} else {
pan_astyle_menu->items().clear();
}
pan_astyle_menu->items().push_back (MenuElem (_("Trim")));
pan_astyle_menu->items().push_back (MenuElem (_("Abs")));
}
boost::shared_ptr<PBD::Controllable>
PannerUI::get_controllable()
{
return pan_bars[0]->get_controllable();
}
bool
PannerUI::panning_link_button_press (GdkEventButton* ev)
{
return true;
}
bool
PannerUI::panning_link_button_release (GdkEventButton* ev)
{
if (!ignore_toggle) {
_io->panner().set_linked (!_io->panner().linked());
}
return true;
}
void
PannerUI::panning_link_direction_clicked()
{
switch (_io->panner().link_direction()) {
case Panner::SameDirection:
_io->panner().set_link_direction (Panner::OppositeDirection);
break;
default:
_io->panner().set_link_direction (Panner::SameDirection);
break;
}
}
void
PannerUI::update_pan_linkage ()
{
ENSURE_GUI_THREAD(mem_fun(*this, &PannerUI::update_pan_linkage));
bool x = _io->panner().linked();
bool bx = panning_link_button.get_active();
if (x != bx) {
ignore_toggle = true;
panning_link_button.set_active (x);
ignore_toggle = false;
}
panning_link_direction_button.set_sensitive (x);
switch (_io->panner().link_direction()) {
case Panner::SameDirection:
panning_link_direction_button.set_image (*(manage (new Image (get_xpm ("forwardblarrow.xpm")))));
break;
default:
panning_link_direction_button.set_image (*(manage (new Image (get_xpm("revdblarrow.xpm")))));
break;
}
}
void
PannerUI::set_width (Width w)
{
switch (w) {
case Wide:
panning_link_button.set_label (_("link"));
break;
case Narrow:
panning_link_button.set_label (_("L"));
break;
}
_width = w;
}
PannerUI::~PannerUI ()
{
for (vector<Adjustment*>::iterator i = pan_adjustments.begin(); i != pan_adjustments.end(); ++i) {
delete (*i);
}
for (vector<PannerBar*>::iterator i = pan_bars.begin(); i != pan_bars.end(); ++i) {
delete (*i);
}
delete panner;
delete big_window;
delete pan_menu;
delete pan_astyle_menu;
delete pan_astate_menu;
}
void
PannerUI::panner_changed ()
{
ENSURE_GUI_THREAD (mem_fun(*this, &PannerUI::panner_changed));
setup_pan ();
pan_changed (0);
}
void
PannerUI::update_pan_state ()
{
/* currently nothing to do */
// ENSURE_GUI_THREAD (mem_fun(*this, &PannerUI::update_panner_state));
}
void
PannerUI::setup_pan ()
{
uint32_t nouts = _io->n_outputs ().n_audio();
if (nouts == 0 || nouts == 1) {
while (!pan_adjustments.empty()) {
delete pan_bars.back();
pan_bars.pop_back ();
delete pan_adjustments.back();
pan_adjustments.pop_back ();
}
/* stick something into the panning viewport so that it redraws */
EventBox* eb = manage (new EventBox());
panning_viewport.remove ();
panning_viewport.add (*eb);
panning_viewport.show_all ();
} else if (nouts == 2) {
vector<Adjustment*>::size_type asz;
uint32_t npans = _io->panner().npanners();
while (!pan_adjustments.empty()) {
delete pan_bars.back();
pan_bars.pop_back ();
delete pan_adjustments.back();
pan_adjustments.pop_back ();
}
