Paul Davis
449aab3c46
git-svn-id: svn://localhost/ardour2/branches/3.0@3435 d708f5d6-7413-0410-9779-e7cbd77b26cf
96 lines
2.2 KiB
C++
96 lines
2.2 KiB
C++
/*
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* Copyright (C) 2006 Paul Davis
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* Copyright (C) 2007 Michael Taht
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* */
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#include <tranzport_control_protocol.h>
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// Lights are buffered, and arguably these functions should be eliminated or inlined
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void
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TranzportControlProtocol::lights_on ()
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{
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lights_pending.set();
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}
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void
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TranzportControlProtocol::lights_off ()
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{
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lights_pending.reset();
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}
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int
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TranzportControlProtocol::light_on (LightID light)
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{
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lights_pending.set(light);
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return 0;
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}
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int
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TranzportControlProtocol::light_off (LightID light)
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{
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lights_pending.reset(light);
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return 0;
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}
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void TranzportControlProtocol::lights_init()
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{
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lights_invalid.set();
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lights_flash = lights_pending = lights_current.reset();
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}
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// Now that all this is bitsets, I don't see much
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// need for these 4 to remain in the API
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void TranzportControlProtocol::light_validate (LightID light)
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{
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lights_invalid.reset(light);
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}
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void TranzportControlProtocol::light_invalidate (LightID light)
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{
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lights_invalid.set(light);
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}
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void TranzportControlProtocol::lights_validate ()
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{
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lights_invalid.reset();
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}
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void TranzportControlProtocol::lights_invalidate ()
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{
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lights_invalid.set();
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}
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int
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TranzportControlProtocol::light_set (LightID light, bool offon)
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{
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uint8_t cmd[8];
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cmd[0] = 0x00; cmd[1] = 0x00; cmd[2] = light; cmd[3] = offon;
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cmd[4] = 0x00; cmd[5] = 0x00; cmd[6] = 0x00; cmd[7] = 0x00;
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if (write (cmd) == 0) {
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lights_current[light] = offon;
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lights_invalid.reset(light);
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return 0;
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} else {
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return 1;
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}
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}
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