13
0
livetrax/patchfiles/ProtoolsPatchFile.midnam
David Robillard 79babd3ee6 Use the standard doctype for this motley crew of midnam files.
By "standard" I mean "actually hosted by the MMA at midi.org".  Where the heck
this broken DTD link to sonosphere.org came from is anyone's guess.  Either
midi.org wasn't doing things correctly back in the day, or somebody is insane.
Probably both.

As a hint to the legacy of this data, some of these documents referred to
version 0.7, and some have mac newlines.  Mac newlines!  Remember those?


git-svn-id: svn://localhost/ardour2/branches/3.0@13883 d708f5d6-7413-0410-9779-e7cbd77b26cf
2013-01-19 01:19:57 +00:00

11756 lines
402 KiB
XML
Executable File

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>Mark of the Unicorn - converted from FreeMIDI, 4/28/04</Author>
<MasterDeviceNames>
<Manufacturer>Roland</Manufacturer>
<Model>SC-88 Pro</Model>
<CustomDeviceMode Name="Mode 1" >
<DeviceModeEnable>
<MIDICommands>
<SysEx>F0 41 <SysExDeviceID Offset="00" /> 42 12 40 00 7F 00 41 F7</SysEx>
</MIDICommands>
</DeviceModeEnable>
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="2" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="3" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="4" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="5" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="6" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="7" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="8" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="9" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="10" NameSet="Name Set 2" />
<ChannelNameSetAssign Channel="11" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="12" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="13" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="14" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="15" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="16" NameSet="Name Set 1" />
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Name Set 1" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true" />
<AvailableChannel Channel="2" Available="true" />
<AvailableChannel Channel="3" Available="true" />
<AvailableChannel Channel="4" Available="true" />
<AvailableChannel Channel="5" Available="true" />
<AvailableChannel Channel="6" Available="true" />
<AvailableChannel Channel="7" Available="true" />
<AvailableChannel Channel="8" Available="true" />
<AvailableChannel Channel="9" Available="true" />
<AvailableChannel Channel="10" Available="false" />
<AvailableChannel Channel="11" Available="true" />
<AvailableChannel Channel="12" Available="true" />
<AvailableChannel Channel="13" Available="true" />
<AvailableChannel Channel="14" Available="true" />
<AvailableChannel Channel="15" Available="true" />
<AvailableChannel Channel="16" Available="true" />
</AvailableForChannels>
<PatchBank Name="Piano" >
<PatchNameList>
<Patch Number="001" Name="Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="European Pf" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano + Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Dance Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="Honky-tonk 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="St.Soft EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Cho. E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="SilentRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="FM+SA EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Dist E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Wurly" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Hard Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="MellowRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Detuned EP 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="St.FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Hard FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Coupled Hps." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Synth Harpsi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Comp Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Reso Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Analog Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="JP8 Clav. 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="JP8 Clav. 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="35" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="$Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="$Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="$Piano 1d" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="$Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="$Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="$Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$EG+Rhodes 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$EG+Rhodes 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="$Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="$Old Upright" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="$E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$St.Soft EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$FM+SA EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$60'sE.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$Hard Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$MellwRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="$E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$Detuned EP2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$St.FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$Hard FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="$Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Coupled Hps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="$Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1d" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="*Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="*Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="*Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="*Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="*Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="*HonkyTonk w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="*E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*Detuned EP1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*E.Piano 1v" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*60s E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="*E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*Detuned EP2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*E.Piano 2v" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="*Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Coupled Hps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="*Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="#Detuned EP1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="#E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Acou Piano1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Acou Piano2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Acou Piano3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Elec Piano1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Elec Piano2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Elec Piano3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Elec Piano4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#Honkytonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Harpsi 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Harpsi 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Harpsi 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Clavi 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Clavi 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Clavi 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Chromatic Percussion" >
<PatchNameList>
<Patch Number="009" Name="Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="009+" Name="Pop Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Glockenspiel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Pop Vibe." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vibraphone w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vibraphones" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Log drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Tubular-bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Santur 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Cimbalom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Zither 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Zither 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Dulcimer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="$Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="$Glocknspiel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="$Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="$Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="$Hard Vibe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="$Vib.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="$Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Barafon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Barafon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Log drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="$Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="$Tubularbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="$Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="$Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Santur 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Cimbalon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="*Glockenspl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="*Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="*Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="*Vib.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="*Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="*Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="*Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="*Tubularbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="*Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Celesta 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Celesta 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="#Vibe 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="#Vibe 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="#Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="#Tube Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="#Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="#Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Organ" >
<PatchNameList>
<Patch Number="017" Name="Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ 101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Trem. Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Farf Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Cheese Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="D-50 Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="JUNO Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Hybrid Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="VS Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Digi Church" >
<PatchMIDICommands>
