1456 lines
44 KiB
C++
1456 lines
44 KiB
C++
//------------------------------------------------------------------------------
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/*
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https://github.com/vinniefalco/LuaBridge
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Copyright 2016, Robin Gareus <robin@gareus.org>
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Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
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License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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//==============================================================================
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// We use a structure so we can define everything in the header.
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//
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struct CFunc
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{
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//----------------------------------------------------------------------------
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/**
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__index metamethod for a namespace or class static members.
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This handles:
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Retrieving functions and class static methods, stored in the metatable.
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Reading global and class static data, stored in the __propget table.
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Reading global and class properties, stored in the __propget table.
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*/
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static int indexMetaMethod (lua_State* L)
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{
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int result = 0;
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lua_getmetatable (L, 1); // push metatable of arg1
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for (;;)
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{
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lua_pushvalue (L, 2); // push key arg2
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lua_rawget (L, -2); // lookup key in metatable
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if (lua_isnil (L, -1)) // not found
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{
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lua_pop (L, 1); // discard nil
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rawgetfield (L, -1, "__propget"); // lookup __propget in metatable
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lua_pushvalue (L, 2); // push key arg2
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lua_rawget (L, -2); // lookup key in __propget
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lua_remove (L, -2); // discard __propget
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if (lua_iscfunction (L, -1))
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{
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lua_remove (L, -2); // discard metatable
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lua_pushvalue (L, 1); // push arg1
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lua_call (L, 1, 1); // call cfunction
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result = 1;
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break;
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}
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else
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{
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assert (lua_isnil (L, -1));
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lua_pop (L, 1); // discard nil and fall through
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}
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}
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else
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{
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assert (lua_istable (L, -1) || lua_iscfunction (L, -1));
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lua_remove (L, -2);
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result = 1;
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break;
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}
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rawgetfield (L, -1, "__parent");
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if (lua_istable (L, -1))
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{
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// Remove metatable and repeat the search in __parent.
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lua_remove (L, -2);
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}
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else
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{
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// Discard metatable and return nil.
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assert (lua_isnil (L, -1));
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lua_remove (L, -2);
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result = 1;
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break;
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}
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}
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return result;
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}
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//----------------------------------------------------------------------------
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/**
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__newindex metamethod for a namespace or class static members.
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The __propset table stores proxy functions for assignment to:
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Global and class static data.
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Global and class properties.
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*/
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static int newindexMetaMethod (lua_State* L)
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{
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int result = 0;
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lua_getmetatable (L, 1); // push metatable of arg1
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for (;;)
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{
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rawgetfield (L, -1, "__propset"); // lookup __propset in metatable
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assert (lua_istable (L, -1));
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lua_pushvalue (L, 2); // push key arg2
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lua_rawget (L, -2); // lookup key in __propset
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lua_remove (L, -2); // discard __propset
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if (lua_iscfunction (L, -1)) // ensure value is a cfunction
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{
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lua_remove (L, -2); // discard metatable
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lua_pushvalue (L, 3); // push new value arg3
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lua_call (L, 1, 0); // call cfunction
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result = 0;
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break;
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}
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else
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{
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assert (lua_isnil (L, -1));
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lua_pop (L, 1);
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}
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rawgetfield (L, -1, "__parent");
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if (lua_istable (L, -1))
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{
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// Remove metatable and repeat the search in __parent.
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lua_remove (L, -2);
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}
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else
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{
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assert (lua_isnil (L, -1));
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lua_pop (L, 2);
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result = luaL_error (L,"no writable variable '%s'", lua_tostring (L, 2));
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}
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}
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return result;
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}
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to report an error writing to a read-only value.
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The name of the variable is in the first upvalue.
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*/
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static int readOnlyError (lua_State* L)
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{
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std::string s;
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s = s + "'" + lua_tostring (L, lua_upvalueindex (1)) + "' is read-only";
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return luaL_error (L, s.c_str ());
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}
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to get a variable.
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This is used for global variables or class static data members.
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The pointer to the data is in the first upvalue.
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*/
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template <class T>
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static int getVariable (lua_State* L)
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{
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assert (lua_islightuserdata (L, lua_upvalueindex (1)));
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T const* ptr = static_cast <T const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (ptr != 0);
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Stack <T>::push (L, *ptr);
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return 1;
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}
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to set a variable.
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This is used for global variables or class static data members.
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The pointer to the data is in the first upvalue.
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*/
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template <class T>
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static int setVariable (lua_State* L)
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{
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assert (lua_islightuserdata (L, lua_upvalueindex (1)));
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T* ptr = static_cast <T*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (ptr != 0);
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*ptr = Stack <T>::get (L, 1);
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return 0;
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}
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to call a function with a return value.
