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livetrax/libs/audiographer
David Robillard 27a1cf2cf7 Compile cleanly with clang.
To compile Ardour with LLVM/clang, do the usual thing but set the CXX and CC
environment variables, e.g.:

CC=/usr/bin/clang CXX=/usr/bin/clang++ ./waf configure build


git-svn-id: svn://localhost/ardour2/branches/3.0@12418 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-05-24 02:54:10 +00:00
..
audiographer Compile cleanly with clang. 2012-05-24 02:54:10 +00:00
doc
private
src remove debugging 2012-05-22 13:05:13 +00:00
tests fix --test build on OSX Lion by commenting out code that does not compile 2012-05-14 17:43:52 +00:00
COPYING
README
wscript

AudioGrapher is Copyright Sakari Bergen 2009-2010

AudioGrapher is best described as a signal flow management library.
It includes facilities to build graphs out of signal processing elements.
Once a graph is set up, all signal flow within the graph happens automatically.

The data flow model in Audiographer is dynamic instead of synchronous - the type
and amount of data that goes in to a graph may differ from what comes out.
AudioGrapher is aimed mostly for usage by developers, as it includes lots of
facilities that ease the development process.

The main aim of AudioGrapher is to ease development and debugging of signal flow
graphs. It makes heavy use of modern C++ techniques like templates, and uses the
boost libraries a lot.

The essential classes in AudioGrapher are Sink, Source and ProcessContext. These
three define the signal flow in a graph. In addition, the core of AudioGrapher
includes lots of utility classes.

AudioGrapher includes a bunch of ready Sink, Source and Vertex implementations.
Some are utilities used when developing more vertices, while others are general
utilities (file i/o, sample rate conversion etc).