while ((asz = pan_adjustments.size()) < npans) {
float x, rx;
PannerBar* bc;
/* initialize adjustment with 0.0 (L) or 1.0 (R) for the first and second panners,
which serves as a default, otherwise use current value */
rx = _io->panner().pan_control( asz)->get_value();
if (npans == 1) {
x = 0.5;
} else if (asz == 0) {
x = 0.0;
} else if (asz == 1) {
x = 1.0;
} else {
x = rx;
}
pan_adjustments.push_back (new Adjustment (x, 0, 1.0, 0.05, 0.1));
bc = new PannerBar (*pan_adjustments[asz],
boost::static_pointer_cast<PBD::Controllable>( _io->panner().pan_control( asz )) );
/* now set adjustment with current value of panner, then connect the signals */
pan_adjustments.back()->set_value(rx);
pan_adjustments.back()->signal_value_changed().connect (bind (mem_fun(*this, &PannerUI::pan_adjustment_changed), (uint32_t) asz));
_io->panner().pan_control( asz )->Changed.connect (bind (mem_fun(*this, &PannerUI::pan_value_changed), (uint32_t) asz));
bc->set_name ("PanSlider");
bc->set_shadow_type (Gtk::SHADOW_NONE);
bc->StartGesture.connect (bind (mem_fun (*_io, &IO::start_pan_touch), (uint32_t) asz));
bc->StopGesture.connect (bind (mem_fun (*_io, &IO::end_pan_touch), (uint32_t) asz));
char buf[64];
snprintf (buf, sizeof (buf), _("panner for channel %zu"), asz + 1);
ARDOUR_UI::instance()->tooltips().set_tip (bc->event_widget(), buf);
bc->event_widget().signal_button_release_event().connect
(bind (mem_fun(*this, &PannerUI::pan_button_event), (uint32_t) asz));
bc->set_size_request (-1, pan_bar_height);
pan_bars.push_back (bc);
pan_bar_packer.pack_start (*bc, false, false);
}
/* now that we actually have the pan bars,
set their sensitivity based on current
automation state.
*/
update_pan_sensitive ();
panning_viewport.remove ();
panning_viewport.add (pan_bar_packer);
panning_viewport.show_all ();
} else {
if (panner == 0) {
panner = new Panner2d (_io->panner(), 61);
panner->set_name ("MixerPanZone");
panner->show ();
panner->signal_button_press_event().connect
(bind (mem_fun(*this, &PannerUI::pan_button_event), (uint32_t) 0), false);
}
update_pan_sensitive ();
panner->reset (_io->n_inputs().n_audio());
if (big_window) {
big_window->reset (_io->n_inputs().n_audio());
}
panner->set_size_request (-1, 61);
/* and finally, add it to the panner frame */
panning_viewport.remove ();
panning_viewport.add (*panner);
panning_viewport.show_all ();
}
}
bool
PannerUI::pan_button_event (GdkEventButton* ev, uint32_t which)
{
switch (ev->button) {
case 1:
if (panner && ev->type == GDK_2BUTTON_PRESS) {
if (!big_window) {
big_window = new Panner2dWindow (panner->get_panner(), 400, _io->n_inputs().n_audio());
}
big_window->show ();
return true;
}
break;
case 3:
if (pan_menu == 0) {
pan_menu = manage (new Menu);
pan_menu->set_name ("ArdourContextMenu");
}
build_pan_menu (which);
pan_menu->popup (1, ev->time);
return true;
break;
default:
return false;
}
return false; // what's wrong with gcc?
