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livetrax/libs/gtkmm2/gtk/gtkmm/button.h
Taybin Rutkin 76450f35b1 Upgraded gtkmm to gtkmm-2.10.7.
git-svn-id: svn://localhost/ardour2/branches/2.1-staging@1416 d708f5d6-7413-0410-9779-e7cbd77b26cf
2007-02-03 04:14:20 +00:00

535 lines
17 KiB
C++

// -*- c++ -*-
// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _GTKMM_BUTTON_H
#define _GTKMM_BUTTON_H
#include <glibmm.h>
/* $Id$ */
/* box.h
*
* Copyright (C) 1998-2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <gtkmm/bin.h>
#include <gtkmm/stockid.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GtkButton GtkButton;
typedef struct _GtkButtonClass GtkButtonClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gtk
{ class Button_Class; } // namespace Gtk
namespace Gtk
{
namespace Stock { struct BuiltinStockID; }
/** A widget that creates a signal when clicked on.
*
* This widget is generally used with a signal handler that is called when the button is pressed.
* It can hold any valid child widget. The most commonly used child is the Gtk::Label.
*
* @ingroup Widgets
*/
class Button : public Bin
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef Button CppObjectType;
typedef Button_Class CppClassType;
typedef GtkButton BaseObjectType;
typedef GtkButtonClass BaseClassType;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
virtual ~Button();
#ifndef DOXYGEN_SHOULD_SKIP_THIS
private:
friend class Button_Class;
static CppClassType button_class_;
// noncopyable
Button(const Button&);
Button& operator=(const Button&);
protected:
explicit Button(const Glib::ConstructParams& construct_params);
explicit Button(GtkButton* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_type() G_GNUC_CONST;
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GtkObject.
GtkButton* gobj() { return reinterpret_cast<GtkButton*>(gobject_); }
///Provides access to the underlying C GtkObject.
const GtkButton* gobj() const { return reinterpret_cast<GtkButton*>(gobject_); }
public:
//C++ methods used to invoke GTK+ virtual functions:
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
protected:
//GTK+ Virtual Functions (override these to change behaviour):
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
//Default Signal Handlers::
#ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
virtual void on_pressed();
virtual void on_released();
virtual void on_clicked();
virtual void on_enter();
virtual void on_leave();
virtual void on_activate();
#endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
private:
public:
/** Create an empty button.
* With an empty button, you can Gtk::Button::add() a widget
* such as a Gtk::Pixmap or Gtk::Box.
*
* If you just wish to add a Gtk::Label,
* you may want to
* use the Gtk::Button(const Glib::ustring& label) ctor
* directly instead.
*/
Button();
/** Simple Push Button with label.
* Create a button with the given label inside. You won't be able
* to add a widget in this button since it already has a Gtk::Label
* in it
*/
explicit Button(const Glib::ustring& label, bool mnemonic = false);
/** Creates a new Button containing the image and text from a stock item.
* Stock ids have identifiers like Gtk::Stock::OK and Gtk::Stock::APPLY.
* @param stock_id The stock item.
*/
explicit Button(const StockID& stock_id);
void pressed();
void released();
void clicked();
void enter();
void leave();
void set_relief(ReliefStyle newstyle);
ReliefStyle get_relief() const;
/** Sets the text of the label of the button to @a str . This text is
* also used to select the stock item if set_use_stock()
* is used.
*
* This will also clear any previously set labels.
* @param label A string.
*/
void set_label(const Glib::ustring& label);
/** Fetches the text from the label of the button, as set by
* set_label(). If the label text has not
* been set the return value will be <tt>0</tt>. This will be the
* case if you create an empty button with new() to
* use as a container.
* @return The text of the label widget. This string is owned
* by the widget and must not be modified or freed.
*/
Glib::ustring get_label() const;
/** If true, an underline in the text of the button label indicates
* the next character should be used for the mnemonic accelerator key.
* @param use_underline <tt>true</tt> if underlines in the text indicate mnemonics.
*/
void set_use_underline(bool use_underline = true);
/** Returns whether an embedded underline in the button label indicates a
* mnemonic. See set_use_underline().
* @return <tt>true</tt> if an embedded underline in the button label
* indicates the mnemonic accelerator keys.
*/
bool get_use_underline() const;
/** If true, the label set on the button is used as a
* stock id to select the stock item for the button.
* @param use_stock <tt>true</tt> if the button should use a stock item.
*/
void set_use_stock(bool use_stock = true);
/** Returns whether the button label is a stock item.
* @return <tt>true</tt> if the button label is used to
* select a stock item instead of being
* used directly as the label text.
*/
bool get_use_stock() const;
/** Sets whether the button will grab focus when it is clicked with the mouse.