<ControlChange Control="0" Value="29" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="70's E.Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Even Bar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="5th Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="48" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Jazz Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="E.Organ 16+2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Chorus Or.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Octave Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Perc. Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.S" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rock Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rock Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.F" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Church Org.1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Organ Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Trem.Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Theater Org." >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Reed Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Wind Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="Accordion Fr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Accordion It" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Dist. Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Cho. Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Hard Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Soft Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="Harmonica" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="023+" Name="Harmonica 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="Bandoneon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="024+" Name="Bandoneon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="024+" Name="Bandoneon 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="$Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Detuned Or.1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 109" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$CheeseOrgan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Even Bar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="$Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$Organ 201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$DetunedOr.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$Organ 5" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="$Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$Rotary Org." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$RotaryOrg.S" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$RotaryOrg.F" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="$ChurchOrg.1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$ChurchOrg.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$ChurchOrg.3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$Organ Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$Trem.Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="$Reed Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="$AccordionFr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="$AccordionIt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="$Harmonica" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="023+" Name="$Harmonica 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="$Bandoneon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="*Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*Detuned Or1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*60's Organ1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*Organ 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="*Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="*Detuned Or2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="*Organ 5" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="*Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="*Church Org1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="*Church Org2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="*Church Org3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="*Reed Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="*Accordion F" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="*Accordion I" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="*Harmonica" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="*Bandoneon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="#Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="#Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="#Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="#Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="#Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="#Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="#Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="#Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="#Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="#Elec Org 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="#Elec Org 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="#Elec Org 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="#Elec Org 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="#Pipe Org 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="#Pipe Org 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="#Pipe Org 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="#Accordion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="#Harmonica" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Guitar" >
<PatchNameList>
<Patch Number="025" Name="Nylon-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Nylon Gt.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Velo Harmnix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Nylon Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Lequint Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Steel-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Nylon+Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Mandolin 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="MandolinTrem" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Steel Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="Mellow Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="Pedal Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Clean Half" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Open Hard 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Open Hard 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="JC Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="JC Chorus Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC FrontPick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Rear Pick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Clean ff" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Clean 2:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Muted Dis.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="TC Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Overdrive Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="Overdrive 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="Overdrive 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="More Drive" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="LP OverDrvGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="LP OverDrv:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="DistortionGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist. Gt2 :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dazed Guitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Distortion:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist.Fast :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Guitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="5th Dist." >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt.Harmonics" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt. Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt.Feedback2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Ac.Gt.Harmnx" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="E.Bass Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="$Nylonstr.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Nylon Gt.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$VeloHarmnix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Nylon Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Lequint Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="$Steelstr.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Nylon+Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Steel Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="$Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="$Mellow Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="$Pedal Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="$Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="$Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="$Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$MutedDis.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$Funk Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="$OverdriveGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="$DistortionG" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Dist. Gt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$DazedGuitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$FeedbackGt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$FeedbackGt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$PowerGuitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Power Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$5th Dist." >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Rock Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$RockRhythm2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="$Gt.Harmonix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="$Gt.Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="$Ac.Gt.Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="*Nylon Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="*Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="*Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="*Hawaiian Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="*Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="*Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="*Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="*OverdriveGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="*Dist.Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="*Feedback Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="*Gt.Harmonix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="*Gt.Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="#Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="#Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="#12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="#Funk Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="#Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Guitar 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Guitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Elec Gtr 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Elec Gtr 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass" >
<PatchNameList>
<Patch Number="033" Name="Acoustic Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Rockabilly" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Wild A.Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Bass + OHH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Fingered Bs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Rock Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="ChorusJazzBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="F.Bass/Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Mute PickBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="P.Bass/Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Syn Fretless" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Mr.Smooth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Wood+FlessBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Slap Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Reso Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Unison Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="038+" Name="FM Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Synth Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="SynthBass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="CS Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JP-4 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JP-8 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="P5 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JPMG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Acid Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Tekno Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Kicked TB303" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Saw Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Rubber303 Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="14" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso 303 Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="15" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso SH Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Sqr Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 DistBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Arpeggio Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Synth Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SynthBass201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Modular Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Seq Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Mg Oct Bass1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Oct Bass2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Blip Bs:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Beef FM Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Dly Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="X Wire Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="WireStr Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Blip Bass :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RubberBass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RubberBass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Smooth Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Spike Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="21" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="House Bass:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="22" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="KG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="23" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Sync Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG 