13
0
livetrax/gtk2_ardour/editor_drag.h
Carl Hetherington 27915ccdc0 Clean up use of first_move, move thresholding etc.
git-svn-id: svn://localhost/ardour2/branches/3.0@5116 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-06-02 00:39:57 +00:00

457 lines
12 KiB
C++

/*
Copyright (C) 2009 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __gtk2_ardour_editor_drag_h_
#define __gtk2_ardour_editor_drag_h_
#include <list>
#include <gdk/gdk.h>
#include <stdint.h>
#include "ardour/types.h"
#include "canvas.h"
#include "editor_items.h"
namespace ARDOUR {
class Location;
}
class Editor;
class EditorCursor;
class TimeAxisView;
/** Abstract base class for dragging of things within the editor */
class Drag
{
public:
Drag (Editor *, ArdourCanvas::Item *);
virtual ~Drag () {}
/** @return the canvas item being dragged */
ArdourCanvas::Item* item () const {
return _item;
}
void swap_grab (ArdourCanvas::Item *, Gdk::Cursor *, uint32_t);
void break_drag ();
bool motion_handler (GdkEvent*, bool);
/** @return true if an end drag is in progress */
bool ending () const {
return _ending;
}
/** @return current pointer x position in item coordinates */
double current_pointer_x () const {
return _current_pointer_x;
}
/** @return current pointer y position in item coordinates */
double current_pointer_y () const {
return _current_pointer_y;
}
/** @return current pointer frame */
nframes64_t current_pointer_frame () const {
return _current_pointer_frame;
}
/** Called to start a grab of an item.
* @param e Event that caused the grab to start.
* @param c Cursor to use, or 0.
*/
virtual void start_grab (GdkEvent* e, Gdk::Cursor* c = 0);
virtual bool end_grab (GdkEvent *);
/** Called when a drag motion has occurred.
* @param e Event describing the motion.
* @param f true if this is the first movement, otherwise false.
*/
virtual void motion (GdkEvent* e, bool f) = 0;
/** Called when a drag has finished.
* @param e Event describing the finish.
* @param m true if some movement occurred, otherwise false.
*/
virtual void finished (GdkEvent* e, bool m) = 0;
/** @param m Mouse mode.
* @return true if this drag should happen in this mouse mode.
*/
virtual bool active (Editing::MouseMode m) {
return (m != Editing::MouseGain);
}
/** @return true if a small threshold should be applied before a mouse movement
* is considered a drag, otherwise false.
*/
virtual bool apply_move_threshold () const {
return false;
}
/** Called when a subclass should update the editor's selection following a drag */
virtual void update_selection () {}
protected:
nframes64_t adjusted_current_frame () const;
Editor* _editor; ///< our editor
ArdourCanvas::Item* _item; ///< our item
nframes64_t _pointer_frame_offset; ///< offset from the mouse's position for the drag
///< to the start of the thing that is being dragged
nframes64_t _last_frame_position; ///< last position of the thing being dragged
nframes64_t _grab_frame; ///< frame that the mouse was at when start_grab was called, or 0
nframes64_t _last_pointer_frame; ///< frame that the pointer was at last time a motion occurred
nframes64_t _current_pointer_frame; ///< frame that the pointer is now at
double _original_x; ///< original world x of the thing being dragged
double _original_y; ///< original world y of the thing being dragged
double _grab_x; ///< item x of the grab start position
double _grab_y; ///< item y of the grab start position
double _current_pointer_x; ///< item x of the current pointer
double _current_pointer_y; ///< item y of the current pointer
double _last_pointer_x; ///< item x of the pointer last time a motion occurred
double _last_pointer_y; ///< item y of the pointer last time a motion occurred
bool _x_constrained; ///< true if x motion is constrained, otherwise false
bool _y_constrained; ///< true if y motion is constrained, otherwise false
bool _copy; ///< true if we're copying the things that we're dragging
bool _was_rolling; ///< true if the session was rolling before the drag started, otherwise false
private:
bool _ending; ///< true if end_grab is in progress, otherwise false
bool _had_movement; ///< true if movement has occurred, otherwise false
bool _move_threshold_passed; ///< true if the move threshold has been passed, otherwise false
};
/** Abstract base class for drags that involve region(s) */
class RegionDrag : public Drag, public sigc::trackable
{
public:
RegionDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &);
virtual ~RegionDrag () {}
void update_selection ();
protected:
RegionView* _primary; ///< the view that was clicked on (or whatever) to start the drag
std::list<RegionView*> _views; ///< all views that are being dragged
private:
void region_going_away (RegionView *);
};
/** Drags to move regions */
class RegionMoveDrag : public RegionDrag
{
public:
RegionMoveDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &, bool, bool);
virtual ~RegionMoveDrag () {}
