74 lines
1.9 KiB
Plaintext
74 lines
1.9 KiB
Plaintext
/*
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** Copyright (C) 2001 Erik de Castro Lopo <erikd AT mega-nerd DOT com>
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**
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** Permission to use, copy, modify, distribute, and sell this file for any
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** purpose is hereby granted without fee, provided that the above copyright
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** and this permission notice appear in all copies. No representations are
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** made about the suitability of this software for any purpose. It is
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** provided "as is" without express or implied warranty.
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*/
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/* Version 1.1 */
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/*============================================================================
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** On Intel Pentium processors (especially PIII and probably P4), converting
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** from float to int is very slow. To meet the C specs, the code produced by
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** most C compilers targeting Pentium needs to change the FPU rounding mode
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** before the float to int conversion is performed.
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**
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** Changing the FPU rounding mode causes the FPU pipeline to be flushed. It
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** is this flushing of the pipeline which is so slow.
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**
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** Fortunately the ISO C99 specifications define the functions lrint, lrintf,
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** llrint and llrintf which fix this problem as a side effect.
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**
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** On Unix-like systems, the configure process should have detected the
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** presence of these functions. If they weren't found we have to replace them
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** here with a standard C cast.
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*/
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/*
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** The C99 prototypes for lrint and lrintf are as follows:
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**
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** long int lrintf (float x) ;
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** long int lrint (double x) ;
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*/
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#ifndef __FLOAT_CAST_H__ // Added by JE - 30-11-2009
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#define __FLOAT_CAST_H__
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#if (defined (WIN32) || defined (_WIN32))
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#include <math.h>
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/* Win32 doesn't seem to have these functions.
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** Therefore implement inline versions of these functions here.
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*/
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__inline long int
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lrint (double flt)
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{ int intgr;
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_asm
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{ fld flt
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fistp intgr
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} ;
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return intgr ;
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}
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__inline long int
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lrintf (float flt)
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{ int intgr;
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_asm
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{ fld flt
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fistp intgr
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} ;
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return intgr ;
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}
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#endif
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#endif // __FLOAT_CAST_H__
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