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livetrax/gtk2_ardour/region_view.h
Carl Hetherington 33328b868d Make fade edits and trim possible on stacked regions.
git-svn-id: svn://localhost/ardour2/branches/3.0@5589 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-08-25 21:53:21 +00:00

156 lines
4.5 KiB
C++

/*
Copyright (C) 2001-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __gtk_ardour_region_view_h__
#define __gtk_ardour_region_view_h__
#include <vector>
#include <libgnomecanvasmm.h>
#include <libgnomecanvasmm/polygon.h>
#include <sigc++/signal.h>
#include "ardour/region.h"
#include "ardour/beats_frames_converter.h"
#include "time_axis_view_item.h"
#include "automation_line.h"
#include "enums.h"
#include "canvas.h"
class TimeAxisView;
class RegionEditor;
class GhostRegion;
class AutomationTimeAxisView;
class AutomationRegionView;
class RegionView : public TimeAxisViewItem
{
public:
RegionView (ArdourCanvas::Group* parent,
TimeAxisView& time_view,
boost::shared_ptr<ARDOUR::Region> region,
double samples_per_unit,
Gdk::Color const & basic_color);
RegionView (const RegionView& other);
RegionView (const RegionView& other, boost::shared_ptr<ARDOUR::Region> other_region);
~RegionView ();
virtual void init (Gdk::Color const & base_color, bool wait_for_data);
boost::shared_ptr<ARDOUR::Region> region() const { return _region; }
bool is_valid() const { return valid; }
void set_valid (bool yn) { valid = yn; }
virtual void set_height (double);
virtual void set_samples_per_unit (double);
virtual bool set_duration (nframes_t, void*);
void move (double xdelta, double ydelta);
void raise_to_top ();
void lower_to_bottom ();
bool set_position(nframes_t pos, void* src, double* delta = 0);
void fake_set_opaque (bool yn);
virtual void show_region_editor () {}
virtual void hide_region_editor();
virtual void region_changed (ARDOUR::Change);
virtual GhostRegion* add_ghost (TimeAxisView&) = 0;
void remove_ghost_in (TimeAxisView&);
void remove_ghost (GhostRegion*);
uint32_t get_fill_color ();
virtual void entered () {}
virtual void exited () {}
void enable_display(bool yn) { _enable_display = yn; }
virtual void update_coverage_frames (LayerDisplay);
static sigc::signal<void,RegionView*> RegionViewGoingAway;
protected:
/** Allows derived types to specify their visibility requirements
* to the TimeAxisViewItem parent class
*/
RegionView (ArdourCanvas::Group *,
TimeAxisView&,
boost::shared_ptr<ARDOUR::Region>,
double samples_per_unit,
Gdk::Color const & basic_color,
bool recording,
TimeAxisViewItem::Visibility);
virtual void region_resized (ARDOUR::Change);
virtual void region_muted ();
void region_locked ();
void region_opacity ();
virtual void region_renamed ();
void region_sync_changed ();
Glib::ustring make_name () const;
static gint _lock_toggle (ArdourCanvas::Item*, GdkEvent*, void*);
void lock_toggle ();
virtual void set_colors ();
virtual void set_frame_color ();
virtual void reset_width_dependent_items (double pixel_width);
virtual void color_handler () {}
boost::shared_ptr<ARDOUR::Region> _region;
ArdourCanvas::Polygon* sync_mark; ///< polgyon for sync position
ArdourCanvas::Line* sync_line; ///< polgyon for sync position
RegionEditor* editor;
std::vector<ControlPoint *> control_points;
double current_visible_sync_position;
bool valid; ///< see StreamView::redisplay_diskstream()
bool _enable_display; ///< see StreamView::redisplay_diskstream()
double _pixel_width;
double _height;
bool in_destructor;
bool wait_for_data;
sigc::connection data_ready_connection;
std::vector<GhostRegion*> ghosts;
/** a list of rectangles which are used in stacked display mode to colour
different bits of regions according to whether or not they are the one
that will be played at any given time.
*/
std::list<ArdourCanvas::SimpleRect*> _coverage_frames;
ARDOUR::BeatsFramesConverter _time_converter;
};
#endif /* __gtk_ardour_region_view_h__ */