virtual void start_grab (GdkEvent *, Gdk::Cursor *);
virtual void motion (GdkEvent *, bool);
virtual void finished (GdkEvent *, bool);
bool apply_move_threshold () const {
return true;
}
protected:
bool check_possible (RouteTimeAxisView **, ARDOUR::layer_t *);
TimeAxisView* _dest_trackview;
ARDOUR::layer_t _dest_layer;
private:
void copy_regions (GdkEvent *);
bool y_movement_disallowed (int, int, int, int, int, std::bitset<512> const &, std::vector<int32_t> const &) const;
bool _brushing;
};
/** Region drag in splice mode */
class RegionSpliceDrag : public RegionMoveDrag
{
public:
RegionSpliceDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
};
/** Drags to create regions */
class RegionCreateDrag : public Drag
{
public:
RegionCreateDrag (Editor *, ArdourCanvas::Item *, TimeAxisView *);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
TimeAxisView* _view;
TimeAxisView* _dest_trackview;
};
/** Drag of region gain */
class RegionGainDrag : public Drag
{
public:
RegionGainDrag (Editor *e, ArdourCanvas::Item *i) : Drag (e, i) {}
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
bool active (Editing::MouseMode m) {
return (m == Editing::MouseGain);
}
};
/** Drag to trim region(s) */
class TrimDrag : public RegionDrag
{
public:
enum Operation {
StartTrim,
EndTrim,
ContentsTrim,
};
TrimDrag (Editor *, ArdourCanvas::Item *, RegionView*, std::list<RegionView*> const &);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
Operation _operation;
};
/** Meter marker drag */
class MeterMarkerDrag : public Drag
{
public:
MeterMarkerDrag (Editor *, ArdourCanvas::Item *, bool);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
MeterMarker* _marker;
};
/** Tempo marker drag */
class TempoMarkerDrag : public Drag
{
public:
TempoMarkerDrag (Editor *, ArdourCanvas::Item *, bool);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
TempoMarker* _marker;
};
/** Drag of a cursor */
class CursorDrag : public Drag
{
public:
CursorDrag (Editor *, ArdourCanvas::Item *, bool);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
EditorCursor* _cursor; ///< cursor being dragged
bool _stop; ///< true to stop the transport on starting the drag, otherwise false
};
/** Region fade-in drag */
class FadeInDrag : public RegionDrag
{
public:
FadeInDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
};
/** Region fade-out drag */
class FadeOutDrag : public RegionDrag
{
public:
FadeOutDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
};
/** Marker drag */
class MarkerDrag : public Drag
{
public:
MarkerDrag (Editor *, ArdourCanvas::Item *);
~MarkerDrag ();
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
void update_item (ARDOUR::Location *);
Marker* _marker; ///< marker being dragged
std::list<ARDOUR::Location*> _copied_locations;
ArdourCanvas::Line* _line;
ArdourCanvas::Points _points;
};
/** Control point drag */
class ControlPointDrag : public Drag
{
public:
ControlPointDrag (Editor *, ArdourCanvas::Item *);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
ControlPoint* _point;
double _cumulative_x_drag;
double _cumulative_y_drag;
static double const _zero_gain_fraction;
};
/** Gain or automation line drag */
class LineDrag : public Drag
{
public:
LineDrag (Editor *e, ArdourCanvas::Item *i);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
AutomationLine* _line;
uint32_t _before;
uint32_t _after;
double _cumulative_y_drag;
};
/** Dragging of a rubberband rectangle for selecting things */
class RubberbandSelectDrag : public Drag
{
public:
RubberbandSelectDrag (Editor *e, ArdourCanvas::Item *i) : Drag (e, i) {}
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
};
/** Region drag in time-FX mode */
class TimeFXDrag : public RegionDrag
{
public:
TimeFXDrag (Editor *e, ArdourCanvas::Item *i, RegionView* p, std::list<RegionView*> const & v) : RegionDrag (e, i, p, v) {}
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
};
/** Drag in range selection mode */
class SelectionDrag : public Drag
{
public:
enum Operation {
CreateSelection,
SelectionStartTrim,
SelectionEndTrim,
SelectionMove
};
SelectionDrag (Editor *, ArdourCanvas::Item *, Operation);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
Operation _operation;
};
/** Range marker drag */
class RangeMarkerBarDrag : public Drag
{
public:
enum Operation {
CreateRangeMarker,
CreateTransportMarker,
CreateCDMarker
};
RangeMarkerBarDrag (Editor *, ArdourCanvas::Item *, Operation);
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
private:
void update_item (ARDOUR::Location *);
Operation _operation;
ArdourCanvas::SimpleRect* _drag_rect;
};
/* Drag of rectangle to set zoom */
class MouseZoomDrag : public Drag
{
public:
MouseZoomDrag (Editor *e, ArdourCanvas::Item *i) : Drag (e, i) {}
void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
void motion (GdkEvent *, bool);
void finished (GdkEvent *, bool);
};
#endif /* __gtk2_ardour_editor_drag_h_ */