Robin Gareus
e42699600b
There are two cases: (A) Proxy is created first, dialog is created later on demand (B) Dialog is created and directly registers its window as proxy In (B) the dialog is usually on the stack and destroyed when the ArdourDialog instances leaves scope. In that case ~ArdourDialog() is called and the proxy remained. Destroying the proxy does destroy the registered window in ~WindowProxy() If ArdourDialog's d'tor itself deletes the proxy it would recurse into itself. Existing APIs e.g. drop_window() likewise delete the window and cannot be safely called from ~ArdourDialog.
268 lines
6.5 KiB
C++
268 lines
6.5 KiB
C++
/*
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Copyright (C) 2013 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <gtkmm/window.h>
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#include "pbd/xml++.h"
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#include "ardour/session_handle.h"
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#include "gtkmm2ext/bindings.h"
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#include "gtkmm2ext/visibility_tracker.h"
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#include "actions.h"
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#include "ardour_dialog.h"
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#include "ardour_ui.h"
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#include "ardour_window.h"
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#include "window_manager.h"
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#include "processor_box.h"
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#include "pbd/i18n.h"
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using std::string;
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using namespace WM;
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using namespace PBD;
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Manager* Manager::_instance = 0;
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Manager&
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Manager::instance ()
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{
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if (!_instance) {
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_instance = new Manager;
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}
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return *_instance;
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}
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Manager::Manager ()
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: current_transient_parent (0)
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{
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}
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Manager::~Manager ()
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{
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}
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void
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Manager::register_window (ProxyBase* info)
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{
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_windows.push_back (info);
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if (!info->menu_name().empty()) {
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if (!window_actions) {
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window_actions = ARDOUR_UI::instance()->global_actions.create_action_group (X_("Window"));
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}
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ARDOUR_UI::instance()->global_actions.register_toggle_action (window_actions,
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info->action_name().c_str(), info->menu_name().c_str(),
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sigc::bind (sigc::mem_fun (*this, &Manager::toggle_window), info));
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info->signal_map.connect (sigc::bind (sigc::mem_fun (*this, &Manager::window_proxy_was_mapped), info));
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info->signal_unmap.connect (sigc::bind (sigc::mem_fun (*this, &Manager::window_proxy_was_unmapped), info));
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}
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}
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void
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Manager::window_proxy_was_mapped (ProxyBase* proxy)
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{
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Glib::RefPtr<Gtk::Action> act = ARDOUR_UI::instance()->global_actions.find_action (string_compose ("%1/%2", window_actions->get_name(), proxy->action_name()));
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if (!act) {
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return;
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}
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Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<Gtk::ToggleAction>::cast_dynamic (act);
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if (!tact) {
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return;
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}
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tact->set_active (true);
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}
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void
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Manager::window_proxy_was_unmapped (ProxyBase* proxy)
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{
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Glib::RefPtr<Gtk::Action> act = ARDOUR_UI::instance()->global_actions.find_action (string_compose ("%1/%2", window_actions->get_name(), proxy->action_name()));
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if (!act) {
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return;
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}
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Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<Gtk::ToggleAction>::cast_dynamic (act);
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if (!tact) {
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return;
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}
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tact->set_active (false);
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}
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void
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Manager::remove (const ProxyBase* info)
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{
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for (Windows::iterator i = _windows.begin(); i != _windows.end(); ++i) {
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if ((*i) == info) {
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_windows.erase (i);
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return;
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}
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}
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}
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void
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Manager::toggle_window (ProxyBase* proxy)
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{
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Glib::RefPtr<Gtk::Action> act = ARDOUR_UI::instance()->global_actions.find_action (string_compose ("%1/%2", window_actions->get_name(), proxy->action_name()));
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if (!act) {
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return;
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}
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Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<Gtk::ToggleAction>::cast_dynamic (act);
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if (!tact) {
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return;
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}
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if (tact->get_active()) {
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proxy->present ();
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} else {
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proxy->hide ();
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}
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}
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void
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Manager::show_visible() const
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{
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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if ((*i)->visible()) {
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Gtk::Window* win = (*i)->get (true);
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if (!win) {
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/* the window may be a plugin GUI for a plugin which
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* is disabled or longer present.
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*/
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continue;
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}
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if (dynamic_cast<ArdourDialog*> (win)) {
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/* do not show dialogs at startup. Most
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* dialogs require some signal connection work
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* because we are trying to avoid recursive
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* event loops (connecting instead to
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* ::signal_response(). This means we need to
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* destroy the window as well, so that the code
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* which checks if it should be created will
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* find that it is missing and will create it
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* and connect to any necessary signals.
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*/
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(*i)->drop_window ();
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continue;
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}
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(*i)->show_all ();
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(*i)->present ();
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}
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}
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}
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void
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Manager::add_state (XMLNode& root) const
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{
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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/* don't save state for temporary proxy windows
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*/
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if (dynamic_cast<ProxyTemporary*> (*i)) {
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continue;
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}
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root.add_child_nocopy ((*i)->get_state());
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}
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}
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void
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Manager::set_session (ARDOUR::Session* s)
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{
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SessionHandlePtr::set_session (s);
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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(*i)->set_session(s);
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}
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}
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void
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Manager::set_transient_for (Gtk::Window* parent)
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{
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/* OS X has a richer concept of window layering than X does (or
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* certainly, than any accepted conventions on X), and so the use of
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* Manager::set_transient_for() is not necessary on that platform.
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*
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* On OS X this is mostly taken care of by using the window type rather
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* than explicit 1:1 transient-for relationships.
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*/
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#ifndef __APPLE__
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if (parent) {
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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Gtk::Window* win = (*i)->get();
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if (win) {
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win->set_transient_for (*parent);
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}
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}
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} else {
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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Gtk::Window* win = (*i)->get();
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if (win) {
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gtk_window_set_transient_for (win->gobj(), 0);
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}
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}
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}
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current_transient_parent = parent;
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#endif
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}
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/*-------------------------*/
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ProxyBase::ProxyBase (const std::string& name, const std::string& menu_name)
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: WindowProxy (name, menu_name)
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{
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}
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ProxyBase::ProxyBase (const std::string& name, const std::string& menu_name, const XMLNode& node)
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: WindowProxy (name, menu_name, node)
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{
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}
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void
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ProxyBase::setup ()
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{
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WindowProxy::setup ();
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set_session(_session);
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}
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/*-----------------------*/
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ProxyTemporary::ProxyTemporary (const string& name, Gtk::Window* win)
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: ProxyBase (name, string())
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{
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_window = win;
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}
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ARDOUR::SessionHandlePtr*
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ProxyTemporary::session_handle()
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{
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/* may return null */
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ArdourWindow* aw = dynamic_cast<ArdourWindow*> (_window);
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if (aw) { return aw; }
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ArdourDialog* ad = dynamic_cast<ArdourDialog*> (_window);
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if (ad) { return ad; }
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return 0;
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}
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