94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
/*
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* Copyright (C) 2017 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef _gtk2ardour_luadialog_h_
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#define _gtk2ardour_luadialog_h_
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#include <cassert>
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#include <gtkmm/table.h>
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#include <gtkmm/messagedialog.h>
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#include "LuaBridge/LuaBridge.h"
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namespace LuaDialog {
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class Message {
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public:
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enum MessageType {
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Info, Warning, Question, Error
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};
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enum ButtonType {
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OK, Close, Cancel, Yes_No, OK_Cancel
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};
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Message (std::string const&, std::string const&, Message::MessageType, Message::ButtonType);
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int run ();
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private:
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Message (Message const&); // prevent copy construction
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static Gtk::ButtonsType to_gtk_bt (ButtonType bt);
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static Gtk::MessageType to_gtk_mt (MessageType mt);
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Gtk::MessageDialog _message_dialog;
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};
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class LuaDialogWidget {
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public:
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LuaDialogWidget (std::string const& key, std::string const& label, int col = 0)
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: _key (key), _label (label), _col (col)
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{}
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virtual ~LuaDialogWidget () {}
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virtual Gtk::Widget* widget () = 0;
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virtual void assign (luabridge::LuaRef* rv) const = 0;
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std::string const& label () const { return _label; }
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std::string const& key () const { return _key; }
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int const& col () const { return _col; }
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void set_col (int col) { _col = col; }
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protected:
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std::string _key;
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std::string _label;
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int _col;
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};
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class Dialog {
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public:
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Dialog (std::string const&, luabridge::LuaRef);
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~Dialog ();
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int run (lua_State *L);
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private:
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Dialog (Dialog const&); // prevent copy construction
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ArdourDialog _ad;
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typedef std::vector<LuaDialogWidget*> DialogWidgets;
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DialogWidgets _widgets;
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std::string _title;
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};
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}; // namespace
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#endif
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