712 lines
16 KiB
C++
712 lines
16 KiB
C++
/*
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* Copyright (C) 2006-2009 David Robillard <d@drobilla.net>
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* Copyright (C) 2006-2018 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2009-2010 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2015 Robin Gareus <robin@gareus.org>
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* Copyright (C) 2016-2017 Ben Loftis <ben@harrisonconsoles.com>
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* Copyright (C) 2017-2019 Johannes Mueller <github@johannes-mueller.org>
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* Copyright (C) 2017 Len Ovens <len@ovenwerks.net>
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* Copyright (C) 2017 Tim Mayberry <mojofunk@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "pbd/pthread_utils.h"
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#include "pbd/memento_command.h"
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#include "ardour/session.h"
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#include "ardour/location.h"
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#include "ardour/tempo.h"
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#include "ardour/utils.h"
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#include "control_protocol/basic_ui.h"
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#include "pbd/i18n.h"
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using namespace ARDOUR;
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PBD::Signal2<void,std::string,std::string> BasicUI::AccessAction;
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BasicUI::BasicUI (Session& s)
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: session (&s)
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{
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}
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BasicUI::BasicUI ()
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: session (0)
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{
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}
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BasicUI::~BasicUI ()
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{
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}
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void
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BasicUI::register_thread (std::string name)
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{
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std::string pool_name = name;
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pool_name += " events";
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SessionEvent::create_per_thread_pool (pool_name, 64);
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}
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void
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BasicUI::access_action ( std::string action_path )
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{
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int split_at = action_path.find( "/" );
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std::string group = action_path.substr( 0, split_at );
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std::string item = action_path.substr( split_at + 1 );
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AccessAction( group, item );
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}
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void
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BasicUI::loop_toggle ()
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{
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if (!session) {
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return;
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}
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Location * looploc = session->locations()->auto_loop_location();
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if (!looploc) {
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return;
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}
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if (session->get_play_loop()) {
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/* looping enabled, our job is to disable it */
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session->request_play_loop (false);
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} else {
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/* looping not enabled, our job is to enable it.
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loop-is-NOT-mode: this action always starts the transport rolling.
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loop-IS-mode: this action simply sets the loop play mechanism, but
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does not start transport.
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*/
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if (Config->get_loop_is_mode()) {
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session->request_play_loop (true, false);
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} else {
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session->request_play_loop (true, true);
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}
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}
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//show the loop markers
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looploc->set_hidden (false, this);
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}
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void
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BasicUI::loop_location (samplepos_t start, samplepos_t end)
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{
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Location* tll;
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if ((tll = session->locations()->auto_loop_location()) == 0) {
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Location* loc = new Location (*session, start, end, _("Loop"), Location::IsAutoLoop);
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session->locations()->add (loc, true);
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session->set_auto_loop_location (loc);
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} else {
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tll->set_hidden (false, this);
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tll->set (start, end);
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}
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}
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void
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BasicUI::goto_start (bool and_roll)
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{
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session->goto_start (and_roll);
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}
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void
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BasicUI::goto_zero ()
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{
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session->request_locate (0);
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}
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void
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BasicUI::goto_end ()
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{
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session->goto_end ();
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}
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void
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BasicUI::add_marker (const std::string& markername)
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{
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samplepos_t where = session->audible_sample();
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Location *location = new Location (*session, where, where, markername, Location::IsMark);
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session->begin_reversible_command (_("add marker"));
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XMLNode &before = session->locations()->get_state();
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session->locations()->add (location, true);
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XMLNode &after = session->locations()->get_state();
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session->add_command (new MementoCommand<Locations>(*(session->locations()), &before, &after));
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session->commit_reversible_command ();
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}
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void
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BasicUI::remove_marker_at_playhead ()
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{
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if (session) {
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//set up for undo
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XMLNode &before = session->locations()->get_state();
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bool removed = false;
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//find location(s) at this time
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Locations::LocationList locs;
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session->locations()->find_all_between (session->audible_sample(), session->audible_sample()+1, locs, Location::Flags(0));
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for (Locations::LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
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if ((*i)->is_mark()) {
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session->locations()->remove (*i);
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removed = true;
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}
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}
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//store undo
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if (removed) {
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session->begin_reversible_command (_("remove marker"));
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XMLNode &after = session->locations()->get_state();
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session->add_command(new MementoCommand<Locations>(*(session->locations()), &before, &after));
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session->commit_reversible_command ();
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}
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}
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}
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void
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BasicUI::rewind ()
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{
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session->request_transport_speed (session->transport_speed() - 1.5);
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}
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void
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BasicUI::ffwd ()
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{
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session->request_transport_speed (session->transport_speed() + 1.5);
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}
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void
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BasicUI::transport_stop ()
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{
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session->request_transport_speed (0.0);
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}
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void
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BasicUI::transport_play (bool from_last_start)
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{
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if (!session) {
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return;
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}
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if (session->is_auditioning()) {
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return;
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}
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#if 0
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if (session->config.get_external_sync()) {
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switch (TransportMasterManager::instance().current().type()) {
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case Engine:
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break;
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default:
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/* transport controlled by the master */
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return;
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}
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}
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#endif
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bool rolling = session->transport_rolling();
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if (session->get_play_loop()) {
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/* If loop playback is not a mode, then we should cancel
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it when this action is requested. If it is a mode
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we just leave it in place.
