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livetrax/gtk2_ardour/cuebox_ui.cc
Robin Gareus 74c4ca3e52
Reduce reliance on boost - the hard part
the rest from `tools/convert_boost.sh`.

* replace boost::function, boost::bind with std::function and std::bind.

This required some manual fixes, notably std::placeholders,
some static_casts<>, and boost::function::clear -> = {}.
2024-10-19 03:47:21 +02:00

501 lines
16 KiB
C++

/*
* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <pangomm.h>
#include "pbd/compose.h"
#include "pbd/convert.h"
#include "ardour/region.h"
#include "ardour/session.h"
#include "ardour/triggerbox.h"
#include "canvas/circle.h"
#include "canvas/polygon.h"
#include "canvas/text.h"
#include <gtkmm/menu.h>
#include <gtkmm/menuitem.h>
#include "gtkmm2ext/actions.h"
#include "gtkmm2ext/colors.h"
#include "gtkmm2ext/utils.h"
#include "ardour_ui.h"
#include "cuebox_ui.h"
#include "gui_thread.h"
#include "public_editor.h"
#include "region_view.h"
#include "selection.h"
#include "timers.h"
#include "trigger_ui.h"
#include "ui_config.h"
#include "utils.h"
#include "pbd/i18n.h"
using namespace ARDOUR;
using namespace ArdourCanvas;
using namespace Gtkmm2ext;
using namespace PBD;
CueEntry::CueEntry (Item* item, uint64_t cue_index)
: ArdourCanvas::Rectangle (item)
, _cue_idx (cue_index)
, _grabbed (false)
{
set_layout_sensitive (true); // why???
name = string_compose ("cue %1", _cue_idx);
Event.connect (sigc::mem_fun (*this, &CueEntry::event_handler));
set_outline (false);
set_fill_color (UIConfiguration::instance ().color ("theme:bg"));
name_button = new ArdourCanvas::Circle (this);
name_button->set_outline (false);
name_button->set_fill (true);
name_button->name = ("slot_selector_button");
name_button->show ();
jump_text = new ArdourCanvas::Text (this);
jump_text->set_outline (false);
jump_text->set_fill (true);
jump_text->name = ("slot_selector_button");
jump_text->set (cue_marker_name (_cue_idx));
jump_text->show ();
set_tooltip (_("Click to launch all clips in this row\nRight-click to select properties for all clips in this row"));
/* watch for cue-recording state */
TriggerBox::CueRecordingChanged.connect (_session_connections, MISSING_INVALIDATOR, std::bind (&CueEntry::rec_state_changed, this), gui_context ());
/* watch for change in theme */
UIConfiguration::instance ().ParameterChanged.connect (sigc::mem_fun (*this, &CueEntry::ui_parameter_changed));
set_default_colors ();
}
CueEntry::~CueEntry ()
{
}
bool
CueEntry::event_handler (GdkEvent* ev)
{
switch (ev->type) {
case GDK_BUTTON_PRESS:
_grabbed = true;
set_fill_color (UIConfiguration::instance ().color ("neutral:foregroundest"));
break;
case GDK_BUTTON_RELEASE:
_grabbed = false;
set_default_colors ();
break;
case GDK_ENTER_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
name_button->set_fill_color (UIConfiguration::instance ().color ("neutral:foregroundest"));
set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
}
break;
case GDK_LEAVE_NOTIFY:
_grabbed = false;
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
}
break;
default:
break;
}
return false;
}
void
CueEntry::_size_allocate (ArdourCanvas::Rect const& alloc)
{
ArdourCanvas::Rectangle::_size_allocate (alloc);
const Distance width = _rect.width ();
const Distance height = _rect.height ();
const double scale = UIConfiguration::instance ().get_ui_scale ();
name_button->set_center ( Duple(height/2, height/2) );
name_button->set_radius ( (height/2)- 1*scale );
/* have to do this in the size-allocate if we want to dynamically respond to scale-changes */
jump_text->set_font_description (UIConfiguration::instance().get_NormalFont());
jump_text->set_alignment (Pango::ALIGN_CENTER);
/* calculate centering offset */
int cx = (width-jump_text->text_width())/2;
int cy = (0.5+height-jump_text->text_height())/2;
jump_text->set_position ( Duple(cx,cy) );
jump_text->set_size_request ( width, height );
}
void
CueEntry::render (ArdourCanvas::Rect const& area, Cairo::RefPtr<Cairo::Context> context) const
{
ArdourCanvas::Rectangle::render (area, context);
/* Note that item_to_window() already takes _position into account (as
* part of item_to_canvas()
*/
ArdourCanvas::Rect self (item_to_window (_rect));
const ArdourCanvas::Rect draw = self.intersection (area);
if (!draw) {
return;