5th Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RND Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="WowMG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Bubble Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="$AcousticBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="$FingeredBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="$FingeredBs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="$Jazz Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="$Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="$MutePickBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="$FretlessBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$SynFretless" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$Mr.Smooth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="$Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="$Reso Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="$Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="$SynthBass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Syn.Bass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Acid Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$TB303 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Tekno Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Reso SHBass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="$SynthBass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Syn.Bass201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$ModularBass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Seq Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Beef FMBass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$X Wire Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Rubber Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$SH101Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$SH101Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Smooth Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*Acoustic Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="*Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="*Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="*Fretless Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="*Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="*Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="*Syn.Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="*Syn.Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Syn.Bass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Rubber Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="#Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="#Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Fretless Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Acoustic Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Syn Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="#Syn Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="#Syn Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="#Syn Bass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="#Acou Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="#Acou Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="#Elec Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="#Elec Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="#Fretless 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="#Fretless 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Strings/orchestra" >
<PatchNameList>
<Patch Number="041" Name="Violin :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="Violin Atk:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="Viola :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="042+" Name="Viola Atk.:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="Cello :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="043+" Name="Cello Atk.:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Slow Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Suspense Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="PizzicatoStr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Vcs&amp;Cbs Pizz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Chamber Pizz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="St.Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Solo Pizz." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Solo Spic." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="047+" Name="Synth Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="$Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="$Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="$Viola" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="$Cello" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="$Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="$Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045+" Name="$SlowTremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045+" Name="$SuspenseStr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="$Pizz. Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="$Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="$Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="*Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="*Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="*Viola" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="*Cello" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="*Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="*Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="*Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="*Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="*Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="#Str Sect 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="#Str Sect 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="#Str Sect 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="#Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="#Violin 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="#Violin 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Cello 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Cello 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="#Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Harp 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="#Harp 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="#Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ensemble" >
<PatchNameList>
<Patch Number="049" Name="Strings :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Bright Str:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="ChamberStr:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Cello sect." >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Orchestra 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Tremolo Orch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Choir Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Strings+Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="St. Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Velo Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Oct Strings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Oct Strings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Slow Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="SlowStrings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="Legato Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="Warm Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="St.Slow Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="Syn.Strings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="OB Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="StackStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="JP Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Syn.Strings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Syn.Strings4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="High Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Hybrid Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Tron Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Noiz Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="Syn.Strings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="Syn.Strings5" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="JUNO Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="Air Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="St.ChoirAahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Melted Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Church Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Choir Hahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Choir Lahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Chorus Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Male Aah+Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="054+" Name="Voice Dahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Syn.Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Silent Night" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="VP330 Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Vinyl Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="OrchestraHit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Impact Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Philly Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Double Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Perc. Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Shock Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Lo Fi Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Techno Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Dist. Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Bam Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Bit Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Bim Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="21" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Technorg Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="22" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Rave Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="23" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Strings Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Stack Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="$Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Strings 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Orchestra 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$TremoloOrch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Choir Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$St.Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$VeloStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="$SlowStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$Slow Str. 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$Legato Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$WarmStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$St.SlowStr." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="$SynStrings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="$OB Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="$SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="$SynStrings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="$Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="$St.Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="$Mello Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="$ChoirAahs 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="$Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="$SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="$Syn.Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="$Orch. Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Impact Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Philly Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Double Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Lo Fi Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="*Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="*Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="*SlowStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="*SynStrings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="*SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="*SynStrings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="*Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="*Choir Aahs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="*Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="*SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="*Orchest.Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="#SlowStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="#Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="#SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="#SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="#Orchest.Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="#Orche Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Brass" >