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This is used for global functions, global properties, class static methods,
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and class static properties.
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The function pointer is in the first upvalue.
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*/
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template <class FnPtr,
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class ReturnType = typename FuncTraits <FnPtr>::ReturnType>
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struct Call
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{
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typedef typename FuncTraits <FnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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FnPtr const& fnptr = *static_cast <FnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params> args (L);
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Stack <typename FuncTraits <FnPtr>::ReturnType>::push (L, FuncTraits <FnPtr>::call (fnptr, args));
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return 1;
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}
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};
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to call a function with no return value.
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This is used for global functions, global properties, class static methods,
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and class static properties.
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The function pointer is in the first upvalue.
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*/
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template <class FnPtr>
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struct Call <FnPtr, void>
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{
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typedef typename FuncTraits <FnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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FnPtr const& fnptr = *static_cast <FnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params> args (L);
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FuncTraits <FnPtr>::call (fnptr, args);
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return 0;
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}
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};
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to call a function with references as arguments.
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*/
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template <class FnPtr,
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class ReturnType = typename FuncTraits <FnPtr>::ReturnType>
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struct CallRef
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{
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typedef typename FuncTraits <FnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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FnPtr const& fnptr = *static_cast <FnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params, 1> args (L);
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Stack <typename FuncTraits <FnPtr>::ReturnType>::push (L, FuncTraits <FnPtr>::call (fnptr, args));
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LuaRef v (newTable (L));
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FuncArgs <Params, 0>::refs (v, args);
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v.push(L);
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return 2;
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}
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};
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template <class FnPtr>
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struct CallRef <FnPtr, void>
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{
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typedef typename FuncTraits <FnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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FnPtr const& fnptr = *static_cast <FnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params, 1> args (L);
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FuncTraits <FnPtr>::call (fnptr, args);
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LuaRef v (newTable (L));
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FuncArgs <Params, 0>::refs (v, args);
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v.push(L);
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return 1;
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}
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};
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//----------------------------------------------------------------------------
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/**
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lua_CFunction to call a class member function with a return value.
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The member function pointer is in the first upvalue.
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The class userdata object is at the top of the Lua stack.
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*/
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template <class MemFnPtr,
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class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
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struct CallMember
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{
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typedef typename FuncTraits <MemFnPtr>::ClassType T;
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typedef typename FuncTraits <MemFnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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T* const t = Userdata::get <T> (L, 1, false);
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MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params, 2> args (L);
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Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (t, fnptr, args));
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return 1;
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}
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};
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template <class MemFnPtr,
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class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
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struct CallConstMember
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{
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typedef typename FuncTraits <MemFnPtr>::ClassType T;
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typedef typename FuncTraits <MemFnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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T const* const t = Userdata::get <T> (L, 1, true);
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MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params, 2> args(L);
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Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (t, fnptr, args));
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return 1;
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}
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};
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template <class MemFnPtr, class T,
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class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
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struct CallMemberPtr
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{
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typedef typename FuncTraits <MemFnPtr>::Params Params;
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static int f (lua_State* L)
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{
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assert (isfulluserdata (L, lua_upvalueindex (1)));
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boost::shared_ptr<T>* const t = Userdata::get <boost::shared_ptr<T> > (L, 1, false);
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T* const tt = t->get();
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if (!tt) {
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return luaL_error (L, "shared_ptr is nil");
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}
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MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
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assert (fnptr != 0);
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ArgList <Params, 2> args (L);
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Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (tt, fnptr, args));
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return 1;
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}
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};
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template <class T, class R>
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struct CastMemberPtr
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{
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static int f (lua_State* L)
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{
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boost::shared_ptr<T> t = luabridge::Stack<boost::shared_ptr<T> >::get (L, 1);
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Stack <boost::shared_ptr<R> >::push (L, boost::dynamic_pointer_cast<R> (t));
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return 1;
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}
