Robin Gareus
f715edf7bc
Don't explicitly `show()` the splash when a message arrives. On macOS and Windows the splash is not z-axis re-stacked but hidden. Calling show() makes it visible again.
173 lines
3.8 KiB
C++
173 lines
3.8 KiB
C++
/*
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* Copyright (C) 2005-2006 Taybin Rutkin <taybin@taybin.com>
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* Copyright (C) 2005-2016 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2008-2011 David Robillard <d@drobilla.net>
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* Copyright (C) 2014-2018 Robin Gareus <robin@gareus.org>
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* Copyright (C) 2015 Nick Mainsbridge <mainsbridge@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <iostream>
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#include <sigc++/bind.h>
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#include <gtkmm2ext/doi.h>
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#include "ardour_dialog.h"
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#include "ardour_ui.h"
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#include "keyboard.h"
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#include "splash.h"
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#include "utils.h"
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#include "window_manager.h"
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using namespace std;
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using namespace Gtk;
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using namespace Gtkmm2ext;
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using namespace ARDOUR_UI_UTILS;
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ArdourDialog::ArdourDialog (string title, bool modal, bool use_seperator)
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: Dialog (title, modal, use_seperator)
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, _sensitive (true)
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, proxy (0)
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, _splash_pushed (false)
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{
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init ();
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set_position (Gtk::WIN_POS_MOUSE);
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}
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ArdourDialog::ArdourDialog (Gtk::Window& parent, string title, bool modal, bool use_seperator)
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: Dialog (title, parent, modal, use_seperator)
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, _sensitive (true)
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, proxy (0)
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, _splash_pushed (false)
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{
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init ();
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set_position (Gtk::WIN_POS_CENTER_ON_PARENT);
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}
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ArdourDialog::~ArdourDialog ()
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{
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pop_splash ();
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Keyboard::the_keyboard().focus_out_window (0, this);
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WM::Manager::instance().remove (proxy);
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proxy->explicit_delete ();
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}
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void
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ArdourDialog::on_response (int response_id)
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{
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pop_splash ();
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hide ();
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ARDOUR::GUIIdle ();
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Gtk::Dialog::on_response (response_id);
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}
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void
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ArdourDialog::close_self ()
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{
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/* Don't call Idle, don't pop splash.
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* This is used at exit and session-close and invoked
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* via close_all_dialogs.
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*/
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hide ();
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Gtk::Dialog::on_response (RESPONSE_CANCEL);
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}
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void
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ArdourDialog::pop_splash ()
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{
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if (_splash_pushed) {
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Splash* spl = Splash::exists () ? Splash::instance() : NULL;
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if (spl) {
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spl->pop_front_for (*this);
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}
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_splash_pushed = false;
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}
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}
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bool
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ArdourDialog::on_focus_in_event (GdkEventFocus *ev)
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{
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Keyboard::the_keyboard().focus_in_window (ev, this);
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return Dialog::on_focus_in_event (ev);
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}
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bool
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ArdourDialog::on_focus_out_event (GdkEventFocus *ev)
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{
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if (!get_modal()) {
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Keyboard::the_keyboard().focus_out_window (ev, this);
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}
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return Dialog::on_focus_out_event (ev);
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}
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void
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ArdourDialog::on_unmap ()
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{
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Keyboard::the_keyboard().leave_window (0, this);
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pop_splash ();
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Dialog::on_unmap ();
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}
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void
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ArdourDialog::on_show ()
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{
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Dialog::on_show ();
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// never allow the splash screen to obscure any dialog
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if (Splash::exists()) {
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Splash* spl = Splash::instance();
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spl->pop_back_for (*this);
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_splash_pushed = true;
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}
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_sensitive = true;
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}
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bool
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ArdourDialog::on_delete_event (GdkEventAny*)
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{
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hide ();
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return false;
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}
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void
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ArdourDialog::init ()
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{
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set_border_width (10);
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add_events (Gdk::FOCUS_CHANGE_MASK);
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set_type_hint (Gdk::WINDOW_TYPE_HINT_DIALOG);
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Gtk::Window* parent = WM::Manager::instance().transient_parent();
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if (parent) {
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set_transient_for (*parent);
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}
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ARDOUR_UI::CloseAllDialogs.connect (sigc::mem_fun (*this, &ArdourDialog::close_self)); /* send a RESPONSE_CANCEL to self */
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proxy = new WM::ProxyTemporary (get_title(), this);
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WM::Manager::instance().register_window (proxy);
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}
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void
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ArdourDialog::set_ui_sensitive (bool yn)
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{
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_sensitive = yn;
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}
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