151 lines
4.3 KiB
C++
151 lines
4.3 KiB
C++
/*
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* Copyright (C) 2000-2015 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2006 Hans Fugal <hans@fugal.net>
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* Copyright (C) 2007-2015 Tim Mayberry <mojofunk@gmail.com>
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* Copyright (C) 2009-2011 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2015 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <atomic>
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#include <string>
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#include <list>
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#include <cassert>
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#include "pbd/libpbd_visibility.h"
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#include "pbd/id.h"
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#include "pbd/xml++.h"
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#include "pbd/property_basics.h"
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#include "pbd/signals.h"
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class XMLNode;
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namespace PBD {
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namespace sys {
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class path;
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}
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class PropertyList;
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class OwnedPropertyList;
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/** Base class for objects with saveable and undoable state */
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class LIBPBD_API Stateful {
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public:
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Stateful ();
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virtual ~Stateful();
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virtual XMLNode& get_state () const = 0;
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virtual int set_state (const XMLNode&, int version) = 0;
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virtual bool apply_change (PropertyBase const &);
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PropertyChange apply_changes (PropertyList const &);
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const OwnedPropertyList& properties() const { return *_properties; }
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void add_property (PropertyBase& s);
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/* Extra XML node: so that 3rd parties can attach state to the XMLNode
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representing the state of this object.
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*/
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void add_extra_xml (XMLNode&);
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XMLNode *extra_xml (const std::string& str, bool add_if_missing = false);
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void save_extra_xml (const XMLNode&);
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const PBD::ID& id() const { return _id; }
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bool set_id (const XMLNode&);
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void set_id (const std::string&);
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void reset_id ();
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/* RAII structure to manage thread-local ID regeneration.
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*/
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struct ForceIDRegeneration {
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ForceIDRegeneration () {
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set_regenerate_xml_and_string_ids_in_this_thread (true);
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}
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~ForceIDRegeneration () {
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set_regenerate_xml_and_string_ids_in_this_thread (false);
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}
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};
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/* history management */
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void clear_changes ();
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virtual void clear_owned_changes ();
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PropertyList* get_changes_as_properties (PBD::Command *) const;
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virtual void rdiff (std::vector<PBD::Command*> &) const;
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bool changed() const;
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/* create a property list from an XMLNode */
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virtual PropertyList* property_factory (const XMLNode&) const;
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/* How stateful's notify of changes to their properties */
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PBD::Signal<void(const PropertyChange&)> PropertyChanged;
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static int current_state_version;
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static int loading_state_version;
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virtual void suspend_property_changes ();
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virtual void resume_property_changes ();
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bool property_changes_suspended() const { return _stateful_frozen.load() > 0; }
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protected:
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void add_instant_xml (XMLNode&, const std::string& directory_path);
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XMLNode *instant_xml (const std::string& str, const std::string& directory_path);
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void add_properties (XMLNode &) const;
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PropertyChange set_values (XMLNode const &);
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/* derived classes can implement this to do cross-checking
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of property values after either a PropertyList or XML
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driven property change.
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*/
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virtual void post_set (const PropertyChange&) { };
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XMLNode *_extra_xml;
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XMLNode *_instant_xml;
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PBD::PropertyChange _pending_changed;
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Glib::Threads::Mutex _lock;
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std::string _xml_node_name; ///< name of node to use for this object in XML
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OwnedPropertyList* _properties;
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virtual void send_change (const PropertyChange&);
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/** derived classes can implement this in order to process a property change
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within thaw() just before send_change() is called.
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*/
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virtual void mid_thaw (const PropertyChange&) { }
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bool regenerate_xml_or_string_ids () const;
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private:
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friend struct ForceIDRegeneration;
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static Glib::Threads::Private<bool> _regenerate_xml_or_string_ids;
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PBD::ID _id;
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std::atomic<int> _stateful_frozen;
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static void set_regenerate_xml_and_string_ids_in_this_thread (bool yn);
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};
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} // namespace PBD
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