<PatchNameList>
<Patch Number="057" Name="Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Trumpet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Trumpet :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Flugel Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="4th Trumpets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Bright Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Warm Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="Syn. Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058+" Name="Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058+" Name="Twin bones" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058+" Name="Bs. Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="059+" Name="Tuba 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="MutedTrumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="060+" Name="Muted Horns" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="French Horns" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Fr.Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Horn + Orche" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Wide FreHrns" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="F.Hrn Slow:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Dual Horns" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Synth Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="F.Horn Rip" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass ff" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Bones Sect." >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass sfz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass Fall" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Trumpet Fall" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Octave Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass + Reed" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Synth Brass1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="JUNO Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Stack Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="SH-5 Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="MKS Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Pro Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="P5 Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Oct SynBrass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Hybrid Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Synth Brass2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Soft Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Warm Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="SynBrass sfz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="OB Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Reso Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Velo Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Transbrass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="$Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Trumpet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Flugel Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Bright Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Warm Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="$Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058+" Name="$Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="$Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="059+" Name="$Tuba 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="$Muted Tp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="$FrenchHorns" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="$Fr.Horns 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="$Fr.HornSolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="$Horn Orch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="$Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="$Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="$Brass Fall" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="$SynthBrass1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="$Poly Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="$Syn.Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="$Quack Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="$OctaveBrass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="$Syn.Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="$Soft Brass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="$Syn.Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="$VeloBrass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="$VeloBrass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="*Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="*Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="*Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="*Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="*MuteTrumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="*French Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="*Fr.Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="*Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="*Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="*Syn.Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="*Syn.Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="*Analog Brs1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="*Syn.Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="*Syn.Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="*Analog Brs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="#Syn Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Syn Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="#Syn Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Syn Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="#Trumpet 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="#Trumpet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="#Trombone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="#Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="#Fr Horn 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="#Fr Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="#Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="#Brs Sect 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="#Brs Sect 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Reed" >
<PatchNameList>
<Patch Number="065" Name="Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="065+" Name="Soprano Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="AltoSax Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="Grow Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="AltoSax + Tp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="Tenor Sax :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="BreathyTn.:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="St. Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="Baritone Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="068+" Name="Bari. Sax :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="069+" Name="Oboe Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="069+" Name="Multi Reed" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="English Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Bs Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Multi Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="$Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="$Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="$Hyper Alto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="$Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="$BreathyTnr." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="$BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="$Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="$EnglishHorn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="$Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="$Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="$Bs Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="*Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="*Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="*Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="*BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="*Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="*EnglishHorn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="*Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="*Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Alto Sax " >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="#BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="#Oboe 2001" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="#Sax 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="#Sax 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="#Sax 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="#Sax 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="#Clarinet 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="#Clarinet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="#Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="#Engl Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="#Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Pipe" >
<PatchNameList>
<Patch Number="073" Name="Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Piccolo :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Nay" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Nay Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Di" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute 2 :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flt Travelso" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute + Vln" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Tron Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Kawala" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Zampona" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Zampona Atk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="078+" Name="Shakuhachi:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="079+" Name="Whistle 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="$Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="$Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="$Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="$Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="$Kawala" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="$Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="$Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="$Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="$Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="*Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="*Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="*Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="*Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="*Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="*Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="*Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="*Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="#Flute 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="#Flute 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="#Piccolo 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="#Piccolo 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="#Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="#Pan Pipes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="#Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="#Whistle 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="#Whistle 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="#Bottleblow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="#Breathpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth lead" >
<PatchNameList>
<Patch Number="081" Name="Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="MG Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Hollow Mini" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Mellow FM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="CC Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Shmoog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="LM Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="2600 Sine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Sine Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="KG Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="P5 Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="OB Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP-8 Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Pulse Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP8 PulseLd1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP8 PulseLd2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="MG Reso. Pls" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB2 Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Pulse Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Feline GR" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Big Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Velo Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="GR-300" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="LA Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Fat Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="D-50 Fat Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Waspy Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="PM Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="CS Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="D50 Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SH-101 Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="29" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="CS Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="30" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="31" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="P5 Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG unison" >
