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livetrax/libs/surfaces/mackie/mcp_buttons.cc
Paul Davis 5097af6a13 MCP: start adding different view modes and support for Flip
git-svn-id: svn://localhost/ardour2/branches/3.0@11911 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-04-11 18:51:01 +00:00

984 lines
17 KiB
C++

/*
Copyright (C) 2006,2007 John Anderson
Copyright (C) 2012 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/memento_command.h"
#include "ardour/debug.h"
#include "ardour/session.h"
#include "ardour/route.h"
#include "ardour/location.h"
#include "ardour/rc_configuration.h"
#include "mackie_control_protocol.h"
#include "surface.h"
#include "i18n.h"
/* handlers for all buttons, broken into a separate file to avoid clutter in
* mackie_control_protocol.cc
*/
using namespace Mackie;
using namespace ARDOUR;
using namespace PBD;
using std::string;
LedState
MackieControlProtocol::shift_press (Button &)
{
_modifier_state |= MODIFIER_SHIFT;
return on;
}
LedState
MackieControlProtocol::shift_release (Button &)
{
_modifier_state &= ~MODIFIER_SHIFT;
return on;
}
LedState
MackieControlProtocol::option_press (Button &)
{
_modifier_state |= MODIFIER_OPTION;
return on;
}
LedState
MackieControlProtocol::option_release (Button &)
{
_modifier_state &= ~MODIFIER_OPTION;
return on;
}
LedState
MackieControlProtocol::control_press (Button &)
{
_modifier_state |= MODIFIER_CONTROL;
return on;
}
LedState
MackieControlProtocol::control_release (Button &)
{
_modifier_state &= ~MODIFIER_CONTROL;
return on;
}
LedState
MackieControlProtocol::cmd_alt_press (Button &)
{
_modifier_state |= MODIFIER_CMDALT;
return on;
}
LedState
MackieControlProtocol::cmd_alt_release (Button &)
{
_modifier_state &= ~MODIFIER_CMDALT;
return on;
}
LedState
MackieControlProtocol::left_press (Button &)
{
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips ();
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank left with current initial = %1 nstrips = %2 tracks/busses = %3\n",
_current_initial_bank, strip_cnt, sorted.size()));
if (sorted.size() > strip_cnt) {
int new_initial = _current_initial_bank - strip_cnt;
if (new_initial < 0) {
new_initial = 0;
}
if (new_initial != int (_current_initial_bank)) {
switch_banks (new_initial);
}
return on;
} else {
return flashing;
}
}
LedState
MackieControlProtocol::left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::right_press (Button &)
{
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips();
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank right with current initial = %1 nstrips = %2 tracks/busses = %3\n",
_current_initial_bank, strip_cnt, sorted.size()));
if (sorted.size() > strip_cnt) {
uint32_t delta = sorted.size() - (strip_cnt + _current_initial_bank);
if (delta > strip_cnt) {
delta = strip_cnt;
}
if (delta > 0) {
switch_banks (_current_initial_bank + delta);
}
return on;
} else {
return flashing;
}
return off;
}
LedState
MackieControlProtocol::right_release (Button &)
{
if (_zoom_mode) {
}
return off;
}
LedState
MackieControlProtocol::cursor_left_press (Button& )
{
if (_zoom_mode) {
if (_modifier_state & MODIFIER_OPTION) {
/* reset selected tracks to default vertical zoom */
} else {
ZoomOut (); /* EMIT SIGNAL */
}
}
return off;
}
LedState
MackieControlProtocol::cursor_left_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::cursor_right_press (Button& )
{
if (_zoom_mode) {
if (_modifier_state & MODIFIER_OPTION) {
/* reset selected tracks to default vertical zoom */
} else {
ZoomIn (); /* EMIT SIGNAL */
}
}
return off;
}
LedState
MackieControlProtocol::cursor_right_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::cursor_up_press (Button&)
{
if (_zoom_mode) {
if (_modifier_state & MODIFIER_OPTION) {
VerticalZoomOutSelected (); /* EMIT SIGNAL */
} else {
VerticalZoomOutAll (); /* EMIT SIGNAL */
}
}
return off;
}
LedState
MackieControlProtocol::cursor_up_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::cursor_down_press (Button&)
{
if (_zoom_mode) {
if (_modifier_state & MODIFIER_OPTION) {
VerticalZoomInSelected (); /* EMIT SIGNAL */
} else {
VerticalZoomInAll (); /* EMIT SIGNAL */
}
}
return off;
}
LedState
MackieControlProtocol::cursor_down_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::channel_left_press (Button &)
{
Sorted sorted = get_sorted_routes();
if (sorted.size() > n_strips()) {
prev_track();
return on;
} else {
return flashing;
}
}
LedState
MackieControlProtocol::channel_left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::channel_right_press (Button &)
{
Sorted sorted = get_sorted_routes();
if (sorted.size() > n_strips()) {
next_track();
return on;
} else {
return flashing;
}
}
LedState
MackieControlProtocol::channel_right_release (Button &)
{
return off;
}
Mackie::LedState
MackieControlProtocol::zoom_press (Mackie::Button &)
{
_zoom_mode = !_zoom_mode;
return (_zoom_mode ? on : off);
}
Mackie::LedState
MackieControlProtocol::zoom_release (Mackie::Button &)
{
return (_zoom_mode ? on : off);
}
Mackie::LedState
MackieControlProtocol::scrub_press (Mackie::Button &)
{
_scrub_mode = !_scrub_mode;