}
if (_fill && !_transparent) {
setup_fill_context (context);
context->rectangle (draw.x0, draw.y0, draw.width (), draw.height ());
context->fill ();
}
render_children (area, context);
}
void
CueEntry::set_default_colors ()
{
color_t bg_col = UIConfiguration::instance ().color ("theme:bg");
if ((_cue_idx / 2) % 2 == 0) {
bg_col = HSV (bg_col).darker (0.25).color ();
}
set_fill_color (bg_col);
color_t fg_col = UIConfiguration::instance ().color ("location marker");
if ((_cue_idx / 2) % 2 == 0) {
fg_col = HSV (fg_col).darker (0.20).color ();
}
name_button->set_fill_color (fg_col);
if (TriggerBox::cue_recording()) {
name_button->set_fill_color (UIConfiguration::instance ().color ("alert:ruddy"));
}
}
void
CueEntry::ui_parameter_changed (std::string const& p)
{
if (p == "color-file") {
set_default_colors ();
}
}
void
CueEntry::rec_state_changed ()
{
set_default_colors ();
}
CueBoxUI::CueBoxUI (ArdourCanvas::Item* parent)
: ArdourCanvas::Rectangle (parent)
, _context_menu (0)
{
set_layout_sensitive (true); // why???
set_fill_color (UIConfiguration::instance ().color (X_("theme:bg")));
set_fill (true);
build ();
}
CueBoxUI::~CueBoxUI ()
{
}
void
CueBoxUI::context_menu (uint64_t idx)
{
using namespace Gtk;
using namespace Gtk::Menu_Helpers;
using namespace Temporal;
delete _context_menu;
_context_menu = new Menu;
MenuList& items = _context_menu->items ();
_context_menu->set_name ("ArdourContextMenu");
Menu* follow_menu = manage (new Menu);
MenuList& fitems = follow_menu->items ();
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::None)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::None), idx)));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Stop)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::Stop), idx)));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::Again), idx)));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger), idx)));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger), idx)));
Menu* jump_menu = manage (new Menu);
MenuList& jitems = jump_menu->items ();
for (int i = 0; i < TriggerBox::default_triggers_per_box; i++) {
FollowAction jump_fa = (FollowAction::JumpTrigger);
jump_fa.targets.set(i);
jitems.push_back (MenuElem (cue_marker_name (i), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_follow_action), jump_fa, idx)));
}
fitems.push_back (MenuElem (_("Jump..."), *jump_menu));
Menu* launch_menu = manage (new Menu);
MenuList& litems = launch_menu->items ();
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_launch_style), Trigger::OneShot, idx)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::ReTrigger), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_launch_style), Trigger::ReTrigger, idx)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_launch_style), Trigger::Gate, idx)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_launch_style), Trigger::Toggle, idx)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_launch_style), Trigger::Repeat, idx)));
Menu* quant_menu = manage (new Menu);
MenuList& qitems = quant_menu->items ();
BBT_Offset b;
b = BBT_Offset (4, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (2, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (1, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (0, 2, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (0, 1, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (0, 0, ticks_per_beat / 2);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (0, 0, ticks_per_beat / 4);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (0, 0, ticks_per_beat / 8);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (0, 0, ticks_per_beat / 16);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
b = BBT_Offset (-1, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_quantization), b, idx)));
items.push_back (MenuElem (_("Set All Follow Actions..."), *follow_menu));
items.push_back (MenuElem (_("Set All Launch Styles..."), *launch_menu));
items.push_back (MenuElem (_("Set All Quantizations..."), *quant_menu));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Set All Colors..."), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::set_all_colors), idx)));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Clear All..."), sigc::bind (sigc::mem_fun (*this, &CueBoxUI::clear_all_triggers), idx)));