}
void
PannerUI::build_pan_menu (uint32_t which)
{
using namespace Menu_Helpers;
MenuList& items (pan_menu->items());
items.clear ();
items.push_back (CheckMenuElem (_("Mute")));
/* set state first, connect second */
(dynamic_cast<CheckMenuItem*> (&items.back()))->set_active (_io->panner().streampanner(which).muted());
(dynamic_cast<CheckMenuItem*> (&items.back()))->signal_toggled().connect
(bind (mem_fun(*this, &PannerUI::pan_mute), which));
items.push_back (CheckMenuElem (_("Bypass"), mem_fun(*this, &PannerUI::pan_bypass_toggle)));
bypass_menu_item = static_cast<CheckMenuItem*> (&items.back());
/* set state first, connect second */
bypass_menu_item->set_active (_io->panner().bypassed());
bypass_menu_item->signal_toggled().connect (mem_fun(*this, &PannerUI::pan_bypass_toggle));
items.push_back (MenuElem (_("Reset"), mem_fun(*this, &PannerUI::pan_reset)));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Reset all")));
}
void
PannerUI::pan_mute (uint32_t which)
{
StreamPanner& sp = _io->panner().streampanner(which);
sp.set_muted (!sp.muted());
}
void
PannerUI::pan_bypass_toggle ()
{
if (bypass_menu_item && (_io->panner().bypassed() != bypass_menu_item->get_active())) {
_io->panner().set_bypassed (!_io->panner().bypassed());
}
}
void
PannerUI::pan_reset ()
{
}
void
PannerUI::effective_pan_display ()
{
if (_io->panner().empty()) {
return;
}
switch (_io->n_outputs().n_audio()) {
case 0:
case 1:
/* relax */
break;
case 2:
update_pan_bars (true);
break;
default:
//panner->move_puck (pan_value (v, right), 0.5);
break;
}
}
void
PannerUI::pan_changed (void *src)
{
if (src == this) {
return;
}
switch (_io->panner().npanners()) {
case 0:
panning_link_direction_button.set_sensitive (false);
panning_link_button.set_sensitive (false);
return;
case 1:
panning_link_direction_button.set_sensitive (false);
panning_link_button.set_sensitive (false);
break;
default:
panning_link_direction_button.set_sensitive (true);
panning_link_button.set_sensitive (true);
}
uint32_t nouts = _io->n_outputs().n_audio();
switch (nouts) {
case 0:
case 1:
/* relax */
break;
case 2:
/* bring pan bar state up to date */
update_pan_bars (false);
break;
default:
// panner->move_puck (pan_value (pans[0], pans[1]), 0.5);
break;
}
}
void
PannerUI::pan_adjustment_changed (uint32_t which)
{
if (!in_pan_update && which < _io->panner().npanners()) {
float xpos;
float val = pan_adjustments[which]->get_value ();
xpos = _io->panner().pan_control( which )->get_value();
/* add a kinda-sorta detent for the middle */
if (val != 0.5 && Panner::equivalent (val, 0.5)) {
/* this is going to be reentrant, so just
return after it.
*/
in_pan_update = true;
pan_adjustments[which]->set_value (0.5);
in_pan_update = false;
return;
}
if (!Panner::equivalent (val, xpos)) {
_io->panner().streampanner(which).set_position (val);
/* XXX
the panner objects have no access to the session,
so do this here. ick.
*/
_session.set_dirty();
}
}
}
void
PannerUI::pan_value_changed (uint32_t which)
{
ENSURE_GUI_THREAD (bind (mem_fun(*this, &PannerUI::pan_value_changed), which));
if (_io->n_outputs().n_audio() > 1 && which < _io->panner().npanners()) {
float xpos;
float val = pan_adjustments[which]->get_value ();
_io->panner().streampanner(which).get_position (xpos);
if (!Panner::equivalent (val, xpos)) {
in_pan_update = true;
pan_adjustments[which]->set_value (xpos);
in_pan_update = false;
}
}
}
void
PannerUI::update_pan_bars (bool only_if_aplay)
{
uint32_t n;
vector<Adjustment*>::iterator i;
in_pan_update = true;
/* this runs during automation playback, and moves the bar controllers
and/or pucks around.