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*/
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if (!Config->get_loop_is_mode()) {
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/* XXX it is not possible to just leave seamless loop and keep
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playing at present (nov 4th 2009)
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*/
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if (!Config->get_seamless_loop()) {
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/* stop loop playback and stop rolling */
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session->request_play_loop (false, true);
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} else if (rolling) {
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/* stop loop playback but keep rolling */
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session->request_play_loop (false, false);
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}
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}
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} else if (session->get_play_range () ) {
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/* stop playing a range if we currently are */
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session->request_play_range (0, true);
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}
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if (!rolling) {
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session->request_transport_speed (1.0f);
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}
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}
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void
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BasicUI::rec_enable_toggle ()
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{
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switch (session->record_status()) {
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case Session::Disabled:
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if (session->ntracks() == 0) {
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// string txt = _("Please create 1 or more track\nbefore trying to record.\nCheck the Session menu.");
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// MessageDialog msg (*editor, txt);
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// msg.run ();
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return;
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}
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session->maybe_enable_record ();
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break;
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case Session::Recording:
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case Session::Enabled:
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session->disable_record (false, true);
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}
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}
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void
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BasicUI::all_tracks_rec_in ()
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{
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session->set_all_tracks_record_enabled (true);
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}
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void
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BasicUI::all_tracks_rec_out ()
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{
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session->set_all_tracks_record_enabled (false);
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}
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void
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BasicUI::save_state ()
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{
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session->save_state ("");
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}
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void
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BasicUI::prev_marker ()
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{
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samplepos_t pos = session->locations()->first_mark_before (session->transport_sample());
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if (pos >= 0) {
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session->request_locate (pos, session->transport_rolling());
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} else {
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session->goto_start ();
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}
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}
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void
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BasicUI::next_marker ()
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{
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samplepos_t pos = session->locations()->first_mark_after (session->transport_sample());
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if (pos >= 0) {
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session->request_locate (pos, session->transport_rolling());
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} else {
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session->goto_end();
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}
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}
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void
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BasicUI::set_transport_speed (double speed)
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{
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session->request_transport_speed (speed);
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}
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double
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BasicUI::get_transport_speed ()
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{
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return session->transport_speed ();
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}
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void
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BasicUI::undo ()
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{
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access_action ("Editor/undo");
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}
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void
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BasicUI::redo ()
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{
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access_action ("Editor/redo");
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}
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void
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BasicUI::toggle_all_rec_enables ()
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{
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if (session->get_record_enabled()) {
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// session->record_disenable_all ();
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} else {
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// session->record_enable_all ();
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}
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}
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void
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BasicUI::toggle_punch_in ()
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{
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session->config.set_punch_in (!session->config.get_punch_in());
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}
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void
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BasicUI::toggle_punch_out ()
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{
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session->config.set_punch_out (!session->config.get_punch_out());
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}
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bool
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BasicUI::get_record_enabled ()
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{
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return session->get_record_enabled();
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}
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void
