229 lines
7.7 KiB
C
229 lines
7.7 KiB
C
/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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#ifndef _FLUID_VOICE_H
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#define _FLUID_VOICE_H
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#include "fluid_phase.h"
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#include "fluid_gen.h"
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#include "fluid_mod.h"
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#include "fluid_iir_filter.h"
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#include "fluid_adsr_env.h"
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#include "fluid_lfo.h"
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#include "fluid_rvoice.h"
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#include "fluid_sys.h"
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#define NO_CHANNEL 0xff
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typedef struct _fluid_overflow_prio_t fluid_overflow_prio_t;
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struct _fluid_overflow_prio_t
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{
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fluid_real_t percussion; /**< Is this voice on the drum channel? Then add this score */
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fluid_real_t released; /**< Is this voice in release stage? Then add this score (usually negative) */
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fluid_real_t sustained; /**< Is this voice sustained? Then add this score (usually negative) */
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fluid_real_t volume; /**< Multiply current (or future) volume (a value between 0 and 1) */
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fluid_real_t age; /**< This score will be divided by the number of seconds the voice has lasted */
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};
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enum fluid_voice_status
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{
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FLUID_VOICE_CLEAN,
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FLUID_VOICE_ON,
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FLUID_VOICE_SUSTAINED, /* Sustained by Sustain pedal */
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FLUID_VOICE_HELD_BY_SOSTENUTO, /* Sustained by Sostenuto pedal */
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FLUID_VOICE_OFF
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};
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/*
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* fluid_voice_t
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*/
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struct _fluid_voice_t
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{
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unsigned int id; /* the id is incremented for every new noteon.
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it's used for noteoff's */
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unsigned char status;
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unsigned char chan; /* the channel number, quick access for channel messages */
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unsigned char key; /* the key, quick access for noteoff */
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unsigned char vel; /* the velocity */
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fluid_channel_t* channel;
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fluid_gen_t gen[GEN_LAST];
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fluid_mod_t mod[FLUID_NUM_MOD];
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int mod_count;
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fluid_sample_t* sample; /* Pointer to sample (dupe in rvoice) */
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int has_noteoff; /* Flag set when noteoff has been sent */
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/* basic parameters */
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fluid_real_t output_rate; /* the sample rate of the synthesizer (dupe in rvoice) */
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unsigned int start_time;
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fluid_adsr_env_t volenv; /* Volume envelope (dupe in rvoice) */
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/* basic parameters */
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fluid_real_t pitch; /* the pitch in midicents (dupe in rvoice) */
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fluid_real_t attenuation; /* the attenuation in centibels (dupe in rvoice) */
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fluid_real_t root_pitch;
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/* master gain (dupe in rvoice) */
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fluid_real_t synth_gain;
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/* pan */
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fluid_real_t pan;
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fluid_real_t amp_left;
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fluid_real_t amp_right;
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/* reverb */
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fluid_real_t reverb_send;
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fluid_real_t amp_reverb;
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/* chorus */
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fluid_real_t chorus_send;
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fluid_real_t amp_chorus;
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/* rvoice control */
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fluid_rvoice_t* rvoice;
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fluid_rvoice_t* overflow_rvoice; /* Used temporarily and only in overflow situations */
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int can_access_rvoice; /* False if rvoice is being rendered in separate thread */
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int can_access_overflow_rvoice; /* False if overflow_rvoice is being rendered in separate thread */
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/* for debugging */
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int debug;
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double ref;
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};
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fluid_voice_t* new_fluid_voice(fluid_real_t output_rate);
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int delete_fluid_voice(fluid_voice_t* voice);
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void fluid_voice_start(fluid_voice_t* voice);
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void fluid_voice_calculate_gen_pitch(fluid_voice_t* voice);
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int fluid_voice_write (fluid_voice_t* voice, fluid_real_t *dsp_buf);
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int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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fluid_channel_t* channel, int key, int vel,
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unsigned int id, unsigned int time, fluid_real_t gain);
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int fluid_voice_modulate(fluid_voice_t* voice, int cc, int ctrl);
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int fluid_voice_modulate_all(fluid_voice_t* voice);
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/** Set the NRPN value of a generator. */
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int fluid_voice_set_param(fluid_voice_t* voice, int gen, fluid_real_t value, int abs);
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/** Set the gain. */
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int fluid_voice_set_gain(fluid_voice_t* voice, fluid_real_t gain);
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int fluid_voice_set_output_rate(fluid_voice_t* voice, fluid_real_t value);
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/** Update all the synthesis parameters, which depend on generator
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'gen'. This is only necessary after changing a generator of an
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already operating voice. Most applications will not need this
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function.*/
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void fluid_voice_update_param(fluid_voice_t* voice, int gen);
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/** fluid_voice_release
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Force the voice into release stage. Usefuf anywhere a voice
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needs to be damped even if pedals (sustain sostenuto) are depressed.