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};
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template <class T>
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struct ClassEqualCheck
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{
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static int f (lua_State* L)
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{
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T const* const t0 = Userdata::get <T> (L, 1, true);
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T const* const t1 = Userdata::get <T> (L, 2, true);
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Stack <bool>::push (L, t0 == t1);
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return 1;
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}
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};
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template <class T, class R>
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struct CastClass
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{
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static int f (lua_State* L)
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{
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T * const t = Userdata::get <T> (L, 1, false );
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Stack <R*>::push (L, dynamic_cast<R*>(t));
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return 1;
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}
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};
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template <class T, class R>
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struct CastConstClass
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{
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static int f (lua_State* L)
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{
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T const* const t = Userdata::get <T> (L, 1, true);
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Stack <R const*>::push (L, dynamic_cast<R const*>(t));
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return 1;
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}
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};
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template <class T>
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struct PtrNullCheck
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{
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static int f (lua_State* L)
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{
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boost::shared_ptr<T> t = luabridge::Stack<boost::shared_ptr<T> >::get (L, 1);
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Stack <bool>::push (L, t == 0);
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return 1;
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}
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};
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template <class T>
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struct WPtrNullCheck
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{
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static int f (lua_State* L)
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{
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bool rv = true;
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boost::weak_ptr<T> tw = luabridge::Stack<boost::weak_ptr<T> >::get (L, 1);
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boost::shared_ptr<T> const t = tw.lock();
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if (t) {
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T* const tt = t.get();
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rv = (tt == 0);
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}
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Stack <bool>::push (L, rv);
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return 1;
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}
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};
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|
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template <class T>
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struct PtrEqualCheck
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{
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static int f (lua_State* L)
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{
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boost::shared_ptr<T> t0 = luabridge::Stack<boost::shared_ptr<T> >::get (L, 1);
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boost::shared_ptr<T> t1 = luabridge::Stack<boost::shared_ptr<T> >::get (L, 2);
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Stack <bool>::push (L, t0 == t1);
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return 1;
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}
|
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};
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|
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template <class T>
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struct WPtrEqualCheck
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|
{
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static int f (lua_State* L)
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|
{
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bool rv = false;
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boost::weak_ptr<T> tw0 = luabridge::Stack<boost::weak_ptr<T> >::get (L, 1);
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boost::weak_ptr<T> tw1 = luabridge::Stack<boost::weak_ptr<T> >::get (L, 2);
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boost::shared_ptr<T> const t0 = tw0.lock();
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boost::shared_ptr<T> const t1 = tw1.lock();
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if (t0 && t1) {
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T* const tt0 = t0.get();
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T* const tt1 = t1.get();
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rv = (tt0 == tt1);
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}
|
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Stack <bool>::push (L, rv);
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return 1;
|
|
}
|
|
};
|
|
|
|
template <class T>
|
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struct ClassEqualCheck<boost::shared_ptr<T> >
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|
{
|
|
static int f (lua_State* L)
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|
{
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return PtrEqualCheck<T>::f (L);
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|
}
|
|
};
|
|
|
|
template <class T>
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struct ClassEqualCheck<boost::weak_ptr<T> >
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|
{
|
|
static int f (lua_State* L)
|
|
{
|
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return WPtrEqualCheck<T>::f (L);
|
|
}
|
|
};
|
|
|
|
template <class C, typename T>
|
|
static int getPtrProperty (lua_State* L)
|
|
{
|
|
boost::shared_ptr<C> cp = luabridge::Stack<boost::shared_ptr<C> >::get (L, 1);
|
|
C const* const c = cp.get();
|
|
if (!c) {
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return luaL_error (L, "shared_ptr is nil");
|
|
}
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
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Stack <T>::push (L, c->**mp);
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return 1;
|
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}
|
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|
|
template <class C, typename T>
|
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static int getWPtrProperty (lua_State* L)
|
|
{
|
|
boost::weak_ptr<C> cw = luabridge::Stack<boost::weak_ptr<C> >::get (L, 1);
|
|
boost::shared_ptr<C> const cp = cw.lock();
|
|
if (!cp) {
|
|
return luaL_error (L, "cannot lock weak_ptr");
|
|
}
|
|
C const* const c = cp.get();
|
|
if (!c) {
|
|
return luaL_error (L, "weak_ptr is nil");
|
|
}
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
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Stack <T>::push (L, c->**mp);
|
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return 1;
|
|
}
|
|
|
|
template <class C, typename T>
|
|
static int setPtrProperty (lua_State* L)
|
|
{
|
|
boost::shared_ptr<C> cp = luabridge::Stack<boost::shared_ptr<C> >::get (L, 1);
|
|
C* const c = cp.get();
|
|
if (!c) {
|
|
return luaL_error (L, "shared_ptr is nil");
|
|
}
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
c->**mp = Stack <T>::get (L, 2);
|
|
return 0;
|
|
}
|
|
|
|
template <class C, typename T>
|
|
static int setWPtrProperty (lua_State* L)
|
|
{
|
|
boost::weak_ptr<C> cw = luabridge::Stack<boost::weak_ptr<C> >::get (L, 1);
|
|
boost::shared_ptr<C> cp = cw.lock();
|
|
if (!cp) {
|
|
return luaL_error (L, "cannot lock weak_ptr");
|
|
}
|
|
C* const c = cp.get();
|
|
if (!c) {
|
|
return luaL_error (L, "weak_ptr is nil");
|
|
}
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
c->**mp = Stack <T>::get (L, 2);
|
|
return 0;
|
|
}
|
|
|
|
template <class MemFnPtr, class T,
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
struct CallMemberWPtr
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::weak_ptr<T>* const tw = Userdata::get <boost::weak_ptr<T> > (L, 1, false);
|
|
boost::shared_ptr<T> const t = tw->lock();
|
|
if (!t) {
|
|
return luaL_error (L, "cannot lock weak_ptr");
|
|
}
|
|
T* const tt = t.get();
|
|
if (!tt) {
|
|
return luaL_error (L, "weak_ptr is nil");
|
|
}
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (tt, fnptr, args));
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
/**
|
|
lua_CFunction to calls for function references.
