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livetrax/libs/backends/wavesaudio/wavesapi/devicemanager/WCMRAudioDeviceManager.h
Paul Davis 000609901b add correct copyright statements to all files in Waves backend except those derived from portaudio/portmidi
This follows the letter sent from Waves Audio Ltd. to Paul Davis dated February 20th 2014 agreeing to release this code
under the GNU Public License, version 2, with copyright owned by Waves Audio Ltd
2014-10-07 16:17:34 -04:00

271 lines
10 KiB
C++

/*
Copyright (C) 2014 Waves Audio Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
//----------------------------------------------------------------------------------
//
//
//! \file WCMRAudioDeviceManager.h
//!
//! WCMRAudioDeviceManager and related class declarations
//!
//---------------------------------------------------------------------------------*/
#ifndef __WCMRAudioDeviceManager_h_
#define __WCMRAudioDeviceManager_h_
/* Copy to include
#include "WCMRAudioDeviceManager.h"
*/
#define AUTO_FUNC_DEBUG
#define DEBUG_MSG(a)
#define ASSERT_ERROR(a, b)
#define TRACE_MSG(a)
#include <string>
#include <vector>
#include <map>
#include "WCRefManager.h"
#include "BasicTypes/WUTypes.h"
#include "WUErrors.h"
#include "WCThreadSafe.h"
#define WCUNUSEDPARAM(a)
class WCMRAudioDevice;
class WCMRAudioDeviceManager;
typedef unsigned int DeviceID;
struct DeviceInfo
{
DeviceID m_DeviceId;
std::string m_DeviceName;
std::vector<int> m_AvailableSampleRates;
unsigned int m_MaxInputChannels;
unsigned int m_MaxOutputChannels;
DeviceInfo():
m_DeviceId(-1), m_DeviceName("Unknown"), m_MaxInputChannels(0), m_MaxOutputChannels(0)
{};
DeviceInfo(unsigned int deviceID, const std::string & deviceName):
m_DeviceId(deviceID), m_DeviceName(deviceName), m_MaxInputChannels(0), m_MaxOutputChannels(0)
{};
};
typedef std::vector<DeviceInfo*> DeviceInfoVec;
typedef DeviceInfoVec::iterator DeviceInfoVecIter;
typedef DeviceInfoVec::const_iterator DeviceInfoVecConstIter;
/// for notification... A client must derive it's class from us.
class WCMRAudioDeviceManagerClient
{
public:
enum NotificationReason
{
DeviceListChanged,
Dropout,
RequestReset,
RequestResync,
SamplingRateChanged, //param has new SR, or -1 if not known
SamplingRateChangedSilent, //To indicate sampling rate changed but no need to notify user
BufferSizeChanged,
ClockSourceChanged,
DeviceStoppedStreaming,
DeviceStartsStreaming,
DeviceDroppedSamples,
DeviceConnectionLost,
DeviceGenericError,
DeviceStatusChanged,
DeviceStatisticsUpdated,
DeviceDebugInfo, //param has c string
DeviceProgressInfo, //param has c string
MIDIData,
MIDINodeUp,
MIDINodeDown,
DeviceSampleRateMisMatch,
SystemSamplingRateChangedInfoOnly,
LostClockSource,
IODeviceDisconnected,
ChannelCountModified,
MasterUp,
MasterDown,
AudioDropFound,
ReflasherEvent,
AGDeviceSamplingRateChangedInfoOnly,
IODeviceNameChanged,
SetDisplayNameFromIOModule,
IOMStateChanged, ///< This is used when IOM state is changed.
AudioCallback // VKamyshniy: param is AudioCallbackDataData*
};
WCMRAudioDeviceManagerClient () {}
virtual ~WCMRAudioDeviceManagerClient () {}
// VKamyshniy: This is a structure to call the client's AudioDeviceManagerNotification
// every AudioCallback time
struct AudioCallbackData
{
const float *acdInputBuffer;
float *acdOutputBuffer;
size_t acdFrames;
uint32_t acdSampleTime;
uint64_t acdCycleStartTimeNanos;
};
virtual void AudioDeviceManagerNotification (NotificationReason WCUNUSEDPARAM(reason), void *WCUNUSEDPARAM(pParam)) {}
};
class WCMRAudioDevice : public WCRefManager
{
public:
enum ConnectionStates
{
DeviceAvailable,
DeviceDisconnected,
DeviceErrors
};
WCMRAudioDevice (WCMRAudioDeviceManager *pManager);///<Constructor
virtual ~WCMRAudioDevice ();///<Destructor
virtual const std::string& DeviceName() const;///<Name?
virtual const std::vector<std::string>& InputChannels();///<Current Input Channel List? - note that this may change with change in sampling rate.
virtual const std::vector<std::string>& OutputChannels();///<Current Output Channel List? - note that this may change with change in sampling rate.
virtual const std::vector<int>& SamplingRates();///<Supported Sampling Rate List?
virtual int CurrentSamplingRate(); ///<Current Sampling rate.?
virtual WTErr SetCurrentSamplingRate(int newRate);///<Change Current Sampling Rate : This is a requset, might not be successful at run time!
virtual const std::vector<int>& BufferSizes();///<Supported Buffer Size List? - note that this may change with change in sampling rate.
virtual int CurrentBufferSize();///<Current Buffer Size.? - note that this may change with change in sampling rate.
virtual WTErr SetCurrentBufferSize (int newSize);///<Change Current Buffer Size : This is a requset, might not be successful at run time!
