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livetrax/libs/ardour/search_paths.cc
Robin Gareus 5aba4df252 fix/silence various compiler warnings.
* ifdef unused static functions
* brackets around assignment and comparision
* no return statement in function returning non-void
* boost concept_checks.hpp unused-local-typedefs
2014-11-23 23:57:55 +01:00

277 lines
7.0 KiB
C++

/*
Copyright (C) 2011 Tim Mayberry
Copyright (C) 2013 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glib.h>
#include <glibmm.h>
#include <string.h>
#include "pbd/pathexpand.h"
#include "ardour/search_paths.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
#ifdef PLATFORM_WINDOWS
#include <windows.h>
#include <shlobj.h> // CSIDL_*
#include "pbd/windows_special_dirs.h"
#endif
namespace {
const char * const backend_env_variable_name = "ARDOUR_BACKEND_PATH";
const char * const surfaces_env_variable_name = "ARDOUR_SURFACES_PATH";
const char * const export_env_variable_name = "ARDOUR_EXPORT_FORMATS_PATH";
const char * const ladspa_env_variable_name = "LADSPA_PATH";
const char * const midi_patch_env_variable_name = "ARDOUR_MIDI_PATCH_PATH";
const char * const panner_env_variable_name = "ARDOUR_PANNER_PATH";
} // anonymous
using namespace PBD;
namespace ARDOUR {
Searchpath
backend_search_path ()
{
Searchpath spath(user_config_directory ());
spath += ardour_dll_directory ();
spath.add_subdirectory_to_paths(backend_dir_name);
spath += Searchpath(Glib::getenv(backend_env_variable_name));
return spath;
}
Searchpath
control_protocol_search_path ()
{
Searchpath spath(user_config_directory ());
spath += ardour_dll_directory ();
spath.add_subdirectory_to_paths (surfaces_dir_name);
spath += Searchpath(Glib::getenv(surfaces_env_variable_name));
return spath;
}
Searchpath
export_formats_search_path ()
{
Searchpath spath (ardour_data_search_path());
spath.add_subdirectory_to_paths (export_formats_dir_name);
bool export_formats_path_defined = false;
Searchpath spath_env (Glib::getenv(export_env_variable_name, export_formats_path_defined));
if (export_formats_path_defined) {
spath += spath_env;
}
return spath;
}
Searchpath
ladspa_search_path ()
{
Searchpath spath_env (Glib::getenv(ladspa_env_variable_name));
Searchpath spath (user_config_directory ());
spath += ardour_dll_directory ();
spath.add_subdirectory_to_paths (ladspa_dir_name);
#ifndef PLATFORM_WINDOWS
spath.push_back ("/usr/local/lib64/ladspa");
spath.push_back ("/usr/local/lib/ladspa");
spath.push_back ("/usr/lib64/ladspa");
spath.push_back ("/usr/lib/ladspa");
#endif
#ifdef __APPLE__
spath.push_back (path_expand ("~/Library/Audio/Plug-Ins/LADSPA"));
spath.push_back ("/Library/Audio/Plug-Ins/LADSPA");
#endif
return spath_env + spath;
}
Searchpath
lv2_bundled_search_path ()
{
Searchpath spath( ardour_dll_directory () );
spath.add_subdirectory_to_paths ("LV2");
return spath;
}
Searchpath
midi_patch_search_path ()
{
Searchpath spath (ardour_data_search_path());
spath.add_subdirectory_to_paths(midi_patch_dir_name);
bool midi_patch_path_defined = false;
Searchpath spath_env (Glib::getenv(midi_patch_env_variable_name, midi_patch_path_defined));
if (midi_patch_path_defined) {
spath += spath_env;
}
return spath;
}
Searchpath
panner_search_path ()
{
Searchpath spath(user_config_directory ());
spath += ardour_dll_directory ();
spath.add_subdirectory_to_paths(panner_dir_name);
spath += Searchpath(Glib::getenv(panner_env_variable_name));
return spath;
}
Searchpath
template_search_path ()
{
Searchpath spath (ardour_data_search_path());
spath.add_subdirectory_to_paths(templates_dir_name);
return spath;
}
Searchpath
route_template_search_path ()
{
Searchpath spath (ardour_data_search_path());
spath.add_subdirectory_to_paths(route_templates_dir_name);
return spath;
}
#ifdef PLATFORM_WINDOWS
const char*
vst_search_path ()
{
DWORD dwType = REG_SZ;
HKEY hKey;
DWORD dwSize = PATH_MAX;
char* p = 0;
char* user_home = 0;
char tmp[PATH_MAX+1];
if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_CURRENT_USER, "Software\\VST", 0, KEY_READ, &hKey)) {
// Look for the user's VST Registry entry
if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), NULL);
RegCloseKey (hKey);
}
if (p == 0) {
if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\VST", 0, KEY_READ, &hKey))
{
// Look for a global VST Registry entry
if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), NULL);
RegCloseKey (hKey);
}
}
if (p == 0) {
char *pVSTx86 = 0;
char *pProgFilesX86 = PBD::get_win_special_folder (CSIDL_PROGRAM_FILESX86);
if (pProgFilesX86) {
// Look for a VST folder under C:\Program Files (x86)
if ((pVSTx86 = g_build_filename (pProgFilesX86, "Steinberg", "VSTPlugins", NULL)))
{
if (Glib::file_test (pVSTx86, Glib::FILE_TEST_EXISTS))
if (Glib::file_test (pVSTx86, Glib::FILE_TEST_IS_DIR))
p = g_build_filename (pVSTx86, NULL);
g_free (pVSTx86);
}
g_free (pProgFilesX86);
}
if (p == 0) {
// Look for a VST folder under C:\Program Files
char *pVST = 0;
char *pProgFiles = PBD::get_win_special_folder (CSIDL_PROGRAM_FILES);
if (pProgFiles) {
if ((pVST = g_build_filename (pProgFiles, "Steinberg", "VSTPlugins", NULL))) {
if (Glib::file_test (pVST, Glib::FILE_TEST_EXISTS))
if (Glib::file_test (pVST, Glib::FILE_TEST_IS_DIR))
p = g_build_filename (pVST, NULL);
g_free (pVST);
}
g_free (pProgFiles);
}
}
}
if (p == 0) {
// If all else failed, assume the plugins are under "My Documents"
user_home = (char*) g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
if (user_home) {
p = g_build_filename (user_home, "Plugins", "VST", NULL);
} else {
user_home = g_build_filename(g_get_home_dir(), "My Documents", NULL);
if (user_home)
p = g_build_filename (user_home, "Plugins", "VST", NULL);
}
} else {
// Concatenate the registry path with the user's personal path
user_home = (char*) g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
if (user_home) {
p = g_build_path (";", p, g_build_filename(user_home, "Plugins", "VST", NULL), NULL);
} else {
user_home = g_build_filename(g_get_home_dir(), "My Documents", NULL);
if (user_home) {
p = g_build_path (";", p, g_build_filename (user_home, "Plugins", "VST", NULL), NULL);
}
}
}
return p;
}
#else
/* Unix-like. Probably require some OS X specific breakdown if we ever add VST
* support on that platform.
*/
const char *
vst_search_path ()
{
return "/usr/local/lib/vst:/usr/lib/vst";
}
#endif // PLATFORM_WINDOWS
} // namespace ARDOUR