|
|
*/
|
|
template <class MemFnPtr,
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
struct CallMemberRef
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (t, fnptr, args));
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 2;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr,
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
struct CallConstMemberRef
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args(L);
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (t, fnptr, args));
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 2;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, class T,
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
struct CallMemberRefPtr
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::shared_ptr<T>* const t = Userdata::get <boost::shared_ptr<T> > (L, 1, false);
|
|
T* const tt = t->get();
|
|
if (!tt) {
|
|
return luaL_error (L, "shared_ptr is nil");
|
|
}
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (tt, fnptr, args));
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 2;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, class T,
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
struct CallMemberRefWPtr
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::weak_ptr<T>* const tw = Userdata::get <boost::weak_ptr<T> > (L, 1, false);
|
|
boost::shared_ptr<T> const t = tw->lock();
|
|
if (!t) {
|
|
return luaL_error (L, "cannot lock weak_ptr");
|
|
}
|
|
T* const tt = t.get();
|
|
if (!tt) {
|
|
return luaL_error (L, "weak_ptr is nil");
|
|
}
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (tt, fnptr, args));
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 2;
|
|
}
|
|
};
|
|
|
|
//----------------------------------------------------------------------------
|
|
/**
|
|
lua_CFunction to call a class member function with no return value.
|
|
|
|
The member function pointer is in the first upvalue.
|
|
The class userdata object is at the top of the Lua stack.
|
|
*/
|
|
template <class MemFnPtr>
|
|
struct CallMember <MemFnPtr, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (t, fnptr, args);
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallConstMember <MemFnPtr, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (t, fnptr, args);
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, class T>
|
|
struct CallMemberPtr <MemFnPtr, T, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::shared_ptr<T>* const t = Userdata::get <boost::shared_ptr<T> > (L, 1, false);
|
|
T* const tt = t->get();
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (tt, fnptr, args);
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, class T>
|
|
struct CallMemberWPtr <MemFnPtr, T, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::weak_ptr<T>* const tw = Userdata::get <boost::weak_ptr<T> > (L, 1, false);
|
|
boost::shared_ptr<T> const t = tw->lock();
|
|
if (!t) {
|
|
return luaL_error (L, "cannot lock weak_ptr");
|
|
}
|
|
T* const tt = t.get();
|
|
if (!tt) {
|
|
return luaL_error (L, "weak_ptr is nil");
|
|
}
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (tt, fnptr, args);
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberRef <MemFnPtr, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (t, fnptr, args);
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallConstMemberRef <MemFnPtr, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (t, fnptr, args);
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, class T>
|
|
struct CallMemberRefPtr <MemFnPtr, T, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::shared_ptr<T>* const t = Userdata::get <boost::shared_ptr<T> > (L, 1, false);
|
|
T* const tt = t->get();
|
|
if (!tt) {
|
|
return luaL_error (L, "shared_ptr is nil");
|
|
}
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (tt, fnptr, args);
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, class T>
|
|
struct CallMemberRefWPtr <MemFnPtr, T, void>
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
boost::weak_ptr<T>* const tw = Userdata::get <boost::weak_ptr<T> > (L, 1, false);
|
|
boost::shared_ptr<T> const t = tw->lock();
|
|
if (!t) {
|
|
return luaL_error (L, "cannot lock weak_ptr");
|
|
}
|
|
T* const tt = t.get();
|
|
if (!tt) {
|
|
return luaL_error (L, "weak_ptr is nil");
|
|
}
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
ArgList <Params, 2> args (L);
|
|
FuncTraits <MemFnPtr>::call (tt, fnptr, args);
|
|
LuaRef v (newTable (L));
|
|
FuncArgs <Params, 0>::refs (v, args);
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
};
|
|
|
|
//--------------------------------------------------------------------------
|
|
/**
|
|
lua_CFunction to call a class member lua_CFunction.
|
|
|
|
The member function pointer is in the first upvalue.
|
|
The class userdata object is at the top of the Lua stack.
