ef59fbffa1
Conflicts: libs/ardour/ardour/audioengine.h libs/backends/wavesaudio/waves_audiobackend.cc libs/pbd/pbd/pool.h
288 lines
7.0 KiB
C++
288 lines
7.0 KiB
C++
/*
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Copyright (C) 1998-99 Paul Barton-Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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$Id$
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*/
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#include <cstdlib>
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#include <vector>
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#include <cstdlib>
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#include <cassert>
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#include "pbd/pool.h"
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#include "pbd/pthread_utils.h"
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#include "pbd/error.h"
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#include "pbd/debug.h"
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#include "pbd/compose.h"
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using namespace std;
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using namespace PBD;
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Pool::Pool (string n, unsigned long item_size, unsigned long nitems)
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: free_list (nitems)
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, _name (n)
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{
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_name = n;
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/* since some overloaded ::operator new() might use this,
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its important that we use a "lower level" allocator to
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get more space.
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*/
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block = malloc (nitems * item_size);
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void **ptrlist = (void **) malloc (sizeof (void *) * nitems);
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for (unsigned long i = 0; i < nitems; i++) {
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ptrlist[i] = static_cast<void *> (static_cast<char*>(block) + (i * item_size));
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}
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free_list.write (ptrlist, nitems);
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free (ptrlist);
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}
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Pool::~Pool ()
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{
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free (block);
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}
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/** Allocate an item's worth of memory in the Pool by taking one from the free list.
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* @return Pointer to free item.
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*/
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void *
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Pool::alloc ()
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{
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void *ptr;
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if (free_list.read (&ptr, 1) < 1) {
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fatal << "CRITICAL: " << _name << " POOL OUT OF MEMORY - RECOMPILE WITH LARGER SIZE!!" << endmsg;
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abort(); /*NOTREACHED*/
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return 0;
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} else {
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return ptr;
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}
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}
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/** Release an item's memory by writing its location to the free list */
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void
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Pool::release (void *ptr)
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{
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free_list.write (&ptr, 1);
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}
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/*---------------------------------------------*/
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MultiAllocSingleReleasePool::MultiAllocSingleReleasePool (string n, unsigned long isize, unsigned long nitems)
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: Pool (n, isize, nitems)
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{
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}
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MultiAllocSingleReleasePool::~MultiAllocSingleReleasePool ()
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{
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}
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SingleAllocMultiReleasePool::SingleAllocMultiReleasePool (string n, unsigned long isize, unsigned long nitems)
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: Pool (n, isize, nitems)
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{
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}
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SingleAllocMultiReleasePool::~SingleAllocMultiReleasePool ()
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{
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}
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void*
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MultiAllocSingleReleasePool::alloc ()
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{
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void *ptr;
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Glib::Threads::Mutex::Lock guard (m_lock);
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ptr = Pool::alloc ();
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return ptr;
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}
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void
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MultiAllocSingleReleasePool::release (void* ptr)
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{
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Pool::release (ptr);
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}
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void*
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SingleAllocMultiReleasePool::alloc ()
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{
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return Pool::alloc ();
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}
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void
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SingleAllocMultiReleasePool::release (void* ptr)
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{
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Glib::Threads::Mutex::Lock guard (m_lock);
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Pool::release (ptr);
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}
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/*-------------------------------------------------------*/
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static void
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free_per_thread_pool (void* ptr)
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{
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/* Rather than deleting the CrossThreadPool now, we add it to our trash buffer.
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* This prevents problems if other threads still require access to this CrossThreadPool.
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* We assume that some other agent will clean out the trash buffer as required.
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*/
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CrossThreadPool* cp = static_cast<CrossThreadPool*> (ptr);
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assert (cp);
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if (cp->empty()) {
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/* This CrossThreadPool is already empty, and the thread is finishing so nothing
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* more can be added to it. We can just delete the pool.
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*/
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delete cp;
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} else {
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/* This CrossThreadPool is not empty, meaning that there's some Events in it
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* which another thread may yet read, so we can't delete the pool just yet.
