* PortEngine::available() implementation * AudioEngine::connected() wrapper Eventually we may re-introduce PortEngine::available along with a libardour internal port-engine. |
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.. | ||
audio_utils.h | ||
cycle_timer.h | ||
debug.h | ||
midi_device_info.h | ||
midi_util.cc | ||
midi_util.h | ||
portaudio_backend.cc | ||
portaudio_backend.h | ||
portaudio_io.cc | ||
portaudio_io.h | ||
winmmemidi_input_device.cc | ||
winmmemidi_input_device.h | ||
winmmemidi_io.cc | ||
winmmemidi_io.h | ||
winmmemidi_output_device.cc | ||
winmmemidi_output_device.h | ||
wscript |