|
|
*/
|
|
template <class T>
|
|
struct CallMemberCFunction
|
|
{
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
typedef int (T::*MFP)(lua_State* L);
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
MFP const& fnptr = *static_cast <MFP const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
return (t->*fnptr) (L);
|
|
}
|
|
};
|
|
|
|
template <class T>
|
|
struct CallConstMemberCFunction
|
|
{
|
|
static int f (lua_State* L)
|
|
{
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
typedef int (T::*MFP)(lua_State* L);
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
MFP const& fnptr = *static_cast <MFP const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (fnptr != 0);
|
|
return (t->*fnptr) (L);
|
|
}
|
|
};
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
// SFINAE Helpers
|
|
|
|
template <class MemFnPtr, bool isConst>
|
|
struct CallMemberFunctionHelper
|
|
{
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallConstMember <MemFnPtr>::f, 1);
|
|
lua_pushvalue (L, -1);
|
|
rawsetfield (L, -5, name); // const table
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberFunctionHelper <MemFnPtr, false>
|
|
{
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallMember <MemFnPtr>::f, 1);
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberPtrFunctionHelper
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallMemberPtr <MemFnPtr, T>::f, 1);
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberRefPtrFunctionHelper
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallMemberRefPtr <MemFnPtr, T>::f, 1);
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberWPtrFunctionHelper
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallMemberWPtr <MemFnPtr, T>::f, 1);
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberRefWPtrFunctionHelper
|
|
{
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallMemberRefWPtr <MemFnPtr, T>::f, 1);
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr, bool isConst>
|
|
struct CallMemberRefFunctionHelper
|
|
{
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallConstMemberRef <MemFnPtr>::f, 1);
|
|
lua_pushvalue (L, -1);
|
|
rawsetfield (L, -5, name); // const table
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
template <class MemFnPtr>
|
|
struct CallMemberRefFunctionHelper <MemFnPtr, false>
|
|
{
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
{
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
lua_pushcclosure (L, &CallMemberRef <MemFnPtr>::f, 1);
|
|
rawsetfield (L, -3, name); // class table
|
|
}
|
|
};
|
|
|
|
//--------------------------------------------------------------------------
|
|
/**
|
|
__gc metamethod for a class.
|
|
*/
|
|
template <class C>
|
|
static int gcMetaMethod (lua_State* L)
|
|
{
|
|
Userdata* const ud = Userdata::getExact <C> (L, 1);
|
|
ud->~Userdata ();
|
|
return 0;
|
|
}
|
|
|
|
static int gcNOOPMethod (lua_State* L)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
/**
|
|
lua_CFunction to get a class data member.
|
|
|
|
The pointer-to-member is in the first upvalue.
|
|
The class userdata object is at the top of the Lua stack.
|
|
*/
|
|
template <class C, typename T>
|
|
static int getProperty (lua_State* L)
|
|
{
|
|
C const* const c = Userdata::get <C> (L, 1, true);
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
Stack <T>::push (L, c->**mp);
|
|
return 1;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
/**
|
|
lua_CFunction to get a constant (enum)
|
|
*/
|
|
template <typename U>
|
|
static int getConst (lua_State* L)
|
|
{
|
|
U *v = static_cast <U *> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (v);
|
|
Stack <U>::push (L, *v);
|
|
return 1;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
/**
|
|
lua_CFunction to set a class data member.
|
|
|
|
The pointer-to-member is in the first upvalue.
|
|
The class userdata object is at the top of the Lua stack.