<PatchMIDICommands>
<ControlChange Control="0" Value="34" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Oct Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="35" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SequenceSaw1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SequenceSaw2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="41" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Reso Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="42" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Cheese Saw 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="43" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Cheese Saw 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="44" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Rhythmic Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="45" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Syn.Calliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Vent Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Pure PanLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="Chiffer Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="084+" Name="TB Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="084+" Name="Mad Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dist.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Acid Guitar1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Acid Guitar2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="P5 Sync Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Fat SyncLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Rock Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="5th DecaSync" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dirty Sync" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="JUNO Sub Osc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="086+" Name="Vox Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="086+" Name="LFO Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="5th Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="Big Fives" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="5th Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="5th Ana.Clav" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="4th Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Big &amp; Raw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Fat &amp; Perky" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JUNO Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JP8 BsLead 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JP8 BsLead 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="SH-5 Bs.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="$Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Hollow Mini" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Mellow FM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$CC Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Shmoog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$LM Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Sine Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="$Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Pulse Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Feline GR" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Big Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Velo Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$GR-300" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$LA Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Waspy Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="$SynCalliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="$Vent Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="$PurePanLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="$ChifferLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="$Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="$Dist.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="$Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="$5th Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="$Big Fives" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="$Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="$Big &amp; Raw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="$Fat &amp; Perky" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="*Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Sine Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="*Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="*SynCalliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="*ChifferLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="*Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="*Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="*5th Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="*Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="#Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="#School Daze" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Bellsinger" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth pad, etc." >
<PatchNameList>
<Patch Number="089" Name="Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Fantasia 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="New Age Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Bell Heaven" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Thick Matrix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Horn Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Rotary Strng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="OB Soft Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Octave Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Stack Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="80's PolySyn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Polysynth 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Poly King" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Power Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Octave Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Reso Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Techno Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Heaven II" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="SC Heaven" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Cosmic Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Auh Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="AuhAuh" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Vocorderman" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="SoftBellPad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="JP8 Sqr Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="7thBelPad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Tine Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Panner Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Vox Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Vox Sweep" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Horror Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Polar Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Converge" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Shwimmer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Celestial Pd" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Bag Sweep" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="$Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="$Fantasia 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="$Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Thick Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Horn Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$RotaryStrng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Soft Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="$Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="$80'sPolySyn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="$Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="$Heaven II" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="$Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="$Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="$Tine Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="$Panner Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="$Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="$Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Polar Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Converge" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Shwimmer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$CelestialPd" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="*Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="*Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="*Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="*Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="*Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="*Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="*Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="*Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Fantasy" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="#Harmo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="#Chorale" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="#Glasses" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth SFX" >
<PatchNameList>
<Patch Number="097" Name="Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Harmo Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="African wood" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Anklung Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Rattle Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Clavi Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Ancestral" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Hols Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Soft Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Round Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Loud Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="GlockenChime" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Clear Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="ChristmasBel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Vibra Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Digi Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Music Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Analog Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Choral Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Air Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Bell Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Gamelimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="JUNO Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Warm Atmos" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Harpvox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="HollowReleas" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon+Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Ambient Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Invisible" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Pulsey Key" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Noise Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="Brightness" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="Shining Star" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="OB Stab" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="Org Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="Goblin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Goblinson" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="50's Sci-Fi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Abduction" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Auhbient" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Random Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Random Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LowBirds Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Falling Down" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO RAVE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Horror" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Techno" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Alternative" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="UFO FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="14" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Gargle Man" >