*/
for (i = pan_adjustments.begin(), n = 0; i != pan_adjustments.end(); ++i, ++n) {
float xpos, val;
if (only_if_aplay) {
boost::shared_ptr<AutomationList> alist (_io->panner().streampanner(n).pan_control()->alist());
if (!alist->automation_playback()) {
continue;
}
}
_io->panner().streampanner(n).get_effective_position (xpos);
val = (*i)->get_value ();
if (!Panner::equivalent (val, xpos)) {
(*i)->set_value (xpos);
}
}
in_pan_update = false;
}
void
PannerUI::pan_printer (char *buf, uint32_t len, Adjustment* adj)
{
float val = adj->get_value();
if (val == 0.0f) {
snprintf (buf, len, X_("L"));
} else if (val == 1.0f) {
snprintf (buf, len, X_("R"));
} else if (Panner::equivalent (val, 0.5f)) {
snprintf (buf, len, X_("C"));
} else {
/* don't print anything */
buf[0] = '\0';
}
}
void
PannerUI::update_pan_sensitive ()
{
bool sensitive = !(_io->panner().automation_state() & Play);
switch (_io->n_outputs().n_audio()) {
case 0:
case 1:
break;
case 2:
for (vector<PannerBar*>::iterator i = pan_bars.begin(); i != pan_bars.end(); ++i) {
(*i)->set_sensitive (sensitive);
}
break;
default:
if (panner) {
panner->set_sensitive (sensitive);
}
if (big_window) {
big_window->set_sensitive (sensitive);
}
break;
}
}
gint
PannerUI::pan_automation_state_button_event (GdkEventButton *ev)
{
using namespace Menu_Helpers;
if (ev->type == GDK_BUTTON_RELEASE) {
return TRUE;
}
switch (ev->button) {
case 1:
if (pan_astate_menu == 0) {
build_astate_menu ();
}
pan_astate_menu->popup (1, ev->time);
break;
default:
break;
}
return TRUE;
}
gint
PannerUI::pan_automation_style_button_event (GdkEventButton *ev)
{
if (ev->type == GDK_BUTTON_RELEASE) {
return TRUE;
}
switch (ev->button) {
case 1:
if (pan_astyle_menu == 0) {
build_astyle_menu ();
}
pan_astyle_menu->popup (1, ev->time);
break;
default:
break;
}
return TRUE;
}
void
PannerUI::pan_automation_style_changed ()
{
ENSURE_GUI_THREAD(mem_fun(*this, &PannerUI::pan_automation_style_changed));
switch (_width) {
case Wide:
pan_automation_style_button.set_label (astyle_string(_io->panner().automation_style()));
break;
case Narrow:
pan_automation_style_button.set_label (short_astyle_string(_io->panner().automation_style()));
break;
}
}
void
PannerUI::pan_automation_state_changed ()
{
ENSURE_GUI_THREAD(mem_fun(*this, &PannerUI::pan_automation_state_changed));
bool x;
switch (_width) {
case Wide:
pan_automation_state_button.set_label (astate_string(_io->panner().automation_state()));
break;
case Narrow:
pan_automation_state_button.set_label (short_astate_string(_io->panner().automation_state()));
break;
}
/* when creating a new session, we get to create busses (and
sometimes tracks) with no outputs by the time they get
here.
*/
if (_io->panner().empty()) {
return;
}
x = (_io->panner().streampanner(0).pan_control()->alist()->automation_state() != Off);
if (pan_automation_state_button.get_active() != x) {
ignore_toggle = true;
pan_automation_state_button.set_active (x);
ignore_toggle = false;
}
update_pan_sensitive ();
/* start watching automation so that things move */
pan_watching.disconnect();
if (x) {
pan_watching = ARDOUR_UI::RapidScreenUpdate.connect (mem_fun (*this, &PannerUI::effective_pan_display));
}
}
string
PannerUI::astate_string (AutoState state)
{
return _astate_string (state, false);
}
string
PannerUI::short_astate_string (AutoState state)
{
return _astate_string (state, true);
}
string
PannerUI::_astate_string (AutoState state, bool shrt)
{
string sstr;
switch (state) {
case Off:
sstr = (shrt ? "M" : _("M"));
break;
case Play:
sstr = (shrt ? "P" : _("P"));
break;
case Touch:
sstr = (shrt ? "T" : _("T"));
break;
case Write:
sstr = (shrt ? "W" : _("W"));
break;
}
return sstr;
}
string
PannerUI::astyle_string (AutoStyle style)
{
return _astyle_string (style, false);
}
string
PannerUI::short_astyle_string (AutoStyle style)
{
return _astyle_string (style, true);
}
string
PannerUI::_astyle_string (AutoStyle style, bool shrt)
{
if (style & Trim) {
return _("Trim");
} else {
/* XXX it might different in different languages */
return (shrt ? _("Abs") : _("Abs"));
}
}