* Making mouse clicks not grab focus is useful in places like toolbars where
* you don't want the keyboard focus removed from the main area of the
* application.
*
* @newin2p4
* @param focus_on_click Whether the button grabs focus when clicked with the mouse.
*/
void set_focus_on_click(bool focus_on_click = true);
/** Returns whether the button grabs focus when it is clicked with the mouse.
* See set_focus_on_click().
* @return <tt>true</tt> if the button grabs focus when it is clicked with
* the mouse.
*
* @newin2p4.
*/
bool get_focus_on_click() const;
/** Sets the alignment of the child. This property has no effect unless
* the child is a Gtk::Misc or a Gtk::Aligment.
*
* @newin2p4
* @param xalign The horizontal position of the child, 0.0 is left aligned,
* 1.0 is right aligned.
* @param yalign The vertical position of the child, 0.0 is top aligned,
* 1.0 is bottom aligned.
*/
void set_alignment(float xalign, float yalign);
/** Gets the alignment of the child in the button.
*
* @newin2p4
* @param xalign Return location for horizontal alignment.
* @param yalign Return location for vertical alignment.
*/
void get_alignment(float& xalign, float& yalign);
/** Set the image of @a button to the given widget. Note that
* it depends on the gtk-button-images setting whether the
* image will be displayed or not, you don't have to call
* Gtk::Widget::show() on @a image yourself.
*
* @newin2p6
* @param image A widget to set as the image for the button.
*/
void set_image(Widget& image);
/** Gets the widget that is currenty set as the image of @a button .
* This may have been explicitly set by set_image()
* or specified as a stock item to the constructor.
*
* @a newin2p6
*/
Widget* get_image();
/** Gets the widget that is currenty set as the image of @a button .
* This may have been explicitly set by set_image()
* or specified as a stock item to the constructor.
*
* @a newin2p6
*/
const Widget* get_image() const;
void set_image_position(PositionType position);
PositionType get_image_position() const;
/**
* @par Prototype:
* <tt>void %pressed()</tt>
*/
Glib::SignalProxy0< void > signal_pressed();
/**
* @par Prototype:
* <tt>void %released()</tt>
*/
Glib::SignalProxy0< void > signal_released();
/**
* @par Prototype:
* <tt>void %clicked()</tt>
*/
Glib::SignalProxy0< void > signal_clicked();
/**
* @par Prototype:
* <tt>void %enter()</tt>
*/
Glib::SignalProxy0< void > signal_enter();
/**
* @par Prototype:
* <tt>void %leave()</tt>
*/
Glib::SignalProxy0< void > signal_leave();
/**
* @par Prototype:
* <tt>void %activate()</tt>
*/
Glib::SignalProxy0< void > signal_activate();
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Text of the label widget inside the button
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<Glib::ustring> property_label() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Text of the label widget inside the button
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<Glib::ustring> property_label() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** The border relief style.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<ReliefStyle> property_relief() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** The border relief style.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<ReliefStyle> property_relief() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** If set
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<bool> property_use_underline() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** If set
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<bool> property_use_underline() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** If set
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<bool> property_use_stock() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** If set
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<bool> property_use_stock() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Whether the button grabs focus when it is clicked with the mouse.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<bool> property_focus_on_click() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Whether the button grabs focus when it is clicked with the mouse.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<bool> property_focus_on_click() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Horizontal position of child in available space. 0.0 is left aligned
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<float> property_xalign() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Horizontal position of child in available space. 0.0 is left aligned
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<float> property_xalign() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Vertical position of child in available space. 0.0 is top aligned
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<float> property_yalign() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Vertical position of child in available space. 0.0 is top aligned
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<float> property_yalign() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Child widget to appear next to the button text.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<Gtk::Widget*> property_image() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** Child widget to appear next to the button text.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<Gtk::Widget*> property_image() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** The position of the image relative to the text.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy<PositionType> property_image_position() ;
#endif //#GLIBMM_PROPERTIES_ENABLED
#ifdef GLIBMM_PROPERTIES_ENABLED
/** The position of the image relative to the text.
*
* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
* the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly<PositionType> property_image_position() const;
#endif //#GLIBMM_PROPERTIES_ENABLED
};
/*! A Gtk::Button example.
* Example 1: @link book/buttons/button/buttons.h @endlink
* Example 2: @link book/buttons/button/buttons.cc @endlink
* Example 3: @link book/buttons/button/main.cc @endlink
*/
} // namespace Gtk
namespace Glib
{
/** @relates Gtk::Button
* @param object The C instance
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*/
Gtk::Button* wrap(GtkButton* object, bool take_copy = false);
} //namespace Glib
#endif /* _GTKMM_BUTTON_H */