|
|
*/
|
|
template <class C, typename T>
|
|
static int setProperty (lua_State* L)
|
|
{
|
|
C* const c = Userdata::get <C> (L, 1, false);
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
c->**mp = Stack <T>::get (L, 2);
|
|
return 0;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
// metatable callback for "array[index]"
|
|
template <typename T>
|
|
static int array_index (lua_State* L) {
|
|
T** parray = (T**) luaL_checkudata (L, 1, typeid(T).name());
|
|
int const index = luabridge::Stack<int>::get (L, 2);
|
|
luabridge::Stack<T>::push (L, (*parray)[index-1]);
|
|
return 1;
|
|
}
|
|
|
|
// metatable callback for "array[index] = value"
|
|
template <typename T>
|
|
static int array_newindex (lua_State* L) {
|
|
T** parray = (T**) luaL_checkudata (L, 1, typeid(T).name());
|
|
int const index = luabridge::Stack<int>::get (L, 2);
|
|
T const value = luabridge::Stack<T>::get (L, 3);
|
|
(*parray)[index-1] = value;
|
|
return 0;
|
|
}
|
|
|
|
template <typename T>
|
|
static int getArray (lua_State* L) {
|
|
T *v = luabridge::Stack<T*>::get (L, 1);
|
|
T** parray = (T**) lua_newuserdata(L, sizeof(T**));
|
|
*parray = v;
|
|
luaL_getmetatable(L, typeid(T).name());
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
// copy complete c array to lua table
|
|
template <typename T>
|
|
static int getTable (lua_State* L) {
|
|
T *v = luabridge::Stack<T*>::get (L, 1);
|
|
const int cnt = luabridge::Stack<int>::get (L, 2);
|
|
LuaRef t (L);
|
|
t = newTable (L);
|
|
for (int i = 0; i < cnt; ++i) {
|
|
t[i + 1] = v[i];
|
|
}
|
|
t.push(L);
|
|
return 1;
|
|
}
|
|
|
|
// copy lua table to c array
|
|
template <typename T>
|
|
static int setTable (lua_State* L) {
|
|
T *v = luabridge::Stack<T*>::get (L, 1);
|
|
LuaRef t (LuaRef::fromStack(L, 2));
|
|
const int cnt = luabridge::Stack<int>::get (L, 3);
|
|
for (int i = 0; i < cnt; ++i) {
|
|
v[i] = t[i + 1];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// return same array at an offset
|
|
template <typename T>
|
|
static int offsetArray (lua_State* L) {
|
|
T *v = luabridge::Stack<T*>::get (L, 1);
|
|
const unsigned int i = luabridge::Stack<unsigned int>::get (L, 2);
|
|
Stack <T*>::push (L, &v[i]);
|
|
return 1;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
/**
|
|
C++ STL iterators
|
|
*/
|
|
|
|
// read lua table into C++ std::list
|
|
template <class T, class C>
|
|
static int tableToListHelper (lua_State *L, C * const t)
|
|
{
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::list<>/std::vector"); }
|
|
if (!lua_istable (L, -1)) { return luaL_error (L, "argument is not a table"); }
|
|
lua_pushvalue (L, -1);
|
|
lua_pushnil (L);
|
|
while (lua_next (L, -2)) {
|
|
lua_pushvalue (L, -2);
|
|
T const value = Stack<T>::get (L, -2);
|
|
t->push_back (value);
|
|
lua_pop (L, 2);
|
|
}
|
|
lua_pop (L, 1);
|
|
lua_pop (L, 2);
|
|
Stack<C>::push (L, *t);
|
|
return 1;
|
|
}
|
|
|
|
template <class T, class C>
|
|
static int tableToList (lua_State *L)
|
|
{
|
|
C * const t = Userdata::get<C> (L, 1, false);
|
|
return tableToListHelper<T, C> (L, t);
|
|
}
|
|
|
|
template <class T, class C>
|
|
static int ptrTableToList (lua_State *L)
|
|
{
|
|
boost::shared_ptr<C> const* const t = Userdata::get<boost::shared_ptr<C> > (L, 1, true);
|
|
if (!t) { return luaL_error (L, "cannot derefencee shared_ptr"); }
|
|
return tableToListHelper<T, C> (L, t->get());
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
template <class T, class C>
|
|
static int listIterIter (lua_State *L) {
|
|
typedef typename C::const_iterator IterType;
|
|
IterType * const end = static_cast <IterType * const> (lua_touserdata (L, lua_upvalueindex (2)));
|
|
IterType * const iter = static_cast <IterType * const> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (end);
|
|
assert (iter);
|
|
if ((*iter) == (*end)) {
|
|
return 0;
|
|
}
|
|
Stack <T>::push (L, **iter);
|
|
++(*iter);
|
|
return 1;
|
|
}
|
|
|
|
// generate an iterator
|
|
template <class T, class C>
|
|
static int listIterHelper (lua_State *L, C * const t)
|
|
{
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::list<>/std::vector"); }
|
|
typedef typename C::const_iterator IterType;
|
|
new (lua_newuserdata (L, sizeof (IterType*))) IterType (t->begin());
|
|
new (lua_newuserdata (L, sizeof (IterType*))) IterType (t->end());
|
|
lua_pushcclosure (L, listIterIter<T, C>, 2);
|
|
return 1;
|
|
}
|
|
|
|
template <class T, class C>
|
|
static int listIter (lua_State *L)
|
|
{
|
|
C * const t = Userdata::get <C> (L, 1, false);
|
|
return listIterHelper<T, C> (L, t);
|
|
}
|
|
|
|
template <class T, class C>
|
|
static int ptrListIter (lua_State *L)
|
|
{
|
|
boost::shared_ptr<C> const* const t = Userdata::get <boost::shared_ptr<C> >(L, 1, true);
|
|
if (!t) { return luaL_error (L, "cannot derefencee shared_ptr"); }
|
|
return listIterHelper<T, C> (L, t->get());