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See fluid_synth_damp_voices_LOCAL(), fluid_synth_damp_voices_by_sostenuto_LOCAL,
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fluid_voice_noteoff(), fluid_synth_stop_LOCAL().
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*/
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void fluid_voice_release(fluid_voice_t* voice);
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int fluid_voice_noteoff(fluid_voice_t* voice);
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int fluid_voice_off(fluid_voice_t* voice);
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void fluid_voice_overflow_rvoice_finished(fluid_voice_t* voice);
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void fluid_voice_mix (fluid_voice_t *voice, int count, fluid_real_t* dsp_buf,
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fluid_real_t* left_buf, fluid_real_t* right_buf,
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fluid_real_t* reverb_buf, fluid_real_t* chorus_buf);
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int fluid_voice_kill_excl(fluid_voice_t* voice);
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fluid_real_t fluid_voice_get_overflow_prio(fluid_voice_t* voice,
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fluid_overflow_prio_t* score,
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unsigned int cur_time);
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#define OVERFLOW_PRIO_CANNOT_KILL 999999.
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/**
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* Locks the rvoice for rendering, so it can't be modified directly
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*/
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static FLUID_INLINE fluid_rvoice_t*
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fluid_voice_lock_rvoice(fluid_voice_t* voice)
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{
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voice->can_access_rvoice = 0;
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return voice->rvoice;
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}
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/**
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* Unlocks the rvoice for rendering, so it can be modified directly
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*/
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static FLUID_INLINE void
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fluid_voice_unlock_rvoice(fluid_voice_t* voice)
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{
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voice->can_access_rvoice = 1;
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}
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#define fluid_voice_get_channel(voice) ((voice)->channel)
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#define fluid_voice_set_id(_voice, _id) { (_voice)->id = (_id); }
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#define fluid_voice_get_chan(_voice) (_voice)->chan
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#define _PLAYING(voice) (((voice)->status == FLUID_VOICE_ON) || \
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_SUSTAINED(voice) || \
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_HELD_BY_SOSTENUTO(voice) )
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/* A voice is 'ON', if it has not yet received a noteoff
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* event. Sending a noteoff event will advance the envelopes to
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* section 5 (release). */
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#define _ON(voice) ((voice)->status == FLUID_VOICE_ON && !voice->has_noteoff)
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#define _SUSTAINED(voice) ((voice)->status == FLUID_VOICE_SUSTAINED)
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#define _HELD_BY_SOSTENUTO(voice) ((voice)->status == FLUID_VOICE_HELD_BY_SOSTENUTO)
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#define _AVAILABLE(voice) ((voice)->can_access_rvoice && \
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(((voice)->status == FLUID_VOICE_CLEAN) || ((voice)->status == FLUID_VOICE_OFF)))
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//#define _RELEASED(voice) ((voice)->chan == NO_CHANNEL)
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#define _SAMPLEMODE(voice) ((int)(voice)->gen[GEN_SAMPLEMODE].val)
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/* FIXME - This doesn't seem to be used anywhere - JG */
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fluid_real_t fluid_voice_gen_value(fluid_voice_t* voice, int num);
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#define fluid_voice_get_loudness(voice) (fluid_adsr_env_get_max_val(&voice->volenv))
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#define _GEN(_voice, _n) \
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((fluid_real_t)(_voice)->gen[_n].val \
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+ (fluid_real_t)(_voice)->gen[_n].mod \
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+ (fluid_real_t)(_voice)->gen[_n].nrpn)
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/* defined in fluid_dsp_float.c */
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void fluid_dsp_float_config (void);
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int fluid_dsp_float_interpolate_none (fluid_voice_t *voice);
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int fluid_dsp_float_interpolate_linear (fluid_voice_t *voice);
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int fluid_dsp_float_interpolate_4th_order (fluid_voice_t *voice);
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int fluid_dsp_float_interpolate_7th_order (fluid_voice_t *voice);
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#endif /* _FLUID_VOICE_H */
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