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* Put it in the trash and hope someone deals with it at some stage.
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*/
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cp->parent()->add_to_trash (cp);
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}
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}
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PerThreadPool::PerThreadPool ()
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: _key (free_per_thread_pool)
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, _trash (0)
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{
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}
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/** Create a new CrossThreadPool and set the current thread's private _key to point to it.
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* @param n Name.
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* @param isize Size of each item in the pool.
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* @param nitems Number of items in the pool.
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*/
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void
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PerThreadPool::create_per_thread_pool (string n, unsigned long isize, unsigned long nitems)
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{
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_key.set (new CrossThreadPool (n, isize, nitems, this));
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}
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/** @return True if CrossThreadPool for the current thread exists,
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* False otherwise
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*/
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bool
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PerThreadPool::has_per_thread_pool ()
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{
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CrossThreadPool* p = _key.get();
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if (p) {
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return true;
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}
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return false;
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}
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/** @return CrossThreadPool for the current thread, which must previously have been created by
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* calling create_per_thread_pool in the current thread.
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*/
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CrossThreadPool*
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PerThreadPool::per_thread_pool (bool must_exist)
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{
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CrossThreadPool* p = _key.get();
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if (!p && must_exist) {
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fatal << "programming error: no per-thread pool \"" << _name << "\" for thread " << pthread_name() << endmsg;
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abort(); /*NOTREACHED*/
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}
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return p;
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}
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void
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PerThreadPool::set_trash (RingBuffer<CrossThreadPool*>* t)
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{
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Glib::Threads::Mutex::Lock lm (_trash_mutex);
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_trash = t;
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}
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/** Add a CrossThreadPool to our trash, if we have one. If not, a warning is emitted. */
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void
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PerThreadPool::add_to_trash (CrossThreadPool* p)
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{
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Glib::Threads::Mutex::Lock lm (_trash_mutex);
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if (!_trash) {
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warning << "Pool " << p->name() << " has no trash collector; a memory leak has therefore occurred" << endmsg;
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return;
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}
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/* we have a lock here so that multiple threads can safely call add_to_trash (even though there
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can only be one writer to the _trash RingBuffer)
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*/
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_trash->write (&p, 1);
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}
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CrossThreadPool::CrossThreadPool (string n, unsigned long isize, unsigned long nitems, PerThreadPool* p)
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: Pool (n, isize, nitems)
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, pending (nitems)
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, _parent (p)
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{
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}
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void
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CrossThreadPool::flush_pending_with_ev (void *ptr)
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{
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push (ptr);
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flush_pending ();
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}
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void
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CrossThreadPool::flush_pending ()
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{
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void* ptr;
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bool did_release = false;
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DEBUG_TRACE (DEBUG::Pool, string_compose ("%1 %2 has %3 pending free entries waiting, status size %4 free %5 used %6\n", pthread_name(), name(), pending.read_space(),
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total(), available(), used()));
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while (pending.read (&ptr, 1) == 1) {
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DEBUG_TRACE (DEBUG::Pool, string_compose ("%1 %2 pushes back a pending free list entry before allocating\n", pthread_name(), name()));
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free_list.write (&ptr, 1);
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did_release = true;
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}
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if (did_release) {
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DEBUG_TRACE (DEBUG::Pool, string_compose ("Pool size: %1 free %2 used %3 pending now %4\n", total(), available(), used(), pending_size()));
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}
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}
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void*
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CrossThreadPool::alloc ()
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{
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/* process anything waiting to be deleted (i.e. moved back to the free list) */
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flush_pending ();
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/* now allocate from the potentially larger free list */
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return Pool::alloc ();
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}
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void
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CrossThreadPool::push (void* t)
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{
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pending.write (&t, 1);
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}
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/** @return true if there is nothing in this pool */
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bool
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CrossThreadPool::empty ()
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{
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return (free_list.write_space() == pending.read_space());
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}
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