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BasicUI::set_record_enable (bool yn)
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{
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if (yn) {
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session->maybe_enable_record ();
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} else {
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session->disable_record (false, true);
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}
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}
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samplepos_t
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BasicUI::transport_sample ()
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{
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return session->transport_sample();
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}
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void
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BasicUI::locate (samplepos_t where, bool roll_after_locate)
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{
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session->request_locate (where, roll_after_locate);
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}
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void
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BasicUI::jump_by_seconds (double secs, bool with_roll)
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{
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samplepos_t current = session->transport_sample();
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double s = (double) current / (double) session->nominal_sample_rate();
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s+= secs;
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if (s < 0) {
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s = 0;
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}
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s = s * session->nominal_sample_rate();
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session->request_locate (floor(s), with_roll);
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}
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void
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BasicUI::jump_by_bars (double bars, bool with_roll)
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{
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TempoMap& tmap (session->tempo_map());
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Timecode::BBT_Time bbt (tmap.bbt_at_sample (session->transport_sample()));
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bars += bbt.bars;
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if (bars < 0) {
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bars = 0;
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}
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AnyTime any;
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any.type = AnyTime::BBT;
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any.bbt.bars = bars;
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session->request_locate (session->convert_to_samples (any), with_roll);
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}
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void
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BasicUI::jump_by_beats (double beats, bool with_roll)
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{
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TempoMap& tmap (session->tempo_map ());
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double qn_goal = tmap.quarter_note_at_sample (session->transport_sample ()) + beats;
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if (qn_goal < 0.0) {
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qn_goal = 0.0;
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}
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session->request_locate (tmap.sample_at_quarter_note (qn_goal), with_roll);
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}
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void
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BasicUI::toggle_monitor_mute ()
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{
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if (session->monitor_out()) {
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boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
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if (mon->cut_all ()) {
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mon->set_cut_all (false);
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} else {
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mon->set_cut_all (true);
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}
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}
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}
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void
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BasicUI::toggle_monitor_dim ()
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{
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if (session->monitor_out()) {
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boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
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if (mon->dim_all ()) {
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mon->set_dim_all (false);
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} else {
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mon->set_dim_all (true);
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}
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}
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}
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void
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BasicUI::toggle_monitor_mono ()
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{
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if (session->monitor_out()) {
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boost::shared_ptr<MonitorProcessor> mon = session->monitor_out()->monitor_control();
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if (mon->mono()) {
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mon->set_mono (false);
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} else {
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mon->set_mono (true);
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}
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}
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}
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void
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BasicUI::midi_panic ()
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{
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session->midi_panic ();
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}
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void
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BasicUI::toggle_click ()
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{
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bool state = !Config->get_clicking();
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Config->set_clicking (state);
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}
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void
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BasicUI::toggle_roll ()
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{
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if (session->transport_rolling()) {
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transport_stop ();
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} else {
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transport_play (false);
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}
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}
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void
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BasicUI::stop_forget ()
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{
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session->request_stop (true, true);
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}
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void BasicUI::mark_in () { access_action("Common/start-range-from-playhead"); }
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void BasicUI::mark_out () { access_action("Common/finish-range-from-playhead"); }