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// generate table from std::list
|
|
template <class T, class C>
|
|
static int listToTableHelper (lua_State *L, C const* const t)
|
|
{
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::list<>/std::vector"); }
|
|
#if 0 // direct lua api
|
|
lua_createtable(L, t->size(), 0);
|
|
int newTable = lua_gettop(L);
|
|
int index = 1;
|
|
for (typename C::const_iterator iter = t->begin(); iter != t->end(); ++iter, ++index) {
|
|
Stack<T>::push(L, (*iter));
|
|
lua_rawseti (L, newTable, index);
|
|
}
|
|
#else // luabridge way
|
|
LuaRef v (L);
|
|
v = newTable (L);
|
|
int index = 1;
|
|
for (typename C::const_iterator iter = t->begin(); iter != t->end(); ++iter, ++index) {
|
|
v[index] = (*iter);
|
|
}
|
|
v.push(L);
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
template <class T, class C>
|
|
static int listToTable (lua_State *L)
|
|
{
|
|
C const* const t = Userdata::get <C> (L, 1, true);
|
|
return listToTableHelper<T, C> (L, t);
|
|
}
|
|
|
|
template <class T, class C>
|
|
static int ptrListToTable (lua_State *L)
|
|
{
|
|
boost::shared_ptr<C> const* const t = Userdata::get <boost::shared_ptr<C> > (L, 1, true);
|
|
if (!t) { return luaL_error (L, "cannot derefencee shared_ptr"); }
|
|
return listToTableHelper<T, C> (L, t->get());
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// generate std::map from table
|
|
|
|
template <class K, class V>
|
|
static int tableToMap (lua_State *L)
|
|
{
|
|
typedef std::map<K, V> C;
|
|
C * const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::map"); }
|
|
if (!lua_istable (L, -1)) { return luaL_error (L, "argument is not a table"); }
|
|
|
|
lua_pushvalue (L, -1);
|
|
lua_pushnil (L);
|
|
while (lua_next (L, -2)) {
|
|
lua_pushvalue (L, -2);
|
|
K const key = Stack<K>::get (L, -1);
|
|
V const value = Stack<V>::get (L, -2);
|
|
t->insert (std::pair<K,V> (key, value));
|
|
//(*t)[key] = value;
|
|
lua_pop (L, 2);
|
|
}
|
|
lua_pop (L, 1);
|
|
lua_pop (L, 2);
|
|
Stack<C>::push (L, *t);
|
|
return 1;
|
|
}
|
|
|
|
// iterate over a std::map
|
|
template <class K, class V>
|
|
static int mapIterIter (lua_State *L)
|
|
{
|
|
typedef std::map<K, V> C;
|
|
typedef typename C::const_iterator IterType;
|
|
IterType * const end = static_cast <IterType * const> (lua_touserdata (L, lua_upvalueindex (2)));
|
|
IterType * const iter = static_cast <IterType * const> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (end);
|
|
assert (iter);
|
|
if ((*iter) == (*end)) {
|
|
return 0;
|
|
}
|
|
Stack <K>::push (L, (*iter)->first);
|
|
Stack <V>::push (L, (*iter)->second);
|
|
++(*iter);
|
|
return 2;
|
|
}
|
|
|
|
// generate iterator
|
|
template <class K, class V>
|
|
static int mapIter (lua_State *L)
|
|
{
|
|
typedef std::map<K, V> C;
|
|
C * const t = Userdata::get <C> (L, 1, false);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::map"); }
|
|
typedef typename C::const_iterator IterType;
|
|
new (lua_newuserdata (L, sizeof (IterType*))) IterType (t->begin());
|
|
new (lua_newuserdata (L, sizeof (IterType*))) IterType (t->end());
|
|
lua_pushcclosure (L, mapIterIter<K, V>, 2);
|
|
return 1;
|
|
}
|
|
|
|
// generate table from std::map
|
|
template <class K, class V>
|
|
static int mapToTable (lua_State *L)
|
|
{
|
|
typedef std::map<K, V> C;
|
|
C const* const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::map"); }
|
|
|
|
LuaRef v (L);
|
|
v = newTable (L);
|
|
for (typename C::const_iterator iter = t->begin(); iter != t->end(); ++iter) {
|
|
v[(*iter).first] = (*iter).second;
|
|
}
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
|
|
// generate table from std::map
|
|
template <class K, class V>
|
|
static int mapAt (lua_State *L)
|
|
{
|
|
typedef std::map<K, V> C;
|
|
C const* const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::map"); }
|
|
K const key = Stack<K>::get (L, 2);
|
|
typename C::const_iterator iter = t->find(key);
|
|
if (iter == t->end()) {
|
|
return 0;
|
|
}
|
|
Stack <V>::push (L, (*iter).second);
|
|
return 1;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
// generate std::set from table keys ( table[member] = true )
|
|
// http://www.lua.org/pil/11.5.html
|
|
|
|
template <class T, class C>
|
|
static int tableToSet (lua_State *L)
|
|
{
|
|
C * const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::set"); }
|
|
if (!lua_istable (L, -1)) { return luaL_error (L, "argument is not a table"); }
|
|
|
|
lua_pushvalue (L, -1);
|
|
lua_pushnil (L);
|
|
while (lua_next (L, -2)) {
|
|
lua_pushvalue (L, -2);
|
|
T const member = Stack<T>::get (L, -1);
|
|
bool const v = Stack<bool>::get (L, -2);
|
|
if (v) {
|
|
t->insert (member);
|
|
}
|
|
lua_pop (L, 2);
|
|
}
|
|
lua_pop (L, 1);
|
|
lua_pop (L, 2);
|
|
Stack<C>::push (L, *t);
|
|
return 1;
|
|
}
|
|
|
|
// iterate over a std::set, explicit "true" value.