return (_scrub_mode ? on : off);
}
Mackie::LedState
MackieControlProtocol::scrub_release (Mackie::Button &)
{
return (_scrub_mode ? on : off);
}
LedState
MackieControlProtocol::undo_press (Button&)
{
if (_modifier_state & MODIFIER_SHIFT) {
Redo(); /* EMIT SIGNAL */
} else {
Undo(); /* EMIT SIGNAL */
}
return off;
}
LedState
MackieControlProtocol::undo_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::redo_press (Button&)
{
Redo(); /* EMIT SIGNAL */
return off;
}
LedState
MackieControlProtocol::redo_release (Button&)
{
return off;
}
LedState
MackieControlProtocol::drop_press (Button &)
{
session->remove_last_capture();
return on;
}
LedState
MackieControlProtocol::drop_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::save_press (Button &)
{
session->save_state ("");
return on;
}
LedState
MackieControlProtocol::save_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::timecode_beats_press (Button &)
{
switch (_timecode_type) {
case ARDOUR::AnyTime::BBT:
_timecode_type = ARDOUR::AnyTime::Timecode;
break;
case ARDOUR::AnyTime::Timecode:
_timecode_type = ARDOUR::AnyTime::BBT;
break;
default:
return off;
}
update_timecode_beats_led();
return on;
}
LedState
MackieControlProtocol::timecode_beats_release (Button &)
{
return off;
}
/////////////////////////////////////
// Functions
/////////////////////////////////////
LedState
MackieControlProtocol::marker_press (Button &)
{
// cut'n'paste from LocationUI::add_new_location()
string markername;
framepos_t where = session->audible_frame();
session->locations()->next_available_name(markername,"mcu");
Location *location = new Location (*session, where, where, markername, Location::IsMark);
session->begin_reversible_command (_("add marker"));
XMLNode &before = session->locations()->get_state();
session->locations()->add (location, true);
XMLNode &after = session->locations()->get_state();
session->add_command (new MementoCommand<Locations>(*(session->locations()), &before, &after));
session->commit_reversible_command ();
return on;
}
LedState
MackieControlProtocol::marker_release (Button &)
{
return off;
}
/////////////////////////////////////
// Transport Buttons
/////////////////////////////////////
LedState
MackieControlProtocol::frm_left_press (Button &)
{
// can use first_mark_before/after as well
unsigned long elapsed = _frm_left_last.restart();
Location * loc = session->locations()->first_location_before (
session->transport_frame()
);
// allow a quick double to go past a previous mark
if (session->transport_rolling() && elapsed < 500 && loc != 0) {
Location * loc_two_back = session->locations()->first_location_before (loc->start());
if (loc_two_back != 0)
{
loc = loc_two_back;
}
}
// move to the location, if it's valid
if (loc != 0) {
session->request_locate (loc->start(), session->transport_rolling());
}
return on;
}
LedState
MackieControlProtocol::frm_left_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::frm_right_press (Button &)
{
// can use first_mark_before/after as well
Location * loc = session->locations()->first_location_after (session->transport_frame());
if (loc != 0) {
session->request_locate (loc->start(), session->transport_rolling());
}
return on;
}
LedState
MackieControlProtocol::frm_right_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::stop_press (Button &)
{
transport_stop ();
return on;
}
LedState
MackieControlProtocol::stop_release (Button &)
{
return session->transport_stopped();
}
LedState
MackieControlProtocol::play_press (Button &)
{
transport_play ();
return none;
}
LedState
MackieControlProtocol::play_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::record_press (Button &)
{
rec_enable_toggle ();
return none;
}
LedState
MackieControlProtocol::record_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::rewind_press (Button &)
{
rewind ();
return none;
}
LedState
MackieControlProtocol::rewind_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::ffwd_press (Button &)
{
ffwd ();
return none;
}
LedState
MackieControlProtocol::ffwd_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::loop_press (Button &)
{
if (_modifier_state & MODIFIER_CONTROL) {
set_view_mode (Loop);
return on;
} else {
session->request_play_loop (!session->get_play_loop());
return none;
}
}
LedState
MackieControlProtocol::loop_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::punch_in_press (Button &)
{
bool const state = !session->config.get_punch_in();
session->config.set_punch_in (state);
return state;
}
LedState
MackieControlProtocol::punch_in_release (Button &)
{
return session->config.get_punch_in();
}
LedState
MackieControlProtocol::punch_out_press (Button &)
{
bool const state = !session->config.get_punch_out();
session->config.set_punch_out (state);
return state;
}
LedState
MackieControlProtocol::punch_out_release (Button &)
{
return session->config.get_punch_out();
}
LedState
MackieControlProtocol::home_press (Button &)
{
session->goto_start();
return on;
}
LedState
MackieControlProtocol::home_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::end_press (Button &)
{
session->goto_end();
return on;
}
