339 lines
9.1 KiB
C++
339 lines
9.1 KiB
C++
/*
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* Copyright (C) 2017 Robin Gareus <robin@gareus.org>
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* Copyright (C) 2015 Paul Davis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef ardour_surface_faderport8_h
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#define ardour_surface_faderport8_h
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#include <list>
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#include <map>
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#include <glibmm/threads.h>
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#define ABSTRACT_UI_EXPORTS
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#include "pbd/abstract_ui.h"
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#include "pbd/properties.h"
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#include "ardour/types.h"
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#include "ardour/async_midi_port.h"
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#include "ardour/midi_port.h"
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#include "control_protocol/control_protocol.h"
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#include "fp8_base.h"
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#include "fp8_controls.h"
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namespace MIDI {
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class Parser;
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}
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namespace ARDOUR {
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class Bundle;
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class Session;
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class Processor;
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}
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namespace ArdourSurface {
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struct FaderPort8Request : public BaseUI::BaseRequestObject
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{
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public:
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FaderPort8Request () {}
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~FaderPort8Request () {}
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};
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class FaderPort8 : public FP8Base, public ARDOUR::ControlProtocol, public AbstractUI<FaderPort8Request>
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{
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public:
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FaderPort8 (ARDOUR::Session&);
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virtual ~FaderPort8();
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int set_active (bool yn);
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/* we probe for a device when our ports are connected. Before that,
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* there's no way to know if the device exists or not.
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*/
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static bool probe() { return true; }
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static void* request_factory (uint32_t);
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XMLNode& get_state ();
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int set_state (const XMLNode&, int version);
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/* configuration GUI */
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bool has_editor () const { return true; }
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void* get_gui () const;
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void tear_down_gui ();
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PBD::Signal0<void> ConnectionChange;
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void set_button_action (FP8Controls::ButtonId, bool, std::string const&);
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std::string get_button_action (FP8Controls::ButtonId, bool);
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FP8Controls const& control () const { return _ctrls; }
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int stop ();
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void do_request (FaderPort8Request*);
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void thread_init ();
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boost::shared_ptr<ARDOUR::Port> input_port() const { return _input_port; }
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boost::shared_ptr<ARDOUR::Port> output_port() const { return _output_port; }
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std::list<boost::shared_ptr<ARDOUR::Bundle> > bundles ();
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size_t tx_midi (std::vector<uint8_t> const&) const;
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private:
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void close ();
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void start_midi_handling ();
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void stop_midi_handling ();
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/* I/O Ports */
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PBD::ScopedConnectionList port_connections;
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boost::shared_ptr<ARDOUR::AsyncMIDIPort> _input_port;
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boost::shared_ptr<ARDOUR::AsyncMIDIPort> _output_port;
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boost::shared_ptr<ARDOUR::Bundle> _input_bundle;
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boost::shared_ptr<ARDOUR::Bundle> _output_bundle;
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bool midi_input_handler (Glib::IOCondition ioc, boost::weak_ptr<ARDOUR::AsyncMIDIPort> port);
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bool connection_handler (std::string name1, std::string name2);
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void engine_reset ();
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enum ConnectionState {
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InputConnected = 0x1,
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OutputConnected = 0x2
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};
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void connected ();
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void disconnected ();
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int _connection_state;
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bool _device_active;
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/* MIDI input message handling */
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void sysex_handler (MIDI::Parser &p, MIDI::byte *, size_t);
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void polypressure_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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void pitchbend_handler (MIDI::Parser &, uint8_t chan, MIDI::pitchbend_t pb);
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void controller_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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void note_on_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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void note_off_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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PBD::ScopedConnectionList midi_connections;
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/* ***************************************************************************
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* Control Elements
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*/
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FP8Controls _ctrls;
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void notify_stripable_added_or_removed ();
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void notify_fader_mode_changed ();
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void filter_stripables (ARDOUR::StripableList& strips) const;
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void assign_stripables (bool select_only = false);
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void set_periodic_display_mode (FP8Strip::DisplayMode);
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void assign_strips (bool reset_bank);
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void bank (bool down, bool page);
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void move_selected_into_view ();
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void select_prev_next (bool next);
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void assign_sends ();
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void spill_plugins ();
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void assign_processor_ctrls ();
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void build_well_known_processor_ctrls (boost::shared_ptr<ARDOUR::Stripable>, bool);
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void select_plugin (int num);
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void bank_param (bool down, bool page);
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/* bank offsets */
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int _channel_off;
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int _plugin_off;
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int _parameter_off;
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/* plugin + send mode stripable
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*
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* This is used when parameters of one strip are assigned to
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* individual FP8Strip controls (Edit Send, Edit Plugins).