|
|
// compare to http://www.lua.org/pil/11.5.html
|
|
template <class T, class C>
|
|
static int setIterIter (lua_State *L)
|
|
{
|
|
typedef typename C::const_iterator IterType;
|
|
IterType * const end = static_cast <IterType * const> (lua_touserdata (L, lua_upvalueindex (2)));
|
|
IterType * const iter = static_cast <IterType * const> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
assert (end);
|
|
assert (iter);
|
|
if ((*iter) == (*end)) {
|
|
return 0;
|
|
}
|
|
Stack <T>::push (L, **iter);
|
|
Stack <bool>::push (L, true);
|
|
++(*iter);
|
|
return 2;
|
|
}
|
|
|
|
// generate iterator
|
|
template <class T, class C>
|
|
static int setIter (lua_State *L)
|
|
{
|
|
C * const t = Userdata::get <C> (L, 1, false);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::set"); }
|
|
typedef typename C::const_iterator IterType;
|
|
new (lua_newuserdata (L, sizeof (IterType*))) IterType (t->begin());
|
|
new (lua_newuserdata (L, sizeof (IterType*))) IterType (t->end());
|
|
lua_pushcclosure (L, setIterIter<T, C>, 2);
|
|
return 1;
|
|
}
|
|
|
|
// generate table from std::set
|
|
template <class T, class C>
|
|
static int setToTable (lua_State *L)
|
|
{
|
|
C const* const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::set"); }
|
|
|
|
LuaRef v (L);
|
|
v = newTable (L);
|
|
for (typename C::const_iterator iter = t->begin(); iter != t->end(); ++iter) {
|
|
v[(*iter)] = true;
|
|
}
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// bitset { num = true }
|
|
// compare to http://www.lua.org/pil/11.5.html
|
|
template <unsigned int T>
|
|
static int tableToBitSet (lua_State *L)
|
|
{
|
|
typedef std::bitset<T> C;
|
|
C * const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::bitset"); }
|
|
if (!lua_istable (L, -1)) { return luaL_error (L, "argument is not a table"); }
|
|
|
|
lua_pushvalue (L, -1);
|
|
lua_pushnil (L);
|
|
while (lua_next (L, -2)) {
|
|
lua_pushvalue (L, -2);
|
|
unsigned int const member = Stack<unsigned int>::get (L, -1);
|
|
bool const v = Stack<bool>::get (L, -2);
|
|
if (member < T && v) {
|
|
t->set (member);
|
|
}
|
|
lua_pop (L, 2);
|
|
}
|
|
lua_pop (L, 1);
|
|
lua_pop (L, 2);
|
|
Stack<C>::push (L, *t);
|
|
return 1;
|
|
}
|
|
|
|
// generate table from std::bitset
|
|
template <unsigned int T>
|
|
static int bitSetToTable (lua_State *L)
|
|
{
|
|
typedef std::bitset<T> C;
|
|
C const* const t = Userdata::get <C> (L, 1, true);
|
|
if (!t) { return luaL_error (L, "invalid pointer to std::bitset"); }
|
|
|
|
LuaRef v (L);
|
|
v = newTable (L);
|
|
for (unsigned int i = 0; i < T; ++i) {
|
|
if (t->test (i)) {
|
|
v[i] = true;
|
|
}
|
|
}
|
|
v.push(L);
|
|
return 1;
|
|
}
|
|
|
|
};
|
|
|
|
/* vim: set et sw=2: */
|