LedState
MackieControlProtocol::end_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::clicking_press (Button &)
{
bool state = !Config->get_clicking();
Config->set_clicking (state);
return state;
}
LedState
MackieControlProtocol::clicking_release (Button &)
{
return Config->get_clicking();
}
LedState MackieControlProtocol::global_solo_press (Button &)
{
bool state = !session->soloing();
session->set_solo (session->get_routes(), state);
return state;
}
LedState MackieControlProtocol::global_solo_release (Button &)
{
return session->soloing();
}
LedState
MackieControlProtocol::enter_press (Button &)
{
Enter(); /* EMIT SIGNAL */
return off;
}
LedState
MackieControlProtocol::enter_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F1_press (Button &)
{
f_press (0);
return off;
}
LedState
MackieControlProtocol::F1_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F2_press (Button &)
{
f_press (1);
return off;
}
LedState
MackieControlProtocol::F2_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F3_press (Button &)
{
f_press (2);
return off;
}
LedState
MackieControlProtocol::F3_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F4_press (Button &)
{
f_press (3);
return off;
}
LedState
MackieControlProtocol::F4_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F5_press (Button &)
{
f_press (4);
return off;
}
LedState
MackieControlProtocol::F5_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F6_press (Button &)
{
f_press (5);
return off;
}
LedState
MackieControlProtocol::F6_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F7_press (Button &)
{
f_press (6);
return off;
}
LedState
MackieControlProtocol::F7_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F8_press (Button &)
{
CloseDialog (); /* EMIT SIGNAL */
return off;
}
LedState
MackieControlProtocol::F8_release (Button &)
{
return off;
}
/* UNIMPLEMENTED */
LedState
MackieControlProtocol::io_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::io_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::sends_press (Button &)
{
set_view_mode (Sends);
return on;
}
LedState
MackieControlProtocol::sends_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::pan_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::pan_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::plugin_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::plugin_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::eq_press (Button &)
{
set_view_mode (EQ);
return on;
}
LedState
MackieControlProtocol::eq_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::dyn_press (Button &)
{
set_view_mode (Dynamics);
return on;
}
LedState
MackieControlProtocol::dyn_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::flip_press (Button &)
{
if (_modifier_state == 0) {
if (_flip_mode != Normal) {
_flip_mode = Normal;
} else {
_flip_mode = Swap;
}
} else if (_modifier_state & MODIFIER_CONTROL) {
_flip_mode = Zero;
}
return (_flip_mode != Normal ? on : off);
}
LedState
MackieControlProtocol::flip_release (Button &)
{
return none;
}
LedState
MackieControlProtocol::edit_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::edit_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::name_value_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::name_value_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F9_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F9_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F10_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F10_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F11_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F11_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F12_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F12_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F13_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F13_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F14_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F14_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F15_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F15_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::F16_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::F16_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::on_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::on_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::rec_ready_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::rec_ready_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::touch_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::touch_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::cancel_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::cancel_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::mixer_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::mixer_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::user_a_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::user_a_release (Button &)
{
return off;
}
LedState
MackieControlProtocol::user_b_press (Button &)
{
return off;
}
LedState
MackieControlProtocol::user_b_release (Button &)
{
return off;
}