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*
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* When there's one stripable per FP8Strip, FP8Strip itself keeps
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* track of the object lifetime and these are NULL.
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*/
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PBD::ScopedConnectionList processor_connections;
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PBD::ScopedConnectionList assigned_stripable_connections;
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typedef std::map<boost::shared_ptr<ARDOUR::Stripable>, uint8_t> StripAssignmentMap;
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StripAssignmentMap _assigned_strips;
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void drop_ctrl_connections ();
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void select_strip (boost::weak_ptr<ARDOUR::Stripable>);
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void notify_pi_property_changed (const PBD::PropertyChange&);
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void notify_stripable_property_changed (boost::weak_ptr<ARDOUR::Stripable>, const PBD::PropertyChange&);
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void notify_gui_track_selection_changed ();
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PBD::ScopedConnection selection_connection;
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PBD::ScopedConnectionList automation_state_connections;
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PBD::ScopedConnectionList modechange_connections;
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/* **************************************************************************/
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struct ProcessorCtrl {
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ProcessorCtrl (std::string const &n, boost::shared_ptr<ARDOUR::AutomationControl> c)
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: name (n)
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, ac (c)
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{}
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std::string name;
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boost::shared_ptr<ARDOUR::AutomationControl> ac;
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};
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std::list <ProcessorCtrl> _proc_params;
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int _showing_well_known;
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/* **************************************************************************/
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/* periodic updates, parameter poll */
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sigc::connection _periodic_connection;
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bool periodic ();
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std::string _timecode;
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std::string const& timecode () const { return _timecode; }
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/* sync button blink -- the FP's blink mode does not work */
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sigc::connection _blink_connection;
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bool _blink_onoff;
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bool blink_it ();
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/* shift key */
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sigc::connection _shift_connection;
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bool _shift_lock;
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int _shift_pressed;
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bool shift_timeout () { _shift_lock = true; return false; }
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bool shift_mod () const { return _shift_lock || (_shift_pressed > 0); }
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/* GUI */
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void build_gui ();
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mutable void *gui;
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/* setup callbacks & actions */
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void connect_session_signals ();
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void setup_actions ();
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void send_session_state ();
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/* callbacks */
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PBD::ScopedConnectionList session_connections;
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void notify_parameter_changed (std::string);
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void notify_record_state_changed ();
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void notify_transport_state_changed ();
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void notify_loop_state_changed ();
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void notify_snap_change ();
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void notify_session_dirty_changed ();
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void notify_history_changed ();
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void notify_solo_changed ();
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void notify_mute_changed ();
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void notify_automation_mode_changed ();
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/* actions */
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PBD::ScopedConnectionList button_connections;
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void button_play ();
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void button_stop ();
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void button_record ();
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void button_loop ();
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void button_metronom ();
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void button_varispeed (bool);
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void button_mute_clear ();
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void button_arm (bool);
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void button_arm_all ();
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void button_automation (ARDOUR::AutoState);
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void button_prev_next (bool);
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void button_action (const std::string& group, const std::string& item);
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void button_encoder ();
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void button_parameter ();
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void encoder_navigate (bool, int);
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void encoder_parameter (bool, int);
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/* user bound actions */
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void button_user (bool, FP8Controls::ButtonId);
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enum ActionType {
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Unset,
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NamedAction,
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// InternalFunction, // unused
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};
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struct UserAction {
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UserAction () : _type (Unset) {}
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ActionType _type;
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std::string _action_name;
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//boost::function<void()> function; // unused
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void clear ()
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{
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_type = Unset;
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_action_name.clear();
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}
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void assign_action (std::string const& action_name)
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{
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if (action_name.empty ()) {
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_type = Unset;
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_action_name.clear();
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} else {
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_type = NamedAction;
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_action_name = action_name;
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}
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}
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bool empty () const
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{
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return _type == Unset;
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}
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void call (FaderPort8& _base) const
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{
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switch (_type) {
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case NamedAction:
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_base.access_action (_action_name);
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break;
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default:
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break;
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}
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}
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};
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struct ButtonAction {
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UserAction on_press;
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UserAction on_release;
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UserAction& action (bool press)
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{
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return press ? on_press : on_release;
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}
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UserAction const& action (bool press) const
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{
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return press ? on_press : on_release;
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}
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void call (FaderPort8& _base, bool press) const
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{
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action (press).call (_base);
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}
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bool empty () const
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{
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return on_press.empty () && on_release.empty();
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}
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};
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typedef std::map<FP8Controls::ButtonId, ButtonAction> UserActionMap;
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UserActionMap _user_action_map;
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};
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} /* namespace */
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#endif /* ardour_surface_faderport8_h */
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