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void BasicUI::set_punch_range () { access_action("Editor/set-punch-from-edit-range"); }
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void BasicUI::set_loop_range () { access_action("Editor/set-loop-from-edit-range"); }
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void BasicUI::set_session_range () { access_action("Editor/set-session-from-edit-range"); }
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void BasicUI::quick_snapshot_stay () { access_action("Main/QuickSnapshotStay"); }
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void BasicUI::quick_snapshot_switch () { access_action("Main/QuickSnapshotSwitch"); }
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void BasicUI::fit_1_track() { access_action("Editor/fit_1_track"); }
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void BasicUI::fit_2_tracks() { access_action("Editor/fit_2_tracks"); }
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void BasicUI::fit_4_tracks() { access_action("Editor/fit_4_tracks"); }
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void BasicUI::fit_8_tracks() { access_action("Editor/fit_8_tracks"); }
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void BasicUI::fit_16_tracks() { access_action("Editor/fit_16_tracks"); }
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void BasicUI::fit_32_tracks() { access_action("Editor/fit_32_tracks"); }
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void BasicUI::fit_all_tracks() { access_action("Editor/fit_all_tracks"); }
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void BasicUI::zoom_10_ms() { access_action("Editor/zoom_10_ms"); }
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void BasicUI::zoom_100_ms() { access_action("Editor/zoom_100_ms"); }
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void BasicUI::zoom_1_sec() { access_action("Editor/zoom_1_sec"); }
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void BasicUI::zoom_10_sec() { access_action("Editor/zoom_10_sec"); }
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void BasicUI::zoom_1_min() { access_action("Editor/zoom_1_min"); }
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void BasicUI::zoom_5_min() { access_action("Editor/zoom_5_min"); }
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void BasicUI::zoom_10_min() { access_action("Editor/zoom_10_min"); }
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void BasicUI::zoom_to_session() { access_action("Editor/zoom-to-session"); }
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void BasicUI::temporal_zoom_in() { access_action("Editor/temporal-zoom-in"); }
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void BasicUI::temporal_zoom_out() { access_action("Editor/temporal-zoom-out"); }
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void BasicUI::scroll_up_1_track() { access_action("Editor/step-tracks-up"); }
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void BasicUI::scroll_dn_1_track() { access_action("Editor/step-tracks-down"); }
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void BasicUI::scroll_up_1_page() { access_action("Editor/scroll-tracks-up"); }
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void BasicUI::scroll_dn_1_page() { access_action("Editor/scroll-tracks-down"); }
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bool
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BasicUI::locating ()
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{
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return session->locate_pending();
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}
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bool
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BasicUI::locked ()
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{
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return session->transport_locked ();
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}
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ARDOUR::samplecnt_t
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BasicUI::timecode_frames_per_hour ()
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{
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return session->timecode_frames_per_hour ();
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}
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void
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BasicUI::timecode_time (samplepos_t where, Timecode::Time& timecode)
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{
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session->timecode_time (where, *((Timecode::Time *) &timecode));
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}
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void
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BasicUI::timecode_to_sample (Timecode::Time& timecode, samplepos_t & sample, bool use_offset, bool use_subframes) const
|
|
{
|
|
session->timecode_to_sample (*((Timecode::Time*)&timecode), sample, use_offset, use_subframes);
|
|
}
|
|
|
|
void
|
|
BasicUI::sample_to_timecode (samplepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
|
|
{
|
|
session->sample_to_timecode (sample, *((Timecode::Time*)&timecode), use_offset, use_subframes);
|
|
}
|
|
|
|
void
|
|
BasicUI::cancel_all_solo ()
|
|
{
|
|
if (session) {
|
|
session->cancel_all_solo ();
|
|
}
|
|
}
|
|
|
|
struct SortLocationsByPosition {
|
|
bool operator() (Location* a, Location* b) {
|
|
return a->start() < b->start();
|
|
}
|
|
};
|
|
|
|
void
|
|
BasicUI::goto_nth_marker (int n)
|
|
{
|
|
if (!session) {
|
|
return;
|
|
}
|
|
|
|
const Locations::LocationList& l (session->locations()->list());
|
|
Locations::LocationList ordered;
|
|
ordered = l;
|
|
|
|
SortLocationsByPosition cmp;
|
|
ordered.sort (cmp);
|
|
|
|
for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
|
|
if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
|
|
if (n == 0) {
|
|
session->request_locate ((*i)->start(), session->transport_rolling());
|
|
break;
|
|
}
|
|
--n;
|
|
}
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
this stuff is waiting to go in so that all UIs can offer complex solo/mute functionality
|
|
|
|
void
|
|
BasicUI::solo_release (boost::shared_ptr<Route> r)
|
|
{
|
|
}
|
|
|
|
void
|
|
BasicUI::solo_press (boost::shared_ptr<Route> r, bool momentary, bool global, bool exclusive, bool isolate, bool solo_group)
|
|
{
|
|
if (momentary) {
|
|
_solo_release = new SoloMuteRelease (_route->soloed());
|
|
}
|
|
|
|
if (global) {
|
|
|
|
if (_solo_release) {
|
|
_solo_release->routes = _session->get_routes ();
|
|
}
|
|
|
|
if (Config->get_solo_control_is_listen_control()) {
|
|
_session->set_listen (_session->get_routes(), !_route->listening(), Session::rt_cleanup, true);
|
|
} else {
|
|
_session->set_solo (_session->get_routes(), !_route->soloed(), Session::rt_cleanup, true);
|
|
}
|
|
|
|
} else if (exclusive) {
|
|
|
|
if (_solo_release) {
|
|
_solo_release->exclusive = true;
|
|
|
|
boost::shared_ptr<RouteList> routes = _session->get_routes();
|
|
|
|
for (RouteList::iterator i = routes->begin(); i != routes->end(); ++i) {
|
|
if ((*i)->soloed ()) {
|
|
_solo_release->routes_on->push_back (*i);
|
|
} else {
|
|
_solo_release->routes_off->push_back (*i);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Config->get_solo_control_is_listen_control()) {
|
|
/* ??? we need a just_one_listen() method */
|
|
} else {
|
|
_session->set_just_one_solo (_route, true);
|
|
}
|
|
|
|
} else if (isolate) {
|
|
|
|
// shift-click: toggle solo isolated status
|
|
|
|
_route->set_solo_isolated (!_route->solo_isolated(), this);
|
|
delete _solo_release;
|
|
_solo_release = 0;
|
|
|
|
} else if (solo_group) {
|
|
|
|
/* Primary-button1: solo mix group.
|
|
NOTE: Primary-button2 is MIDI learn.
|
|
*/
|
|
|
|
if (_route->route_group()) {
|
|
|
|
if (_solo_release) {
|
|
_solo_release->routes = _route->route_group()->route_list();
|
|
}
|
|
|
|
if (Config->get_solo_control_is_listen_control()) {
|
|
_session->set_listen (_route->route_group()->route_list(), !_route->listening(), Session::rt_cleanup, true);
|
|
} else {
|
|
_session->set_solo (_route->route_group()->route_list(), !_route->soloed(), Session::rt_cleanup, true);
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
/* click: solo this route */
|
|
|
|
boost::shared_ptr<RouteList> rl (new RouteList);
|
|
rl->push_back (route());
|
|
|
|
if (_solo_release) {
|
|
_solo_release->routes = rl;
|
|
}
|
|
|
|
if (Config->get_solo_control_is_listen_control()) {
|
|
_session->set_listen (rl, !_route->listening());
|
|
} else {
|
|
_session->set_solo (rl, !_route->soloed());
|
|
}
|
|
}
|
|
}
|
|
#endif
|