185 lines
4.4 KiB
C++
185 lines
4.4 KiB
C++
/*
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Copyright (C) 2009 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <gtkmm/stock.h>
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#include <gtkmm/table.h>
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#include "gtkmm2ext/utils.h"
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#include "pbd/convert.h"
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#include "quantize_dialog.h"
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#include "public_editor.h"
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#include "i18n.h"
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using namespace std;
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using namespace Gtk;
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using namespace Gtkmm2ext;
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using namespace ARDOUR;
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static const gchar *_grid_strings[] = {
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N_("main grid"),
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N_("Beats/128"),
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N_("Beats/64"),
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N_("Beats/32"),
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N_("Beats/16"),
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N_("Beats/8"),
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N_("Beats/4"),
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N_("Beats/3"),
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N_("Beats/2"),
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N_("Beats"),
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0
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};
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std::vector<std::string> QuantizeDialog::grid_strings;
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QuantizeDialog::QuantizeDialog (PublicEditor& e)
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: ArdourDialog (_("Quantize"), false, false)
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, editor (e)
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, strength_adjustment (100.0, 0.0, 100.0, 1.0, 10.0)
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, strength_spinner (strength_adjustment)
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, strength_label (_("Strength"))
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, swing_adjustment (100.0, -130.0, 130.0, 1.0, 10.0)
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, swing_spinner (swing_adjustment)
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, swing_button (_("Swing"))
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, threshold_adjustment (0.0, -Timecode::BBT_Time::ticks_per_beat, Timecode::BBT_Time::ticks_per_beat, 1.0, 10.0)
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, threshold_spinner (threshold_adjustment)
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, threshold_label (_("Threshold (ticks)"))
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, snap_start_button (_("Snap note start"))
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, snap_end_button (_("Snap note end"))
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{
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if (grid_strings.empty()) {
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grid_strings = I18N (_grid_strings);
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}
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set_popdown_strings (start_grid_combo, grid_strings);
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start_grid_combo.set_active_text (grid_strings.front());
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set_popdown_strings (end_grid_combo, grid_strings);
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end_grid_combo.set_active_text (grid_strings.front());
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Table* table = manage (new Table (6, 2));
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table->set_spacings (12);
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table->set_border_width (12);
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int r = 0;
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table->attach (snap_start_button, 0, 1, r, r + 1);
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table->attach (start_grid_combo, 1, 2, r, r + 1);
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++r;
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table->attach (snap_end_button, 0, 1, r, r + 1);
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table->attach (end_grid_combo, 1, 2, r, r + 1);
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++r;
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threshold_label.set_alignment (0, 0.5);
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table->attach (threshold_label, 0, 1, r, r + 1);
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table->attach (threshold_spinner, 1, 2, r, r + 1);
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++r;
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strength_label.set_alignment (0, 0.5);
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table->attach (strength_label, 0, 1, r, r + 1);
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table->attach (strength_spinner, 1, 2, r, r + 1);
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++r;
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table->attach (swing_button, 0, 1, r, r + 1);
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table->attach (swing_spinner, 1, 2, r, r + 1);
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snap_start_button.set_active (true);
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snap_end_button.set_active (false);
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get_vbox()->pack_start (*table);
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show_all ();
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add_button (Stock::CANCEL, RESPONSE_CANCEL);
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add_button (_("Quantize"), RESPONSE_OK);
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}
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QuantizeDialog::~QuantizeDialog()
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{
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}
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double
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QuantizeDialog::start_grid_size () const
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{
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return grid_size_to_musical_time (start_grid_combo.get_active_text ());
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}
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double
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QuantizeDialog::end_grid_size () const
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{
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return grid_size_to_musical_time (start_grid_combo.get_active_text ());
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}
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double
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QuantizeDialog::grid_size_to_musical_time (const string& txt) const
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{
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if (txt == "main grid") {
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bool success;
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Evoral::MusicalTime b = editor.get_grid_type_as_beats (success, 0);
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if (!success) {
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return 1.0;
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}
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return (double) b;
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}
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if (txt == _("Beats/128")) {
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return 1.0/128.0;
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} else if (txt == _("Beats/64")) {
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return 1.0/64.0;
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} else if (txt == _("Beats/32")) {
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return 1.0/32.0;
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} else if (txt == _("Beats/16")) {
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return 1.0/16.0;
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} if (txt == _("Beats/8")) {
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return 1.0/8.0;
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} else if (txt == _("Beats/4")) {
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return 1.0/4.0;
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} else if (txt == _("Beats/3")) {
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return 1.0/3.0;
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} else if (txt == _("Beats/2")) {
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return 1.0/2.0;
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} else if (txt == _("Beats")) {
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return 1.0;
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}
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return 1.0;
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}
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float
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QuantizeDialog::swing () const
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{
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if (!swing_button.get_active()) {
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return 0.0f;
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}
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return swing_adjustment.get_value ();
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}
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float
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QuantizeDialog::strength () const
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{
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return strength_adjustment.get_value ();
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}
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float
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QuantizeDialog::threshold () const
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{
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return threshold_adjustment.get_value ();
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}
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