<PatchMIDICommands>
<ControlChange Control="0" Value="15" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Sweep FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Big Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Reso Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Water Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Pan Sequence" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Aqua" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="Star Theme" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Star Theme 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Dream Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Silky Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="New Century" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="7th Atmos." >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Galaxy Way" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="$Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$Harmo Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$AfricanWood" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$Clavi Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="$Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Ancestral" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Prologue" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="$Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$SoftCrystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Round Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Loud Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$GlocknChime" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Clear Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Xmas Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Vibra Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Digi Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$ChoralBells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Air Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Bell Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Gamelimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="$Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Warm Atmos" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Nylon Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Harpvox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$HollowRels." >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$NylonRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Ambient Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="$Brightness" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="$Goblin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="$Goblinson" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="$50's Sci-Fi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="$Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Pan 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Big Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Reso Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Water Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="$Star Theme" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="$Star Theme 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="*Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="*Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="*Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="*Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="*Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="*Brightness" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="*Goblin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="*Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="*Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="*Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="*Star Theme" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="#Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="#Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="#Warm Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="#Funny Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="#Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="#Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="#Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="#Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="#Windbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ethnic, etc." >
<PatchNameList>
<Patch Number="105" Name="Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Sitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Detune Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Sitar 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Tambra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Tamboura" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Muted Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Rabab" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="San Xian" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Gopichant" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Oud" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Oud+Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Pi Pa" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="Tsugaru" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="Syn Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Gu Zheng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Taisho Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Kanoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Kanoon+Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Oct Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="Kalimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="109+" Name="Sanza" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="Bagpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="110+" Name="Didgeridoo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="Fiddle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="111+" Name="Er Hu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="111+" Name="Gao Hu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Shanai" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Shanai 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Pungi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Hichiriki" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Mizmar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Suona 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Suona 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="$Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$Sitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$DetuneSitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$Tambra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$Tamboura" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="$Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Muted Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Rabab" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Gopichant" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Oud" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="$Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="$Tsugaru" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="$Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="$Taisho Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="$Kanoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="$Kalimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="$Bagpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="$Fiddle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="$Shanai" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Shanai 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Pungi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Hichiriki" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="*Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="*Sitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="*Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="*Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="*Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="*Taisho Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="*Kalimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="*Bagpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="*Fiddle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="*Shanai" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="064#" Name="#Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="106#" Name="#Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107#" Name="#Sho" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Percussive" >
<PatchNameList>
<Patch Number="113" Name="Tinkle Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Bonang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Gender" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Gamelan Gong" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="St.Gamelan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Jang Gu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="RAMA Cymbal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="Agogo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="Atarigane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="Tambourine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="Steel Drums" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="115+" Name="Island Mlt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="Woodblock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Angklung" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Angkl Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Finger Snaps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="909 HandClap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Small Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Concert BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Jungle BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Techno BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Bounce" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Melo. Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Real Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Melo. Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Rock Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Rash SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="House SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Jungle SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="909 SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="Synth Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="808 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="Elec Perc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="Sine Perc." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="606 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="909 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Reverse Cym." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Reverse Cym2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Reverse Cym3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Snare 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Snare 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Kick 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.ConBD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="$Tinkle Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$Bonang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$Gender" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$GamelanGong" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$St.Gamelan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$RAMA Cymbal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="$Agogo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="$Atarigane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="$Steel Drums" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="$Woodblock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="$Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="$Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="$Concert BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="$Melo. Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="$Real Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="$Melo. Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="$Rock Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="$Synth Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="$808 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="$Elec Perc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="$Reverse Cym" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$ReverseCym2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Snare 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Snare 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Kick 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.ConBD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="*Tinkle Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="*Agogo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="*Steel Drums" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="*Woodblock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="*Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="*Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="*Concert BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="*Melo. Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="*Melo. Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="*Synth Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="*808 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="*Elec Perc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="*Reverse Cym" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="114#" Name="#Melodic Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115#" Name="#Deep Snare" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116#" Name="#Elec Perc 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117#" Name="#Elec Perc 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118#" Name="#Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119#" Name="#Taiko Rim" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120#" Name="#Cymbal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="121#" Name="#Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122#" Name="#Triangle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="SFX" >