_context_menu->popup (3, gtk_get_current_event_time ());
}
void
CueBoxUI::get_slots (TriggerList &triggerlist, uint64_t idx)
{
std::shared_ptr<RouteList const> rl = _session->get_routes();
for (auto const& route : *rl) {
std::shared_ptr<TriggerBox> box = route->triggerbox();
#warning @Ben disambiguate processor *active* vs *visibility*
if (box /*&& box.active*/) {
TriggerPtr trigger = box->trigger(idx);
triggerlist.push_back(trigger);
}
}
}
void
CueBoxUI::clear_all_triggers (uint64_t idx)
{
TriggerList tl;
get_slots(tl, idx);
for (TriggerList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_region(std::shared_ptr<Region>());
}
}
void
CueBoxUI::set_all_colors (uint64_t idx)
{
_color_dialog.get_color_selection()->set_has_opacity_control (false);
_color_dialog.get_color_selection()->set_has_palette (true);
_color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT));
_color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL));
Gdk::Color c = Gtkmm2ext::gdk_color_from_rgba(0xBEBEBEFF);
_color_dialog.get_color_selection()->set_previous_color (c);
_color_dialog.get_color_selection()->set_current_color (c);
switch (_color_dialog.run()) {
case Gtk::RESPONSE_ACCEPT: {
c = _color_dialog.get_color_selection()->get_current_color();
color_t ct = Gtkmm2ext::gdk_color_to_rgba(c);
TriggerList tl;
get_slots(tl, idx);
for (TriggerList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_color(ct);
}
} break;
default:
break;
}
_color_dialog.hide ();
}
void
CueBoxUI::set_all_follow_action (FollowAction const & fa, uint64_t idx)
{
TriggerList tl;
get_slots(tl, idx);
for (TriggerList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_follow_action0 (fa);
(*t)->set_follow_action_probability(0);
}
}
void
CueBoxUI::set_all_launch_style (Trigger::LaunchStyle ls, uint64_t idx)
{
TriggerList tl;
get_slots(tl, idx);
for (TriggerList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_launch_style(ls);
}
}
void
CueBoxUI::set_all_quantization (Temporal::BBT_Offset const& q, uint64_t idx)
{
TriggerList tl;
get_slots(tl, idx);
for (TriggerList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_quantization(q);
}
}
void
CueBoxUI::trigger_cue_row (uint64_t n)
{
_session->trigger_cue_row (n);
}
void
CueBoxUI::build ()
{
// clear_items (true);
_slots.clear ();
for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) { // TODO
CueEntry* te = new CueEntry (this, n);
_slots.push_back (te);
te->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::event), n));
}
}
void
CueBoxUI::_size_allocate (ArdourCanvas::Rect const& alloc)
{
ArdourCanvas::Rectangle::_size_allocate (alloc);
const float width = alloc.width ();
const float height = alloc.height ();
const float slot_h = height / TriggerBox::default_triggers_per_box; // TODO
float ypos = 0;
for (auto& slot : _slots) {
slot->size_allocate (ArdourCanvas::Rect (0, 0, width, slot_h));
slot->set_position (Duple (0, ypos));
ypos += slot_h;
slot->show ();
}
}
bool
CueBoxUI::text_event (GdkEvent* ev, uint64_t n)
{
return false;
}
bool
CueBoxUI::event (GdkEvent* ev, uint64_t n)
{
switch (ev->type) {
case GDK_BUTTON_PRESS:
if (ev->button.button==1) {
trigger_cue_row (n);
}
break;
case GDK_2BUTTON_PRESS:
break;
case GDK_BUTTON_RELEASE:
switch (ev->button.button) {
case 3:
context_menu (n);
return true;
}
default:
break;
}
return false;
}
CueBoxWidget::CueBoxWidget (float w, float h)
: FittedCanvasWidget (w, h)
{
ui = new CueBoxUI (root ());
set_background_color (UIConfiguration::instance ().color (X_("theme:bg")));
}
void
CueBoxWidget::on_map ()
{
FittedCanvasWidget::on_map ();
}
void
CueBoxWidget::on_unmap ()
{
FittedCanvasWidget::on_unmap ();
}
CueBoxWindow::CueBoxWindow ()
{
CueBoxWidget* tbw = manage (new CueBoxWidget (-1., TriggerBox::default_triggers_per_box * 16.));
set_title (_("CueBox for XXXX"));
set_default_size (-1., TriggerBox::default_triggers_per_box * 16.);
add (*tbw);
tbw->show ();
}
bool
CueBoxWindow::on_key_press_event (GdkEventKey* ev)
{
Gtk::Window& main_window (ARDOUR_UI::instance ()->main_window ());
return ARDOUR_UI_UTILS::relay_key_press (ev, &main_window);
}
bool
CueBoxWindow::on_key_release_event (GdkEventKey* ev)
{
Gtk::Window& main_window (ARDOUR_UI::instance ()->main_window ());
return ARDOUR_UI_UTILS::relay_key_press (ev, &main_window);
}