virtual int CurrentBlockSize();
virtual ConnectionStates ConnectionStatus();///< Connection Status - device available, gone, disconnected
virtual bool Active();///<Active status - mainly significant for ASIO, as certain ops can only be performed on active devices!
virtual WTErr SetActive (bool newState);///<Prepare/Activate device.
virtual bool Streaming();///<Streaming Status?
virtual WTErr SetStreaming (bool newState);///<Start/Stop Streaming - should reconnect connections when streaming starts!
virtual WTErr ResetDevice ();
virtual bool IsProcessActive();
virtual WTErr DoIdle();///<Do Idle Processing
virtual const std::vector<float>& InputLevels();///<Retrieve Input Levels (for VU display)?
virtual const std::vector<float>& OutputLevels();///<Retrieve Output Levels (for VU display)?
void GetMonitorInfo (int *pLeftChannel = NULL, int *pRightChannel = NULL, float *pGain = NULL);///<Retrieve current monitor channel pair and gain - optional, will not be available with AG
virtual WTErr SetMonitorChannels (int leftChannel, int rightChannel);///<Set monitor channels. - optional, will not be available with AG
virtual WTErr SetMonitorGain (float newGain);///<Set monitor gain. - optional, will not be available with AG
virtual WTErr ShowConfigPanel (void *pParam);///< Show Control Panel - in case of ASIO this will work only with Active device!
virtual WTErr SendCustomCommand (int customCommand, void *pCommandParam); ///< Send a custom command to the audiodevice...
virtual uint32_t GetLatency (bool isInput); ///Get latency.
virtual WTErr UpdateDeviceInfo () = 0;
protected:
WCMRAudioDeviceManager *m_pMyManager; ///< The manager who's managing this device, can be used for sending notifications!
std::string m_DeviceName; ///< Name of the device.
std::vector<std::string> m_InputChannels; ///< List of input channel names.
std::vector<std::string> m_OutputChannels; ///< List of output channel names.
std::vector<int> m_SamplingRates; ///< List of available sampling rates.
std::vector<int> m_BufferSizes; ///< List of available buffer sizes.
int m_CurrentSamplingRate; ///< Currently selected sampling rate.
int m_CurrentBufferSize; ///< Currently selected buffer size.
ConnectionStates m_ConnectionStatus; ///< Status of device connection
bool m_IsActive; ///< Flag for teh active status.
bool m_IsStreaming; ///< Flag for streaming status.
std::vector<float> m_InputLevels; ///< List of input levels.
std::vector<float> m_OutputLevels; ///< List of output levels.
int m_LeftMonitorChannel; ///< The device channel to use for monitoring left channel data.
int m_RightMonitorChannel; ///< The device channel to use for monitoring right channel data.
float m_MonitorGain; ///< Amount of gain to apply for monitoring signal.
};
// This enum is for choosing filter for audio devices scan
typedef enum eAudioDeviceFilter
{
eAllDevices = 0, // Choose all audio devices
eInputOnlyDevices, // Choose only input audio devices
eOutputOnlyDevices, // Choose only output audio devices
eFullDuplexDevices, // Choose audio devices that have both input and output channels on the same device
eMatchedDuplexDevices, // Match(aggregate) audio devices that have both input and output channels but are considered different audio devices (For mac)
eAudioDeviceFilterNum // Number of enums
} eAudioDeviceFilter;
class WCMRAudioDeviceManager : public WCRefManager
{
public://< Public functions for the class.
WCMRAudioDeviceManager(WCMRAudioDeviceManagerClient *pTheClient, eAudioDeviceFilter eCurAudioDeviceFilter); ///< constructor
virtual ~WCMRAudioDeviceManager(void); ///< Destructor
//interfaces
WCMRAudioDevice* InitNewCurrentDevice(const std::string & deviceName);
void DestroyCurrentDevice();
const DeviceInfoVec DeviceInfoList () const;
WTErr GetDeviceInfoByName(const std::string & nameToMatch, DeviceInfo & devInfo) const;
WTErr GetDeviceSampleRates(const std::string & nameToMatch, std::vector<int>& sampleRates) const;
WTErr GetDeviceBufferSizes(const std::string & nameToMatch, std::vector<int>& bufferSizes) const;
//virtual void EnableVerboseLogging(bool /*bEnable*/, const std::string& /*logFilePath*/) { };
//notify backend
void NotifyClient (WCMRAudioDeviceManagerClient::NotificationReason forReason, void *pParam = NULL);
protected:
mutable wvNS::wvThread::ThreadMutex m_AudioDeviceInfoVecMutex; // mutex to lock device info list
DeviceInfoVec m_DeviceInfoVec;
eAudioDeviceFilter m_eAudioDeviceFilter;
WCMRAudioDevice* m_CurrentDevice;
private:
// override in derived classes
// made private to avoid pure virtual function call
virtual WCMRAudioDevice* initNewCurrentDeviceImpl(const std::string & deviceName) = 0;
virtual void destroyCurrentDeviceImpl() = 0;
virtual WTErr getDeviceSampleRatesImpl(const std::string & deviceName, std::vector<int>& sampleRates) const = 0;
virtual WTErr getDeviceBufferSizesImpl(const std::string & deviceName, std::vector<int>& bufferSizes) const = 0;
virtual WTErr generateDeviceListImpl() = 0;
virtual WTErr updateDeviceListImpl() = 0;
WCMRAudioDeviceManagerClient *m_pTheClient; ///< The device manager's client, used to send notifications.
};
#endif //#ifndef __WCMRAudioDeviceManager_h_