Robin Gareus
b0a5245ef0
This is not really a fix, just some quick hack to make ardour start at all if there’s no prior CoreAudio EngineState in the config. |
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IncludeWindows.h | ||
WCMRAudioDeviceManager.cpp | ||
WCMRAudioDeviceManager.h | ||
WCMRCoreAudioDeviceManager.cpp | ||
WCMRCoreAudioDeviceManager.h | ||
WCMRNativeAudio.cpp | ||
WCMRNativeAudio.h | ||
WCMRPortAudioDeviceManager.cpp | ||
WCMRPortAudioDeviceManager.h |