<PatchNameList>
<Patch Number="121" Name="Gt.FretNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gt.Cut Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="String Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gt.CutNoise2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Dist.CutNoiz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Bass Slide" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Pick Scrape" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gtr. FX Menu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Bartok Pizz." >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Guitar Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Chord Stroke" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Biwa Stroke" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Biwa Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="Breath Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="Fl.Key Click" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Seashore" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Thunder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Stream" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Bubble" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Wind 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Pink Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="White Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Bird" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Dog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Horse-Gallop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Bird 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Kitty" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Growl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Telephone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Telephone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="DoorCreaking" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Door" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Scratch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Wind Chimes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Scratch 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="ScratchKey" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="TapeRewind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Phono Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="MC-500 Beep" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Helicopter" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Calculating" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Perc. Bang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Applause 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Small Club" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="ApplauseWave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice One" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Two" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Three" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Tah" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Whey" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Eruption" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Big Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="$Gt.FretNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Gt.CutNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$String Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Gt.CutNz. 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Dist.CutNz." >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Bass Slide" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Pick Scrape" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="$BreathNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="$Fl.KeyClick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="$Seashore" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Thunder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Stream" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Bubble" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="$Bird" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Dog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$HorseGallop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Bird 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Kitty" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Growl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="$Telephone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Telephone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Creaking" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Door" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Scratch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Wind Chimes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Scratch 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="$Helicopter" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="$Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Applause 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="$Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="*Gt.FretNoiz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="*Gt.CutNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="*String Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="*BreathNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="*Fl.KeyClick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="*Seashore" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Thunder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Stream" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Bubble" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="*Bird" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*Dog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*HorseGallop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*Bird 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="*Telephone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Telephone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Creaking" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Door" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Scratch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Wind Chimes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="*Helicopter" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="*Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="*Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="*Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="*Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="*Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="124#" Name="#Telephone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125#" Name="#Bird Tweet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126#" Name="#OneNote Jam" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127#" Name="#Water Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128#" Name="#Jungle Tune" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<ChannelNameSet Name="Name Set 2" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false" />
<AvailableChannel Channel="2" Available="false" />
<AvailableChannel Channel="3" Available="false" />
<AvailableChannel Channel="4" Available="false" />
<AvailableChannel Channel="5" Available="false" />
<AvailableChannel Channel="6" Available="false" />
<AvailableChannel Channel="7" Available="false" />
<AvailableChannel Channel="8" Available="false" />
<AvailableChannel Channel="9" Available="false" />
<AvailableChannel Channel="10" Available="true" />
<AvailableChannel Channel="11" Available="false" />
<AvailableChannel Channel="12" Available="false" />
<AvailableChannel Channel="13" Available="false" />
<AvailableChannel Channel="14" Available="false" />
<AvailableChannel Channel="15" Available="false" />
<AvailableChannel Channel="16" Available="false" />
</AvailableForChannels>
<PatchBank Name="Drum sets" >
<PatchNameList>
<Patch Number="001" Name="STANDARD 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="STANDARD 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="STANDARD 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="ROOM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="HIP HOP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="JUNGLE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="TECHNO" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="POWER" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="ELECTRONIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="TR-808" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="DANCE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="CR-78" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="TR-606" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="TR-707" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="TR-909" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="JAZZ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="BRUSH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="ORCHESTRA" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="ETHNIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="KICK &amp; SNARE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="ASIA" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="CYMBAL&amp;CLAPS" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="SFX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="RHYTHM FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="RHYTHM FX 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="$STANDARD 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="$STANDARD 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="$ROOM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="$POWER" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="$ELECTRONIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="$TR-808/909" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="$DANCE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="$JAZZ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="$BRUSH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="$ORCHESTRA" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="$ETHNIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="$KICK &amp; SNARE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="$SFX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="$RHYTHM FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*STANDARD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*ROOM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="*POWER" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="*ELECTRONIC" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="*TR-808" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*JAZZ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="*BRUSH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="*ORCHESTRA" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="*SFX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="#CM-64/32L" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
</MasterDeviceNames>
</MIDINameDocument>