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livetrax/libs/audiographer
Paul Davis f85c67501c reverse the visibility.h files assumptions that we don't build shared libs by default
This avoids having to define define LIBFOO_DLL=1 all over the place. If we ever go with static libs we will
need to define LIBFOO_STATIC=1 but hopefully in some central location like the top level wscript.

Oh, and I also dropped support for gcc older than version 4.x because ardour will already not build
on such an old version.
2013-10-18 11:50:44 -04:00
..
audiographer reverse the visibility.h files assumptions that we don't build shared libs by default 2013-10-18 11:50:44 -04:00
doc
private
src
tests
COPYING
README
wscript reverse the visibility.h files assumptions that we don't build shared libs by default 2013-10-18 11:50:44 -04:00

AudioGrapher is Copyright Sakari Bergen 2009-2010

AudioGrapher is best described as a signal flow management library.
It includes facilities to build graphs out of signal processing elements.
Once a graph is set up, all signal flow within the graph happens automatically.

The data flow model in Audiographer is dynamic instead of synchronous - the type
and amount of data that goes in to a graph may differ from what comes out.
AudioGrapher is aimed mostly for usage by developers, as it includes lots of
facilities that ease the development process.

The main aim of AudioGrapher is to ease development and debugging of signal flow
graphs. It makes heavy use of modern C++ techniques like templates, and uses the
boost libraries a lot.

The essential classes in AudioGrapher are Sink, Source and ProcessContext. These
three define the signal flow in a graph. In addition, the core of AudioGrapher
includes lots of utility classes.

AudioGrapher includes a bunch of ready Sink, Source and Vertex implementations.
Some are utilities used when developing more vertices, while others are general
utilities (file i/o, sample rate conversion etc).