96 lines
2.1 KiB
C++
96 lines
2.1 KiB
C++
/*
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Copyright (C) 2003 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cstdlib>
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#include <cmath>
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#include <algorithm>
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#include <string>
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#include <list>
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#include "pbd/error.h"
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#include "pbd/convert.h"
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#include <gtkmm2ext/utils.h>
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#include <gtkmm2ext/selector.h>
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#include <gtkmm2ext/gtk_ui.h>
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#include "public_editor.h"
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#include "ardour_ui.h"
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#include "gui_object.h"
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#include "axis_view.h"
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#include "utils.h"
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#include "i18n.h"
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using namespace std;
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using namespace Gtk;
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using namespace Gtkmm2ext;
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using namespace ARDOUR;
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using namespace ARDOUR_UI_UTILS;
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list<Gdk::Color> AxisView::used_colors;
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AxisView::AxisView (ARDOUR::Session* sess)
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: SessionHandlePtr (sess)
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{
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_selected = false;
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}
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AxisView::~AxisView()
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{
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}
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Gdk::Color
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AxisView::unique_random_color()
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{
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return ::unique_random_color (used_colors);
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}
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string
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AxisView::gui_property (const string& property_name) const
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{
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return gui_object_state().get_string (state_id(), property_name);
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}
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bool
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AxisView::marked_for_display () const
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{
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string const v = gui_property ("visible");
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return (v == "" || PBD::string_is_affirmative (v));
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}
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bool
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AxisView::set_marked_for_display (bool yn)
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{
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string const v = gui_property ("visible");
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if (v == "" || yn != PBD::string_is_affirmative (v)) {
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set_gui_property ("visible", yn);
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return true; // things changed
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}
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return false;
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}
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GUIObjectState&
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AxisView::gui_object_state()
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{
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return *ARDOUR_UI::instance()->gui_object_state;
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}
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